------------------------------------------------------------------------------- -- Phase: Environment ------------------------------------------------------------------------------- NO_DEPENDS=1 UNAME_r=6.5 UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=unknown UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 LANG=C HOME=/root USER=root TERM=dumb SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: showconfig ------------------------------------------------------------------------------- ===> The following configuration options are available for violetland-0.5_21: DOCS=on: Build and/or install documentation NLS=on: Native Language Support ===> Use 'make config' to modify these settings SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ENV ------------------------------------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/violetland XDG_CONFIG_HOME=/construction/games/violetland XDG_CACHE_HOME=/construction/games/violetland/.cache HOME=/construction/games/violetland TMPDIR="/tmp" PATH=/construction/games/violetland/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/violetland/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ARGS ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ENV ------------------------------------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/violetland XDG_CONFIG_HOME=/construction/games/violetland XDG_CACHE_HOME=/construction/games/violetland/.cache HOME=/construction/games/violetland TMPDIR="/tmp" PATH=/construction/games/violetland/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/violetland/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing -std=c++11 " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ARGS ------------------------------------------------------------------------------- DESTDIR=/construction/games/violetland/stage SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: PLIST_SUB ------------------------------------------------------------------------------- PORTDOCS="" DOCS="" NO_DOCS="@comment " NLS="" NO_NLS="@comment " CMAKE_BUILD_TYPE="release" OSREL=6.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/violetland" EXAMPLESDIR="share/examples/violetland" DATADIR="share/violetland" WWWDIR="www/violetland" ETCDIR="etc/violetland" SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: SUB_LIST ------------------------------------------------------------------------------- DOCS="" NO_DOCS="@comment " NLS="" NO_NLS="@comment " PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/violetland DOCSDIR=/usr/local/share/doc/violetland EXAMPLESDIR=/usr/local/share/examples/violetland WWWDIR=/usr/local/www/violetland ETCDIR=/usr/local/etc/violetland SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: /etc/make.conf ------------------------------------------------------------------------------- DPORTS_BUILDER=yes DISABLE_LICENSES=yes DEFAULT_VERSIONS=ssl=openssl FORCE_PACKAGE=yes DEVELOPER=yes DFLY_STING_XFAIL=yes USE_PACKAGE_DEPENDS_ONLY=yes PORTSDIR=/xports PORT_DBDIR=/options PKG_DBDIR=/var/db/pkg PKG_CACHEDIR=/var/cache/pkg PKG_COMPRESSION_FORMAT=.tgz DEVELOPER=1 WITH_CCACHE_BUILD=yes CCACHE_DIR=/ccache UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=600503 OSVERSION=9999999 OSREL=6.5 _OSRELEASE=6.5-SYNTH DISTDIR=/distfiles WRKDIRPREFIX=/construction BATCH=yes PACKAGE_BUILDING=yes PKG_CREATE_VERBOSE=yes MAKE_JOBS_NUMBER=13 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/expat-2.5.0.pkg Installing /packages/All/libuv-1.46.0.pkg Installing /packages/All/indexinfo-0.3.1.pkg Installing /packages/All/gettext-runtime-0.21.1.pkg Installing /packages/All/openssl-1.1.1u,1.pkg Installing /packages/All/rhash-1.4.3.pkg Installing /packages/All/pkg-1.19.2.pkg Installing /packages/All/liblz4-1.9.4,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/zstd-1.5.5.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libarchive-3.6.2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/ncurses-6.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from ncurses-6.4: -- To get the terminfo database please install the terminfo-db package: pkg install terminfo-db Installing /packages/All/cmake-core-3.26.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libtextstyle-0.21.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/gettext-tools-0.21.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/aalib-1.4.r5_13.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from aalib-1.4.r5_13: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing Installing /packages/All/libXau-1.0.9.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/xorgproto-2022.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXdmcp-1.1.3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxcb-1.15_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libX11-1.8.6,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXext-1.3.4,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libglvnd-1.6.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libGLU-9.0.2_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXrender-0.9.10_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXrandr-1.5.2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/sdl-1.2.15_15,2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from sdl-1.2.15_15,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". Installing /packages/All/ccache-3.7.12_4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for gcc create symlink for gcc (world) create symlink for g++ create symlink for g++ (world) ===== Message from ccache-3.7.12_4: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. Installing /packages/All/icu-73.2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/boost-libs-1.82.0_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from boost-libs-1.82.0_1: -- You have built the Boost library with thread support. Don't forget to add -pthread to your linker options when linking your code. Installing /packages/All/png-1.6.39.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libdeflate-1.18.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/jbigkit-2.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/jpeg-turbo-2.1.5.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/tiff-4.4.0_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/giflib-5.2.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/webp-1.3.0_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/sdl_image-1.2.12_12.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libogg-1.3.5,4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/flac-1.4.3,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libmikmod-3.3.11.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/smpeg-0.4.4_17.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libvorbis-1.3.7_2,3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/timidity-0.2i_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from timidity-0.2i_1: -- ===> NOTICE: The timidity port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing Installing /packages/All/sdl_mixer-1.2.12_14.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/brotli-1.0.9,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/freetype2-2.12.1_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from freetype2-2.12.1_2: -- The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. If LONG_PCF_NAMES port's option was enabled, the PCF family names may include the foundry and information whether they contain wide characters. For example, "Sony Fixed" or "Misc Fixed Wide", instead of "Fixed". This can be disabled at run time with using pcf:no-long-family-names property, if needed. Example: FREETYPE_PROPERTIES=pcf:no-long-family-names=1 How to recreate fontconfig cache with using such environment variable, if needed: # env FREETYPE_PROPERTIES=pcf:no-long-family-names=1 fc-cache -fsv The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/index.html, if documentation was installed). Installing /packages/All/sdl_ttf-2.0.11_8.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required SUCCEEDED 00:00:19 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> violetland-0.5_21 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> violetland-0.5_21 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by violetland-0.5_21 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> violetland-0.5_21 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by violetland-0.5_21 for building => SHA256 Checksum OK for ooxi-violetland-0.5_GH0.tar.gz. => SHA256 Checksum OK for jarro2783-CMake-Gettext-6ee6405_GH0.tar.gz. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> violetland-0.5_21 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by violetland-0.5_21 for building ===> Extracting for violetland-0.5_21 => SHA256 Checksum OK for ooxi-violetland-0.5_GH0.tar.gz. => SHA256 Checksum OK for jarro2783-CMake-Gettext-6ee6405_GH0.tar.gz. Extracted Memory Use: 10.48M SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for violetland-0.5_21 ===> Applying ports patches for violetland-0.5_21 from /xports/games/violetland/files SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> violetland-0.5_21 depends on file: /usr/local/bin/cmake - found ===> violetland-0.5_21 depends on executable: msgfmt - found ===> violetland-0.5_21 depends on file: /usr/local/bin/sdl-config - found ===> violetland-0.5_21 depends on package: xorgproto>=0 - found ===> violetland-0.5_21 depends on package: xorgproto>=0 - found ===> violetland-0.5_21 depends on file: /usr/local/bin/ccache - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> violetland-0.5_21 depends on shared library: libboost_filesystem.so - found (/usr/local/lib/libboost_filesystem.so) ===> violetland-0.5_21 depends on shared library: libintl.so - found (/usr/local/lib/libintl.so) ===> violetland-0.5_21 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> violetland-0.5_21 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> violetland-0.5_21 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> violetland-0.5_21 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> violetland-0.5_21 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> violetland-0.5_21 depends on shared library: libSDL_ttf.so - found (/usr/local/lib/libSDL_ttf.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> violetland-0.5_21 depends on file: /usr/local/bin/cmake - found ===> violetland-0.5_21 depends on executable: msgfmt - found ===> violetland-0.5_21 depends on file: /usr/local/bin/sdl-config - found ===> violetland-0.5_21 depends on package: xorgproto>=0 - found ===> violetland-0.5_21 depends on package: xorgproto>=0 - found ===> violetland-0.5_21 depends on file: /usr/local/bin/ccache - found ===> violetland-0.5_21 depends on shared library: libboost_filesystem.so - found (/usr/local/lib/libboost_filesystem.so) ===> violetland-0.5_21 depends on shared library: libintl.so - found (/usr/local/lib/libintl.so) ===> violetland-0.5_21 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> violetland-0.5_21 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> violetland-0.5_21 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> violetland-0.5_21 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> violetland-0.5_21 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> violetland-0.5_21 depends on shared library: libSDL_ttf.so - found (/usr/local/lib/libSDL_ttf.so) ===> Configuring for violetland-0.5_21 ===> Performing out-of-source build /bin/mkdir -p /construction/games/violetland/.build CMake Warning (dev) at CMakeLists.txt:1 (PROJECT): cmake_minimum_required() should be called prior to this top-level project() call. Please see the cmake-commands(7) manual for usage documentation of both commands. This warning is for project developers. Use -Wno-dev to suppress it. -- The C compiler identification is GNU 8.3.0 -- The CXX compiler identification is GNU 8.3.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/local/libexec/ccache/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/local/libexec/ccache/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done CMake Deprecation Warning at CMakeLists.txt:3 (CMAKE_MINIMUM_REQUIRED): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found SDL: /usr/local/lib/libSDLmain.a;/usr/local/lib/libSDL.so;-lpthread -- Found SDL_image: /usr/local/lib/libSDL_image.so (found version "1.2.12") -- Found SDL_ttf: /usr/local/lib/libSDL_ttf.so (found version "2.0.11") -- Found SDL_mixer: /usr/local/lib/libSDL_mixer.so (found version "1.2.12") CMake Warning (dev) at /usr/local/share/cmake/Modules/FindOpenGL.cmake:315 (message): Policy CMP0072 is not set: FindOpenGL prefers GLVND by default when available. Run "cmake --help-policy CMP0072" for policy details. Use the cmake_policy command to set the policy and suppress this warning. FindOpenGL found both a legacy GL library: OPENGL_gl_LIBRARY: /usr/local/lib/libGL.so and GLVND libraries for OpenGL and GLX: OPENGL_opengl_LIBRARY: /usr/local/lib/libOpenGL.so OPENGL_glx_LIBRARY: /usr/local/lib/libGLX.so OpenGL_GL_PREFERENCE has not been set to "GLVND" or "LEGACY", so for compatibility with CMake 3.10 and below the legacy GL library will be used. Call Stack (most recent call first): CMakeLists.txt:9 (find_package) This warning is for project developers. Use -Wno-dev to suppress it. -- Found OpenGL: /usr/local/lib/libOpenGL.so -- Found Gettext: /usr/local/bin/msgmerge (found version "0.21.1") CMake Warning at /usr/local/share/cmake/Modules/FindBoost.cmake:1390 (message): New Boost version may have incorrect or missing dependencies and imported targets Call Stack (most recent call first): /usr/local/share/cmake/Modules/FindBoost.cmake:1514 (_Boost_COMPONENT_DEPENDENCIES) /usr/local/share/cmake/Modules/FindBoost.cmake:2125 (_Boost_MISSING_DEPENDENCIES) CMakeLists.txt:11 (find_package) CMake Warning at /usr/local/share/cmake/Modules/FindBoost.cmake:1390 (message): New Boost version may have incorrect or missing dependencies and imported targets Call Stack (most recent call first): /usr/local/share/cmake/Modules/FindBoost.cmake:1514 (_Boost_COMPONENT_DEPENDENCIES) /usr/local/share/cmake/Modules/FindBoost.cmake:2125 (_Boost_MISSING_DEPENDENCIES) CMakeLists.txt:11 (find_package) -- Found Boost: /usr/local/include (found version "1.82.0") found components: filesystem system -- Found Intl: /usr/local/lib/libintl.so (found version "0.21.1") CMake Deprecation Warning at po/CMakeLists.txt:2 (CMAKE_MINIMUM_REQUIRED): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. -- Configuring done (3.6s) -- Generating done (0.2s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_CXX_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS CMAKE_SHARED_LINKER_FLAGS FETCHCONTENT_FULLY_DISCONNECTED -- Build files have been written to: /construction/games/violetland/.build SUCCEEDED 00:00:04 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for violetland-0.5_21 /usr/local/bin/cmake -S/construction/games/violetland/violetland-0.5 -B/construction/games/violetland/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles /construction/games/violetland/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/violetland.dir/all --- --- po/CMakeFiles/violetland.pot-update.dir/all --- --- CMakeFiles/violetland.dir/all --- /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/depend --- po/CMakeFiles/violetland.pot-update.dir/all --- /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/depend --- CMakeFiles/violetland.dir/all --- --- CMakeFiles/violetland.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5 /construction/games/violetland/.build /construction/games/violetland/.build /construction/games/violetland/.build/CMakeFiles/violetland.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/build --- CMakeFiles/violetland.dir/src/program.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- --- CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- --- CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Resources.cpp.o --- --- CMakeFiles/violetland.dir/src/game/GameState.cpp.o --- --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- --- CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o --- --- CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o --- --- CMakeFiles/violetland.dir/src/program.cpp.o --- [ 12%] Building CXX object CMakeFiles/violetland.dir/src/program.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/program.cpp.o -MF CMakeFiles/violetland.dir/src/program.cpp.o.d -o CMakeFiles/violetland.dir/src/program.cpp.o -c /construction/games/violetland/violetland-0.5/src/program.cpp --- CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o --- [ 5%] Building CXX object CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o -MF CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o.d -o CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/WeaponManager.cpp --- CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- [ 5%] Building CXX object CMakeFiles/violetland.dir/src/game/Powerup.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/Powerup.cpp.o -MF CMakeFiles/violetland.dir/src/game/Powerup.cpp.o.d -o CMakeFiles/violetland.dir/src/game/Powerup.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Powerup.cpp --- CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- [ 5%] Building CXX object CMakeFiles/violetland.dir/src/game/Terrain.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/Terrain.cpp.o -MF CMakeFiles/violetland.dir/src/game/Terrain.cpp.o.d -o CMakeFiles/violetland.dir/src/game/Terrain.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Terrain.cpp --- CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o --- [ 9%] Building CXX object CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o -MF CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o.d -o CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/MusicManager.cpp --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- [ 9%] Building CXX object CMakeFiles/violetland.dir/src/game/Highscores.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/Highscores.cpp.o -MF CMakeFiles/violetland.dir/src/game/Highscores.cpp.o.d -o CMakeFiles/violetland.dir/src/game/Highscores.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp --- CMakeFiles/violetland.dir/src/game/Resources.cpp.o --- [ 10%] Building CXX object CMakeFiles/violetland.dir/src/game/Resources.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/Resources.cpp.o -MF CMakeFiles/violetland.dir/src/game/Resources.cpp.o.d -o CMakeFiles/violetland.dir/src/game/Resources.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Resources.cpp --- CMakeFiles/violetland.dir/src/game/GameState.cpp.o --- [ 14%] Building CXX object CMakeFiles/violetland.dir/src/game/GameState.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/GameState.cpp.o -MF CMakeFiles/violetland.dir/src/game/GameState.cpp.o.d -o CMakeFiles/violetland.dir/src/game/GameState.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/GameState.cpp --- CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- [ 16%] Building CXX object CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- [ 18%] Building CXX object CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/Weapon.cpp.o -MF CMakeFiles/violetland.dir/src/game/Weapon.cpp.o.d -o CMakeFiles/violetland.dir/src/game/Weapon.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Weapon.cpp --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/HUD.cpp.o -MF CMakeFiles/violetland.dir/src/game/HUD.cpp.o.d -o CMakeFiles/violetland.dir/src/game/HUD.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/HUD.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o --- [ 20%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o -MF CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o.d -o CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o --- [ 21%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o -MF CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o.d -o CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.cpp --- po/CMakeFiles/violetland.pot-update.dir/all --- --- po/CMakeFiles/violetland.pot-update.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/violetland.pot-update.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/build --- po/CMakeFiles/violetland.pot-update --- cd /construction/games/violetland/violetland-0.5/po && /usr/local/bin/xgettext --keyword=_ --from-code=UTF-8 --foreign-user -o /construction/games/violetland/violetland-0.5/po/violetland.pot --default-domain=violetland --add-comments=TRANSLATORS: --copyright-holder= --msgid-bugs-address="https://violetland.github.com/" --directory=.. --files-from=/construction/games/violetland/.build/po/POTFILES --package-version= --package-name=violetland [ 21%] Built target violetland.pot-update --- po/CMakeFiles/generate-violetland-es-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/depend --- po/CMakeFiles/generate-violetland-es-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/build [ 23%] Built target generate-violetland-es-po --- po/CMakeFiles/generate-violetland-fr-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/depend --- po/CMakeFiles/generate-violetland-fr-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/build [ 25%] Built target generate-violetland-fr-po --- po/CMakeFiles/generate-violetland-gl-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/depend --- po/CMakeFiles/generate-violetland-gl-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/build [ 27%] Built target generate-violetland-gl-po --- po/CMakeFiles/generate-violetland-ru-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/depend --- po/CMakeFiles/generate-violetland-ru-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/build [ 29%] Built target generate-violetland-ru-po --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/depend --- po/CMakeFiles/generate-violetland-es-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/build --- po/es.gmo --- [ 30%] Generating es.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/es.gmo /construction/games/violetland/violetland-0.5/po/es.po /construction/games/violetland/violetland-0.5/po/es.po: 114 translated messages. [ 30%] Built target generate-violetland-es-gmo --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/depend --- po/CMakeFiles/generate-violetland-fr-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/build --- po/fr.gmo --- [ 32%] Generating fr.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/fr.gmo /construction/games/violetland/violetland-0.5/po/fr.po /construction/games/violetland/violetland-0.5/po/fr.po: 88 translated messages, 2 fuzzy translations, 24 untranslated messages. [ 32%] Built target generate-violetland-fr-gmo --- po/CMakeFiles/generate-violetland-gl-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/depend --- po/CMakeFiles/generate-violetland-gl-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/build --- po/gl.gmo --- [ 34%] Generating gl.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/gl.gmo /construction/games/violetland/violetland-0.5/po/gl.po /construction/games/violetland/violetland-0.5/po/gl.po: 114 translated messages. [ 34%] Built target generate-violetland-gl-gmo --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/depend --- po/CMakeFiles/generate-violetland-ru-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/build --- po/ru.gmo --- [ 36%] Generating ru.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/ru.gmo /construction/games/violetland/violetland-0.5/po/ru.po /construction/games/violetland/violetland-0.5/po/ru.po: 114 translated messages. [ 36%] Built target generate-violetland-ru-gmo --- po/CMakeFiles/update-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/depend --- po/CMakeFiles/update-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/update-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/build [ 36%] Built target update-gmo --- CMakeFiles/violetland.dir/all --- --- CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o --- [ 38%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o -MF CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o.d -o CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.cpp:3: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.cpp:3: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o --- [ 40%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o -MF CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o.d -o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.cpp --- CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o --- [ 41%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o -MF CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o.d -o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.cpp --- CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.cpp:5: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.cpp:5: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o --- [ 43%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o -MF CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o.d -o CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/Bullet.cpp --- CMakeFiles/violetland.dir/src/game/GameState.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/GameState.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/GameState.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o --- [ 45%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o -MF CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o.d -o CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.cpp --- CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o --- [ 47%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o -MF CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o.d -o CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.cpp --- CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Weapon.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Weapon.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o --- [ 49%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o -MF CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o.d -o CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.cpp --- CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o --- [ 50%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o -MF CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o.d -o CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.cpp --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/Highscores.h:11, from /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/Highscores.h:11, from /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp: In member function 'bool Highscores::add(HighscoresEntry)': /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:108:56: warning: 'bool boost::filesystem::copy_file(const boost::filesystem::path&, const boost::filesystem::path&, boost::filesystem::copy_option)' is deprecated: Use copy_options instead of copy_option [-Wdeprecated-declarations] boost::filesystem::copy_option::overwrite_if_exists); ^ In file included from /usr/local/include/boost/filesystem.hpp:19, from /construction/games/violetland/violetland-0.5/src/game/Highscores.h:6, from /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:1: /usr/local/include/boost/filesystem/operations.hpp:423:13: note: declared here inline bool copy_file(path const& from, path const& to, // See ticket #2925 ^~~~~~~~~ /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:108:56: warning: 'bool boost::filesystem::copy_file(const boost::filesystem::path&, const boost::filesystem::path&, boost::filesystem::copy_option)' is deprecated: Use copy_options instead of copy_option [-Wdeprecated-declarations] boost::filesystem::copy_option::overwrite_if_exists); ^ In file included from /usr/local/include/boost/filesystem.hpp:19, from /construction/games/violetland/violetland-0.5/src/game/Highscores.h:6, from /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:1: /usr/local/include/boost/filesystem/operations.hpp:423:13: note: declared here inline bool copy_file(path const& from, path const& to, // See ticket #2925 ^~~~~~~~~ --- CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/Object.cpp.o --- [ 52%] Building CXX object CMakeFiles/violetland.dir/src/system/Object.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/Object.cpp.o -MF CMakeFiles/violetland.dir/src/system/Object.cpp.o.d -o CMakeFiles/violetland.dir/src/system/Object.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/Object.cpp --- CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o --- [ 54%] Building CXX object CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o -MF CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o.d -o CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/InputHandler.cpp --- CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o --- [ 56%] Building CXX object CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o -MF CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o.d -o CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/ConfigFile.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.cpp:4: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.cpp:4: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/Configuration.cpp.o --- --- CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.cpp:4: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.cpp:4: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/Configuration.cpp.o --- [ 58%] Building CXX object CMakeFiles/violetland.dir/src/system/Configuration.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/Configuration.cpp.o -MF CMakeFiles/violetland.dir/src/system/Configuration.cpp.o.d -o CMakeFiles/violetland.dir/src/system/Configuration.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/Configuration.cpp --- CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.h:7, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.cpp:3: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.h:7, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.cpp:3: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o --- --- CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o --- --- CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o --- [ 60%] Building CXX object CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o -MF CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o.d -o CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/ControlStyle.cpp --- CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o --- [ 61%] Building CXX object CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o -MF CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o.d -o CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/utility/FileUtility.cpp --- CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o --- [ 63%] Building CXX object CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o -MF CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o.d -o CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.cpp --- CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o --- [ 65%] Building CXX object CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o -MF CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o.d -o CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/utility/UidGenerator.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o --- [ 67%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.cpp --- CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o --- [ 69%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.h:9, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.h:9, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o --- [ 70%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.cpp --- CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.h:7, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.h:7, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o --- [ 72%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.cpp --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/HUD.h:9, from /construction/games/violetland/violetland-0.5/src/game/HUD.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/HUD.h:9, from /construction/games/violetland/violetland-0.5/src/game/HUD.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o --- [ 74%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o --- [ 76%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.cpp In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o --- [ 78%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Window.cpp --- CMakeFiles/violetland.dir/src/game/Resources.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/Resources.h:8, from /construction/games/violetland/violetland-0.5/src/game/Resources.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/Resources.h:8, from /construction/games/violetland/violetland-0.5/src/game/Resources.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o --- --- CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o --- --- CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o --- --- CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o --- [ 80%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.cpp --- CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o --- [ 81%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o --- [ 83%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.cpp --- CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o --- --- CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o --- --- CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o --- [ 85%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.cpp --- CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o --- [ 87%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.cpp --- CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o --- --- CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o --- --- CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o --- [ 90%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o --- CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o --- [ 90%] Building CXX object CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o --- CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o --- /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o -MF CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o.d -o CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.cpp --- CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o --- /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o -MF CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o.d -o CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/sound/Sound.cpp --- CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o --- [ 92%] Building CXX object CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o -MF CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o.d -o CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/sound/SoundManager.cpp --- CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o --- [ 94%] Building CXX object CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o -MF CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o.d -o CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o -c /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.cpp --- CMakeFiles/violetland.dir/src/program.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/program.cpp:28: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/program.cpp:28: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o --- [ 96%] Building CXX object CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o /usr/local/libexec/ccache/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG -MD -MT CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o -MF CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o.d -o CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o -c /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.cpp:1: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Powerup.h:9, from /construction/games/violetland/violetland-0.5/src/game/Powerup.cpp:5: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Powerup.h:9, from /construction/games/violetland/violetland-0.5/src/game/Powerup.cpp:5: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o --- In file included from /usr/local/include/boost/math/special_functions/round.hpp:13, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.cpp:2: /usr/local/include/boost/math/tools/config.hpp:23:6: warning: #warning "The minimum language standard to use Boost.Math will be C++14 starting in July 2023 (Boost 1.82 release)" [-Wcpp] # warning "The minimum language standard to use Boost.Math will be C++14 starting in July 2023 (Boost 1.82 release)" ^~~~~~~ In file included from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.cpp:5: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.cpp:5: /usr/local/include/GL/glext.h:35: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20220530 --- violetland --- [ 98%] Linking CXX executable violetland /usr/local/bin/cmake -E cmake_link_script CMakeFiles/violetland.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG CMakeFiles/violetland.dir/src/program.cpp.o CMakeFiles/violetland.dir/src/game/Weapon.cpp.o CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o CMakeFiles/violetland.dir/src/game/Powerup.cpp.o CMakeFiles/violetland.dir/src/game/Terrain.cpp.o CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o CMakeFiles/violetland.dir/src/game/Highscores.cpp.o CMakeFiles/violetland.dir/src/game/Resources.cpp.o CMakeFiles/violetland.dir/src/game/GameState.cpp.o CMakeFiles/violetland.dir/src/game/HUD.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o CMakeFiles/violetland.dir/src/system/Object.cpp.o CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o CMakeFiles/violetland.dir/src/system/Configuration.cpp.o CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o -o violetland -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -lpthread /usr/local/lib/libSDL_image.so /usr/local/lib/libSDL_ttf.so /usr/local/lib/libSDL_mixer.so /usr/local/lib/libGL.so /usr/local/lib/libGLU.so /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_system.so /usr/local/lib/libintl.so [100%] Built target violetland /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles 0 SUCCEEDED 00:00:33 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for violetland-0.5_21 ===> Generating temporary packing list /usr/local/bin/cmake -S/construction/games/violetland/violetland-0.5 -B/construction/games/violetland/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles /construction/games/violetland/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5 /construction/games/violetland/.build /construction/games/violetland/.build /construction/games/violetland/.build/CMakeFiles/violetland.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/build [ 85%] Built target violetland /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/violetland.pot-update.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/build cd /construction/games/violetland/violetland-0.5/po && /usr/local/bin/xgettext --keyword=_ --from-code=UTF-8 --foreign-user -o /construction/games/violetland/violetland-0.5/po/violetland.pot --default-domain=violetland --add-comments=TRANSLATORS: --copyright-holder= --msgid-bugs-address="https://violetland.github.com/" --directory=.. --files-from=/construction/games/violetland/.build/po/POTFILES --package-version= --package-name=violetland [ 85%] Built target violetland.pot-update /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/build [ 87%] Built target generate-violetland-ru-po /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/build [ 89%] Built target generate-violetland-ru-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/build [ 90%] Built target generate-violetland-gl-po /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/build [ 92%] Built target generate-violetland-gl-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/build [ 94%] Built target generate-violetland-fr-po /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/build [ 96%] Built target generate-violetland-fr-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/build [ 98%] Built target generate-violetland-es-po /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/build [100%] Built target generate-violetland-es-gmo /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/update-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/build [100%] Built target update-gmo /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles 0 /usr/bin/make -f CMakeFiles/Makefile2 preinstall /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/preinstall Linking CXX executable CMakeFiles/CMakeRelink.dir/violetland /usr/local/bin/cmake -E cmake_link_script CMakeFiles/violetland.dir/relink.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -O2 -fno-strict-aliasing -std=c++11 -pipe -O2 -fno-strict-aliasing -std=c++11 -DNDEBUG CMakeFiles/violetland.dir/src/program.cpp.o CMakeFiles/violetland.dir/src/game/Weapon.cpp.o CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o CMakeFiles/violetland.dir/src/game/Powerup.cpp.o CMakeFiles/violetland.dir/src/game/Terrain.cpp.o CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o CMakeFiles/violetland.dir/src/game/Highscores.cpp.o CMakeFiles/violetland.dir/src/game/Resources.cpp.o CMakeFiles/violetland.dir/src/game/GameState.cpp.o CMakeFiles/violetland.dir/src/game/HUD.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o CMakeFiles/violetland.dir/src/system/Object.cpp.o CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o CMakeFiles/violetland.dir/src/system/Configuration.cpp.o CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o -o CMakeFiles/CMakeRelink.dir/violetland -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -lpthread /usr/local/lib/libSDL_image.so /usr/local/lib/libSDL_ttf.so /usr/local/lib/libSDL_mixer.so /usr/local/lib/libGL.so /usr/local/lib/libGLU.so /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_system.so /usr/local/lib/libintl.so Installing the project stripped... /usr/local/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake -- Install configuration: "Release" -- Installing: /construction/games/violetland/stage/usr/local/bin/violetland -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/README.md -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/README_RU.TXT -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/icon-light.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/fonts -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/fonts/archangelsk.ttf -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/fonts/harabara.ttf -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/explode-0.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/explode-1.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_hit_0.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_hit_1.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_hit_2.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_killed.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/25.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/26.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/27.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/28.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/29.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/30.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/31.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/32.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/33.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/34.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/35.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/36.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/37.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/38.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/39.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/40.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/41.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/42.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/43.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/44.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/45.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/46.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/47.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/48.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/49.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/50.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/51.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/52.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/53.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/54.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/55.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/25.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/26.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/27.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/28.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/29.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/30.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/31.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/32.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/33.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/34.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/35.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/36.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/37.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/38.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/39.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/40.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/41.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/blood_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/blood_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/blood_2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/bon_nuke.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/crystal.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/expl_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/expl_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/freeze.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/grenade.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/health.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/levelup.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/medikit.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/penbullets.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/pill.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/splash_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/splash_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/teleport.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/0 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/0/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/0/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/1 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/1/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/1/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/3 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/3/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/3/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/sounds/hit -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/sounds/hit/hit.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit/hit_1.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit/hit_2.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit/hit_3.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/sounds/hit -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/sounds/hit/hit.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/bullet.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/01.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/02.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/03.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/04.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/05.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/locale/es/LC_MESSAGES/violetland.mo -- Installing: /construction/games/violetland/stage/usr/local/share/locale/fr/LC_MESSAGES/violetland.mo -- Installing: /construction/games/violetland/stage/usr/local/share/locale/gl/LC_MESSAGES/violetland.mo -- Installing: /construction/games/violetland/stage/usr/local/share/locale/ru/LC_MESSAGES/violetland.mo install -m 0644 /construction/games/violetland/violetland-0.5/violetland.desktop /construction/games/violetland/stage/usr/local/share/applications install -m 0644 /construction/games/violetland/violetland-0.5/icon-light.png /construction/games/violetland/stage/usr/local/share/pixmaps/violetland.png cd /construction/games/violetland/violetland-0.5 && install -m 0644 CHANGELOG.md README.md README_RU.TXT /construction/games/violetland/stage/usr/local/share/doc/violetland ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: check-plist ------------------------------------------------------------------------------- ====> Checking for pkg-plist issues (check-plist) ===> Parsing plist ===> Checking for items in STAGEDIR missing from pkg-plist ===> Checking for items in pkg-plist which are not in STAGEDIR ===> No pkg-plist issues found (check-plist) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for violetland-0.5_21 file sizes/checksums [386]: 0% file sizes/checksums [386]: 25% file sizes/checksums [386]: 51% file sizes/checksums [386]: 77% file sizes/checksums [386]: 100% Service unavailablepacking files [386]: 0% packing files [386]: 25% packing files [386]: 51% packing files [386]: 77% packing files [386]: 100% packing directories [0]: 0% packing directories [0]: 100% SUCCEEDED 00:00:02 TOTAL TIME 00:01:04