------------------------------------------------------------------------------- -- Phase: Environment ------------------------------------------------------------------------------- NO_DEPENDS=1 UNAME_r=6.5 UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=unknown UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 LANG=C HOME=/root USER=root TERM=dumb SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: showconfig ------------------------------------------------------------------------------- ===> The following configuration options are available for spring-106.0.1: MANPAGES=on: Build and/or install manual pages ===> Use 'make config' to modify these settings SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ENV ------------------------------------------------------------------------------- PKG_CONFIG=pkgconf SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/construction/games/spring XDG_CONFIG_HOME=/construction/games/spring XDG_CACHE_HOME=/construction/games/spring/.cache HOME=/construction/games/spring TMPDIR="/tmp" PATH=/construction/games/spring/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/spring/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 CMAKE_PREFIX_PATH="/usr/local" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ARGS ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ENV ------------------------------------------------------------------------------- SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/construction/games/spring XDG_CONFIG_HOME=/construction/games/spring XDG_CACHE_HOME=/construction/games/spring/.cache HOME=/construction/games/spring TMPDIR="/tmp" PATH=/construction/games/spring/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/spring/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing " CPP="cpp" CPPFLAGS="-isystem /usr/local/include" LDFLAGS=" -L/usr/local/lib " LIBS="" CXX="c++" CXXFLAGS=" -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: MAKE_ARGS ------------------------------------------------------------------------------- DESTDIR=/construction/games/spring/stage SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: PLIST_SUB ------------------------------------------------------------------------------- MANPAGES="" NO_MANPAGES="@comment " CMAKE_BUILD_TYPE="release" OSREL=6.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/spring" EXAMPLESDIR="share/examples/spring" DATADIR="share/spring" WWWDIR="www/spring" ETCDIR="etc/spring" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: SUB_LIST ------------------------------------------------------------------------------- MANPAGES="" NO_MANPAGES="@comment " PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/spring DOCSDIR=/usr/local/share/doc/spring EXAMPLESDIR=/usr/local/share/examples/spring WWWDIR=/usr/local/www/spring ETCDIR=/usr/local/etc/spring SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: /etc/make.conf ------------------------------------------------------------------------------- DPORTS_BUILDER=yes DISABLE_LICENSES=yes DEFAULT_VERSIONS=ssl=openssl FORCE_PACKAGE=yes DEVELOPER=yes DFLY_STING_XFAIL=yes USE_PACKAGE_DEPENDS_ONLY=yes PORTSDIR=/xports PORT_DBDIR=/options PKG_DBDIR=/var/db/pkg PKG_CACHEDIR=/var/cache/pkg PKG_COMPRESSION_FORMAT=.tgz DEVELOPER=1 WITH_CCACHE_BUILD=yes CCACHE_DIR=/ccache UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=600503 OSVERSION=9999999 OSREL=6.5 _OSRELEASE=6.5-SYNTH DISTDIR=/distfiles WRKDIRPREFIX=/construction BATCH=yes PACKAGE_BUILDING=yes PKG_CREATE_VERBOSE=yes MAKE_JOBS_NUMBER=13 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/libsysinfo-0.0.3_2.pkg Installing /packages/All/7-zip-22.01.pkg Installing /packages/All/ncurses-6.4.pkg ===== Message from ncurses-6.4: -- To get the terminfo database please install the terminfo-db package: pkg install terminfo-db Installing /packages/All/indexinfo-0.3.1.pkg Installing /packages/All/readline-8.2.1.pkg Installing /packages/All/libxml2-2.10.4.pkg Installing /packages/All/gettext-runtime-0.21.1.pkg Installing /packages/All/libgpg-error-1.47.pkg Installing /packages/All/libgcrypt-1.10.2.pkg Installing /packages/All/libxslt-1.1.37.pkg Installing /packages/All/xmlcatmgr-2.2_3.pkg + Creating /usr/local/share/sgml/catalog + Registering CATALOG catalog.ports (SGML) + Creating /usr/local/share/sgml/catalog.ports + Creating /usr/local/share/xml/catalog + Registering nextCatalog catalog.ports (XML) + Creating /usr/local/share/xml/catalog.ports ===== Message from xmlcatmgr-2.2_3: -- The following catalogs are installed: 1) /usr/local/share/sgml/catalog The top level catalog for SGML stuff. It is not changed by any ports/packages except textproc/xmlcatmgr. 2) /usr/local/share/sgml/catalog.ports This catalog is for handling SGML stuff installed under /usr/local/share/sgml. It is changed by ports/packages. 3) /usr/local/share/xml/catalog The top level catalog for XML stuff. It is not changed by any ports/packages except textproc/xmlcatmgr. 4) /usr/local/share/xml/catalog.ports This catalog is for handling XML stuff installed under /usr/local/share/xml. It is changed by ports/packages. Installing /packages/All/iso8879-1986_3.pkg ===== Message from iso8879-1986_3: -- ===> NOTICE: The iso8879 port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing Installing /packages/All/docbook-sgml-4.5_1.pkg Installing /packages/All/xmlcharent-0.3_2.pkg Installing /packages/All/docbook-xml-5.0_3.pkg Installing /packages/All/sdocbook-xml-1.1_2,2.pkg Installing /packages/All/docbook-1.5.pkg Installing /packages/All/docbook-xsl-1.79.1_1,1.pkg Installing /packages/All/libffi-3.4.4.pkg Installing /packages/All/expat-2.5.0.pkg Installing /packages/All/mpdecimal-2.5.1.pkg Installing /packages/All/openssl-1.1.1u,1.pkg Installing /packages/All/python39-3.9.17.pkg ===== Message from python39-3.9.17: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py39-gdbm databases/py-gdbm@py39 py39-sqlite3 databases/py-sqlite3@py39 py39-tkinter x11-toolkits/py-tkinter@py39 Installing /packages/All/py39-setuptools-63.1.0_1.pkg Installing /packages/All/asciidoc-10.2.0_1.pkg Installing /packages/All/bash-5.2.15.pkg Installing /packages/All/libuv-1.46.0.pkg Installing /packages/All/rhash-1.4.3.pkg Installing /packages/All/pkg-1.19.2.pkg Installing /packages/All/liblz4-1.9.4,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/zstd-1.5.5.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libarchive-3.6.2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/cmake-core-3.26.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/pcre2-10.42.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libiconv-1.17.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/glib-2.76.4,2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Generating GIO modules cache Compiling glib schemas No schema files found: doing nothing. Installing /packages/All/desktop-file-utils-0.26_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Building cache database of MIME types Building cache database of MIME types Installing /packages/All/pkgconf-1.8.1,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libinotify-20211018.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from libinotify-20211018: -- You might want to consider increasing the kern.maxfiles tunable if you plan to use this library for applications that need to monitor activity of a lot of files. Installing /packages/All/libepoll-shim-0.0.20230411.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/wayland-1.22.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from wayland-1.22.0: -- Wayland requires XDG_RUNTIME_DIR to be defined to a path that will contain "wayland-%d" unix(4) sockets. This is usually handled by consolekit2 (via ck-launch-session) or pam_xdg (via login). Installing /packages/All/libXau-1.0.9.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/xorgproto-2022.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXdmcp-1.1.3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxcb-1.15_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libX11-1.8.6,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXext-1.3.4,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXrender-0.9.10_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXrandr-1.5.2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/vulkan-loader-1.3.257.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/xkeyboard-config-2.34_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxkbcommon-1.5.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from libxkbcommon-1.5.0: -- If arrow keys don't work under X11 switch to legacy rules e.g., For sh/bash/ksh/zsh run and (optionally) add into ~/.profile: export XKB_DEFAULT_RULES=xorg For csh/tcsh run and (optionally) add into ~/.login: setenv XKB_DEFAULT_RULES xorg Installing /packages/All/libglvnd-1.6.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libpciaccess-0.17.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libdrm-2.4.115,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libunwind-20211201_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXfixes-6.0.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXdamage-1.1.6.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxshmfence-1.3.2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXxf86vm-1.1.4_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/mesa-libs-21.3.9.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXcursor-1.2.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXi-1.8,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXScrnSaver-1.2.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/sdl2-2.26.5.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/shared-mime-info-2.2_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Building the Shared MIME-Info database cache Installing /packages/All/ccache-3.7.12_4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for gcc create symlink for gcc (world) create symlink for g++ create symlink for g++ (world) ===== Message from ccache-3.7.12_4: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. Installing /packages/All/brotli-1.0.9,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/png-1.6.39.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/freetype2-2.12.1_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from freetype2-2.12.1_2: -- The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. If LONG_PCF_NAMES port's option was enabled, the PCF family names may include the foundry and information whether they contain wide characters. For example, "Sony Fixed" or "Misc Fixed Wide", instead of "Fixed". This can be disabled at run time with using pcf:no-long-family-names property, if needed. Example: FREETYPE_PROPERTIES=pcf:no-long-family-names=1 How to recreate fontconfig cache with using such environment variable, if needed: # env FREETYPE_PROPERTIES=pcf:no-long-family-names=1 fc-cache -fsv The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/index.html, if documentation was installed). Installing /packages/All/jpeg-turbo-2.1.5.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/jasper-4.0.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libdeflate-1.18.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/jbigkit-2.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/tiff-4.4.0_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/lcms2-2.15_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/lcms-1.19_6,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libmng-1.0.10_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/squish-1.15_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from squish-1.15_1: -- ===> NOTICE: The squish port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing Installing /packages/All/devil-1.8.0_2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libogg-1.3.5,4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libvorbis-1.3.7_2,3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/minizip-1.2.11.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/fontconfig-2.14.2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Running fc-cache to build fontconfig cache... Installing /packages/All/libnghttp2-1.53.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libssh2-1.11.0,3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libunistring-1.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libidn2-2.3.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libpsl-0.21.2_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/ca_root_nss-3.89.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from ca_root_nss-3.89.1: -- FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem Installing /packages/All/curl-8.1.2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/jsoncpp-1.9.5.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libGLU-9.0.2_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libICE-1.1.0_1,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libSM-1.2.3,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXt-1.2.1,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/glew-2.2.0_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libmysofa-1.3.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/openal-soft-1.21.1_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required SUCCEEDED 00:00:38 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by spring-106.0.1 for building SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by spring-106.0.1 for building => SHA256 Checksum OK for spring-spring-106.0.1_GH0.tar.gz. => SHA256 Checksum OK for spring-Python-b69a4ea_GH0.tar.gz. => SHA256 Checksum OK for spring-AAI-fba6d98_GH0.tar.gz. => SHA256 Checksum OK for spring-CircuitAI-307daf7_GH0.tar.gz. => SHA256 Checksum OK for spring-HughAI-2866476_GH0.tar.gz. => SHA256 Checksum OK for spring-KAIK-2d9333e_GH0.tar.gz. => SHA256 Checksum OK for spring-Shard-c551e5e_GH0.tar.gz. => SHA256 Checksum OK for spring-SpringMapConvNG-0ddd86e_GH0.tar.gz. => SHA256 Checksum OK for spring-pr-downloader-68b7dae_GH0.tar.gz. => SHA256 Checksum OK for spring-pyunitsync-8dfe0bc_GH0.tar.gz. SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by spring-106.0.1 for building ===> Extracting for spring-106.0.1 ===> spring-106.0.1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by spring-106.0.1 for building => SHA256 Checksum OK for spring-spring-106.0.1_GH0.tar.gz. => SHA256 Checksum OK for spring-Python-b69a4ea_GH0.tar.gz. => SHA256 Checksum OK for spring-AAI-fba6d98_GH0.tar.gz. => SHA256 Checksum OK for spring-CircuitAI-307daf7_GH0.tar.gz. => SHA256 Checksum OK for spring-HughAI-2866476_GH0.tar.gz. => SHA256 Checksum OK for spring-KAIK-2d9333e_GH0.tar.gz. => SHA256 Checksum OK for spring-Shard-c551e5e_GH0.tar.gz. => SHA256 Checksum OK for spring-SpringMapConvNG-0ddd86e_GH0.tar.gz. => SHA256 Checksum OK for spring-pr-downloader-68b7dae_GH0.tar.gz. => SHA256 Checksum OK for spring-pyunitsync-8dfe0bc_GH0.tar.gz. Extracted Memory Use: 59.60M SUCCEEDED 00:00:04 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for spring-106.0.1 ===> Applying ports patches for spring-106.0.1 from /xports/games/spring/files ===> Applying dragonfly patches for spring-106.0.1 from /xports/games/spring/dragonfly /usr/bin/env WRKSRC=/construction/games/spring/spring-106.0.1 REWARNFILE=/construction/games/spring/reinplace_warnings.txt /bin/sh /xports/Mk/Scripts/sed_checked.sh -e 's@\(MATCHES "FreeBSD\)"@\1|DragonFly"@g' /construction/games/spring/spring-106.0.1/rts/builds/dedicated/CMakeLists.txt /construction/games/spring/spring-106.0.1/rts/CMakeLists.txt SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on executable: 7zz - found ===> spring-106.0.1 depends on executable: asciidoc - found ===> spring-106.0.1 depends on executable: xsltproc - found ===> spring-106.0.1 depends on file: /usr/local/share/xsl/docbook/manpages/docbook.xsl - found ===> spring-106.0.1 depends on executable: bash - found ===> spring-106.0.1 depends on file: /usr/local/bin/cmake - found ===> spring-106.0.1 depends on executable: update-desktop-database - found ===> spring-106.0.1 depends on package: pkgconf>=1.3.0_1 - found ===> spring-106.0.1 depends on file: /usr/local/bin/sdl2-config - found ===> spring-106.0.1 depends on executable: update-mime-database - found ===> spring-106.0.1 depends on package: xorgproto>=0 - found ===> spring-106.0.1 depends on package: xorgproto>=0 - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/xcursor.pc - found ===> spring-106.0.1 depends on file: /usr/local/bin/ccache - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on shared library: libfreetype.so - found (/usr/local/lib/libfreetype.so) ===> spring-106.0.1 depends on shared library: libIL.so - found (/usr/local/lib/libIL.so) ===> spring-106.0.1 depends on shared library: libogg.so - found (/usr/local/lib/libogg.so) ===> spring-106.0.1 depends on shared library: libvorbis.so - found (/usr/local/lib/libvorbis.so) ===> spring-106.0.1 depends on shared library: libminizip.so - found (/usr/local/lib/libminizip.so) ===> spring-106.0.1 depends on shared library: libfontconfig.so - found (/usr/local/lib/libfontconfig.so) ===> spring-106.0.1 depends on shared library: libcurl.so - found (/usr/local/lib/libcurl.so) ===> spring-106.0.1 depends on shared library: libunwind.so - found (/usr/local/lib/libunwind.so) ===> spring-106.0.1 depends on shared library: libjsoncpp.so - found (/usr/local/lib/libjsoncpp.so) ===> spring-106.0.1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> spring-106.0.1 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> spring-106.0.1 depends on shared library: libGLEW.so - found (/usr/local/lib/libGLEW.so) ===> spring-106.0.1 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> spring-106.0.1 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on executable: 7zz - found ===> spring-106.0.1 depends on executable: asciidoc - found ===> spring-106.0.1 depends on executable: xsltproc - found ===> spring-106.0.1 depends on file: /usr/local/share/xsl/docbook/manpages/docbook.xsl - found ===> spring-106.0.1 depends on executable: bash - found ===> spring-106.0.1 depends on file: /usr/local/bin/cmake - found ===> spring-106.0.1 depends on executable: update-desktop-database - found ===> spring-106.0.1 depends on package: pkgconf>=1.3.0_1 - found ===> spring-106.0.1 depends on file: /usr/local/bin/sdl2-config - found ===> spring-106.0.1 depends on executable: update-mime-database - found ===> spring-106.0.1 depends on package: xorgproto>=0 - found ===> spring-106.0.1 depends on package: xorgproto>=0 - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/xcursor.pc - found ===> spring-106.0.1 depends on file: /usr/local/bin/ccache - found ===> spring-106.0.1 depends on shared library: libfreetype.so - found (/usr/local/lib/libfreetype.so) ===> spring-106.0.1 depends on shared library: libIL.so - found (/usr/local/lib/libIL.so) ===> spring-106.0.1 depends on shared library: libogg.so - found (/usr/local/lib/libogg.so) ===> spring-106.0.1 depends on shared library: libvorbis.so - found (/usr/local/lib/libvorbis.so) ===> spring-106.0.1 depends on shared library: libminizip.so - found (/usr/local/lib/libminizip.so) ===> spring-106.0.1 depends on shared library: libfontconfig.so - found (/usr/local/lib/libfontconfig.so) ===> spring-106.0.1 depends on shared library: libcurl.so - found (/usr/local/lib/libcurl.so) ===> spring-106.0.1 depends on shared library: libunwind.so - found (/usr/local/lib/libunwind.so) ===> spring-106.0.1 depends on shared library: libjsoncpp.so - found (/usr/local/lib/libjsoncpp.so) ===> spring-106.0.1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> spring-106.0.1 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> spring-106.0.1 depends on shared library: libGLEW.so - found (/usr/local/lib/libGLEW.so) ===> spring-106.0.1 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> spring-106.0.1 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) ===> Configuring for spring-106.0.1 ===> Performing out-of-source build /bin/mkdir -p /construction/games/spring/.build -- The C compiler identification is GNU 8.3.0 -- The CXX compiler identification is GNU 8.3.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/local/libexec/ccache/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/local/libexec/ccache/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- gcc 8.3.0 detected CMake Warning at CMakeLists.txt:34 (message): Using custom C_FLAGS: -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing this build will very likely not sync in online mode! CMake Warning at CMakeLists.txt:38 (message): Using custom CXX_FLAGS: -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include this build will very likely not sync in online mode! -- Checking to see if CXX compiler accepts flag -fvisibility=hidden -- Checking to see if CXX compiler accepts flag -fvisibility=hidden - yes -- Checking to see if CXX compiler accepts flag -fvisibility-inlines-hidden -- Checking to see if CXX compiler accepts flag -fvisibility-inlines-hidden - yes -- Checking to see if CXX compiler accepts flag -msse -mfpmath=sse -- Checking to see if CXX compiler accepts flag -msse -mfpmath=sse - yes -- Checking to see if CXX compiler accepts flag -mno-sse2 -- Checking to see if CXX compiler accepts flag -mno-sse2 - yes -- Checking to see if CXX compiler accepts flag -mno-sse3 -- Checking to see if CXX compiler accepts flag -mno-sse3 - yes -- Checking to see if CXX compiler accepts flag -mno-ssse3 -- Checking to see if CXX compiler accepts flag -mno-ssse3 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4.1 -- Checking to see if CXX compiler accepts flag -mno-sse4.1 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4.2 -- Checking to see if CXX compiler accepts flag -mno-sse4.2 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4 -- Checking to see if CXX compiler accepts flag -mno-sse4 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4a -- Checking to see if CXX compiler accepts flag -mno-sse4a - yes -- Checking to see if CXX compiler accepts flag -mno-avx -- Checking to see if CXX compiler accepts flag -mno-avx - yes -- Checking to see if CXX compiler accepts flag -mno-fma -- Checking to see if CXX compiler accepts flag -mno-fma - yes -- Checking to see if CXX compiler accepts flag -mno-fma4 -- Checking to see if CXX compiler accepts flag -mno-fma4 - yes -- Checking to see if CXX compiler accepts flag -mno-xop -- Checking to see if CXX compiler accepts flag -mno-xop - yes -- Checking to see if CXX compiler accepts flag -mno-lwp -- Checking to see if CXX compiler accepts flag -mno-lwp - yes -- Checking to see if CXX compiler accepts flag -mno-avx2 -- Checking to see if CXX compiler accepts flag -mno-avx2 - yes -- Checking to see if CXX compiler accepts flag -mieee-fp -- Checking to see if CXX compiler accepts flag -mieee-fp - yes -- Checking to see if CXX compiler accepts flag -std=c++17 -- Checking to see if CXX compiler accepts flag -std=c++17 - yes -- Checking to see if CXX compiler accepts flag -flto -- Checking to see if CXX compiler accepts flag -flto - yes -- Checking to see if CXX compiler accepts flag -march=i686 -- Checking to see if CXX compiler accepts flag -march=i686 - no -- Checking to see if CXX compiler accepts flag -march=x86-64 -- Checking to see if CXX compiler accepts flag -march=x86-64 - yes -- Checking to see if CXX compiler accepts flag -march=elbrus-v2 -- Checking to see if CXX compiler accepts flag -march=elbrus-v2 - no -- Checking to see if CXX compiler accepts flag -mno-tls-direct-seg-refs -- Checking to see if CXX compiler accepts flag -mno-tls-direct-seg-refs - yes -- Checking to see if CXX compiler accepts flag -fcheck-pointer-bounds -- Checking to see if CXX compiler accepts flag -fcheck-pointer-bounds - no compiler doesn't support: -fcheck-pointer-bounds -- Checking to see if CXX compiler accepts flag -mmpx -- Checking to see if CXX compiler accepts flag -mmpx - yes -- Checking to see if CXX compiler accepts flag -Wchkp -- Checking to see if CXX compiler accepts flag -Wchkp - yes -- Building Spring on 64bit environment -- Targetting 64bit -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found SDL2: /usr/local/lib/libSDL2main.a;/usr/local/lib/libSDL2.so;-lpthread (found version "2.26.5") -- Found DevIL: /usr/local/lib/libIL.so -- Looking for strnlen -- Looking for strnlen - found -- Found ld.gold -- Compiling with C++17 -- Build with streflop support (using SSE implementation) -- Checking to see if CXX compiler accepts flag -fdiagnostics-color=auto -- Checking to see if CXX compiler accepts flag -fdiagnostics-color=auto - yes -- using march=x86-64 -- Found GLEW: /usr/local/include (Required is at least version "1.5.1") -- Using minizip library: /usr/local/lib/libminizip.so -- Looking for C++ include unistd.h -- Looking for C++ include unistd.h - found -- Looking for C++ include stdint.h -- Looking for C++ include stdint.h - found -- Looking for C++ include inttypes.h -- Looking for C++ include inttypes.h - found -- Looking for C++ include sys/types.h -- Looking for C++ include sys/types.h - found -- Looking for C++ include sys/stat.h -- Looking for C++ include sys/stat.h - found -- Looking for C++ include fnmatch.h -- Looking for C++ include fnmatch.h - found -- Looking for C++ include stddef.h -- Looking for C++ include stddef.h - found -- Check size of uint32_t -- Check size of uint32_t - done -- Looking for strtoll -- Looking for strtoll - found -- Forcing assimp option ASSIMP_BUILD_STATIC_LIB to on -- Forcing assimp option ASSIMP_NO_EXPORT to on -- Shared libraries disabled -- Build an import-only version of Assimp. INFO RT-extension not found. glTF import/export will be built without Open3DGC-compression. -- Enabled formats: 3DS COLLADA LWO OBJ BLEND -- Disabled formats: AMF AC ASE ASSBIN ASSXML B3D BVH DXF CSM HMP IRRMESH IRR LWS MD2 MD3 MD5 MDC MDL NFF NDO OFF OGRE OPENGEX PLY MS3D COB IFC XGL FBX Q3D Q3BSP RAW SIB SMD STL TERRAGEN 3D X X3D GLTF 3MF MMD -- Performing Test CXX_SUPPORT_NO_CLASS_MEMACCESS -- Performing Test CXX_SUPPORT_NO_CLASS_MEMACCESS - Success -- Performing Test CXX_SUPPORT_NO_AUTOLOGICAL_COMPARE -- Performing Test CXX_SUPPORT_NO_AUTOLOGICAL_COMPARE - Success -- Found AWK: /usr/bin/awk -- AWK version: awk version 20220912 -- Found AI Wrapper: CUtils (sources only wrapper) -- Found AI Interface: C-AIInterface 0.1 warning: Java AI Interface will not be built! -- Found AI Wrapper: Cpp-AIWrapper warning: Java OO AI Wrapper will not be built! -- Found AI Wrapper: LegacyCpp-AIWrapper -- Found AI Wrapper: LegacyCpp-Creg-AIWrapper -- Found Skirmish AI: AAI 0.9 -- Found Skirmish AI: CircuitAI stable -- Found Skirmish AI: CppTestAI 0.1 warning: HughAI Skirmish AI will not be built! -- Found Skirmish AI: KAIK 0.13 -- Found Skirmish AI: NullAI 0.1 warning: NullJavaAI Skirmish AI will not be built! warning: NullOOJavaAI Skirmish AI will not be built! -- Found Skirmish AI: Shard dev -- Found ZLIB: /usr/lib/libz.so (found version "1.2.11") -- Performing Test LINKER_HAS_EXCLUDELIBS -- Performing Test LINKER_HAS_EXCLUDELIBS - Success -- Found PkgConfig: /usr/local/bin/pkgconf (found version "1.8.1") -- Checking for module 'jsoncpp' -- Found jsoncpp, version 1.9.4 -- PR-Downloader version: tarball -- Found CURL: /usr/local/lib/libcurl.so (found version "8.1.2") CMake Warning at tools/pr-downloader/CMakeLists.txt:168 (message): clang-format not found -- Found SevenZip: /usr/local/bin/7zz -- Found XSLTProc: /usr/local/bin/xsltproc -- Found DocBook: /usr/local/share/xsl/docbook/manpages/docbook.xsl -- MAN pages will be installed to {INSTALL_PREFIX}/share/man/man6 -- Found OpenAL: /usr/local/lib/libopenal.so -- Looking for vorbis_bitrate_addblock in vorbis -- Looking for vorbis_bitrate_addblock in vorbis - not found -- Found OggVorbis: /usr/local/lib/libogg.so;/usr/local/lib/libvorbis.so;/usr/local/lib/libvorbisfile.so;/usr/local/lib/libvorbisenc.so -- Found SDL2: /usr/local/lib/libSDL2main.a;/usr/local/lib/libSDL2main.a;/usr/local/lib/libSDL2.so;-lpthread;-lpthread (found version "2.26.5") -- Found libunwind libraries at /usr/local/lib/libunwind.so -- Found OpenGL: /usr/local/lib/libOpenGL.so -- Found FONTCONFIG: /usr/local/lib/libfontconfig.so -- Found Freetype: /usr/local/lib/libfreetype.so (found version "2.12.1") -- Found X11: /usr/local/include -- Looking for XOpenDisplay in /usr/local/lib/libX11.so;/usr/local/lib/libXext.so -- Looking for XOpenDisplay in /usr/local/lib/libX11.so;/usr/local/lib/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Using opengl4 as default engine -- No ipv6 support, disabling test -- Configuring done (23.2s) -- Generating done (2.9s) CMake Warning: Manually-specified variables were not used by the project: FETCHCONTENT_FULLY_DISCONNECTED -- Build files have been written to: /construction/games/spring/.build SUCCEEDED 00:00:28 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for spring-106.0.1 /usr/local/bin/cmake -S/construction/games/spring/spring-106.0.1 -B/construction/games/spring/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/spring/.build/CMakeFiles /construction/games/spring/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/all --- --- rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/all --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- CMakeFiles/generateVersionFiles.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/all --- /usr/bin/make -f rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/build.make rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/depend --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/gflags /construction/games/spring/.build /construction/games/spring/.build/rts/lib/gflags /construction/games/spring/.build/rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/DependInfo.cmake /usr/bin/make -f rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/build.make rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/build --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags.cc.o --- --- rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/all --- /usr/bin/make -f rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/build.make rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/depend --- rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML /construction/games/spring/.build /construction/games/spring/.build/rts/lib/assimp/contrib/irrXML /construction/games/spring/.build/rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/DependInfo.cmake /usr/bin/make -f rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/build.make rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/build --- rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/irrXML.cpp.o --- [ 0%] Building CXX object rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/irrXML.cpp.o --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- /usr/bin/make -f AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build.make AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/depend --- CMakeFiles/generateVersionFiles.dir/all --- /usr/bin/make -f CMakeFiles/generateVersionFiles.dir/build.make CMakeFiles/generateVersionFiles.dir/depend --- CMakeFiles/generateVersionFiles.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1 /construction/games/spring/.build /construction/games/spring/.build /construction/games/spring/.build/CMakeFiles/generateVersionFiles.dir/DependInfo.cmake --- rts/lib/7z/CMakeFiles/7zip.dir/all --- /usr/bin/make -f rts/lib/7z/CMakeFiles/7zip.dir/build.make rts/lib/7z/CMakeFiles/7zip.dir/depend --- rts/lib/7z/CMakeFiles/7zip.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/7z /construction/games/spring/.build /construction/games/spring/.build/rts/lib/7z /construction/games/spring/.build/rts/lib/7z/CMakeFiles/7zip.dir/DependInfo.cmake /usr/bin/make -f rts/lib/7z/CMakeFiles/7zip.dir/build.make rts/lib/7z/CMakeFiles/7zip.dir/build --- rts/lib/7z/CMakeFiles/7zip.dir/7zAlloc.c.o --- [ 0%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zAlloc.c.o --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- /usr/bin/make -f rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make rts/System/Net/CMakeFiles/engineSystemNet.dir/depend --- rts/System/Net/CMakeFiles/engineSystemNet.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/Net /construction/games/spring/.build /construction/games/spring/.build/rts/System/Net /construction/games/spring/.build/rts/System/Net/CMakeFiles/engineSystemNet.dir/DependInfo.cmake /usr/bin/make -f rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make rts/System/Net/CMakeFiles/engineSystemNet.dir/build --- rts/System/Net/CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/LoopbackConnection.cpp.o --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o --- [ 0%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- /usr/bin/make -f rts/lib/streflop/CMakeFiles/streflop.dir/build.make rts/lib/streflop/CMakeFiles/streflop.dir/depend --- rts/lib/streflop/CMakeFiles/streflop.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/streflop /construction/games/spring/.build /construction/games/spring/.build/rts/lib/streflop /construction/games/spring/.build/rts/lib/streflop/CMakeFiles/streflop.dir/DependInfo.cmake --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- /usr/bin/make -f rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/build.make rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/depend --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/depend --- --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- /usr/bin/make -f tools/mapcompile/CMakeFiles/mapcompile.dir/build.make tools/mapcompile/CMakeFiles/mapcompile.dir/depend --- tools/mapcompile/CMakeFiles/mapcompile.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/mapcompile /construction/games/spring/.build /construction/games/spring/.build/tools/mapcompile /construction/games/spring/.build/tools/mapcompile/CMakeFiles/mapcompile.dir/DependInfo.cmake /usr/bin/make -f tools/mapcompile/CMakeFiles/mapcompile.dir/build.make tools/mapcompile/CMakeFiles/mapcompile.dir/build --- tools/mapcompile/CMakeFiles/mapcompile.dir/src/mapcompile.cpp.o --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- /usr/bin/make -f tools/mapcompile/CMakeFiles/mapdecompile.dir/build.make tools/mapcompile/CMakeFiles/mapdecompile.dir/depend --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- /usr/bin/make -f tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/build.make tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/depend --- rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/all --- cd /construction/games/spring/.build/rts/lib/assimp/contrib/irrXML && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibi--- rts/lib/7z/CMakeFiles/7zip.dir/all --- cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zAlloc.c.o -MF CMakeFiles/7zip.dir/7zAlloc.c.o.d -o CMakeFiles/7zip.dir/7zAlloc.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zAlloc.c --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o -MF CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o.d -o CMakeFiles/engineSystemNe--- rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/all --- lity-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/irrXML.cpp.o -MF CMakeFiles/IrrXML.dir/irrXML.cpp.o.d -o CMakeFiles/IrrXML.dir/irrXML.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML/irrXML.cpp --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- t.dir/LocalConnection.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/LocalConnection.cpp --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- /usr/bin/make -f tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/build.make tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/depend --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/CUtils /construction/games/spring/.build/AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/DependInfo.cmake --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/md5 /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src/lib/md5 /construction/games/spring/.build/tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/DependInfo.cmake --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/all --- [ 0%] Building CXX object rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags.cc.o cd /construction/games/spring/.build/rts/lib/gflags && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DGFLAGS_IS_A_DLL=0 -DNO_THREADS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/rts/lib/gflags/src -I/construction/games/spring/.build/rts/lib/gflags/include/gflags -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags.cc.o -MF CMakeFiles/gflags_nothreads_static.dir/src/gflags.cc.o.d -o CMakeFiles/gflags_nothreads_static.dir/src/gflags.cc.o -c /construction/games/spring/spring-106.0.1/rts/lib/gflags/src/gflags.cc --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- /usr/bin/make -f AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build.make AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/headlessStubs /construction/games/spring/.build /construction/games/spring/.build/rts/lib/headlessStubs /construction/games/spring/.build/rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/DependInfo.cmake --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- /usr/bin/make -f tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/build.make tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/build --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SharedLibrary.c.o --- --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/sha1 /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src/lib/sha1 /construction/games/spring/.build/tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/DependInfo.cmake --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- [ 0%] Building CXX object tools/mapcompile/CMakeFiles/mapcompile.dir/src/mapcompile.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapcompile.dir/src/mapcompile.cpp.o -MF CMakeFiles/mapcompile.dir/src/mapcompile.cpp.o.d -o CMakeFiles/mapcompile.dir/src/mapcompile.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/mapcompile.cpp --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- /usr/bin/make -f rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/build.make rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/build --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- /usr/bin/make -f tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/build.make tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/build --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/glewstub.c.o --- --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/sha1.cpp.o --- --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/md5.cpp.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- /usr/bin/make -f rts/lib/streflop/CMakeFiles/streflop.dir/build.make rts/lib/streflop/CMakeFiles/streflop.dir/build --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- [ 0%] Building CXX object tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/md5.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/md5 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/md5.cpp.o -MF CMakeFiles/pr-md5.dir/md5.cpp.o.d -o CMakeFiles/pr-md5.dir/md5.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/md5/md5.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/SMath.cpp.o --- --- CMakeFiles/generateVersionFiles.dir/all --- /usr/bin/make -f CMakeFiles/generateVersionFiles.dir/build.make CMakeFiles/generateVersionFiles.dir/build --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 0%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/SMath.cpp.o --- CMakeFiles/generateVersionFiles.dir/all --- --- generateVersionFiles --- --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/SMath.cpp.o -MF CMakeFiles/streflop.dir/SMath.cpp.o.d -o CMakeFiles/streflop.dir/SMath.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/SMath.cpp --- CMakeFiles/generateVersionFiles.dir/all --- Configuring Version files ... /usr/local/bin/cmake -DSOURCE_ROOT=/construction/games/spring/spring-106.0.1 -DCMAKE_MODULES_SPRING=/construction/games/spring/spring-106.0.1/rts/build/cmake -DGENERATE_DIR=/construction/games/spring/.build -DVERSION_ADDITIONAL= -P /construction/games/spring/spring-106.0.1/rts/build/cmake/ConfigureVersion.cmake /construction/games/spring/.build --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- [ 1%] Building C object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SharedLibrary.c.o cd /construction/games/spring/.build/AI/Wrappers/CUtils && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SharedLibrary.c.o -MF CMakeFiles/CUtils.dir/SharedLibrary.c.o.d -o CMakeFiles/CUtils.dir/SharedLibrary.c.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/SharedLibrary.c --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- [ 1%] Building CXX object tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/sha1.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/sha1 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/sha1.cpp.o -MF CMakeFiles/pr-sha1.dir/sha1.cpp.o.d -o CMakeFiles/pr-sha1.dir/sha1.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/sha1/sha1.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/7zBuf.c.o --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/mapcompile /construction/games/spring/.build /construction/games/spring/.build/tools/mapcompile /construction/games/spring/.build/tools/mapcompile/CMakeFiles/mapdecompile.dir/DependInfo.cmake --- rts/lib/7z/CMakeFiles/7zip.dir/all --- [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zBuf.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zBuf.c.o -MF CMakeFiles/7zip.dir/7zBuf.c.o.d -o CMakeFiles/7zip.dir/7zBuf.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zBuf.c --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/LoopbackConnection.cpp.o --- [ 1%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/LoopbackConnection.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/LoopbackConnection.cpp.o -MF CMakeFiles/engineSystemNet.dir/LoopbackConnection.cpp.o.d -o CMakeFiles/engineSystemNet.dir/LoopbackConnection.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/LoopbackConnection.cpp --- CMakeFiles/generateVersionFiles.dir/all --- -- SPRING_ENGINE version fetched from VERSION file: 106.0 Spring engine version: 106.0 () --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleLog.c.o --- --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- --- tools/pr-downloader/src/lib/md5/libpr-md5.a --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- [ 1%] Building C object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleLog.c.o cd /construction/games/spring/.build/AI/Wrappers/CUtils && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleLog.c.o -MF CMakeFiles/CUtils.dir/SimpleLog.c.o.d -o CMakeFiles/CUtils.dir/SimpleLog.c.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/SimpleLog.c --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- [ 1%] Linking CXX static library libpr-md5.a cd /construction/games/spring/.build/tools/pr-downloader/src/lib/md5 && /usr/local/bin/cmake -P CMakeFiles/pr-md5.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/tools/pr-downloader/src/lib/md5 && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/pr-md5.dir/link.txt --verbose=1 /usr/bin/ar qc libpr-md5.a "CMakeFiles/pr-md5.dir/md5.cpp.o" --- CMakeFiles/generateVersionFiles.dir/all --- [ 1%] Built target generateVersionFiles --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- /usr/bin/make -f tools/mapcompile/CMakeFiles/mapdecompile.dir/build.make tools/mapcompile/CMakeFiles/mapdecompile.dir/build --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- /usr/bin/ranlib libpr-md5.a --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- /usr/bin/make -f tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/build.make tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/depend --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/src/mapdecompile.cpp.o --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src/lib/7z /construction/games/spring/.build/tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/DependInfo.cmake --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- [ 1%] Building C object rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/glewstub.c.o cd /construction/games/spring/.build/rts/lib/headlessStubs && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/glewstub.c.o -MF CMakeFiles/headlessStubs.dir/glewstub.c.o.d -o CMakeFiles/headlessStubs.dir/glewstub.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/headlessStubs/glewstub.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- /usr/bin/make -f tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/build.make tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/build --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- [ 1%] Building CXX object tools/mapcompile/CMakeFiles/mapdecompile.dir/src/mapdecompile.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapdecompile.dir/src/mapdecompile.cpp.o -MF CMakeFiles/mapdecompile.dir/src/mapdecompile.cpp.o.d -o CMakeFiles/mapdecompile.dir/src/mapdecompile.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/mapdecompile.cpp --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zAlloc.c.o --- [ 1%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zAlloc.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zAlloc.c.o -MF CMakeFiles/pr-7z.dir/7zAlloc.c.o.d -o CMakeFiles/pr-7z.dir/7zAlloc.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zAlloc.c --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/7zBuf2.c.o --- [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zBuf2.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zBuf2.c.o -MF CMakeFiles/7zip.dir/7zBuf2.c.o.d -o CMakeFiles/7zip.dir/7zBuf2.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zBuf2.c --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- --- tools/pr-downloader/src/lib/sha1/libpr-sha1.a --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zArcIn.c.o --- --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- [ 2%] Linking CXX static library libpr-sha1.a cd /construction/games/spring/.build/tools/pr-downloader/src/lib/sha1 && /usr/local/bin/cmake -P CMakeFiles/pr-sha1.dir/cmake_clean_target.cmake --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- [ 2%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zArcIn.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zArcIn.c.o -MF CMakeFiles/pr-7z.dir/7zArcIn.c.o.d -o CMakeFiles/pr-7z.dir/7zArcIn.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zArcIn.c --- tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/all --- cd /construction/games/spring/.build/tools/pr-downloader/src/lib/sha1 && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/pr-sha1.dir/link.txt --verbose=1 /usr/bin/ar qc libpr-sha1.a "CMakeFiles/pr-sha1.dir/sha1.cpp.o" /usr/bin/ranlib libpr-sha1.a [ 2%] Built target pr-sha1 --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o --- [ 2%] Building CXX object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o cd /construction/games/spring/.build/AI/Wrappers/CUtils && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o -MF CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o.d -o CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/SimpleProfiler.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/Random.cpp.o --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/Util.c.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 2%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/Random.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/Random.cpp.o -MF CMakeFiles/streflop.dir/Random.cpp.o.d -o CMakeFiles/streflop.dir/Random.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/Random.cpp --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- [ 2%] Building C object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/Util.c.o cd /construction/games/spring/.build/AI/Wrappers/CUtils && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/Util.c.o -MF CMakeFiles/CUtils.dir/Util.c.o.d -o CMakeFiles/CUtils.dir/Util.c.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/Util.c --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/7zCrc.c.o --- [ 2%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zCrc.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zCrc.c.o -MF CMakeFiles/7zip.dir/7zCrc.c.o.d -o CMakeFiles/7zip.dir/7zCrc.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zCrc.c --- tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/all --- [ 2%] Built target pr-md5 --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zBuf.c.o --- [ 2%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zBuf.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zBuf.c.o -MF CMakeFiles/pr-7z.dir/7zBuf.c.o.d -o CMakeFiles/pr-7z.dir/7zBuf.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zBuf.c --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/7zCrcOpt.c.o --- [ 2%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zCrcOpt.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zCrcOpt.c.o -MF CMakeFiles/7zip.dir/7zCrcOpt.c.o.d -o CMakeFiles/7zip.dir/7zCrcOpt.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zCrcOpt.c --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/src/CRC.cpp.o --- [ 2%] Building CXX object tools/mapcompile/CMakeFiles/mapdecompile.dir/src/CRC.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapdecompile.dir/src/CRC.cpp.o -MF CMakeFiles/mapdecompile.dir/src/CRC.cpp.o.d -o CMakeFiles/mapdecompile.dir/src/CRC.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/CRC.cpp --- tools/mapcompile/CMakeFiles/mapdecompile.dir/src/Image.cpp.o --- [ 2%] Building CXX object tools/mapcompile/CMakeFiles/mapdecompile.dir/src/Image.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapdecompile.dir/src/Image.cpp.o -MF CMakeFiles/mapdecompile.dir/src/Image.cpp.o.d -o CMakeFiles/mapdecompile.dir/src/Image.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/Image.cpp --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/all --- --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags_reporting.cc.o --- [ 2%] Building CXX object rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags_reporting.cc.o cd /construction/games/spring/.build/rts/lib/gflags && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DGFLAGS_IS_A_DLL=0 -DNO_THREADS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/rts/lib/gflags/src -I/construction/games/spring/.build/rts/lib/gflags/include/gflags -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags_reporting.cc.o -MF CMakeFiles/gflags_nothreads_static.dir/src/gflags_reporting.cc.o.d -o CMakeFiles/gflags_nothreads_static.dir/src/gflags_reporting.cc.o -c /construction/games/spring/spring-106.0.1/rts/lib/gflags/src/gflags_reporting.cc --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/7zDec.c.o --- [ 2%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zDec.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zDec.c.o -MF CMakeFiles/7zip.dir/7zDec.c.o.d -o CMakeFiles/7zip.dir/7zDec.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zDec.c --- rts/lib/7z/CMakeFiles/7zip.dir/7zIn.c.o --- --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/glstub.c.o --- --- rts/lib/7z/CMakeFiles/7zip.dir/all --- [ 2%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zIn.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zIn.c.o -MF CMakeFiles/7zip.dir/7zIn.c.o.d -o CMakeFiles/7zip.dir/7zIn.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zIn.c --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- [ 2%] Building C object rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/glstub.c.o cd /construction/games/spring/.build/rts/lib/headlessStubs && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/glstub.c.o -MF CMakeFiles/headlessStubs.dir/glstub.c.o.d -o CMakeFiles/headlessStubs.dir/glstub.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/headlessStubs/glstub.c --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/src/SMFMap.cpp.o --- [ 2%] Building CXX object tools/mapcompile/CMakeFiles/mapdecompile.dir/src/SMFMap.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapdecompile.dir/src/SMFMap.cpp.o -MF CMakeFiles/mapdecompile.dir/src/SMFMap.cpp.o.d -o CMakeFiles/mapdecompile.dir/src/SMFMap.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/SMFMap.cpp --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/TimeUtil.cpp.o --- [ 2%] Building CXX object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/TimeUtil.cpp.o cd /construction/games/spring/.build/AI/Wrappers/CUtils && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/TimeUtil.cpp.o -MF CMakeFiles/CUtils.dir/TimeUtil.cpp.o.d -o CMakeFiles/CUtils.dir/TimeUtil.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/TimeUtil.cpp --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapdecompile.dir/src/TileStorage.cpp.o --- [ 2%] Building CXX object tools/mapcompile/CMakeFiles/mapdecompile.dir/src/TileStorage.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapdecompile.dir/src/TileStorage.cpp.o -MF CMakeFiles/mapdecompile.dir/src/TileStorage.cpp.o.d -o CMakeFiles/mapdecompile.dir/src/TileStorage.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/TileStorage.cpp --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/sdlstub.c.o --- [ 2%] Building C object rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/sdlstub.c.o cd /construction/games/spring/.build/rts/lib/headlessStubs && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/sdlstub.c.o -MF CMakeFiles/headlessStubs.dir/sdlstub.c.o.d -o CMakeFiles/headlessStubs.dir/sdlstub.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/headlessStubs/sdlstub.c --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/streflopC.cpp.o --- [ 2%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/streflopC.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/streflopC.cpp.o -MF CMakeFiles/streflop.dir/streflopC.cpp.o.d -o CMakeFiles/streflop.dir/streflopC.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/streflopC.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o --- [ 2%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_acosf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o --- --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapcompile.dir/src/CRC.cpp.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 2%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_acoshf.cpp --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- [ 2%] Building CXX object tools/mapcompile/CMakeFiles/mapcompile.dir/src/CRC.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapcompile.dir/src/CRC.cpp.o -MF CMakeFiles/mapcompile.dir/src/CRC.cpp.o.d -o CMakeFiles/mapcompile.dir/src/CRC.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/CRC.cpp --- tools/mapcompile/CMakeFiles/mapcompile.dir/src/Image.cpp.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o --- --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- [ 2%] Building CXX object tools/mapcompile/CMakeFiles/mapcompile.dir/src/Image.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapcompile.dir/src/Image.cpp.o -MF CMakeFiles/mapcompile.dir/src/Image.cpp.o.d -o CMakeFiles/mapcompile.dir/src/Image.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/Image.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_asinf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o --- [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_atan2f.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o --- --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/CpuArch.c.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_atanhf.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- [ 3%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/CpuArch.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/CpuArch.c.o -MF CMakeFiles/7zip.dir/CpuArch.c.o.d -o CMakeFiles/7zip.dir/CpuArch.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/CpuArch.c --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o --- [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_coshf.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/LzmaDec.c.o --- [ 3%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/LzmaDec.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/LzmaDec.c.o -MF CMakeFiles/7zip.dir/LzmaDec.c.o.d -o CMakeFiles/7zip.dir/LzmaDec.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/LzmaDec.c --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapcompile.dir/src/SMFMap.cpp.o --- [ 4%] Building CXX object tools/mapcompile/CMakeFiles/mapcompile.dir/src/SMFMap.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapcompile.dir/src/SMFMap.cpp.o -MF CMakeFiles/mapcompile.dir/src/SMFMap.cpp.o.d -o CMakeFiles/mapcompile.dir/src/SMFMap.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/SMFMap.cpp --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zBuf2.c.o --- [ 4%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zBuf2.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zBuf2.c.o -MF CMakeFiles/pr-7z.dir/7zBuf2.c.o.d -o CMakeFiles/pr-7z.dir/7zBuf2.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zBuf2.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zCrc.c.o --- [ 4%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zCrc.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zCrc.c.o -MF CMakeFiles/pr-7z.dir/7zCrc.c.o.d -o CMakeFiles/pr-7z.dir/7zCrc.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zCrc.c --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- --- rts/lib/headlessStubs/libheadlessStubs.a --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zCrcOpt.c.o --- --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- [ 4%] Linking C static library libheadlessStubs.a cd /construction/games/spring/.build/rts/lib/headlessStubs && /usr/local/bin/cmake -P CMakeFiles/headlessStubs.dir/cmake_clean_target.cmake --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- [ 4%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zCrcOpt.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zCrcOpt.c.o -MF CMakeFiles/pr-7z.dir/7zCrcOpt.c.o.d -o CMakeFiles/pr-7z.dir/7zCrcOpt.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zCrcOpt.c --- rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/all --- cd /construction/games/spring/.build/rts/lib/headlessStubs && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/headlessStubs.dir/link.txt --verbose=1 /usr/bin/ar qc libheadlessStubs.a CMakeFiles/headlessStubs.dir/glewstub.c.o CMakeFiles/headlessStubs.dir/glstub.c.o CMakeFiles/headlessStubs.dir/sdlstub.c.o /usr/bin/ranlib libheadlessStubs.a [ 4%] Built target headlessStubs --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o --- [ 4%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_exp2f.cpp --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zDec.c.o --- [ 4%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zDec.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zDec.c.o -MF CMakeFiles/pr-7z.dir/7zDec.c.o.d -o CMakeFiles/pr-7z.dir/7zDec.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zDec.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zStream.c.o --- [ 4%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zStream.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zStream.c.o -MF CMakeFiles/pr-7z.dir/7zStream.c.o.d -o CMakeFiles/pr-7z.dir/7zStream.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zStream.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/BraIA64.c.o --- [ 4%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/BraIA64.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/BraIA64.c.o -MF CMakeFiles/pr-7z.dir/BraIA64.c.o.d -o CMakeFiles/pr-7z.dir/BraIA64.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/BraIA64.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/CpuArch.c.o --- [ 4%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/CpuArch.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/CpuArch.c.o -MF CMakeFiles/pr-7z.dir/CpuArch.c.o.d -o CMakeFiles/pr-7z.dir/CpuArch.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/CpuArch.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Delta.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Delta.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Delta.c.o -MF CMakeFiles/pr-7z.dir/Delta.c.o.d -o CMakeFiles/pr-7z.dir/Delta.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/Delta.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/LzmaDec.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/LzmaDec.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/LzmaDec.c.o -MF CMakeFiles/pr-7z.dir/LzmaDec.c.o.d -o CMakeFiles/pr-7z.dir/LzmaDec.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/LzmaDec.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Lzma2Dec.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Lzma2Dec.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Lzma2Dec.c.o -MF CMakeFiles/pr-7z.dir/Lzma2Dec.c.o.d -o CMakeFiles/pr-7z.dir/Lzma2Dec.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/Lzma2Dec.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bra.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bra.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bra.c.o -MF CMakeFiles/pr-7z.dir/Bra.c.o.d -o CMakeFiles/pr-7z.dir/Bra.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/Bra.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bra86.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bra86.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bra86.c.o -MF CMakeFiles/pr-7z.dir/Bra86.c.o.d -o CMakeFiles/pr-7z.dir/Bra86.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/Bra86.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bcj2.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bcj2.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Bcj2.c.o -MF CMakeFiles/pr-7z.dir/Bcj2.c.o.d -o CMakeFiles/pr-7z.dir/Bcj2.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/Bcj2.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Ppmd7.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Ppmd7.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Ppmd7.c.o -MF CMakeFiles/pr-7z.dir/Ppmd7.c.o.d -o CMakeFiles/pr-7z.dir/Ppmd7.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/Ppmd7.c --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/Lzma2Dec.c.o --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Lzma2Dec.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/Lzma2Dec.c.o -MF CMakeFiles/7zip.dir/Lzma2Dec.c.o.d -o CMakeFiles/7zip.dir/Lzma2Dec.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/Lzma2Dec.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Ppmd7Dec.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Ppmd7Dec.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/Ppmd7Dec.c.o -MF CMakeFiles/pr-7z.dir/Ppmd7Dec.c.o.d -o CMakeFiles/pr-7z.dir/Ppmd7Dec.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/Ppmd7Dec.c --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zFile.c.o --- [ 6%] Building C object tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zFile.c.o cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -Wall -O0 -g -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/7zFile.c.o -MF CMakeFiles/pr-7z.dir/7zFile.c.o.d -o CMakeFiles/pr-7z.dir/7zFile.c.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z/7zFile.c --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- --- tools/mapcompile/CMakeFiles/mapcompile.dir/src/TileStorage.cpp.o --- [ 6%] Building CXX object tools/mapcompile/CMakeFiles/mapcompile.dir/src/TileStorage.cpp.o cd /construction/games/spring/.build/tools/mapcompile && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/usr/local/include/IL -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++11 -MD -MT tools/mapcompile/CMakeFiles/mapcompile.dir/src/TileStorage.cpp.o -MF CMakeFiles/mapcompile.dir/src/TileStorage.cpp.o.d -o CMakeFiles/mapcompile.dir/src/TileStorage.cpp.o -c /construction/games/spring/spring-106.0.1/tools/mapcompile/src/TileStorage.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/Bra.c.o --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Bra.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/Bra.c.o -MF CMakeFiles/7zip.dir/Bra.c.o.d -o CMakeFiles/7zip.dir/Bra.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/Bra.c --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/all --- --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags_completions.cc.o --- [ 6%] Building CXX object rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags_completions.cc.o cd /construction/games/spring/.build/rts/lib/gflags && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DGFLAGS_IS_A_DLL=0 -DNO_THREADS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/rts/lib/gflags/src -I/construction/games/spring/.build/rts/lib/gflags/include/gflags -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/src/gflags_completions.cc.o -MF CMakeFiles/gflags_nothreads_static.dir/src/gflags_completions.cc.o.d -o CMakeFiles/gflags_nothreads_static.dir/src/gflags_completions.cc.o -c /construction/games/spring/spring-106.0.1/rts/lib/gflags/src/gflags_completions.cc --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/PackPacket.cpp.o --- [ 6%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/PackPacket.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/PackPacket.cpp.o -MF CMakeFiles/engineSystemNet.dir/PackPacket.cpp.o.d -o CMakeFiles/engineSystemNet.dir/PackPacket.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/PackPacket.cpp --- rts/System/Net/CMakeFiles/engineSystemNet.dir/ProtocolDef.cpp.o --- --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/Bra86.c.o --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- [ 6%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/ProtocolDef.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/ProtocolDef.cpp.o -MF CMakeFiles/engineSystemNet.dir/ProtocolDef.cpp.o.d -o CMakeFiles/engineSystemNet.dir/ProtocolDef.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/ProtocolDef.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Bra86.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/Bra86.c.o -MF CMakeFiles/7zip.dir/Bra86.c.o.d -o CMakeFiles/7zip.dir/Bra86.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/Bra86.c --- doc/CMakeFiles/manpages.dir/all --- /usr/bin/make -f doc/CMakeFiles/manpages.dir/build.make doc/CMakeFiles/manpages.dir/depend --- doc/CMakeFiles/manpages.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/doc /construction/games/spring/.build /construction/games/spring/.build/doc /construction/games/spring/.build/doc/CMakeFiles/manpages.dir/DependInfo.cmake /usr/bin/make -f doc/CMakeFiles/manpages.dir/build.make doc/CMakeFiles/manpages.dir/build --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/Bcj2.c.o --- --- doc/CMakeFiles/manpages.dir/all --- --- manpages/spring-dedicated.6.gz --- --- rts/lib/7z/CMakeFiles/7zip.dir/all --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Bcj2.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/Bcj2.c.o -MF CMakeFiles/7zip.dir/Bcj2.c.o.d -o CMakeFiles/7zip.dir/Bcj2.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/Bcj2.c --- doc/CMakeFiles/manpages.dir/all --- [ 6%] manpages: Generating cd /construction/games/spring/spring-106.0.1/doc/manpages && /construction/games/spring/spring-106.0.1/doc/manpages/make_manpages.sh /construction/games/spring/.build/manpages /usr/local/bin/asciidoc /usr/local/bin/xsltproc /usr/local/share/xsl/docbook/manpages/docbook.xsl /usr/local/bin/7zz --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7.c.o --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7.c.o -MF CMakeFiles/7zip.dir/Ppmd7.c.o.d -o CMakeFiles/7zip.dir/Ppmd7.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/Ppmd7.c --- AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/all --- --- AI/Wrappers/CUtils/libCUtils.a --- [ 6%] Linking CXX static library libCUtils.a cd /construction/games/spring/.build/AI/Wrappers/CUtils && /usr/local/bin/cmake -P CMakeFiles/CUtils.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/AI/Wrappers/CUtils && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/CUtils.dir/link.txt --verbose=1 /usr/bin/ar qc libCUtils.a CMakeFiles/CUtils.dir/SharedLibrary.c.o CMakeFiles/CUtils.dir/SimpleLog.c.o CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o CMakeFiles/CUtils.dir/Util.c.o CMakeFiles/CUtils.dir/TimeUtil.cpp.o /usr/bin/ranlib libCUtils.a [ 6%] Built target CUtils --- cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/all --- /usr/bin/make -f cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/build.make cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/depend --- cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/springcontent /construction/games/spring/.build /construction/games/spring/.build/cont/base/springcontent /construction/games/spring/.build/cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/DependInfo.cmake /usr/bin/make -f cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/build.make cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/build --- base/springcontent.sdz --- [ 6%] Creating /construction/games/spring/.build/base/springcontent.sdz cd /construction/games/spring/spring-106.0.1/cont/base/springcontent && /usr/local/bin/7zz a -tzip /construction/games/spring/.build/base/springcontent.sdz unittextures/tatex/PALETTE.PAL mapgenerator/mapinfo_template.lua EngineOptions.lua shaders/GLSL/bumpWaterVS.glsl shaders/GLSL/bumpWaterFS.glsl shaders/GLSL/bumpWaterCoastBlurVS.glsl shaders/GLSL/bumpWaterCoastBlurFS.glsl shaders/GLSL/ReflectiveWaterVertProg.glsl shaders/GLSL/ReflectiveWaterFragProg.glsl shaders/GLSL/RefractiveWaterVertProg.glsl shaders/GLSL/RefractiveWaterFragProg.glsl shaders/GLSL/ColVolDebugVertProg.glsl shaders/GLSL/ColVolDebugFragProg.glsl shaders/GLSL/infoHeight.lua shaders/GLSL/infoLOS.lua shaders/GLSL/infoMetal.lua shaders/GLSL/infoPath.lua shaders/GLSL/MiniMapVertProg.glsl shaders/GLSL/MiniMapFragProg.glsl shaders/GLSL/MapShadowGenVertProg.glsl shaders/GLSL/MapShadowGenFragProg.glsl shaders/GLSL/ModelShadowGenVertProg.glsl shaders/GLSL/ModelShadowGenFragProg.glsl shaders/GLSL/ParticleShadowGenVertProg.glsl shaders/GLSL/ParticleShadowGenFragProg.glsl shaders/GLSL/ProjectileShadowGenVertProg.glsl shaders/GLSL/ProjectileShadowGenFragProg.glsl shaders/GLSL/TreeShadowGenVertProg.glsl shaders/GLSL/TreeShadowGenFragProg.glsl shaders/GLSL/TreeFragProg.glsl shaders/GLSL/TreeVertProg.glsl shaders/GLSL/SkyBoxVertProg.glsl shaders/GLSL/SkyBoxFragProg.glsl shaders/GLSL/SMFVertProg4.glsl shaders/GLSL/SMFFragProg4.glsl shaders/GLSL/SMFBorderVertProg4.glsl shaders/GLSL/SMFBorderFragProg4.glsl shaders/GLSL/GroundDecalsFragProg.glsl shaders/GLSL/GroundDecalsVertProg.glsl shaders/GLSL/DecalsVertGL4.glsl shaders/GLSL/DecalsFragGL4.glsl shaders/GLSL/GrassVertProg.glsl shaders/GLSL/GrassFragProg.glsl shaders/GLSL/ModelVertProg.glsl shaders/GLSL/ModelFragProg.glsl shaders/GLSL/GuiVertProg4.glsl shaders/GLSL/GuiFragProg4.glsl shaders/ARB/waterDynWave2.vp shaders/ARB/waterDynNormal.vp shaders/ARB/waterDynNormal.fp shaders/ARB/waterDynWave3.vp shaders/ARB/dwAddSplash.vp shaders/ARB/waterDynNT.vp shaders/ARB/waterDynWave.vp shaders/ARB/waterDyn.fp shaders/ARB/dwAddSplash.fp shaders/ARB/waterDyn.vp shaders/ARB/waterDynWave.fp shaders/ARB/waterDynWave3.fp shaders/ARB/GroundDecalsSM3.fp shaders/ARB/waterDynWave2.fp shaders/ARB/dwDetailNormal.fp shaders/ARB/dwDetailNormal.vp gamedata/unitdefs.lua gamedata/explosion_alias.lua gamedata/unitdefs_post.lua gamedata/armordefs.lua gamedata/explosions.lua gamedata/system.lua gamedata/scanutils.lua gamedata/parse_snd.lua gamedata/parse_tdf.lua gamedata/weapondefs.lua gamedata/defs.lua gamedata/defs_post.lua gamedata/weapondefs_post.lua gamedata/modrules.lua gamedata/resources.lua gamedata/featuredefs.lua gamedata/download_builds.lua gamedata/sidedata.lua gamedata/featuredefs_post.lua gamedata/movedefs.lua gamedata/unit_script_header.lua gamedata/VFSUtils.lua gamedata/parse_fbi.lua gamedata/resources_map.lua gamedata/sounds.lua gamedata/icontypes.lua anims/cursortime_0.png anims/cursordwatch_2.png anims/cursordwatch.txt anims/cursorwait_3.png anims/cursornumber_00.png anims/cursorrestore_2.png anims/cursornumber_07.png anims/cursorcentroid_0.png anims/cursornumber_11.png anims/cursorselfd_0.png anims/cursorgather_1.png anims/cursornumber.txt anims/cursordwatch_1.png anims/cursorrestore_3.png anims/cursorselfd_1.png anims/cursornumber_06.png anims/cursorselfd.txt anims/cursornumber_09.png anims/cursornumber_05.png anims/cursorbuildgood_0.png anims/cursorrestore.txt anims/cursorwait_1.png anims/cursorgather_0.png anims/cursorgather_2.png anims/cursornumber_02.png anims/cursornumber_04.png anims/cursorgather.txt anims/cursorwait_0.png anims/cursornumber_10.png anims/cursorrestore_0.png anims/cursorbuildbad_0.png anims/cursorgather_3.png anims/cursorwait.txt anims/cursordwatch_0.png anims/cursorselfd_2.png anims/cursorwait_2.png anims/cursorrestore_1.png anims/cursornumber_08.png anims/cursorrestore_4.png anims/cursornumber_01.png anims/cursornumber_03.png modinfo.lua bitmaps/icons/frame_slate_faded_128x96.png bitmaps/icons/frame_slate_128x96.png bitmaps/icons/frame.png bitmaps/icons/frame_slate_hilite_128x96.png bitmaps/minimapbuttons.png LuaGadgets/callins.lua LuaGadgets/Gadgets/share_levels.lua LuaGadgets/Gadgets/cmd_nocost.lua LuaGadgets/Gadgets/game_end.lua LuaGadgets/Gadgets/share_delayed.lua LuaGadgets/Gadgets/README.txt LuaGadgets/Gadgets/share_no_builders.lua LuaGadgets/Gadgets/object_statusbars_default.lua LuaGadgets/Gadgets/cmd_doline.lua LuaGadgets/Gadgets/share_control.lua LuaGadgets/Gadgets/unit_script.lua LuaGadgets/Gadgets/game_spawn.lua LuaGadgets/Gadgets/unit_limit_dgun.lua LuaGadgets/system.lua LuaGadgets/actions.lua LuaGadgets/README.txt LuaGadgets/colors.h.lua LuaGadgets/setupdefs.lua LuaGadgets/gadgets.lua LuaHandler/config.lua LuaHandler/doc/gpl-2.0.txt LuaHandler/doc/changelog.txt LuaHandler/handler.lua LuaHandler/SystemAddons/watchdog.lua LuaHandler/Utilities/vector.lua LuaHandler/Utilities/setupdefs.lua LuaHandler/Utilities/ctrlpanel.lua LuaHandler/Utilities/keysym.lua LuaHandler/Utilities/list.lua LuaHandler/Utilities/cache.lua LuaHandler/Utilities/colors.lua LuaHandler/Utilities/table.lua LuaHandler/Utilities/savetable.lua LuaHandler/Utilities/VFS_GetFileChecksum.lua LuaHandler/Utilities/utils.lua LuaHandler/Utilities/crashHandler.lua LuaHandler/Utilities/specialCallinHandlers.lua LuaHandler/Utilities/actions.lua LuaHandler/Utilities/addonRevisions.lua LuaIntro/config.lua LuaIntro/main.lua LuaIntro/Addons/bg_logo.lua LuaIntro/Addons/loadprogress.lua LuaIntro/Addons/main.lua LuaIntro/Addons/music.lua LuaIntro/Addons/bg_texture.lua >/dev/null --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/RawPacket.cpp.o --- [ 6%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/RawPacket.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/RawPacket.cpp.o -MF CMakeFiles/engineSystemNet.dir/RawPacket.cpp.o.d -o CMakeFiles/engineSystemNet.dir/RawPacket.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/RawPacket.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7Dec.c.o --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7Dec.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7Dec.c.o -MF CMakeFiles/7zip.dir/Ppmd7Dec.c.o.d -o CMakeFiles/7zip.dir/Ppmd7Dec.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/Ppmd7Dec.c --- rts/lib/7z/CMakeFiles/7zip.dir/7zFile.c.o --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zFile.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zFile.c.o -MF CMakeFiles/7zip.dir/7zFile.c.o.d -o CMakeFiles/7zip.dir/7zFile.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zFile.c --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/Socket.cpp.o --- [ 6%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/Socket.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/Socket.cpp.o -MF CMakeFiles/engineSystemNet.dir/Socket.cpp.o.d -o CMakeFiles/engineSystemNet.dir/Socket.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/Socket.cpp --- rts/System/Net/CMakeFiles/engineSystemNet.dir/UDPConnection.cpp.o --- [ 6%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/UDPConnection.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/UDPConnection.cpp.o -MF CMakeFiles/engineSystemNet.dir/UDPConnection.cpp.o.d -o CMakeFiles/engineSystemNet.dir/UDPConnection.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/UDPConnection.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- --- rts/lib/7z/CMakeFiles/7zip.dir/7zStream.c.o --- [ 6%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zStream.c.o cd /construction/games/spring/.build/rts/lib/7z && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/lib/7z/CMakeFiles/7zip.dir/7zStream.c.o -MF CMakeFiles/7zip.dir/7zStream.c.o.d -o CMakeFiles/7zip.dir/7zStream.c.o -c /construction/games/spring/spring-106.0.1/rts/lib/7z/7zStream.c --- rts/lib/7z/lib7zip.a --- [ 6%] Linking C static library lib7zip.a cd /construction/games/spring/.build/rts/lib/7z && /usr/local/bin/cmake -P CMakeFiles/7zip.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/lib/7z && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/7zip.dir/link.txt --verbose=1 --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o --- --- rts/lib/7z/CMakeFiles/7zip.dir/all --- /usr/bin/ar qc lib7zip.a CMakeFiles/7zip.dir/7zAlloc.c.o CMakeFiles/7zip.dir/7zBuf.c.o CMakeFiles/7zip.dir/7zBuf2.c.o CMakeFiles/7zip.dir/7zCrc.c.o CMakeFiles/7zip.dir/7zCrcOpt.c.o CMakeFiles/7zip.dir/7zDec.c.o CMakeFiles/7zip.dir/7zIn.c.o CMakeFiles/7zip.dir/CpuArch.c.o CMakeFiles/7zip.dir/LzmaDec.c.o CMakeFiles/7zip.dir/Lzma2Dec.c.o CMakeFiles/7zip.dir/Bra.c.o CMakeFiles/7zip.dir/Bra86.c.o CMakeFiles/7zip.dir/Bcj2.c.o CMakeFiles/7zip.dir/Ppmd7.c.o CMakeFiles/7zip.dir/Ppmd7Dec.c.o CMakeFiles/7zip.dir/7zFile.c.o CMakeFiles/7zip.dir/7zStream.c.o /usr/bin/ranlib lib7zip.a --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_expf.cpp --- rts/lib/7z/CMakeFiles/7zip.dir/all --- [ 6%] Built target 7zip --- cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/all --- /usr/bin/make -f cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/build.make cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/depend --- cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/bitmaps /construction/games/spring/.build /construction/games/spring/.build/cont/base/bitmaps /construction/games/spring/.build/cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/DependInfo.cmake /usr/bin/make -f cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/build.make cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/build --- base/spring/bitmaps.sdz --- [ 6%] Creating /construction/games/spring/.build/base/spring/bitmaps.sdz cd /construction/games/spring/spring-106.0.1/cont/base/bitmaps && /usr/local/bin/7zz a -tzip /construction/games/spring/.build/base/spring/bitmaps.sdz modinfo.lua README.txt bitmaps/sidebar.bmp bitmaps/Bark.bmp bitmaps/randdots.tga bitmaps/stateButton.bmp bitmaps/muzzlefront.tga bitmaps/check.bmp bitmaps/grassA.bmp bitmaps/ocean.jpg bitmaps/flare.bmp bitmaps/scrollbar.bmp bitmaps/armsilo1.bmp bitmaps/birch1.bmp bitmaps/button.bmp bitmaps/scars/scar2.bmp bitmaps/scars/scar4.bmp bitmaps/scars/scar1.bmp bitmaps/scars/scar3.bmp bitmaps/laserfalloff.tga bitmaps/emptyBuildPane.bmp bitmaps/detailtex.bmp bitmaps/hovershape.bmp bitmaps/core1.gif bitmaps/clouddetail.bmp bitmaps/grass3.jpg bitmaps/boatshape.bmp bitmaps/circularthingy.tga bitmaps/muzzleside.tga bitmaps/spacer.bmp bitmaps/groundflash.tga bitmaps/circles.tga bitmaps/explo.tga bitmaps/waterbump.png bitmaps/groundring.tga bitmaps/guiicon_move.bmp bitmaps/detailtex2.bmp bitmaps/graphPaper.bmp bitmaps/ui/background/background.jpg bitmaps/wake.tga bitmaps/smoketrail.tga bitmaps/bleaf.bmp bitmaps/cdet.bmp bitmaps/explo.bmp bitmaps/flare.tga bitmaps/largelaserfalloff.tga bitmaps/explofade.tga bitmaps/shorewaverand.png bitmaps/flame.tga bitmaps/spectator.GIF bitmaps/arm1.gif bitmaps/laserend.tga bitmaps/birch3.bmp bitmaps/tooltip.bmp bitmaps/birch2.bmp bitmaps/caustics/caustic26.jpg bitmaps/caustics/caustic25.jpg bitmaps/caustics/caustic24.jpg bitmaps/caustics/caustic10.jpg bitmaps/caustics/caustic30.jpg bitmaps/caustics/caustic15.jpg bitmaps/caustics/caustic14.jpg bitmaps/caustics/caustic02.jpg bitmaps/caustics/caustic08.jpg bitmaps/caustics/caustic13.jpg bitmaps/caustics/caustic28.jpg bitmaps/caustics/caustic11.jpg bitmaps/caustics/caustic29.jpg bitmaps/caustics/caustic01.jpg bitmaps/caustics/caustic04.jpg bitmaps/caustics/caustic16.jpg bitmaps/caustics/caustic06.jpg bitmaps/caustics/caustic12.jpg bitmaps/caustics/caustic09.jpg bitmaps/caustics/caustic07.jpg bitmaps/caustics/caustic05.jpg bitmaps/caustics/caustic03.jpg bitmaps/caustics/caustic00.jpg bitmaps/caustics/caustic20.jpg bitmaps/caustics/caustic23.jpg bitmaps/caustics/caustic31.jpg bitmaps/caustics/caustic18.jpg bitmaps/caustics/caustic17.jpg bitmaps/caustics/caustic21.jpg bitmaps/caustics/caustic22.jpg bitmaps/caustics/caustic19.jpg bitmaps/caustics/caustic27.jpg bitmaps/pane.bmp bitmaps/tracks/ComTrack.bmp bitmaps/tracks/StdTank.bmp bitmaps/gran.bmp bitmaps/foam.jpg bitmaps/gran2.bmp bitmaps/smoke/smoke0002.bmp bitmaps/smoke/smoke_Alpha0003.bmp bitmaps/smoke/smoke0009.bmp bitmaps/smoke/smoke_Alpha0010.bmp bitmaps/smoke/smoke00.tga bitmaps/smoke/smoke_Alpha0000.bmp bitmaps/smoke/smoke08.tga bitmaps/smoke/smoke02.tga bitmaps/smoke/smoke_Alpha0004.bmp bitmaps/smoke/smoke_Alpha0011.bmp bitmaps/smoke/smoke0004.bmp bitmaps/smoke/smoke_Alpha0009.bmp bitmaps/smoke/smoke_Alpha0001.bmp bitmaps/smoke/smoke_Alpha0006.bmp bitmaps/smoke/smoke11.tga bitmaps/smoke/smoke_Alpha0007.bmp bitmaps/smoke/smoke0006.bmp bitmaps/smoke/smoke0008.bmp bitmaps/smoke/smoke04.tga bitmaps/smoke/smoke_Alpha0008.bmp bitmaps/smoke/smoke10.tga bitmaps/smoke/smoke09.tga bitmaps/smoke/smoke0011.bmp bitmaps/smoke/smoke0000.bmp bitmaps/smoke/smoke0012.bmp bitmaps/smoke/smoke06.tga bitmaps/smoke/smoke07.tga bitmaps/smoke/smoke0007.bmp bitmaps/smoke/smoke0010.bmp bitmaps/smoke/smoke0005.bmp bitmaps/smoke/smoke0001.bmp bitmaps/smoke/smoke03.tga bitmaps/smoke/smoke05.tga bitmaps/smoke/smoke_Alpha0012.bmp bitmaps/smoke/smoke_Alpha0005.bmp bitmaps/smoke/smoke_Alpha0002.bmp bitmaps/smoke/smoke01.tga bitmaps/smoke/smoke0003.bmp >/dev/null --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_fmodf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_gammaf_r.cpp --- cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/all --- [ 6%] Built target springcontent.sdz --- cont/base/cursors/CMakeFiles/cursors.sdz.dir/all --- /usr/bin/make -f cont/base/cursors/CMakeFiles/cursors.sdz.dir/build.make cont/base/cursors/CMakeFiles/cursors.sdz.dir/depend --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o --- --- cont/base/cursors/CMakeFiles/cursors.sdz.dir/all --- --- cont/base/cursors/CMakeFiles/cursors.sdz.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/cursors /construction/games/spring/.build /construction/games/spring/.build/cont/base/cursors /construction/games/spring/.build/cont/base/cursors/CMakeFiles/cursors.sdz.dir/DependInfo.cmake --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_hypotf.cpp --- cont/base/cursors/CMakeFiles/cursors.sdz.dir/all --- /usr/bin/make -f cont/base/cursors/CMakeFiles/cursors.sdz.dir/build.make cont/base/cursors/CMakeFiles/cursors.sdz.dir/build --- base/cursors.sdz --- [ 6%] Creating /construction/games/spring/.build/base/cursors.sdz cd /construction/games/spring/spring-106.0.1/cont/base/cursors && /usr/local/bin/7zz a -tzip /construction/games/spring/.build/base/cursors.sdz anims/cursorrepair_0.bmp anims/cursorattack_0.bmp anims/cursorrevive_11.bmp anims/cursorattack_1.bmp anims/cursormove_7.bmp anims/cursorunload_2.bmp anims/cursorrevive_10.bmp anims/cursorrevive_6.bmp anims/cursorrepair_3.bmp anims/cursorreclamate_4.bmp anims/cursorcapture_13.bmp anims/cursorreclamate_14.bmp anims/cursorpatrol_2.bmp anims/cursordefend_3.bmp anims/cursorrepair_8.bmp anims/cursorcapture_8.bmp anims/cursorcapture_12.bmp anims/cursorrevive_4.bmp anims/cursorreclamate_16.bmp anims/cursormove_9.bmp anims/cursormove_3.bmp anims/cursorpatrol_1.bmp anims/cursorcapture_10.bmp anims/cursorcapture_2.bmp anims/cursorcapture_11.bmp anims/cursorreclamate_2.bmp anims/cursorpatrol_0.bmp anims/cursorreclamate_9.bmp anims/cursorattack_8.bmp anims/cursorrevive_12.bmp anims/cursorunload_8.bmp anims/cursorcapture_9.bmp anims/cursorrevive_8.bmp anims/cursorpatrol_6.bmp anims/cursorpickup_4.bmp anims/cursorunload_3.bmp anims/cursorrevive_13.bmp anims/cursorpickup_8.bmp anims/cursorunload_1.bmp anims/cursordefend_6.bmp anims/cursordefend_2.bmp anims/cursorrevive_3.bmp anims/cursorpickup_2.bmp anims/cursorpickup_6.bmp anims/cursormove_4.bmp anims/cursorpatrol_5.bmp anims/cursorunload_6.bmp anims/cursorreclamate_17.bmp anims/cursorunload_4.bmp anims/cursordefend_5.bmp anims/cursormove_1.bmp anims/cursorcapture_3.bmp anims/cursorrepair_7.bmp anims/cursorpatrol_4.bmp anims/cursorrevive_7.bmp anims/cursorreclamate_15.bmp anims/cursorattack_6.bmp anims/cursorunload_0.bmp anims/cursorreclamate_12.bmp anims/cursorcapture_7.bmp anims/cursormove_8.bmp anims/cursorreclamate_6.bmp anims/cursorcapture_1.bmp anims/cursorreclamate_8.bmp anims/cursornormal_0.bmp anims/cursorunload_7.bmp anims/cursorrepair_5.bmp anims/cursorrevive_1.bmp anims/cursorrepair_4.bmp anims/cursorreclamate_18.bmp anims/cursormove_5.bmp anims/cursorattack_7.bmp anims/cursorcapture_6.bmp anims/cursormove_0.bmp anims/cursorattack_2.bmp anims/cursorreclamate_7.bmp anims/cursordefend_4.bmp anims/cursordefend_0.bmp anims/cursorcapture_4.bmp anims/cursorcapture_0.bmp anims/cursorrevive_9.bmp anims/cursorattack_3.bmp anims/cursorrepair_1.bmp anims/cursorreclamate_0.bmp anims/cursorpickup_1.bmp anims/cursorrevive_5.bmp anims/cursorattack_4.bmp anims/cursorpatrol_3.bmp anims/cursorreclamate_1.bmp anims/cursorpickup_5.bmp anims/cursorrepair_2.bmp anims/cursorreclamate_11.bmp anims/cursorpickup_3.bmp anims/cursorreclamate_3.bmp anims/cursorpickup_0.bmp anims/cursormove_6.bmp anims/cursorpatrol_7.bmp anims/cursorunload_5.bmp anims/cursorreclamate_19.bmp anims/cursordefend_1.bmp anims/cursorreclamate_5.bmp anims/cursorreclamate_10.bmp anims/cursorpickup_7.bmp anims/cursorrepair_6.bmp anims/cursorreclamate_13.bmp anims/cursorrevive_0.bmp anims/cursordefend_7.bmp anims/cursorrevive_2.bmp anims/cursorcapture_5.bmp anims/cursormove_2.bmp anims/cursorattack_5.bmp modinfo.lua >/dev/null --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_j0f.cpp --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/UDPListener.cpp.o --- [ 6%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/UDPListener.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/UDPListener.cpp.o -MF CMakeFiles/engineSystemNet.dir/UDPListener.cpp.o.d -o CMakeFiles/engineSystemNet.dir/UDPListener.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/UDPListener.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_j1f.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_jnf.cpp --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- --- tools/pr-downloader/src/lib/7z/libpr-7z.a --- [ 6%] Linking C static library libpr-7z.a cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/bin/cmake -P CMakeFiles/pr-7z.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/tools/pr-downloader/src/lib/7z && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/pr-7z.dir/link.txt --verbose=1 --- cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/all --- [ 6%] Built target bitmaps.sdz --- cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/all --- --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- /usr/bin/ar qc libpr-7z.a "CMakeFiles/pr-7z.dir/7zAlloc.c.o" "CMakeFiles/pr-7z.dir/7zArcIn.c.o" "CMakeFiles/pr-7z.dir/7zBuf.c.o" "CMakeFiles/pr-7z.dir/7zBuf2.c.o" "CMakeFiles/pr-7z.dir/7zCrc.c.o" "CMakeFiles/pr-7z.dir/7zCrcOpt.c.o" "CMakeFiles/pr-7z.dir/7zDec.c.o" "CMakeFiles/pr-7z.dir/7zStream.c.o" "CMakeFiles/pr-7z.dir/BraIA64.c.o" "CMakeFiles/pr-7z.dir/CpuArch.c.o" "CMakeFiles/pr-7z.dir/Delta.c.o" "CMakeFiles/pr-7z.dir/LzmaDec.c.o" "CMakeFiles/pr-7z.dir/Lzma2Dec.c.o" "CMakeFiles/pr-7z.dir/Bra.c.o" "CMakeFiles/pr-7z.dir/Bra86.c.o" "CMakeFiles/pr-7z.dir/Bcj2.c.o" "CMakeFiles/pr-7z.dir/Ppmd7.c.o" "CMakeFiles/pr-7z.dir/Ppmd7Dec.c.o" "CMakeFiles/pr-7z.dir/7zFile.c.o" --- cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/all --- /usr/bin/make -f cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/build.make cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/depend --- cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/maphelper /construction/games/spring/.build /construction/games/spring/.build/cont/base/maphelper /construction/games/spring/.build/cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/DependInfo.cmake /usr/bin/make -f cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/build.make cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/build --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- /usr/bin/ranlib libpr-7z.a --- cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/all --- --- base/maphelper.sdz --- [ 6%] Creating /construction/games/spring/.build/base/maphelper.sdz cd /construction/games/spring/spring-106.0.1/cont/base/maphelper && /usr/local/bin/7zz a -tzip /construction/games/spring/.build/base/maphelper.sdz modinfo.lua MapOptions.lua maphelper/mapdefaults.lua maphelper/parse_tdf_map.lua maphelper/system.lua maphelper/applyopts.lua maphelper/parse_tdf.lua maphelper/setupopts.lua maphelper/mapinfo.lua >/dev/null --- tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/all --- [ 6%] Built target pr-7z --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_lgammaf_r.cpp --- cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/all --- [ 6%] Built target maphelper.sdz --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_log10f.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_log2f.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_logf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_powf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_rem_pio2f.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_remainderf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_sinhf.cpp --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/System/Net/CMakeFiles/engineSystemNet.dir/UnpackPacket.cpp.o --- [ 6%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/UnpackPacket.cpp.o cd /construction/games/spring/.build/rts/System/Net && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Net/CMakeFiles/engineSystemNet.dir/UnpackPacket.cpp.o -MF CMakeFiles/engineSystemNet.dir/UnpackPacket.cpp.o.d -o CMakeFiles/engineSystemNet.dir/UnpackPacket.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Net/UnpackPacket.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/e_sqrtf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o --- [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/k_cosf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/k_sinf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/k_tanf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_asinhf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_atanf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_cbrtf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_ceilf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_copysignf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_cosf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_erff.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_expm1f.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_fabsf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_finitef.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- /usr/bin/make -f rts/aGui/CMakeFiles/engineaGui.dir/build.make rts/aGui/CMakeFiles/engineaGui.dir/depend --- rts/aGui/CMakeFiles/engineaGui.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/aGui /construction/games/spring/.build /construction/games/spring/.build/rts/aGui /construction/games/spring/.build/rts/aGui/CMakeFiles/engineaGui.dir/DependInfo.cmake /usr/bin/make -f rts/aGui/CMakeFiles/engineaGui.dir/build.make rts/aGui/CMakeFiles/engineaGui.dir/build --- rts/aGui/CMakeFiles/engineaGui.dir/Button.cpp.o --- [ 7%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/Button.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/Button.cpp.o -MF CMakeFiles/engineaGui.dir/Button.cpp.o.d -o CMakeFiles/engineaGui.dir/Button.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/Button.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- /usr/bin/make -f rts/Sim/CMakeFiles/engineSim.dir/build.make rts/Sim/CMakeFiles/engineSim.dir/depend --- rts/Sim/CMakeFiles/engineSim.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/Sim /construction/games/spring/.build /construction/games/spring/.build/rts/Sim /construction/games/spring/.build/rts/Sim/CMakeFiles/engineSim.dir/DependInfo.cmake --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- /usr/bin/make -f rts/lib/luasocket/CMakeFiles/luasocket.dir/build.make rts/lib/luasocket/CMakeFiles/luasocket.dir/depend --- rts/lib/luasocket/CMakeFiles/luasocket.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/luasocket /construction/games/spring/.build /construction/games/spring/.build/rts/lib/luasocket /construction/games/spring/.build/rts/lib/luasocket/CMakeFiles/luasocket.dir/DependInfo.cmake /usr/bin/make -f rts/lib/luasocket/CMakeFiles/luasocket.dir/build.make rts/lib/luasocket/CMakeFiles/luasocket.dir/build --- rts/Sim/CMakeFiles/engineSim.dir/all --- /usr/bin/make -f rts/Sim/CMakeFiles/engineSim.dir/build.make rts/Sim/CMakeFiles/engineSim.dir/build --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/auxiliar.cpp.o --- [ 7%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/auxiliar.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/auxiliar.cpp.o -MF CMakeFiles/luasocket.dir/src/auxiliar.cpp.o.d -o CMakeFiles/luasocket.dir/src/auxiliar.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/auxiliar.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Features/Feature.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureDef.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/Features/Feature.cpp.o --- [ 7%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Features/Feature.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Features/Feature.cpp.o -MF CMakeFiles/engineSim.dir/Features/Feature.cpp.o.d -o CMakeFiles/engineSim.dir/Features/Feature.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Features/Feature.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureDef.cpp.o --- [ 7%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureDef.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureDef.cpp.o -MF CMakeFiles/engineSim.dir/Features/FeatureDef.cpp.o.d -o CMakeFiles/engineSim.dir/Features/FeatureDef.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Features/FeatureDef.cpp --- cont/base/cursors/CMakeFiles/cursors.sdz.dir/all --- [ 7%] Built target cursors.sdz --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureDefHandler.cpp.o --- [ 7%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureDefHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureDefHandler.cpp.o -MF CMakeFiles/engineSim.dir/Features/FeatureDefHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Features/FeatureDefHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Features/FeatureDefHandler.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/buffer.cpp.o --- [ 7%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/buffer.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/buffer.cpp.o -MF CMakeFiles/luasocket.dir/src/buffer.cpp.o.d -o CMakeFiles/luasocket.dir/src/buffer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/buffer.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/except.cpp.o --- [ 7%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/except.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/except.cpp.o -MF CMakeFiles/luasocket.dir/src/except.cpp.o.d -o CMakeFiles/luasocket.dir/src/except.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/except.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/inet.cpp.o --- [ 7%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/inet.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/inet.cpp.o -MF CMakeFiles/luasocket.dir/src/inet.cpp.o.d -o CMakeFiles/luasocket.dir/src/inet.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/inet.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/Gui.cpp.o --- [ 7%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/Gui.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/Gui.cpp.o -MF CMakeFiles/engineaGui.dir/Gui.cpp.o.d -o CMakeFiles/engineaGui.dir/Gui.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/Gui.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_floorf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_fpclassifyf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_frexpf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_ilogbf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_isinff.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_isnanf.cpp --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- --- tools/mapcompile/mapcompile --- [ 7%] Linking CXX executable mapcompile cd /construction/games/spring/.build/tools/mapcompile && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/mapcompile.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -Wl,--icf=all -Wl,-O3 CMakeFiles/mapcompile.dir/src/mapcompile.cpp.o CMakeFiles/mapcompile.dir/src/CRC.cpp.o CMakeFiles/mapcompile.dir/src/Image.cpp.o CMakeFiles/mapcompile.dir/src/SMFMap.cpp.o CMakeFiles/mapcompile.dir/src/TileStorage.cpp.o -o mapcompile -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libIL.so /usr/local/lib/libILU.so --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_ldexpf.cpp --- tools/mapcompile/CMakeFiles/mapcompile.dir/all --- [ 7%] Built target mapcompile --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureHandler.cpp.o --- [ 7%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Features/FeatureHandler.cpp.o -MF CMakeFiles/engineSim.dir/Features/FeatureHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Features/FeatureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Features/FeatureHandler.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_llrintf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_llroundf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o --- [ 7%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_log1pf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_logbf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_lrintf.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/io.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/io.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/io.cpp.o -MF CMakeFiles/luasocket.dir/src/io.cpp.o.d -o CMakeFiles/luasocket.dir/src/io.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/io.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_lroundf.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/luasocket.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/luasocket.cpp.o --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- --- tools/mapcompile/mapdecompile --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/luasocket.cpp.o -MF CMakeFiles/luasocket.dir/src/luasocket.cpp.o.d -o CMakeFiles/luasocket.dir/src/luasocket.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/luasocket.cpp --- tools/mapcompile/CMakeFiles/mapdecompile.dir/all --- [ 8%] Linking CXX executable mapdecompile cd /construction/games/spring/.build/tools/mapcompile && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/mapdecompile.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -Wl,--icf=all -Wl,-O3 CMakeFiles/mapdecompile.dir/src/mapdecompile.cpp.o CMakeFiles/mapdecompile.dir/src/CRC.cpp.o CMakeFiles/mapdecompile.dir/src/Image.cpp.o CMakeFiles/mapdecompile.dir/src/SMFMap.cpp.o CMakeFiles/mapdecompile.dir/src/TileStorage.cpp.o -o mapdecompile -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libIL.so /usr/local/lib/libILU.so [ 8%] Built target mapdecompile --- cont/base/CMakeFiles/basecontent.dir/all --- /usr/bin/make -f cont/base/CMakeFiles/basecontent.dir/build.make cont/base/CMakeFiles/basecontent.dir/depend --- cont/base/CMakeFiles/basecontent.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base /construction/games/spring/.build /construction/games/spring/.build/cont/base /construction/games/spring/.build/cont/base/CMakeFiles/basecontent.dir/DependInfo.cmake --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o --- --- cont/base/CMakeFiles/basecontent.dir/all --- /usr/bin/make -f cont/base/CMakeFiles/basecontent.dir/build.make cont/base/CMakeFiles/basecontent.dir/build --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_modff.cpp --- cont/base/CMakeFiles/basecontent.dir/all --- [ 8%] Built target basecontent --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/mime.cpp.o --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/options.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/options.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/options.cpp.o -MF CMakeFiles/luasocket.dir/src/options.cpp.o.d -o CMakeFiles/luasocket.dir/src/options.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/options.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/mime.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/mime.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/mime.cpp.o -MF CMakeFiles/luasocket.dir/src/mime.cpp.o.d -o CMakeFiles/luasocket.dir/src/mime.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/mime.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_nearbyintf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_nextafterf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_remquof.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/select.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/select.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/select.cpp.o -MF CMakeFiles/luasocket.dir/src/select.cpp.o.d -o CMakeFiles/luasocket.dir/src/select.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/select.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_rintf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_roundf.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/tcp.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/tcp.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/tcp.cpp.o -MF CMakeFiles/luasocket.dir/src/tcp.cpp.o.d -o CMakeFiles/luasocket.dir/src/tcp.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/tcp.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_scalblnf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_scalbnf.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/timeout.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/timeout.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/timeout.cpp.o -MF CMakeFiles/luasocket.dir/src/timeout.cpp.o.d -o CMakeFiles/luasocket.dir/src/timeout.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/timeout.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/udp.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/udp.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/udp.cpp.o -MF CMakeFiles/luasocket.dir/src/udp.cpp.o.d -o CMakeFiles/luasocket.dir/src/udp.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/udp.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/restrictions.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/restrictions.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/restrictions.cpp.o -MF CMakeFiles/luasocket.dir/src/restrictions.cpp.o.d -o CMakeFiles/luasocket.dir/src/restrictions.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/restrictions.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_signbitf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_sincosf.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- /usr/bin/make -f rts/System/Sound/CMakeFiles/sound.dir/build.make rts/System/Sound/CMakeFiles/sound.dir/depend --- rts/System/Sound/CMakeFiles/sound.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/Sound /construction/games/spring/.build /construction/games/spring/.build/rts/System/Sound /construction/games/spring/.build/rts/System/Sound/CMakeFiles/sound.dir/DependInfo.cmake /usr/bin/make -f rts/System/Sound/CMakeFiles/sound.dir/build.make rts/System/Sound/CMakeFiles/sound.dir/build --- rts/System/Sound/CMakeFiles/sound.dir/ISound.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/ISound.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/ISound.cpp.o -MF CMakeFiles/sound.dir/ISound.cpp.o.d -o CMakeFiles/sound.dir/ISound.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/ISound.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_sinf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_tanf.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_tanhf.cpp --- rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/all --- --- rts/lib/gflags/libgflags_nothreads.a --- [ 8%] Linking CXX static library libgflags_nothreads.a cd /construction/games/spring/.build/rts/lib/gflags && /usr/local/bin/cmake -P CMakeFiles/gflags_nothreads_static.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/lib/gflags && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/gflags_nothreads_static.dir/link.txt --verbose=1 /usr/bin/ar qc libgflags_nothreads.a CMakeFiles/gflags_nothreads_static.dir/src/gflags.cc.o CMakeFiles/gflags_nothreads_static.dir/src/gflags_reporting.cc.o CMakeFiles/gflags_nothreads_static.dir/src/gflags_completions.cc.o /usr/bin/ranlib libgflags_nothreads.a [ 8%] Built target gflags_nothreads_static --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/IAudioChannel.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/IAudioChannel.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/IAudioChannel.cpp.o -MF CMakeFiles/sound.dir/IAudioChannel.cpp.o.d -o CMakeFiles/sound.dir/IAudioChannel.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/IAudioChannel.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/s_truncf.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/GuiElement.cpp.o --- [ 8%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/GuiElement.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/GuiElement.cpp.o -MF CMakeFiles/engineaGui.dir/GuiElement.cpp.o.d -o CMakeFiles/engineaGui.dir/GuiElement.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/GuiElement.cpp --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o --- [ 8%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DLIBM_COMPILING_FLT32 -I"/construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -MD -MT rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o -MF CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o.d -o CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/streflop/libm/flt-32/w_expf.cpp --- doc/CMakeFiles/manpages.dir/all --- Note: Writing spring.6 --- rts/lib/streflop/CMakeFiles/streflop.dir/all --- --- rts/lib/streflop/libstreflop.a --- [ 8%] Linking CXX static library libstreflop.a cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/bin/cmake -P CMakeFiles/streflop.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/lib/streflop && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/streflop.dir/link.txt --verbose=1 /usr/bin/ar qc libstreflop.a CMakeFiles/streflop.dir/SMath.cpp.o CMakeFiles/streflop.dir/Random.cpp.o CMakeFiles/streflop.dir/streflopC.cpp.o "CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o" 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"CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o" "CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o" /usr/bin/ranlib libstreflop.a [ 8%] Built target streflop --- rts/System/Sound/CMakeFiles/no-sound.dir/all --- /usr/bin/make -f rts/System/Sound/CMakeFiles/no-sound.dir/build.make rts/System/Sound/CMakeFiles/no-sound.dir/depend --- rts/System/Sound/CMakeFiles/no-sound.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/Sound /construction/games/spring/.build /construction/games/spring/.build/rts/System/Sound /construction/games/spring/.build/rts/System/Sound/CMakeFiles/no-sound.dir/DependInfo.cmake /usr/bin/make -f rts/System/Sound/CMakeFiles/no-sound.dir/build.make rts/System/Sound/CMakeFiles/no-sound.dir/build --- rts/System/Sound/CMakeFiles/no-sound.dir/IAudioChannel.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/no-sound.dir/IAudioChannel.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DNO_SOUND -MD -MT rts/System/Sound/CMakeFiles/no-sound.dir/IAudioChannel.cpp.o -MF CMakeFiles/no-sound.dir/IAudioChannel.cpp.o.d -o CMakeFiles/no-sound.dir/IAudioChannel.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/IAudioChannel.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/usocket.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/usocket.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/usocket.cpp.o -MF CMakeFiles/luasocket.dir/src/usocket.cpp.o.d -o CMakeFiles/luasocket.dir/src/usocket.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/usocket.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/HorizontalLayout.cpp.o --- [ 8%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/HorizontalLayout.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/HorizontalLayout.cpp.o -MF CMakeFiles/engineaGui.dir/HorizontalLayout.cpp.o.d -o CMakeFiles/engineaGui.dir/HorizontalLayout.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/HorizontalLayout.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/AllyTeam.cpp.o --- [ 8%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/AllyTeam.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/AllyTeam.cpp.o -MF CMakeFiles/engineSim.dir/Misc/AllyTeam.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/AllyTeam.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/AllyTeam.cpp --- rts/lib/luasocket/CMakeFiles/luasocket.dir/all --- --- rts/lib/luasocket/CMakeFiles/luasocket.dir/src/unix.cpp.o --- [ 8%] Building CXX object rts/lib/luasocket/CMakeFiles/luasocket.dir/src/unix.cpp.o cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/luasocket/../lua/include -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/lib/luasocket/CMakeFiles/luasocket.dir/src/unix.cpp.o -MF CMakeFiles/luasocket.dir/src/unix.cpp.o.d -o CMakeFiles/luasocket.dir/src/unix.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/luasocket/src/unix.cpp --- rts/lib/luasocket/libluasocket.a --- [ 8%] Linking CXX static library libluasocket.a cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/bin/cmake -P CMakeFiles/luasocket.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/lib/luasocket && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/luasocket.dir/link.txt --verbose=1 /usr/bin/ar qc libluasocket.a CMakeFiles/luasocket.dir/src/auxiliar.cpp.o CMakeFiles/luasocket.dir/src/buffer.cpp.o CMakeFiles/luasocket.dir/src/except.cpp.o CMakeFiles/luasocket.dir/src/inet.cpp.o CMakeFiles/luasocket.dir/src/io.cpp.o CMakeFiles/luasocket.dir/src/luasocket.cpp.o CMakeFiles/luasocket.dir/src/mime.cpp.o CMakeFiles/luasocket.dir/src/options.cpp.o CMakeFiles/luasocket.dir/src/select.cpp.o CMakeFiles/luasocket.dir/src/tcp.cpp.o CMakeFiles/luasocket.dir/src/timeout.cpp.o CMakeFiles/luasocket.dir/src/udp.cpp.o CMakeFiles/luasocket.dir/src/restrictions.cpp.o CMakeFiles/luasocket.dir/src/usocket.cpp.o CMakeFiles/luasocket.dir/src/unix.cpp.o /usr/bin/ranlib libluasocket.a [ 8%] Built target luasocket --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/Null/NullSound.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/Null/NullSound.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/Null/NullSound.cpp.o -MF CMakeFiles/sound.dir/Null/NullSound.cpp.o.d -o CMakeFiles/sound.dir/Null/NullSound.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/Null/NullSound.cpp --- rts/System/Sound/CMakeFiles/no-sound.dir/all --- --- rts/System/Sound/CMakeFiles/no-sound.dir/ISound.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/no-sound.dir/ISound.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DNO_SOUND -MD -MT rts/System/Sound/CMakeFiles/no-sound.dir/ISound.cpp.o -MF CMakeFiles/no-sound.dir/ISound.cpp.o.d -o CMakeFiles/no-sound.dir/ISound.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/ISound.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/ALShared.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/ALShared.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/ALShared.cpp.o -MF CMakeFiles/sound.dir/OpenAL/ALShared.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/ALShared.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/ALShared.cpp --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFX.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFX.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFX.cpp.o -MF CMakeFiles/sound.dir/OpenAL/EFX.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/EFX.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/EFX.cpp --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFXfuncs.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFXfuncs.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFXfuncs.cpp.o -MF CMakeFiles/sound.dir/OpenAL/EFXfuncs.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/EFXfuncs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/EFXfuncs.cpp --- rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/all --- --- rts/lib/assimp/contrib/irrXML/libIrrXML.a --- [ 8%] Linking CXX static library libIrrXML.a cd /construction/games/spring/.build/rts/lib/assimp/contrib/irrXML && /usr/local/bin/cmake -P CMakeFiles/IrrXML.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/lib/assimp/contrib/irrXML && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/IrrXML.dir/link.txt --verbose=1 /usr/bin/ar qc libIrrXML.a CMakeFiles/IrrXML.dir/irrXML.cpp.o /usr/bin/ranlib libIrrXML.a [ 8%] Built target IrrXML --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- /usr/bin/make -f AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/build.make AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/depend --- AI/Wrappers/Cpp/src-generated/CombinedCallbackBridge.h --- [ 8%] Cpp-AIWrapper: Generating combined C callback wrapper sources ... cd /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/bin && /usr/local/bin/cmake -E make_directory /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated cd /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/bin && /usr/bin/awk -v SPRING_SOURCE_DIR=/construction/games/spring/spring-106.0.1 -v GENERATED_SOURCE_DIR=/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -f /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/bin/common.awk -f /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/bin/commonDoc.awk -f /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/bin/combine_wrappCallback.awk /construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface/SSkirmishAICallback.h Note: The following function is intentionally not wrapped: Engine_handleCommand Note: The following function is intentionally not wrapped: Engine_executeCommand cd /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/bin && /usr/bin/awk -v SPRING_SOURCE_DIR=/construction/games/spring/spring-106.0.1 -v GENERATED_SOURCE_DIR=/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -f /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/bin/common.awk -f /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/bin/commonDoc.awk -f /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/bin/combine_wrappCommands.awk /construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface/AISCommands.h --- AI/Wrappers/Cpp/src-generated/AbstractCamera.cpp --- [ 8%] Cpp-AIWrapper: Generating C++ Callback wrapper sources cd /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/bin && /usr/bin/awk -v SPRING_SOURCE_DIR=/construction/games/spring/spring-106.0.1 -v GENERATED_SOURCE_DIR=/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -f /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/bin/common.awk -f /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/bin/commonDoc.awk -f /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils/bin/commonOOCallback.awk -f /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/bin/wrappCallback.awk /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/CombinedCallbackBridge.h caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of Version caution: possible problem with indices args of OrderPreview caution: possible problem with indices args of OrderPreview caution: possible problem with indices args of OrderPreview caution: possible problem with indices args of OrderPreview caution: possible problem with indices args of OrderPreview caution: possible problem with indices args of GraphDrawer caution: possible problem with indices args of GraphDrawer caution: possible problem with indices args of GraphDrawer note: ignoring meta comment: REF:receivingTeamId->Team note: ignoring meta comment: REF:receivingTeamId->Team note: ignoring meta comment: REF:ret_pathId->Path note: ignoring meta comment: REF:pathId->Path note: ignoring meta comment: REF:pathId->Path note: ignoring meta comment: REF:figureGroupId->FigureGroup note: ignoring meta comment: REF:ret_newFigureGroupId->FigureGroup note: ignoring meta comment: REF:figureGroupId->FigureGroup note: ignoring meta comment: REF:ret_newFigureGroupId->FigureGroup note: ignoring meta comment: REF:figureGroupId->FigureGroup note: ignoring meta comment: REF:figureGroupId->FigureGroup --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/Cpp /construction/games/spring/.build/AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/DependInfo.cmake /usr/bin/make -f AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/build.make AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/build --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIEvent.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIEvent.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIEvent.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src/AIEvent.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src/AIEvent.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src/AIEvent.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIFloat3.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIFloat3.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIFloat3.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src/AIFloat3.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src/AIFloat3.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src/AIFloat3.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/LineEdit.cpp.o --- [ 8%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/LineEdit.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/LineEdit.cpp.o -MF CMakeFiles/engineaGui.dir/LineEdit.cpp.o.d -o CMakeFiles/engineaGui.dir/LineEdit.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/LineEdit.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFXPresets.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFXPresets.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/EFXPresets.cpp.o -MF CMakeFiles/sound.dir/OpenAL/EFXPresets.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/EFXPresets.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/EFXPresets.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float3.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/BuildingMaskMap.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIColor.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIColor.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIColor.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src/AIColor.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src/AIColor.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src/AIColor.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 8%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/BuildingMaskMap.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/BuildingMaskMap.cpp.o -MF CMakeFiles/engineSim.dir/Misc/BuildingMaskMap.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/BuildingMaskMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/BuildingMaskMap.cpp --- doc/CMakeFiles/manpages.dir/all --- Note: Writing spring-opengl4.6 --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIException.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIException.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/AIException.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src/AIException.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src/AIException.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src/AIException.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/CallbackAIException.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/CallbackAIException.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/CallbackAIException.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src/CallbackAIException.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src/CallbackAIException.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src/CallbackAIException.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/List.cpp.o --- [ 8%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/List.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/List.cpp.o -MF CMakeFiles/engineaGui.dir/List.cpp.o.d -o CMakeFiles/engineaGui.dir/List.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/List.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/CategoryHandler.cpp.o --- [ 8%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/CategoryHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/CategoryHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/CategoryHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/CategoryHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/CategoryHandler.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/AudioChannel.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/AudioChannel.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/AudioChannel.cpp.o -MF CMakeFiles/sound.dir/OpenAL/AudioChannel.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/AudioChannel.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/AudioChannel.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/CollisionHandler.cpp.o --- [ 8%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/CollisionHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/CollisionHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/CollisionHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/CollisionHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/CollisionHandler.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/EventAIException.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/EventAIException.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src/EventAIException.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src/EventAIException.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src/EventAIException.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src/EventAIException.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/CollisionVolume.cpp.o --- [ 8%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/CollisionVolume.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/CollisionVolume.cpp.o -MF CMakeFiles/engineSim.dir/Misc/CollisionVolume.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/CollisionVolume.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/CollisionVolume.cpp --- doc/CMakeFiles/manpages.dir/all --- Note: Writing spring-headless.6 --- rts/System/Sound/CMakeFiles/no-sound.dir/all --- --- rts/System/Sound/CMakeFiles/no-sound.dir/Null/SoundChannels.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/no-sound.dir/Null/SoundChannels.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DNO_SOUND -MD -MT rts/System/Sound/CMakeFiles/no-sound.dir/Null/SoundChannels.cpp.o -MF CMakeFiles/no-sound.dir/Null/SoundChannels.cpp.o.d -o CMakeFiles/no-sound.dir/Null/SoundChannels.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/Null/SoundChannels.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o --- [ 8%] Building C object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o -MF CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o.d -o CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/CombinedCallbackBridge.c.o --- [ 8%] Building C object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/CombinedCallbackBridge.c.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/CombinedCallbackBridge.c.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/CombinedCallbackBridge.c.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/CombinedCallbackBridge.c.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/CombinedCallbackBridge.c --- rts/System/Sound/CMakeFiles/no-sound.dir/all --- --- rts/System/Sound/CMakeFiles/no-sound.dir/Null/NullSound.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/no-sound.dir/Null/NullSound.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DNO_SOUND -MD -MT rts/System/Sound/CMakeFiles/no-sound.dir/Null/NullSound.cpp.o -MF CMakeFiles/no-sound.dir/Null/NullSound.cpp.o.d -o CMakeFiles/no-sound.dir/Null/NullSound.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/Null/NullSound.cpp --- rts/System/Sound/libno-sound.a --- [ 8%] Linking CXX static library libno-sound.a cd /construction/games/spring/.build/rts/System/Sound && /usr/local/bin/cmake -P CMakeFiles/no-sound.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/System/Sound && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/no-sound.dir/link.txt --verbose=1 /usr/bin/ar qc libno-sound.a "CMakeFiles/no-sound.dir/IAudioChannel.cpp.o" "CMakeFiles/no-sound.dir/ISound.cpp.o" "CMakeFiles/no-sound.dir/Null/SoundChannels.cpp.o" "CMakeFiles/no-sound.dir/Null/NullSound.cpp.o" /usr/bin/ranlib libno-sound.a [ 8%] Built target no-sound --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/OggStream.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/OggStream.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/OggStream.cpp.o -MF CMakeFiles/sound.dir/OpenAL/OggStream.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/OggStream.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/OggStream.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCamera.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCamera.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCamera.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCamera.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCamera.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractCamera.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/Picture.cpp.o --- [ 8%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/Picture.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/Picture.cpp.o -MF CMakeFiles/engineaGui.dir/Picture.cpp.o.d -o CMakeFiles/engineaGui.dir/Picture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/Picture.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/depend --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/LegacyCpp /construction/games/spring/.build/AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/DependInfo.cmake /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/build --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAI.cpp.o --- [ 8%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAI.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAI.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/AIAI.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/AIAI.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIAI.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/TextElement.cpp.o --- [ 8%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/TextElement.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/TextElement.cpp.o -MF CMakeFiles/engineaGui.dir/TextElement.cpp.o.d -o CMakeFiles/engineaGui.dir/TextElement.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/TextElement.cpp --- doc/CMakeFiles/manpages.dir/all --- Note: Writing spring-dedicated.6 --- manpages/spring-headless.6.gz --- --- manpages/spring-opengl4.6.gz --- --- manpages/spring.6.gz --- [ 8%] Built target manpages --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/all --- /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/depend --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/LegacyCpp /construction/games/spring/.build/AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DependInfo.cmake /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/build --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAI.cpp.o --- [ 8%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAI.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAI.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAI.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAI.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIAI.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCheats.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCheats.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCheats.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCheats.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCheats.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractCheats.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommand.cpp.o --- [ 8%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommand.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommand.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommand.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommand.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractCommand.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/Sound.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/Sound.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/Sound.cpp.o -MF CMakeFiles/sound.dir/OpenAL/Sound.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/Sound.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/Sound.cpp --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundChannels.cpp.o --- [ 8%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundChannels.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundChannels.cpp.o -MF CMakeFiles/sound.dir/OpenAL/SoundChannels.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/SoundChannels.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/SoundChannels.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICallback.cpp.o --- [ 8%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICallback.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICallback.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICallback.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICallback.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIAICallback.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICallback.cpp.o --- [ 8%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICallback.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICallback.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICallback.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICallback.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIAICallback.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICheats.cpp.o --- [ 8%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICheats.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICheats.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICheats.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICheats.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIAICheats.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/VerticalLayout.cpp.o --- [ 8%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/VerticalLayout.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/localformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/VerticalLayout.cpp.o -MF CMakeFiles/engineaGui.dir/VerticalLayout.cpp.o.d -o CMakeFiles/engineaGui.dir/VerticalLayout.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/VerticalLayout.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICheats.cpp.o --- [ 8%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICheats.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICheats.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICheats.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICheats.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIAICheats.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommandDescription.cpp.o --- [ 9%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommandDescription.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommandDescription.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommandDescription.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractCommandDescription.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractCommandDescription.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIGlobalAICallback.cpp.o --- [ 9%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIGlobalAICallback.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/AIGlobalAICallback.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/AIGlobalAICallback.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/AIGlobalAICallback.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIGlobalAICallback.cpp --- rts/System/Net/CMakeFiles/engineSystemNet.dir/all --- --- rts/System/Net/libengineSystemNet.a --- [ 9%] Linking CXX static library libengineSystemNet.a cd /construction/games/spring/.build/rts/System/Net && /usr/local/bin/cmake -P CMakeFiles/engineSystemNet.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/System/Net && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/engineSystemNet.dir/link.txt --verbose=1 /usr/bin/ar qc libengineSystemNet.a CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o CMakeFiles/engineSystemNet.dir/LoopbackConnection.cpp.o CMakeFiles/engineSystemNet.dir/PackPacket.cpp.o CMakeFiles/engineSystemNet.dir/ProtocolDef.cpp.o CMakeFiles/engineSystemNet.dir/RawPacket.cpp.o CMakeFiles/engineSystemNet.dir/Socket.cpp.o CMakeFiles/engineSystemNet.dir/UDPConnection.cpp.o CMakeFiles/engineSystemNet.dir/UDPListener.cpp.o CMakeFiles/engineSystemNet.dir/UnpackPacket.cpp.o /usr/bin/ranlib libengineSystemNet.a [ 9%] Built target engineSystemNet --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/DamageArray.cpp.o --- [ 10%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/DamageArray.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/DamageArray.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/DamageArray.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/DamageArray.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/DamageArray.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/MoveData.cpp.o --- [ 10%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/MoveData.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/MoveData.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/MoveData.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/MoveData.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/MoveData.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/UnitDef.cpp.o --- [ 10%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/UnitDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/UnitDef.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/UnitDef.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/UnitDef.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/UnitDef.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDamage.cpp.o --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 10%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDamage.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDamage.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDamage.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDamage.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractDamage.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- [ 10%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AISCommands.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o --- [ 10%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/Command.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/CMakeFiles/engineaGui.dir/Window.cpp.o --- [ 12%] Building CXX object rts/aGui/CMakeFiles/engineaGui.dir/Window.cpp.o cd /construction/games/spring/.build/rts/aGui && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/aGui/CMakeFiles/engineaGui.dir/Window.cpp.o -MF CMakeFiles/engineaGui.dir/Window.cpp.o.d -o CMakeFiles/engineaGui.dir/Window.cpp.o -c /construction/games/spring/spring-106.0.1/rts/aGui/Window.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/CommonDefHandler.cpp.o --- [ 12%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/CommonDefHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/CommonDefHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/CommonDefHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/CommonDefHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/CommonDefHandler.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Misc/DamageArray.cpp.o --- [ 12%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/DamageArray.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/DamageArray.cpp.o -MF CMakeFiles/engineSim.dir/Misc/DamageArray.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/DamageArray.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/DamageArray.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float3.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o --- [ 12%] Building C object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o -MF CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o.d -o CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundBuffer.cpp.o --- [ 12%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundBuffer.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundBuffer.cpp.o -MF CMakeFiles/sound.dir/OpenAL/SoundBuffer.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/SoundBuffer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/SoundBuffer.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIGlobalAICallback.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIGlobalAICallback.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIGlobalAICallback.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIGlobalAICallback.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIGlobalAICallback.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/AIGlobalAICallback.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DamageArray.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DamageArray.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DamageArray.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DamageArray.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DamageArray.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/DamageArray.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/MoveData.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/MoveData.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/MoveData.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/MoveData.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/MoveData.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/MoveData.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/UnitDef.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/UnitDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/UnitDef.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/UnitDef.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/UnitDef.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp/UnitDef.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AISCommands.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDataDirs.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDataDirs.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDataDirs.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDataDirs.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDataDirs.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractDataDirs.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDrawer.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDrawer.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDrawer.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDrawer.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractDrawer.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractDrawer.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/DamageArrayHandler.cpp.o --- [ 12%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/DamageArrayHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/DamageArrayHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/DamageArrayHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/DamageArrayHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/DamageArrayHandler.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundItem.cpp.o --- [ 12%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundItem.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundItem.cpp.o -MF CMakeFiles/sound.dir/OpenAL/SoundItem.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/SoundItem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/SoundItem.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEconomy.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEconomy.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEconomy.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEconomy.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEconomy.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractEconomy.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEngine.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEngine.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEngine.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEngine.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractEngine.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractEngine.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundSource.cpp.o --- [ 12%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundSource.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/SoundSource.cpp.o -MF CMakeFiles/sound.dir/OpenAL/SoundSource.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/SoundSource.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/SoundSource.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeature.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeature.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeature.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeature.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeature.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractFeature.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/CMakeFiles/sound.dir/OpenAL/VorbisShared.cpp.o --- [ 12%] Building CXX object rts/System/Sound/CMakeFiles/sound.dir/OpenAL/VorbisShared.cpp.o cd /construction/games/spring/.build/rts/System/Sound && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/construction/games/spring/spring-106.0.1/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/System/Sound/CMakeFiles/sound.dir/OpenAL/VorbisShared.cpp.o -MF CMakeFiles/sound.dir/OpenAL/VorbisShared.cpp.o.d -o CMakeFiles/sound.dir/OpenAL/VorbisShared.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sound/OpenAL/VorbisShared.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeatureDef.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeatureDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeatureDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeatureDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFeatureDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractFeatureDef.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFigure.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFigure.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFigure.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFigure.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFigure.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractFigure.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFile.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFile.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFile.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFile.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFile.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractFile.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFlankingBonus.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFlankingBonus.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFlankingBonus.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFlankingBonus.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractFlankingBonus.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractFlankingBonus.cpp --- rts/aGui/CMakeFiles/engineaGui.dir/all --- --- rts/aGui/libengineaGui.a --- [ 12%] Linking CXX static library libengineaGui.a cd /construction/games/spring/.build/rts/aGui && /usr/local/bin/cmake -P CMakeFiles/engineaGui.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/aGui && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/engineaGui.dir/link.txt --verbose=1 /usr/bin/ar qc libengineaGui.a CMakeFiles/engineaGui.dir/Button.cpp.o CMakeFiles/engineaGui.dir/Gui.cpp.o CMakeFiles/engineaGui.dir/GuiElement.cpp.o CMakeFiles/engineaGui.dir/HorizontalLayout.cpp.o CMakeFiles/engineaGui.dir/LineEdit.cpp.o CMakeFiles/engineaGui.dir/List.cpp.o CMakeFiles/engineaGui.dir/Picture.cpp.o CMakeFiles/engineaGui.dir/TextElement.cpp.o CMakeFiles/engineaGui.dir/VerticalLayout.cpp.o CMakeFiles/engineaGui.dir/Window.cpp.o /usr/bin/ranlib libengineaGui.a [ 12%] Built target engineaGui --- AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/all --- /usr/bin/make -f AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/build.make AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/depend --- AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/NullAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/NullAI /construction/games/spring/.build/AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/DependInfo.cmake --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/DefinitionTag.cpp.o --- --- AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/all --- /usr/bin/make -f AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/build.make AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/build --- AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/src/AIExport.c.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 12%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/DefinitionTag.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/DefinitionTag.cpp.o -MF CMakeFiles/engineSim.dir/Misc/DefinitionTag.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/DefinitionTag.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/DefinitionTag.cpp --- AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/all --- [ 12%] Building C object AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/src/AIExport.c.o cd /construction/games/spring/.build/AI/Skirmish/NullAI && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DNullAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/src/AIExport.c.o -MF CMakeFiles/NullAI.dir/src/AIExport.c.o.d -o CMakeFiles/NullAI.dir/src/AIExport.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/NullAI/src/AIExport.c --- AI/Skirmish/NullAI/data/libSkirmishAI.so --- [ 12%] Linking C shared module data/libSkirmishAI.so cd /construction/games/spring/.build/AI/Skirmish/NullAI && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/NullAI.dir/link.txt --verbose=1 /usr/local/libexec/ccache/cc -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o data/libSkirmishAI.so CMakeFiles/NullAI.dir/src/AIExport.c.o [ 12%] Built target NullAI --- AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/all --- /usr/bin/make -f AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/build.make AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/depend --- AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Interfaces/C /construction/games/spring/.build /construction/games/spring/.build/AI/Interfaces/C /construction/games/spring/.build/AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/DependInfo.cmake /usr/bin/make -f AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/build.make AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/build --- AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/Interface.cpp.o --- [ 12%] Building CXX object AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/Interface.cpp.o cd /construction/games/spring/.build/AI/Interfaces/C && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_AI_INTERFACE -DC_AIInterface_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/Interface.cpp.o -MF CMakeFiles/C-AIInterface.dir/src/Interface.cpp.o.d -o CMakeFiles/C-AIInterface.dir/src/Interface.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Interfaces/C/src/Interface.cpp --- AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/InterfaceExport.cpp.o --- [ 12%] Building CXX object AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/InterfaceExport.cpp.o cd /construction/games/spring/.build/AI/Interfaces/C && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_AI_INTERFACE -DC_AIInterface_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/InterfaceExport.cpp.o -MF CMakeFiles/C-AIInterface.dir/src/InterfaceExport.cpp.o.d -o CMakeFiles/C-AIInterface.dir/src/InterfaceExport.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Interfaces/C/src/InterfaceExport.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/GeometricObjects.cpp.o --- [ 12%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/GeometricObjects.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/GeometricObjects.cpp.o -MF CMakeFiles/engineSim.dir/Misc/GeometricObjects.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/GeometricObjects.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/GeometricObjects.cpp --- AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/all --- --- AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/SSkirmishAISpecifier.cpp.o --- [ 12%] Building CXX object AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/SSkirmishAISpecifier.cpp.o cd /construction/games/spring/.build/AI/Interfaces/C && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_AI_INTERFACE -DC_AIInterface_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/src/SSkirmishAISpecifier.cpp.o -MF CMakeFiles/C-AIInterface.dir/src/SSkirmishAISpecifier.cpp.o.d -o CMakeFiles/C-AIInterface.dir/src/SSkirmishAISpecifier.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Interfaces/C/src/SSkirmishAISpecifier.cpp --- AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/__/__/__/rts/System/SafeCStrings.c.o --- [ 12%] Building C object AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/__/__/__/rts/System/SafeCStrings.c.o cd /construction/games/spring/.build/AI/Interfaces/C && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_AI_INTERFACE -DC_AIInterface_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/__/__/__/rts/System/SafeCStrings.c.o -MF CMakeFiles/C-AIInterface.dir/__/__/__/rts/System/SafeCStrings.c.o.d -o CMakeFiles/C-AIInterface.dir/__/__/__/rts/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- AI/Interfaces/C/data/libAIInterface.so --- [ 12%] Linking CXX shared module data/libAIInterface.so cd /construction/games/spring/.build/AI/Interfaces/C && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/C-AIInterface.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o data/libAIInterface.so "CMakeFiles/C-AIInterface.dir/src/Interface.cpp.o" "CMakeFiles/C-AIInterface.dir/src/InterfaceExport.cpp.o" "CMakeFiles/C-AIInterface.dir/src/SSkirmishAISpecifier.cpp.o" "CMakeFiles/C-AIInterface.dir/__/__/__/rts/System/SafeCStrings.c.o" ../../Wrappers/CUtils/libCUtils.a [ 12%] Built target C-AIInterface --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- /usr/bin/make -f rts/System/FileSystem/Archives/CMakeFiles/archives.dir/build.make rts/System/FileSystem/Archives/CMakeFiles/archives.dir/depend --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives /construction/games/spring/.build /construction/games/spring/.build/rts/System/FileSystem/Archives /construction/games/spring/.build/rts/System/FileSystem/Archives/CMakeFiles/archives.dir/DependInfo.cmake /usr/bin/make -f rts/System/FileSystem/Archives/CMakeFiles/archives.dir/build.make rts/System/FileSystem/Archives/CMakeFiles/archives.dir/build --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/BufferedArchive.cpp.o --- [ 12%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/BufferedArchive.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/BufferedArchive.cpp.o -MF CMakeFiles/archives.dir/BufferedArchive.cpp.o.d -o CMakeFiles/archives.dir/BufferedArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/BufferedArchive.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/DirArchive.cpp.o --- [ 12%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/DirArchive.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/DirArchive.cpp.o -MF CMakeFiles/archives.dir/DirArchive.cpp.o.d -o CMakeFiles/archives.dir/DirArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/DirArchive.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGame.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGame.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGame.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGame.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGame.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractGame.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGroup.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGroup.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGroup.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGroup.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGroup.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractGroup.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/Command.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGui.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGui.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGui.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGui.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractGui.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractGui.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractInfo.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractInfo.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractInfo.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractInfo.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractInfo.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractInfo.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLine.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLine.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLine.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLine.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLine.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractLine.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o --- [ 12%] Building CXX object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float3.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o --- [ 12%] Building C object AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fpic -DUSING_CREG -MD -MT AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o -MF CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o.d -o CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/IArchive.cpp.o --- [ 12%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/IArchive.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/IArchive.cpp.o -MF CMakeFiles/archives.dir/IArchive.cpp.o.d -o CMakeFiles/archives.dir/IArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/IArchive.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/PoolArchive.cpp.o --- [ 12%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/PoolArchive.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/PoolArchive.cpp.o -MF CMakeFiles/archives.dir/PoolArchive.cpp.o.d -o CMakeFiles/archives.dir/PoolArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/PoolArchive.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLog.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLog.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLog.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLog.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLog.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractLog.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLua.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLua.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLua.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLua.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractLua.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractLua.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMap.cpp.o --- [ 12%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMap.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMap.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMap.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMap.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractMap.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/SevenZipArchive.cpp.o --- [ 13%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/SevenZipArchive.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/SevenZipArchive.cpp.o -MF CMakeFiles/archives.dir/SevenZipArchive.cpp.o.d -o CMakeFiles/archives.dir/SevenZipArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/SevenZipArchive.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMod.cpp.o --- [ 13%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMod.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMod.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMod.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMod.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractMod.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/GlobalSynced.cpp.o --- [ 13%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/GlobalSynced.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/GlobalSynced.cpp.o -MF CMakeFiles/engineSim.dir/Misc/GlobalSynced.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/GlobalSynced.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/GlobalSynced.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMoveData.cpp.o --- [ 13%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMoveData.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMoveData.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMoveData.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractMoveData.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractMoveData.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOOAICallback.cpp.o --- [ 13%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOOAICallback.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOOAICallback.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOOAICallback.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOOAICallback.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractOOAICallback.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/libLegacyCppCreg.a --- [ 13%] Linking CXX static library libLegacyCppCreg.a cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/bin/cmake -P CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/link.txt --verbose=1 /usr/bin/ar qc libLegacyCppCreg.a "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAI.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICallback.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIAICheats.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/AIGlobalAICallback.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DamageArray.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/MoveData.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/UnitDef.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o" "CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o" /usr/bin/ranlib libLegacyCppCreg.a [ 13%] Built target LegacyCpp-Creg-AIWrapper --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/Downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/Downloader.dir/depend --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/Downloader.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/Downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/Downloader.dir/build --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/RapidDownloader.cpp.o --- [ 13%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/RapidDownloader.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/RapidDownloader.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/Rapid/RapidDownloader.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/Rapid/RapidDownloader.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Rapid/RapidDownloader.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/GroundBlockingObjectMap.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOptionValues.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 13%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/GroundBlockingObjectMap.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/GroundBlockingObjectMap.cpp.o -MF CMakeFiles/engineSim.dir/Misc/GroundBlockingObjectMap.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/GroundBlockingObjectMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/GroundBlockingObjectMap.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 13%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOptionValues.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOptionValues.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOptionValues.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOptionValues.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractOptionValues.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/Repo.cpp.o --- [ 13%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/Repo.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/Repo.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/Rapid/Repo.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/Rapid/Repo.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Rapid/Repo.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/Sdp.cpp.o --- [ 13%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/Sdp.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Rapid/Sdp.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/Rapid/Sdp.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/Rapid/Sdp.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Rapid/Sdp.cpp --- AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/all --- --- AI/Wrappers/LegacyCpp/libLegacyCpp.a --- [ 13%] Linking CXX static library libLegacyCpp.a cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/bin/cmake -P CMakeFiles/LegacyCpp-AIWrapper.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/AI/Wrappers/LegacyCpp && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/LegacyCpp-AIWrapper.dir/link.txt --verbose=1 /usr/bin/ar qc libLegacyCpp.a "CMakeFiles/LegacyCpp-AIWrapper.dir/AIAI.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICallback.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/AIAICheats.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/AIGlobalAICallback.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/DamageArray.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/MoveData.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/UnitDef.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/ExternalAI/AISCommands.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/Sim/Units/CommandAI/Command.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o" "CMakeFiles/LegacyCpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o" /usr/bin/ranlib libLegacyCpp.a [ 13%] Built target LegacyCpp-AIWrapper --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Http/HttpDownloader.cpp.o --- [ 13%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Http/HttpDownloader.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Http/HttpDownloader.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/Http/HttpDownloader.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/Http/HttpDownloader.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOrderPreview.cpp.o --- [ 14%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOrderPreview.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOrderPreview.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOrderPreview.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractOrderPreview.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractOrderPreview.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathDrawer.cpp.o --- [ 14%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathDrawer.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathDrawer.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathDrawer.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathDrawer.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractPathDrawer.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/InterceptHandler.cpp.o --- [ 14%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/InterceptHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/InterceptHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/InterceptHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/InterceptHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/InterceptHandler.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Http/DownloadData.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Http/DownloadData.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Http/DownloadData.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/Http/DownloadData.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/Http/DownloadData.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Http/DownloadData.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/LosHandler.cpp.o --- [ 14%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/LosHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/LosHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/LosHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/LosHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/LosHandler.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/VirtualArchive.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/VirtualArchive.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/VirtualArchive.cpp.o -MF CMakeFiles/archives.dir/VirtualArchive.cpp.o.d -o CMakeFiles/archives.dir/VirtualArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/VirtualArchive.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/ZipArchive.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/ZipArchive.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/ZipArchive.cpp.o -MF CMakeFiles/archives.dir/ZipArchive.cpp.o.d -o CMakeFiles/archives.dir/ZipArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/ZipArchive.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/CurlWrapper.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/CurlWrapper.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/CurlWrapper.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/CurlWrapper.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/CurlWrapper.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/CurlWrapper.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- --- rts/System/Sound/libsound.a --- [ 14%] Linking CXX static library libsound.a cd /construction/games/spring/.build/rts/System/Sound && /usr/local/bin/cmake -P CMakeFiles/sound.dir/cmake_clean_target.cmake --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathing.cpp.o --- --- rts/System/Sound/CMakeFiles/sound.dir/all --- cd /construction/games/spring/.build/rts/System/Sound && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/sound.dir/link.txt --verbose=1 --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 14%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathing.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathing.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathing.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPathing.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractPathing.cpp --- rts/System/Sound/CMakeFiles/sound.dir/all --- /usr/bin/ar qc libsound.a CMakeFiles/sound.dir/ISound.cpp.o CMakeFiles/sound.dir/IAudioChannel.cpp.o CMakeFiles/sound.dir/Null/NullSound.cpp.o CMakeFiles/sound.dir/OpenAL/ALShared.cpp.o CMakeFiles/sound.dir/OpenAL/EFX.cpp.o CMakeFiles/sound.dir/OpenAL/EFXfuncs.cpp.o CMakeFiles/sound.dir/OpenAL/EFXPresets.cpp.o CMakeFiles/sound.dir/OpenAL/AudioChannel.cpp.o CMakeFiles/sound.dir/OpenAL/OggStream.cpp.o CMakeFiles/sound.dir/OpenAL/Sound.cpp.o CMakeFiles/sound.dir/OpenAL/SoundChannels.cpp.o CMakeFiles/sound.dir/OpenAL/SoundBuffer.cpp.o CMakeFiles/sound.dir/OpenAL/SoundItem.cpp.o CMakeFiles/sound.dir/OpenAL/SoundSource.cpp.o CMakeFiles/sound.dir/OpenAL/VorbisShared.cpp.o /usr/bin/ranlib libsound.a [ 14%] Built target sound --- rts/lib/lua/CMakeFiles/lua.dir/all --- /usr/bin/make -f rts/lib/lua/CMakeFiles/lua.dir/build.make rts/lib/lua/CMakeFiles/lua.dir/depend --- rts/lib/lua/CMakeFiles/lua.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/lua /construction/games/spring/.build /construction/games/spring/.build/rts/lib/lua /construction/games/spring/.build/rts/lib/lua/CMakeFiles/lua.dir/DependInfo.cmake /usr/bin/make -f rts/lib/lua/CMakeFiles/lua.dir/build.make rts/lib/lua/CMakeFiles/lua.dir/build --- rts/lib/lua/CMakeFiles/lua.dir/src/lapi.cpp.o --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lapi.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lapi.cpp.o -MF CMakeFiles/lua.dir/src/lapi.cpp.o.d -o CMakeFiles/lua.dir/src/lapi.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lapi.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lauxlib.cpp.o --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lauxlib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lauxlib.cpp.o -MF CMakeFiles/lua.dir/src/lauxlib.cpp.o.d -o CMakeFiles/lua.dir/src/lauxlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lauxlib.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPoint.cpp.o --- [ 14%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPoint.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPoint.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPoint.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractPoint.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractPoint.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/Backend.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/Backend.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/Backend.cpp.o -MF CMakeFiles/archives.dir/__/__/Log/Backend.cpp.o.d -o CMakeFiles/archives.dir/__/__/Log/Backend.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/Backend.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/DefaultFilter.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/DefaultFilter.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/DefaultFilter.cpp.o -MF CMakeFiles/archives.dir/__/__/Log/DefaultFilter.cpp.o.d -o CMakeFiles/archives.dir/__/__/Log/DefaultFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFilter.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractResource.cpp.o --- [ 14%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractResource.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractResource.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractResource.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractResource.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractResource.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/lbaselib.cpp.o --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Download.cpp.o --- --- rts/lib/lua/CMakeFiles/lua.dir/all --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lbaselib.cpp.o --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Download.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Dow--- rts/lib/lua/CMakeFiles/lua.dir/all --- cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lbaselib.cpp.o -MF CMakeFiles/lu--- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- nloader/Download.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/Download.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/Download.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Download.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- a.dir/src/lbaselib.cpp.o.d -o CMakeFiles/lua.dir/src/lbaselib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lbaselib.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lcode.cpp.o --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lcode.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lcode.cpp.o -MF CMakeFiles/lua.dir/src/lcode.cpp.o.d -o CMakeFiles/lua.dir/src/lcode.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lcode.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/IDownloader.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/IDownloader.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/IDownloader.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/IDownloader.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/IDownloader.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/IDownloader.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Mirror.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Mirror.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Mirror.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/Mirror.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/Mirror.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Mirror.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/ldblib.cpp.o --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/ldblib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/ldblib.cpp.o -MF CMakeFiles/lua.dir/src/ldblib.cpp.o.d -o CMakeFiles/lua.dir/src/ldblib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldblib.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/ldebug.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/LosMap.cpp.o --- --- rts/lib/lua/CMakeFiles/lua.dir/all --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/ldebug.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/ldebug.cpp.o -MF CMakeFiles/lua.dir/src/ldebug.cpp.o.d -o CMakeFiles/lua.dir/src/ldebug.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldebug.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 14%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/LosMap.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/LosMap.cpp.o -MF CMakeFiles/engineSim.dir/Misc/LosMap.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/LosMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/LosMap.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/DownloadEnum.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/DownloadEnum.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/DownloadEnum.cpp.o -MF CMakeFiles/Downloader.dir/Downloader/DownloadEnum.cpp.o.d -o CMakeFiles/Downloader.dir/Downloader/DownloadEnum.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/DownloadEnum.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/DefaultFormatter.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/DefaultFormatter.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/DefaultFormatter.cpp.o -MF CMakeFiles/archives.dir/__/__/Log/DefaultFormatter.cpp.o.d -o CMakeFiles/archives.dir/__/__/Log/DefaultFormatter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFormatter.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/FramePrefixer.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/FramePrefixer.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/FramePrefixer.cpp.o -MF CMakeFiles/archives.dir/__/__/Log/FramePrefixer.cpp.o.d -o CMakeFiles/archives.dir/__/__/Log/FramePrefixer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FramePrefixer.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/FileSystem.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/FileSystem.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/FileSystem.cpp.o -MF CMakeFiles/Downloader.dir/FileSystem/FileSystem.cpp.o.d -o CMakeFiles/Downloader.dir/FileSystem/FileSystem.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/FileSystem/FileSystem.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/File.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/File.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/File.cpp.o -MF CMakeFiles/Downloader.dir/FileSystem/File.cpp.o.d -o CMakeFiles/Downloader.dir/FileSystem/File.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/FileSystem/File.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/LogSinkHandler.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/LogSinkHandler.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/LogSinkHandler.cpp.o -MF CMakeFiles/archives.dir/__/__/Log/LogSinkHandler.cpp.o.d -o CMakeFiles/archives.dir/__/__/Log/LogSinkHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogSinkHandler.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/LogUtil.c.o --- --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/ldo.cpp.o --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- [ 14%] Building C object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/LogUtil.c.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/LogUtil.c.o -MF CMakeFiles/archives.dir/__/__/Log/LogUtil.c.o.d -o CMakeFiles/archives.dir/__/__/Log/LogUtil.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogUtil.c --- rts/lib/lua/CMakeFiles/lua.dir/all --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/ldo.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/ldo.cpp.o -MF CMakeFiles/lua.dir/src/ldo.cpp.o.d -o CMakeFiles/lua.dir/src/ldo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldo.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/ConsoleSink.cpp.o --- [ 14%] Building CXX object rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/ConsoleSink.cpp.o cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives/../../.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/System/FileSystem/Archives/CMakeFiles/archives.dir/__/__/Log/ConsoleSink.cpp.o -MF CMakeFiles/archives.dir/__/__/Log/ConsoleSink.cpp.o.d -o CMakeFiles/archives.dir/__/__/Log/ConsoleSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/ConsoleSink.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/HashMD5.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/HashMD5.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/HashMD5.cpp.o -MF CMakeFiles/Downloader.dir/FileSystem/HashMD5.cpp.o.d -o CMakeFiles/Downloader.dir/FileSystem/HashMD5.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/FileSystem/HashMD5.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractRoots.cpp.o --- [ 14%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractRoots.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractRoots.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractRoots.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractRoots.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractRoots.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Downloader/Http/HttpDownloader.cpp.o --- /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp: In static member function 'static bool CHttpDownloader::ParseResult(const string&, const string&, std::__cxx11::list&)': /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:101:15: warning: 'Reader' is deprecated: Use CharReader and CharReaderBuilder instead. [-Wdeprecated-declarations] Json::Reader reader; ^~~~~~ In file included from /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:17: /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include/json/reader.h:37:63: note: declared here "Use CharReader and CharReaderBuilder instead.") JSON_API Reader { ^~~~~~ /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:101:15: warning: 'Json::Reader::Reader()' is deprecated: Use CharReader and CharReaderBuilder instead [-Wdeprecated-declarations] Json::Reader reader; ^~~~~~ In file included from /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Downloader/Http/HttpDownloader.cpp:17: /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include/json/reader.h:56:3: note: declared here Reader(); ^~~~~~ --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/HashSHA1.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/HashSHA1.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/HashSHA1.cpp.o -MF CMakeFiles/Downloader.dir/FileSystem/HashSHA1.cpp.o.d -o CMakeFiles/Downloader.dir/FileSystem/HashSHA1.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/FileSystem/HashSHA1.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/ldump.cpp.o --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/ldump.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/ldump.cpp.o -MF CMakeFiles/lua.dir/src/ldump.cpp.o.d -o CMakeFiles/lua.dir/src/ldump.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldump.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lfunc.cpp.o --- [ 14%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lfunc.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lfunc.cpp.o -MF CMakeFiles/lua.dir/src/lfunc.cpp.o.d -o CMakeFiles/lua.dir/src/lfunc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lfunc.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/IHash.cpp.o --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Util.cpp.o --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/IHash.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/IHash.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/IHash.cpp.o -MF CMakeFiles/Downloader.dir/FileSystem/IHash.cpp.o.d -o CMakeFiles/Downloader.dir/FileSystem/IHash.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/FileSystem/IHash.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Util.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Util.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Util.cpp.o -MF CMakeFiles/Downloader.dir/Util.cpp.o.d -o CMakeFiles/Downloader.dir/Util.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Util.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/Version.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/Version.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -DPR_DOWNLOADER_VERSION=tarball -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/Version.cpp.o -MF CMakeFiles/Downloader.dir/Version.cpp.o.d -o CMakeFiles/Downloader.dir/Version.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Version.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/base64/base64.cpp.o --- [ 14%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/base64/base64.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/base64/base64.cpp.o -MF CMakeFiles/Downloader.dir/lib/base64/base64.cpp.o.d -o CMakeFiles/Downloader.dir/lib/base64/base64.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/base64/base64.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/lgc.cpp.o --- [ 15%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lgc.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lgc.cpp.o -MF CMakeFiles/lua.dir/src/lgc.cpp.o.d -o CMakeFiles/lua.dir/src/lgc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lgc.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/lsl/lslutils/platform.cpp.o --- [ 15%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/lsl/lslutils/platform.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/lsl/lslutils/platform.cpp.o -MF CMakeFiles/Downloader.dir/lsl/lslutils/platform.cpp.o.d -o CMakeFiles/Downloader.dir/lsl/lslutils/platform.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lsl/lslutils/platform.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/SevenZipArchive.cpp.o --- [ 15%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/SevenZipArchive.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/SevenZipArchive.cpp.o -MF CMakeFiles/Downloader.dir/FileSystem/SevenZipArchive.cpp.o.d -o CMakeFiles/Downloader.dir/FileSystem/SevenZipArchive.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/FileSystem/SevenZipArchive.cpp --- rts/System/FileSystem/Archives/CMakeFiles/archives.dir/all --- --- rts/System/FileSystem/Archives/libarchives.a --- [ 15%] Linking CXX static library libarchives.a cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/bin/cmake -P CMakeFiles/archives.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/System/FileSystem/Archives && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/archives.dir/link.txt --verbose=1 /usr/bin/ar qc libarchives.a CMakeFiles/archives.dir/BufferedArchive.cpp.o CMakeFiles/archives.dir/DirArchive.cpp.o CMakeFiles/archives.dir/IArchive.cpp.o CMakeFiles/archives.dir/PoolArchive.cpp.o CMakeFiles/archives.dir/SevenZipArchive.cpp.o CMakeFiles/archives.dir/VirtualArchive.cpp.o CMakeFiles/archives.dir/ZipArchive.cpp.o CMakeFiles/archives.dir/__/__/Log/Backend.cpp.o CMakeFiles/archives.dir/__/__/Log/DefaultFilter.cpp.o CMakeFiles/archives.dir/__/__/Log/DefaultFormatter.cpp.o CMakeFiles/archives.dir/__/__/Log/FramePrefixer.cpp.o CMakeFiles/archives.dir/__/__/Log/LogSinkHandler.cpp.o CMakeFiles/archives.dir/__/__/Log/LogUtil.c.o CMakeFiles/archives.dir/__/__/Log/ConsoleSink.cpp.o /usr/bin/ranlib libarchives.a [ 15%] Built target archives --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- /usr/bin/make -f rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make rts/lib/assimp/code/CMakeFiles/assimp.dir/depend --- rts/lib/assimp/code/CMakeFiles/assimp.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/assimp/code /construction/games/spring/.build /construction/games/spring/.build/rts/lib/assimp/code /construction/games/spring/.build/rts/lib/assimp/code/CMakeFiles/assimp.dir/DependInfo.cmake /usr/bin/make -f rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make rts/lib/assimp/code/CMakeFiles/assimp.dir/build --- rts/lib/assimp/code/CMakeFiles/assimp.dir/Assimp.cpp.o --- [ 15%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/Assimp.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER 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-I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/Assimp.cpp.o -MF CMakeFiles/assimp.dir/Assimp.cpp.o.d -o CMakeFiles/assimp.dir/Assimp.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/Assimp.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/linit.cpp.o --- [ 15%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/linit.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/linit.cpp.o -MF CMakeFiles/lua.dir/src/linit.cpp.o.d -o CMakeFiles/lua.dir/src/linit.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/linit.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseImporter.cpp.o --- [ 15%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseImporter.cpp.o --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/liolib.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseImporter.cpp.o -MF CMakeFiles/assimp.dir/BaseImporter.cpp.o.d -o CMakeFiles/assimp.dir/BaseImporter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/BaseImporter.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- [ 15%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/liolib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/liolib.cpp.o -MF CMakeFiles/lua.dir/src/liolib.cpp.o.d -o CMakeFiles/lua.dir/src/liolib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/liolib.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseProcess.cpp.o --- [ 15%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseProcess.cpp.o -MF CMakeFiles/assimp.dir/BaseProcess.cpp.o.d -o CMakeFiles/assimp.dir/BaseProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/BaseProcess.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/ZipArchive.cpp.o --- [ 17%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/ZipArchive.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/FileSystem/ZipArchive.cpp.o -MF CMakeFiles/Downloader.dir/FileSystem/ZipArchive.cpp.o.d -o CMakeFiles/Downloader.dir/FileSystem/ZipArchive.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/FileSystem/ZipArchive.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/llex.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/llex.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/llex.cpp.o -MF CMakeFiles/lua.dir/src/llex.cpp.o.d -o CMakeFiles/lua.dir/src/llex.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/llex.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_value.cpp.o --- [ 17%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_value.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_value.cpp.o -MF CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_value.cpp.o.d -o CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_value.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/src/lib_json/json_value.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_reader.cpp.o --- --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/lmathlib.cpp.o --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- [ 17%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_reader.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_reader.cpp.o -MF CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_reader.cpp.o.d -o CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_reader.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/src/lib_json/json_reader.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lmathlib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lmathlib.cpp.o -MF CMakeFiles/lua.dir/src/lmathlib.cpp.o.d -o CMakeFiles/lua.dir/src/lmathlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lmathlib.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractShield.cpp.o --- [ 17%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractShield.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractShield.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractShield.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractShield.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractShield.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/lmem.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lmem.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lmem.cpp.o -MF CMakeFiles/lua.dir/src/lmem.cpp.o.d -o CMakeFiles/lua.dir/src/lmem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lmem.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/loadlib.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/loadlib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/loadlib.cpp.o -MF CMakeFiles/lua.dir/src/loadlib.cpp.o.d -o CMakeFiles/lua.dir/src/loadlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/loadlib.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lobject.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lobject.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lobject.cpp.o -MF CMakeFiles/lua.dir/src/lobject.cpp.o.d -o CMakeFiles/lua.dir/src/lobject.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lobject.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lopcodes.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lopcodes.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lopcodes.cpp.o -MF CMakeFiles/lua.dir/src/lopcodes.cpp.o.d -o CMakeFiles/lua.dir/src/lopcodes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lopcodes.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/loslib.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/loslib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/loslib.cpp.o -MF CMakeFiles/lua.dir/src/loslib.cpp.o.d -o CMakeFiles/lua.dir/src/loslib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/loslib.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/ModInfo.cpp.o --- [ 17%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/ModInfo.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/ModInfo.cpp.o -MF CMakeFiles/engineSim.dir/Misc/ModInfo.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/ModInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/ModInfo.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_writer.cpp.o --- [ 17%] Building CXX object tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_writer.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_writer.cpp.o -MF CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_writer.cpp.o.d -o CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_writer.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/jsoncpp/src/lib_json/json_writer.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/PostStepRegistry.cpp.o --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/PostStepRegistry.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/PostStepRegistry.cpp.o -MF CMakeFiles/assimp.dir/PostStepRegistry.cpp.o.d -o CMakeFiles/assimp.dir/PostStepRegistry.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/PostStepRegistry.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ImporterRegistry.cpp.o --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ImporterRegistry.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER 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-I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ImporterRegistry.cpp.o -MF CMakeFiles/assimp.dir/ImporterRegistry.cpp.o.d -o CMakeFiles/assimp.dir/ImporterRegistry.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ImporterRegistry.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOStream.cpp.o --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOStream.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER 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-I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOStream.cpp.o -MF 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-I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAI.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAI.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAI.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractSkirmishAI.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER 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-DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o -MF CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o.d -o CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/DefaultIOSystem.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAIs.cpp.o --- --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/lparser.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 17%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAIs.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAIs.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAIs.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractSkirmishAIs.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractSkirmishAIs.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lparser.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lparser.cpp.o -MF CMakeFiles/lua.dir/src/lparser.cpp.o.d -o CMakeFiles/lua.dir/src/lparser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lparser.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lstate.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lstate.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lstate.cpp.o -MF CMakeFiles/lua.dir/src/lstate.cpp.o.d -o CMakeFiles/lua.dir/src/lstate.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lstate.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lstring.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lstring.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lstring.cpp.o -MF CMakeFiles/lua.dir/src/lstring.cpp.o.d -o CMakeFiles/lua.dir/src/lstring.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lstring.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lstrlib.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/CInterfaceIOWrapper.cpp.o --- --- rts/lib/lua/CMakeFiles/lua.dir/all --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lstrlib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lstrlib.cpp.o -MF CMakeFiles/lua.dir/src/lstrlib.cpp.o.d -o CMakeFiles/lua.dir/src/lstrlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lstrlib.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/CInterfaceIOWrapper.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/CInterfaceIOWrapper.cpp.o -MF CMakeFiles/assimp.dir/CInterfaceIOWrapper.cpp.o.d -o CMakeFiles/assimp.dir/CInterfaceIOWrapper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/CInterfaceIOWrapper.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/ltable.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/ltable.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/ltable.cpp.o -MF CMakeFiles/lua.dir/src/ltable.cpp.o.d -o CMakeFiles/lua.dir/src/ltable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ltable.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/ltablib.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/ltablib.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/ltablib.cpp.o -MF CMakeFiles/lua.dir/src/ltablib.cpp.o.d -o CMakeFiles/lua.dir/src/ltablib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ltablib.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/ltm.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/ltm.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/ltm.cpp.o -MF CMakeFiles/lua.dir/src/ltm.cpp.o.d -o CMakeFiles/lua.dir/src/ltm.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ltm.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lundump.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lundump.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lundump.cpp.o -MF CMakeFiles/lua.dir/src/lundump.cpp.o.d -o CMakeFiles/lua.dir/src/lundump.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lundump.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/lvm.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lvm.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lvm.cpp.o -MF CMakeFiles/lua.dir/src/lvm.cpp.o.d -o CMakeFiles/lua.dir/src/lvm.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lvm.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeam.cpp.o --- [ 17%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeam.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeam.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeam.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeam.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractTeam.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/Importer.cpp.o --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/Importer.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/Importer.cpp.o -MF CMakeFiles/assimp.dir/Importer.cpp.o.d -o CMakeFiles/assimp.dir/Importer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/Importer.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/SGSpatialSort.cpp.o --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/SGSpatialSort.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/SGSpatialSort.cpp.o -MF CMakeFiles/assimp.dir/SGSpatialSort.cpp.o.d -o CMakeFiles/assimp.dir/SGSpatialSort.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/SGSpatialSort.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/VertexTriangleAdjacency.cpp.o --- [ 17%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/VertexTriangleAdjacency.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER 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-I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/SpatialSort.cpp.o -MF CMakeFiles/assimp.dir/SpatialSort.cpp.o.d -o CMakeFiles/assimp.dir/SpatialSort.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/SpatialSort.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/src/lzio.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/lzio.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/src/lzio.cpp.o -MF CMakeFiles/lua.dir/src/lzio.cpp.o.d -o CMakeFiles/lua.dir/src/lzio.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lzio.cpp --- rts/lib/lua/CMakeFiles/lua.dir/src/print.cpp.o --- [ 17%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/src/print.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP 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rts/lib/assimp/code/CMakeFiles/assimp.dir/SceneCombiner.cpp.o --- [ 18%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/SceneCombiner.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER 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-pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/SceneCombiner.cpp.o -MF CMakeFiles/assimp.dir/SceneCombiner.cpp.o.d -o CMakeFiles/assimp.dir/SceneCombiner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/SceneCombiner.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/CMakeFiles/lua.dir/include/LuaUser.cpp.o --- [ 18%] Building CXX object rts/lib/lua/CMakeFiles/lua.dir/include/LuaUser.cpp.o cd /construction/games/spring/.build/rts/lib/lua && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/../streflop -I/construction/games/spring/spring-106.0.1/rts -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -DLUA_USE_MKSTEMP -fpic -MD -MT rts/lib/lua/CMakeFiles/lua.dir/include/LuaUser.cpp.o -MF CMakeFiles/lua.dir/include/LuaUser.cpp.o.d -o CMakeFiles/lua.dir/include/LuaUser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/include/LuaUser.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ScenePreprocessor.cpp.o --- [ 18%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ScenePreprocessor.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ScenePreprocessor.cpp.o -MF CMakeFiles/assimp.dir/ScenePreprocessor.cpp.o.d -o CMakeFiles/assimp.dir/ScenePreprocessor.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ScenePreprocessor.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeams.cpp.o --- [ 18%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeams.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeams.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeams.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractTeams.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractTeams.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/NanoPieceCache.cpp.o --- [ 18%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/NanoPieceCache.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/NanoPieceCache.cpp.o -MF CMakeFiles/engineSim.dir/Misc/NanoPieceCache.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/NanoPieceCache.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/NanoPieceCache.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/SkeletonMeshBuilder.cpp.o --- [ 18%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/SkeletonMeshBuilder.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/SkeletonMeshBuilder.cpp.o -MF CMakeFiles/assimp.dir/SkeletonMeshBuilder.cpp.o.d -o CMakeFiles/assimp.dir/SkeletonMeshBuilder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/SkeletonMeshBuilder.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/QuadField.cpp.o --- [ 18%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/QuadField.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/QuadField.cpp.o -MF CMakeFiles/engineSim.dir/Misc/QuadField.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/QuadField.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/QuadField.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Misc/Resource.cpp.o --- [ 19%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/Resource.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/Resource.cpp.o -MF CMakeFiles/engineSim.dir/Misc/Resource.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/Resource.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/Resource.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Misc/ResourceHandler.cpp.o --- [ 19%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/ResourceHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/ResourceHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/ResourceHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/ResourceHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/ResourceHandler.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Misc/ResourceMapAnalyzer.cpp.o --- [ 19%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/ResourceMapAnalyzer.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/ResourceMapAnalyzer.cpp.o -MF CMakeFiles/engineSim.dir/Misc/ResourceMapAnalyzer.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/ResourceMapAnalyzer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/ResourceMapAnalyzer.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/SplitByBoneCountProcess.cpp.o --- [ 19%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/SplitByBoneCountProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/SplitByBoneCountProcess.cpp.o -MF CMakeFiles/assimp.dir/SplitByBoneCountProcess.cpp.o.d -o CMakeFiles/assimp.dir/SplitByBoneCountProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/SplitByBoneCountProcess.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ScaleProcess.cpp.o --- [ 19%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ScaleProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ScaleProcess.cpp.o -MF CMakeFiles/assimp.dir/ScaleProcess.cpp.o.d -o CMakeFiles/assimp.dir/ScaleProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ScaleProcess.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnit.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnit.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnit.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnit.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnit.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractUnit.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/SideParser.cpp.o --- [ 19%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/SideParser.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/SideParser.cpp.o -MF CMakeFiles/engineSim.dir/Misc/SideParser.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/SideParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/SideParser.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Misc/SimObjectIDPool.cpp.o --- [ 19%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/SimObjectIDPool.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/SimObjectIDPool.cpp.o -MF CMakeFiles/engineSim.dir/Misc/SimObjectIDPool.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/SimObjectIDPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/SimObjectIDPool.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/StandardShapes.cpp.o --- [ 19%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/StandardShapes.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER 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-DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/StandardShapes.cpp.o -MF CMakeFiles/assimp.dir/StandardShapes.cpp.o.d -o CMakeFiles/assimp.dir/StandardShapes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/StandardShapes.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnitDef.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnitDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnitDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnitDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractUnitDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractUnitDef.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/TargetAnimation.cpp.o --- [ 19%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/TargetAnimation.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/TargetAnimation.cpp.o -MF CMakeFiles/assimp.dir/TargetAnimation.cpp.o.d -o CMakeFiles/assimp.dir/TargetAnimation.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/TargetAnimation.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractVersion.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractVersion.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractVersion.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractVersion.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractVersion.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractVersion.cpp --- tools/pr-downloader/src/CMakeFiles/Downloader.dir/all --- --- tools/pr-downloader/src/libDownloader.a --- [ 19%] Linking CXX static library libDownloader.a cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/bin/cmake -P CMakeFiles/Downloader.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/Downloader.dir/link.txt --verbose=1 /usr/bin/ar qc libDownloader.a CMakeFiles/Downloader.dir/Downloader/Rapid/RapidDownloader.cpp.o CMakeFiles/Downloader.dir/Downloader/Rapid/Repo.cpp.o CMakeFiles/Downloader.dir/Downloader/Rapid/Sdp.cpp.o CMakeFiles/Downloader.dir/Downloader/Http/HttpDownloader.cpp.o CMakeFiles/Downloader.dir/Downloader/Http/DownloadData.cpp.o CMakeFiles/Downloader.dir/Downloader/CurlWrapper.cpp.o CMakeFiles/Downloader.dir/Downloader/Download.cpp.o CMakeFiles/Downloader.dir/Downloader/IDownloader.cpp.o CMakeFiles/Downloader.dir/Downloader/Mirror.cpp.o CMakeFiles/Downloader.dir/Downloader/DownloadEnum.cpp.o CMakeFiles/Downloader.dir/FileSystem/FileSystem.cpp.o CMakeFiles/Downloader.dir/FileSystem/File.cpp.o CMakeFiles/Downloader.dir/FileSystem/HashMD5.cpp.o CMakeFiles/Downloader.dir/FileSystem/HashSHA1.cpp.o CMakeFiles/Downloader.dir/FileSystem/IHash.cpp.o CMakeFiles/Downloader.dir/Util.cpp.o CMakeFiles/Downloader.dir/Version.cpp.o CMakeFiles/Downloader.dir/lib/base64/base64.cpp.o CMakeFiles/Downloader.dir/lsl/lslutils/platform.cpp.o CMakeFiles/Downloader.dir/FileSystem/SevenZipArchive.cpp.o CMakeFiles/Downloader.dir/FileSystem/ZipArchive.cpp.o CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_value.cpp.o CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_reader.cpp.o CMakeFiles/Downloader.dir/lib/jsoncpp/src/lib_json/json_writer.cpp.o /usr/bin/ranlib libDownloader.a [ 19%] Built target Downloader --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- /usr/bin/make -f AI/Skirmish/AAI/CMakeFiles/AAI.dir/build.make AI/Skirmish/AAI/CMakeFiles/AAI.dir/depend --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/AAI /construction/games/spring/.build/AI/Skirmish/AAI/CMakeFiles/AAI.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/AAI/CMakeFiles/AAI.dir/build.make AI/Skirmish/AAI/CMakeFiles/AAI.dir/build --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAI.cpp.o --- [ 19%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAI.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAI.cpp.o -MF CMakeFiles/AAI.dir/AAI.cpp.o.d -o CMakeFiles/AAI.dir/AAI.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAI.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAirForceManager.cpp.o --- [ 19%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAirForceManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAirForceManager.cpp.o -MF CMakeFiles/AAI.dir/AAIAirForceManager.cpp.o.d -o CMakeFiles/AAI.dir/AAIAirForceManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIAirForceManager.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/SmoothHeightMesh.cpp.o --- [ 19%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/SmoothHeightMesh.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/SmoothHeightMesh.cpp.o -MF CMakeFiles/engineSim.dir/Misc/SmoothHeightMesh.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/SmoothHeightMesh.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/SmoothHeightMesh.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponDef.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractWeaponDef.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponMount.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponMount.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponMount.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponMount.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeaponMount.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractWeaponMount.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeapon.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeapon.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeapon.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeapon.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/AbstractWeapon.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/AbstractWeapon.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCamera.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCamera.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCamera.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCamera.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCamera.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubCamera.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCheats.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCheats.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCheats.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCheats.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCheats.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubCheats.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommand.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommand.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommand.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommand.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommand.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubCommand.cpp --- rts/lib/lua/CMakeFiles/lua.dir/all --- --- rts/lib/lua/liblua.a --- [ 19%] Linking CXX static library liblua.a cd /construction/games/spring/.build/rts/lib/lua && /usr/local/bin/cmake -P CMakeFiles/lua.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/lib/lua && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lua.dir/link.txt --verbose=1 /usr/bin/ar qc liblua.a CMakeFiles/lua.dir/src/lapi.cpp.o CMakeFiles/lua.dir/src/lauxlib.cpp.o CMakeFiles/lua.dir/src/lbaselib.cpp.o CMakeFiles/lua.dir/src/lcode.cpp.o CMakeFiles/lua.dir/src/ldblib.cpp.o CMakeFiles/lua.dir/src/ldebug.cpp.o CMakeFiles/lua.dir/src/ldo.cpp.o CMakeFiles/lua.dir/src/ldump.cpp.o CMakeFiles/lua.dir/src/lfunc.cpp.o CMakeFiles/lua.dir/src/lgc.cpp.o CMakeFiles/lua.dir/src/linit.cpp.o CMakeFiles/lua.dir/src/liolib.cpp.o CMakeFiles/lua.dir/src/llex.cpp.o CMakeFiles/lua.dir/src/lmathlib.cpp.o CMakeFiles/lua.dir/src/lmem.cpp.o CMakeFiles/lua.dir/src/loadlib.cpp.o CMakeFiles/lua.dir/src/lobject.cpp.o CMakeFiles/lua.dir/src/lopcodes.cpp.o CMakeFiles/lua.dir/src/loslib.cpp.o CMakeFiles/lua.dir/src/lparser.cpp.o CMakeFiles/lua.dir/src/lstate.cpp.o CMakeFiles/lua.dir/src/lstring.cpp.o CMakeFiles/lua.dir/src/lstrlib.cpp.o CMakeFiles/lua.dir/src/ltable.cpp.o CMakeFiles/lua.dir/src/ltablib.cpp.o CMakeFiles/lua.dir/src/ltm.cpp.o CMakeFiles/lua.dir/src/lundump.cpp.o CMakeFiles/lua.dir/src/lvm.cpp.o CMakeFiles/lua.dir/src/lzio.cpp.o CMakeFiles/lua.dir/src/print.cpp.o CMakeFiles/lua.dir/include/LuaUser.cpp.o /usr/bin/ranlib liblua.a [ 19%] Built target lua --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- /usr/bin/make -f AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/build.make AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/depend --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/KAIK /construction/games/spring/.build/AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/build.make AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/build --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AIClasses.cpp.o --- [ 19%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AIClasses.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AIClasses.cpp.o -MF CMakeFiles/KAIK.dir/AIClasses.cpp.o.d -o CMakeFiles/KAIK.dir/AIClasses.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/AIClasses.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AIExport.cpp.o --- [ 19%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AIExport.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AIExport.cpp.o -MF CMakeFiles/KAIK.dir/AIExport.cpp.o.d -o CMakeFiles/KAIK.dir/AIExport.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/AIExport.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommandDescription.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommandDescription.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommandDescription.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommandDescription.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubCommandDescription.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubCommandDescription.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDamage.cpp.o --- [ 19%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDamage.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDamage.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDamage.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDamage.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubDamage.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAttack.cpp.o --- [ 19%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAttack.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAttack.cpp.o -MF CMakeFiles/AAI.dir/AAIAttack.cpp.o.d -o CMakeFiles/AAI.dir/AAIAttack.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIAttack.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDataDirs.cpp.o --- [ 20%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDataDirs.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDataDirs.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDataDirs.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDataDirs.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubDataDirs.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAttackManager.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/RemoveComments.cpp.o --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- [ 20%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAttackManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIAttackManager.cpp.o -MF CMakeFiles/AAI.dir/AAIAttackManager.cpp.o.d -o CMakeFiles/AAI.dir/AAIAttackManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIAttackManager.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- [ 20%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/RemoveComments.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/RemoveComments.cpp.o -MF CMakeFiles/assimp.dir/RemoveComments.cpp.o.d -o CMakeFiles/assimp.dir/RemoveComments.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/RemoveComments.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AttackGroup.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDrawer.cpp.o --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- [ 20%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AttackGroup.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AttackGroup.cpp.o -MF CMakeFiles/KAIK.dir/AttackGroup.cpp.o.d -o CMakeFiles/KAIK.dir/AttackGroup.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/AttackGroup.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 20%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDrawer.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDrawer.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDrawer.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubDrawer.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubDrawer.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/Subdivision.cpp.o --- [ 20%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/Subdivision.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/Subdivision.cpp.o -MF CMakeFiles/assimp.dir/Subdivision.cpp.o.d -o CMakeFiles/assimp.dir/Subdivision.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/Subdivision.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEconomy.cpp.o --- [ 20%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEconomy.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEconomy.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEconomy.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEconomy.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubEconomy.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEngine.cpp.o --- [ 20%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEngine.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEngine.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEngine.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubEngine.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubEngine.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeature.cpp.o --- [ 20%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeature.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeature.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeature.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeature.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubFeature.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AttackHandler.cpp.o --- [ 20%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AttackHandler.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/AttackHandler.cpp.o -MF CMakeFiles/KAIK.dir/AttackHandler.cpp.o.d -o CMakeFiles/KAIK.dir/AttackHandler.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/AttackHandler.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBrain.cpp.o --- [ 21%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBrain.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBrain.cpp.o -MF CMakeFiles/AAI.dir/AAIBrain.cpp.o.d -o CMakeFiles/AAI.dir/AAIBrain.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIBrain.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/BuildUp.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/BuildUp.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/BuildUp.cpp.o -MF CMakeFiles/KAIK.dir/BuildUp.cpp.o.d -o CMakeFiles/KAIK.dir/BuildUp.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/BuildUp.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeatureDef.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeatureDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeatureDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeatureDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFeatureDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubFeatureDef.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFigure.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFigure.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFigure.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFigure.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFigure.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubFigure.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFile.cpp.o --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTable.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFile.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFile.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFile.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFile.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubFile.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- [ 21%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTable.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTable.cpp.o -MF CMakeFiles/AAI.dir/AAIBuildTable.cpp.o.d -o CMakeFiles/AAI.dir/AAIBuildTable.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIBuildTable.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/CommandTracker.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/CommandTracker.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/CommandTracker.cpp.o -MF CMakeFiles/KAIK.dir/CommandTracker.cpp.o.d -o CMakeFiles/KAIK.dir/CommandTracker.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/CommandTracker.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFlankingBonus.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFlankingBonus.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFlankingBonus.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFlankingBonus.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubFlankingBonus.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubFlankingBonus.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DGunController.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DGunController.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DGunController.cpp.o -MF CMakeFiles/KAIK.dir/DGunController.cpp.o.d -o CMakeFiles/KAIK.dir/DGunController.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/DGunController.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DefenseMatrix.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DefenseMatrix.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DefenseMatrix.cpp.o -MF CMakeFiles/KAIK.dir/DefenseMatrix.cpp.o.d -o CMakeFiles/KAIK.dir/DefenseMatrix.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/DefenseMatrix.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/EconomyTracker.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/EconomyTracker.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/EconomyTracker.cpp.o -MF CMakeFiles/KAIK.dir/EconomyTracker.cpp.o.d -o CMakeFiles/KAIK.dir/EconomyTracker.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/EconomyTracker.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGame.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGame.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGame.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGame.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGame.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubGame.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGroup.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGroup.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGroup.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGroup.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGroup.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubGroup.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGui.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGui.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGui.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGui.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubGui.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubGui.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubInfo.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubInfo.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubInfo.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubInfo.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubInfo.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubInfo.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLine.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLine.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLine.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLine.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLine.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubLine.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLog.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLog.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLog.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLog.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLog.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubLog.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLua.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLua.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLua.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLua.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubLua.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubLua.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMap.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMap.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMap.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMap.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMap.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubMap.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMod.cpp.o --- [ 21%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMod.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMod.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMod.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMod.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubMod.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/KAIK.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/KAIK.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/KAIK.cpp.o -MF CMakeFiles/KAIK.dir/KAIK.cpp.o.d -o CMakeFiles/KAIK.dir/KAIK.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/KAIK.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Logger.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Logger.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Logger.cpp.o -MF CMakeFiles/KAIK.dir/Logger.cpp.o.d -o CMakeFiles/KAIK.dir/Logger.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/Logger.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/LuaParser.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/LuaParser.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/LuaParser.cpp.o -MF CMakeFiles/KAIK.dir/LuaParser.cpp.o.d -o CMakeFiles/KAIK.dir/LuaParser.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/LuaParser.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTask.cpp.o --- [ 21%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTask.cpp.o -MF CMakeFiles/AAI.dir/AAIBuildTask.cpp.o.d -o CMakeFiles/AAI.dir/AAIBuildTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIBuildTask.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MTRand.cpp.o --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Maths.cpp.o --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MTRand.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MTRand.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MTRand.cpp.o -MF CMakeFiles/KAIK.dir/MTRand.cpp.o.d -o CMakeFiles/KAIK.dir/MTRand.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/MTRand.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/Team.cpp.o --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Maths.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Maths.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Maths.cpp.o -MF CMakeFiles/KAIK.dir/Maths.cpp.o.d -o CMakeFiles/KAIK.dir/Maths.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/Maths.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 21%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/Team.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/Team.cpp.o -MF CMakeFiles/engineSim.dir/Misc/Team.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/Team.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/Team.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MetalMaker.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MetalMaker.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MetalMaker.cpp.o -MF CMakeFiles/KAIK.dir/MetalMaker.cpp.o.d -o CMakeFiles/KAIK.dir/MetalMaker.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/MetalMaker.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MetalMap.cpp.o --- [ 21%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MetalMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MetalMap.cpp.o -MF CMakeFiles/KAIK.dir/MetalMap.cpp.o.d -o CMakeFiles/KAIK.dir/MetalMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/MetalMap.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MicroPather.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MicroPather.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/MicroPather.cpp.o -MF CMakeFiles/KAIK.dir/MicroPather.cpp.o.d -o CMakeFiles/KAIK.dir/MicroPather.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/MicroPather.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/scene.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/scene.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/scene.cpp.o -MF CMakeFiles/assimp.dir/scene.cpp.o.d -o CMakeFiles/assimp.dir/scene.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/scene.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/PathFinder.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/PathFinder.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/PathFinder.cpp.o -MF CMakeFiles/KAIK.dir/PathFinder.cpp.o.d -o CMakeFiles/KAIK.dir/PathFinder.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/PathFinder.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTree.cpp.o --- [ 23%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTree.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIBuildTree.cpp.o -MF CMakeFiles/AAI.dir/AAIBuildTree.cpp.o.d -o CMakeFiles/AAI.dir/AAIBuildTree.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIBuildTree.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMoveData.cpp.o --- [ 23%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMoveData.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMoveData.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMoveData.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubMoveData.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubMoveData.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamBase.cpp.o --- [ 23%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamBase.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamBase.cpp.o -MF CMakeFiles/engineSim.dir/Misc/TeamBase.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/TeamBase.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/TeamBase.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/Bitmap.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/Bitmap.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/Bitmap.cpp.o -MF CMakeFiles/assimp.dir/Bitmap.cpp.o.d -o CMakeFiles/assimp.dir/Bitmap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/Bitmap.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/SpotFinder.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamHandler.cpp.o --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/SpotFinder.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/SpotFinder.cpp.o -MF CMakeFiles/KAIK.dir/SpotFinder.cpp.o.d -o CMakeFiles/KAIK.dir/SpotFinder.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/SpotFinder.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 23%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamHandler.cpp.o -MF CMakeFiles/engineSim.dir/Misc/TeamHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/TeamHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/TeamHandler.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/Version.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/Version.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/Version.cpp.o -MF CMakeFiles/assimp.dir/Version.cpp.o.d -o CMakeFiles/assimp.dir/Version.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/Version.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/ThreatMap.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/ThreatMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/ThreatMap.cpp.o -MF CMakeFiles/KAIK.dir/ThreatMap.cpp.o.d -o CMakeFiles/KAIK.dir/ThreatMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/ThreatMap.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/CreateAnimMesh.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/CreateAnimMesh.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/CreateAnimMesh.cpp.o -MF CMakeFiles/assimp.dir/CreateAnimMesh.cpp.o.d -o CMakeFiles/assimp.dir/CreateAnimMesh.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/CreateAnimMesh.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultLogger.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultLogger.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultLogger.cpp.o -MF CMakeFiles/assimp.dir/DefaultLogger.cpp.o.d -o CMakeFiles/assimp.dir/DefaultLogger.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/DefaultLogger.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOOAICallback.cpp.o --- [ 23%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOOAICallback.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOOAICallback.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOOAICallback.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOOAICallback.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubOOAICallback.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Unit.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Unit.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Unit.cpp.o -MF CMakeFiles/KAIK.dir/Unit.cpp.o.d -o CMakeFiles/KAIK.dir/Unit.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/Unit.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/CalcTangentsProcess.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/CalcTangentsProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/CalcTangentsProcess.cpp.o -MF CMakeFiles/assimp.dir/CalcTangentsProcess.cpp.o.d -o CMakeFiles/assimp.dir/CalcTangentsProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/CalcTangentsProcess.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/UnitHandler.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/UnitHandler.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/UnitHandler.cpp.o -MF CMakeFiles/KAIK.dir/UnitHandler.cpp.o.d -o CMakeFiles/KAIK.dir/UnitHandler.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/UnitHandler.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/UnitTable.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/UnitTable.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/UnitTable.cpp.o -MF CMakeFiles/KAIK.dir/UnitTable.cpp.o.d -o CMakeFiles/KAIK.dir/UnitTable.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/UnitTable.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Util.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Util.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/Util.cpp.o -MF CMakeFiles/KAIK.dir/Util.cpp.o.d -o CMakeFiles/KAIK.dir/Util.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK/Util.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ComputeUVMappingProcess.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ComputeUVMappingProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ComputeUVMappingProcess.cpp.o -MF CMakeFiles/assimp.dir/ComputeUVMappingProcess.cpp.o.d -o CMakeFiles/assimp.dir/ComputeUVMappingProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ComputeUVMappingProcess.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ConvertToLHProcess.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ConvertToLHProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ConvertToLHProcess.cpp.o -MF CMakeFiles/assimp.dir/ConvertToLHProcess.cpp.o.d -o CMakeFiles/assimp.dir/ConvertToLHProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ConvertToLHProcess.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/FindDegenerates.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/FindDegenerates.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/FindDegenerates.cpp.o -MF CMakeFiles/assimp.dir/FindDegenerates.cpp.o.d -o CMakeFiles/assimp.dir/FindDegenerates.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/FindDegenerates.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lapi.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOptionValues.cpp.o --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lapi.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lapi.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lapi.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lapi.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lapi.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 23%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOptionValues.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOptionValues.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOptionValues.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOptionValues.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubOptionValues.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lauxlib.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lauxlib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lauxlib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lauxlib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lauxlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lauxlib.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamStatistics.cpp.o --- [ 23%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamStatistics.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/TeamStatistics.cpp.o -MF CMakeFiles/engineSim.dir/Misc/TeamStatistics.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/TeamStatistics.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/TeamStatistics.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/FindInstancesProcess.cpp.o --- [ 23%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/FindInstancesProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/FindInstancesProcess.cpp.o -MF CMakeFiles/assimp.dir/FindInstancesProcess.cpp.o.d -o CMakeFiles/assimp.dir/FindInstancesProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/FindInstancesProcess.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lbaselib.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lbaselib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lbaselib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lbaselib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lbaselib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lbaselib.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Misc/Wind.cpp.o --- [ 23%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Misc/Wind.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Misc/Wind.cpp.o -MF CMakeFiles/engineSim.dir/Misc/Wind.cpp.o.d -o CMakeFiles/engineSim.dir/Misc/Wind.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/Wind.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lcode.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lcode.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lcode.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lcode.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lcode.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lcode.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldblib.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldblib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldblib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldblib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldblib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldblib.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldebug.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldebug.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldebug.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldebug.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldebug.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldebug.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldo.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldo.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldo.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldo.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldo.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldump.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldump.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldump.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldump.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ldump.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ldump.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOrderPreview.cpp.o --- [ 23%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOrderPreview.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOrderPreview.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOrderPreview.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubOrderPreview.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubOrderPreview.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIConfig.cpp.o --- [ 23%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIConfig.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIConfig.cpp.o -MF CMakeFiles/AAI.dir/AAIConfig.cpp.o.d -o CMakeFiles/AAI.dir/AAIConfig.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIConfig.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lfunc.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lfunc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lfunc.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lfunc.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lfunc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lfunc.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lgc.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lgc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lgc.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lgc.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lgc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lgc.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/linit.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/linit.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/linit.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/linit.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/linit.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/linit.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/liolib.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/liolib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/liolib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/liolib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/liolib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/liolib.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/llex.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/llex.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/llex.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/llex.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/llex.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/llex.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmathlib.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmathlib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmathlib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmathlib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmathlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lmathlib.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmem.cpp.o --- [ 23%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmem.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmem.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmem.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lmem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lmem.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loadlib.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loadlib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loadlib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loadlib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loadlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/loadlib.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/FindInvalidDataProcess.cpp.o --- [ 24%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/FindInvalidDataProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/FindInvalidDataProcess.cpp.o -MF CMakeFiles/assimp.dir/FindInvalidDataProcess.cpp.o.d -o CMakeFiles/assimp.dir/FindInvalidDataProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/FindInvalidDataProcess.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIConstructor.cpp.o --- [ 24%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIConstructor.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIConstructor.cpp.o -MF CMakeFiles/AAI.dir/AAIConstructor.cpp.o.d -o CMakeFiles/AAI.dir/AAIConstructor.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIConstructor.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lobject.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lobject.cpp.o --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lopcodes.cpp.o --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lobject.cpp.o --- cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lobject.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lobject.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lobject.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lobject.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lopcodes.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lopcodes.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lopcodes.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lopcodes.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lopcodes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lopcodes.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loslib.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loslib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loslib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loslib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/loslib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/loslib.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lparser.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lparser.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lparser.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lparser.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lparser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lparser.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstate.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstate.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstate.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstate.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstate.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lstate.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstring.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstring.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstring.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstring.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstring.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lstring.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathDrawer.cpp.o --- [ 24%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathDrawer.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathDrawer.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathDrawer.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathDrawer.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubPathDrawer.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstrlib.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstrlib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstrlib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstrlib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lstrlib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lstrlib.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltable.cpp.o --- [ 24%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltable.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltable.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltable.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ltable.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathing.cpp.o --- [ 25%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathing.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathing.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathing.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPathing.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubPathing.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltablib.cpp.o --- [ 25%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltablib.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltablib.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltablib.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltablib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ltablib.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltm.cpp.o --- [ 25%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltm.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltm.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltm.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltm.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/ltm.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lundump.cpp.o --- [ 25%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lundump.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lundump.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lundump.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lundump.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lundump.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lvm.cpp.o --- [ 25%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lvm.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lvm.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lvm.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lvm.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lvm.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/FixNormalsStep.cpp.o --- [ 25%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/FixNormalsStep.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/FixNormalsStep.cpp.o -MF CMakeFiles/assimp.dir/FixNormalsStep.cpp.o.d -o CMakeFiles/assimp.dir/FixNormalsStep.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/FixNormalsStep.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/all --- --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lzio.cpp.o --- [ 25%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lzio.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lzio.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lzio.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lzio.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/lzio.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/print.cpp.o --- [ 25%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/print.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/print.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/print.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/print.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/lua/src/print.cpp --- AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/System/StringUtil.cpp.o --- [ 25%] Building CXX object AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/System/StringUtil.cpp.o cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DKAIK_EXPORTS -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/rts/lib/lua/src -I/construction/games/spring/spring-106.0.1/rts/lib/streflop -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/__/__/__/rts/System/StringUtil.cpp.o -MF CMakeFiles/KAIK.dir/__/__/__/rts/System/StringUtil.cpp.o.d -o CMakeFiles/KAIK.dir/__/__/__/rts/System/StringUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringUtil.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIExecute.cpp.o --- [ 25%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIExecute.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIExecute.cpp.o -MF CMakeFiles/AAI.dir/AAIExecute.cpp.o.d -o CMakeFiles/AAI.dir/AAIExecute.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIExecute.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/GenFaceNormalsProcess.cpp.o --- [ 25%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/GenFaceNormalsProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/GenFaceNormalsProcess.cpp.o -MF CMakeFiles/assimp.dir/GenFaceNormalsProcess.cpp.o.d -o CMakeFiles/assimp.dir/GenFaceNormalsProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/GenFaceNormalsProcess.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/GenVertexNormalsProcess.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/GenVertexNormalsProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/GenVertexNormalsProcess.cpp.o -MF CMakeFiles/assimp.dir/GenVertexNormalsProcess.cpp.o.d -o CMakeFiles/assimp.dir/GenVertexNormalsProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/GenVertexNormalsProcess.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/AAirMoveType.cpp.o --- [ 26%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/AAirMoveType.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/AAirMoveType.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/AAirMoveType.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/AAirMoveType.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/AAirMoveType.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/PretransformVertices.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/PretransformVertices.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/PretransformVertices.cpp.o -MF CMakeFiles/assimp.dir/PretransformVertices.cpp.o.d -o CMakeFiles/assimp.dir/PretransformVertices.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/PretransformVertices.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPoint.cpp.o --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPoint.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPoint.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPoint.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubPoint.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubPoint.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubResource.cpp.o --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubResource.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubResource.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubResource.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubResource.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubResource.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ImproveCacheLocality.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ImproveCacheLocality.cpp.o --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIGroup.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ImproveCacheLocality.cpp.o -MF CMakeFiles/assimp.dir/ImproveCacheLocality.cpp.o.d -o CMakeFiles/assimp.dir/ImproveCacheLocality.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ImproveCacheLocality.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIGroup.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIGroup.cpp.o -MF CMakeFiles/AAI.dir/AAIGroup.cpp.o.d -o CMakeFiles/AAI.dir/AAIGroup.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIGroup.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/StrafeAirMoveType.cpp.o --- [ 26%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/StrafeAirMoveType.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/StrafeAirMoveType.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/StrafeAirMoveType.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/StrafeAirMoveType.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/StrafeAirMoveType.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/JoinVerticesProcess.cpp.o --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIMap.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/JoinVerticesProcess.cpp.o --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIMap.cpp.o --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/JoinVerticesProcess.cpp.o -MF CMakeFiles/assimp.dir/JoinVerticesProcess.cpp.o.d -o CMakeFiles/assimp.dir/JoinVerticesProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/JoinVerticesProcess.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIMap.cpp.o -MF CMakeFiles/AAI.dir/AAIMap.cpp.o.d -o CMakeFiles/AAI.dir/AAIMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIMap.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/LimitBoneWeightsProcess.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/LimitBoneWeightsProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER 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-I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat 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-DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER 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-I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat 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-DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER 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-I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/RemoveVCProcess.cpp.o -MF CMakeFiles/assimp.dir/RemoveVCProcess.cpp.o.d -o CMakeFiles/assimp.dir/RemoveVCProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/RemoveVCProcess.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubRoots.cpp.o --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubRoots.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers 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--- [ 26%] Linking CXX shared module data/libSkirmishAI.so cd /construction/games/spring/.build/AI/Skirmish/KAIK && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/KAIK.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o data/libSkirmishAI.so CMakeFiles/KAIK.dir/AIClasses.cpp.o CMakeFiles/KAIK.dir/AIExport.cpp.o CMakeFiles/KAIK.dir/AttackGroup.cpp.o CMakeFiles/KAIK.dir/AttackHandler.cpp.o CMakeFiles/KAIK.dir/BuildUp.cpp.o CMakeFiles/KAIK.dir/CommandTracker.cpp.o 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CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltable.cpp.o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltablib.cpp.o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/ltm.cpp.o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lundump.cpp.o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lvm.cpp.o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/lzio.cpp.o CMakeFiles/KAIK.dir/__/__/__/rts/lib/lua/src/print.cpp.o CMakeFiles/KAIK.dir/__/__/__/rts/System/StringUtil.cpp.o ../../Wrappers/LegacyCpp/libLegacyCpp.a ../../Wrappers/CUtils/libCUtils.a [ 26%] Built target KAIK --- tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/all --- /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/depend --- tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/build --- tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/pr-downloader.cpp.o --- [ 26%] Building CXX object tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/pr-downloader.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dpr_downloader_shared_EXPORTS -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -fPIC -MD -MT tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/pr-downloader.cpp.o -MF CMakeFiles/pr-downloader_shared.dir/pr-downloader.cpp.o.d -o CMakeFiles/pr-downloader_shared.dir/pr-downloader.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/pr-downloader.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/SortByPTypeProcess.cpp.o --- [ 26%] Building CXX object 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-std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/SortByPTypeProcess.cpp.o -MF CMakeFiles/assimp.dir/SortByPTypeProcess.cpp.o.d -o CMakeFiles/assimp.dir/SortByPTypeProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/SortByPTypeProcess.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/SplitLargeMeshes.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/SplitLargeMeshes.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ 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-I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/SplitLargeMeshes.cpp.o -MF CMakeFiles/assimp.dir/SplitLargeMeshes.cpp.o.d -o CMakeFiles/assimp.dir/SplitLargeMeshes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/SplitLargeMeshes.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/TextureTransform.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubShield.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/TextureTransform.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/TextureTransform.cpp.o -MF CMakeFiles/assimp.dir/TextureTransform.cpp.o.d -o CMakeFiles/assimp.dir/TextureTransform.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/TextureTransform.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubShield.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubShield.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubShield.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubShield.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubShield.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/TriangulateProcess.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/TriangulateProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/TriangulateProcess.cpp.o -MF CMakeFiles/assimp.dir/TriangulateProcess.cpp.o.d -o CMakeFiles/assimp.dir/TriangulateProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/TriangulateProcess.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIMapTypes.cpp.o --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIMapTypes.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIMapTypes.cpp.o -MF CMakeFiles/AAI.dir/AAIMapTypes.cpp.o.d -o CMakeFiles/AAI.dir/AAIMapTypes.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIMapTypes.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ValidateDataStructure.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ValidateDataStructure.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ValidateDataStructure.cpp.o -MF CMakeFiles/assimp.dir/ValidateDataStructure.cpp.o.d -o CMakeFiles/assimp.dir/ValidateDataStructure.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ValidateDataStructure.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAI.cpp.o --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAI.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAI.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAI.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAI.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubSkirmishAI.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAISector.cpp.o --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAISector.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAISector.cpp.o -MF CMakeFiles/AAI.dir/AAISector.cpp.o.d -o CMakeFiles/AAI.dir/AAISector.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAISector.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/OptimizeGraph.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/OptimizeGraph.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/OptimizeGraph.cpp.o -MF CMakeFiles/assimp.dir/OptimizeGraph.cpp.o.d -o CMakeFiles/assimp.dir/OptimizeGraph.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/OptimizeGraph.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/OptimizeMeshes.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/OptimizeMeshes.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/OptimizeMeshes.cpp.o -MF CMakeFiles/assimp.dir/OptimizeMeshes.cpp.o.d -o CMakeFiles/assimp.dir/OptimizeMeshes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/OptimizeMeshes.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAIs.cpp.o --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAIs.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAIs.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAIs.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubSkirmishAIs.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubSkirmishAIs.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/DeboneProcess.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/DeboneProcess.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/DeboneProcess.cpp.o -MF CMakeFiles/assimp.dir/DeboneProcess.cpp.o.d -o CMakeFiles/assimp.dir/DeboneProcess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/DeboneProcess.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ProcessHelper.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ProcessHelper.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ProcessHelper.cpp.o -MF CMakeFiles/assimp.dir/ProcessHelper.cpp.o.d -o CMakeFiles/assimp.dir/ProcessHelper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ProcessHelper.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/MakeVerboseFormat.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/MakeVerboseFormat.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/MakeVerboseFormat.cpp.o -MF CMakeFiles/assimp.dir/MakeVerboseFormat.cpp.o.d -o CMakeFiles/assimp.dir/MakeVerboseFormat.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/MakeVerboseFormat.cpp --- tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/all --- --- tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/Logger.cpp.o --- [ 26%] Building CXX object tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/Logger.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dpr_downloader_shared_EXPORTS -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -fPIC -MD -MT tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/Logger.cpp.o -MF CMakeFiles/pr-downloader_shared.dir/Logger.cpp.o.d -o CMakeFiles/pr-downloader_shared.dir/Logger.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Logger.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/MaterialSystem.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/MaterialSystem.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/MaterialSystem.cpp.o -MF CMakeFiles/assimp.dir/MaterialSystem.cpp.o.d -o CMakeFiles/assimp.dir/MaterialSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/MaterialSystem.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/all --- --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIThreatMap.cpp.o --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIThreatMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIThreatMap.cpp.o -MF CMakeFiles/AAI.dir/AAIThreatMap.cpp.o.d -o CMakeFiles/AAI.dir/AAIThreatMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIThreatMap.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIUnitStatistics.cpp.o --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIUnitStatistics.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIUnitStatistics.cpp.o -MF CMakeFiles/AAI.dir/AAIUnitStatistics.cpp.o.d -o CMakeFiles/AAI.dir/AAIUnitStatistics.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIUnitStatistics.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIUnitTable.cpp.o --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIUnitTable.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AAIUnitTable.cpp.o -MF CMakeFiles/AAI.dir/AAIUnitTable.cpp.o.d -o CMakeFiles/AAI.dir/AAIUnitTable.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AAIUnitTable.cpp --- AI/Skirmish/AAI/CMakeFiles/AAI.dir/AIExport.cpp.o --- [ 26%] Building CXX object AI/Skirmish/AAI/CMakeFiles/AAI.dir/AIExport.cpp.o cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/libexec/ccache/c++ -DAAI_EXPORTS -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/AAI/CMakeFiles/AAI.dir/AIExport.cpp.o -MF CMakeFiles/AAI.dir/AIExport.cpp.o.d -o CMakeFiles/AAI.dir/AIExport.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI/AIExport.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeam.cpp.o --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeam.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeam.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeam.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeam.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubTeam.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/GroundMoveType.cpp.o --- [ 26%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/GroundMoveType.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/GroundMoveType.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/GroundMoveType.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/GroundMoveType.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/GroundMoveType.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSConverter.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSConverter.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSConverter.cpp.o -MF CMakeFiles/assimp.dir/3DSConverter.cpp.o.d -o CMakeFiles/assimp.dir/3DSConverter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/3DSConverter.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSLoader.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeams.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaLoader.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSLoader.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSLoader.cpp.o --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaLoader.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaLoader.cpp.o --- rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSLoader.cpp.o --- cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER 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rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaLoader.cpp.o --- cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP--- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 26%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeams.cpp.o --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- _BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.--- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- 1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-l--- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeams.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeams.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubTeams.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubTeams.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- wp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaLoader.cpp.o -MF CMakeFiles/assimp.dir/ColladaLoader.cpp.o.d -o CMakeFiles/assimp.dir/ColladaLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ColladaLoader.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSLoader.cpp.o --- _BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER 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-I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/3DSLoader.cpp.o -MF CMakeFiles/assimp.dir/3DSLoader.cpp.o.d -o CMakeFiles/assimp.dir/3DSLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/3DSLoader.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveDefHandler.cpp.o --- [ 26%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveDefHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveDefHandler.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/MoveDefHandler.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/MoveDefHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/MoveDefHandler.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaParser.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaParser.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER 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-DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaParser.cpp.o -MF CMakeFiles/assimp.dir/ColladaParser.cpp.o.d -o CMakeFiles/assimp.dir/ColladaParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ColladaParser.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaExporter.cpp.o --- [ 26%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaExporter.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ColladaExporter.cpp.o -MF CMakeFiles/assimp.dir/ColladaExporter.cpp.o.d -o CMakeFiles/assimp.dir/ColladaExporter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ColladaExporter.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/LWOAnimation.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnit.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/LWOAnimation.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/LWOAnimation.cpp.o -MF CMakeFiles/assimp.dir/LWOAnimation.cpp.o.d -o CMakeFiles/assimp.dir/LWOAnimation.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/LWOAnimation.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnit.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnit.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnit.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnit.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubUnit.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/LWOBLoader.cpp.o --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/LWOBLoader.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER 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-I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant 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/construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/build --- tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/pr-downloader.cpp.o --- [ 28%] Building CXX object tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/pr-downloader.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/pr-downloader.cpp.o -MF CMakeFiles/pr-downloader_static.dir/pr-downloader.cpp.o.d -o CMakeFiles/pr-downloader_static.dir/pr-downloader.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/pr-downloader.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnitDef.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnitDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnitDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnitDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubUnitDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubUnitDef.cpp --- tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/all --- --- tools/pr-downloader/src/libpr-downloader_shared.so --- [ 28%] Linking CXX shared library libpr-downloader_shared.so cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/pr-downloader_shared.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -Wl,-soname,libpr-downloader_shared.so -o libpr-downloader_shared.so "CMakeFiles/pr-downloader_shared.dir/pr-downloader.cpp.o" "CMakeFiles/pr-downloader_shared.dir/Logger.cpp.o" -Wl,-z,origin,-rpath,/usr/local/lib libDownloader.a /usr/local/lib/libcurl.so -lz lib/md5/libpr-md5.a lib/sha1/libpr-sha1.a lib/7z/libpr-7z.a /usr/local/lib/libminizip.so [ 28%] Built target pr-downloader_shared --- tools/unitsync/CMakeFiles/unitsync.dir/all --- /usr/bin/make -f tools/unitsync/CMakeFiles/unitsync.dir/build.make tools/unitsync/CMakeFiles/unitsync.dir/depend --- tools/unitsync/CMakeFiles/unitsync.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/unitsync /construction/games/spring/.build /construction/games/spring/.build/tools/unitsync /construction/games/spring/.build/tools/unitsync/CMakeFiles/unitsync.dir/DependInfo.cmake /usr/bin/make -f tools/unitsync/CMakeFiles/unitsync.dir/build.make tools/unitsync/CMakeFiles/unitsync.dir/build --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveNameResolver.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveNameResolver.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveNameResolver.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveNameResolver.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveNameResolver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveNameResolver.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileImporter.cpp.o --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileImporter.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileImporter.cpp.o -MF CMakeFiles/assimp.dir/ObjFileImporter.cpp.o.d -o CMakeFiles/assimp.dir/ObjFileImporter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ObjFileImporter.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileMtlImporter.cpp.o --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileMtlImporter.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileMtlImporter.cpp.o -MF CMakeFiles/assimp.dir/ObjFileMtlImporter.cpp.o.d -o CMakeFiles/assimp.dir/ObjFileMtlImporter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ObjFileMtlImporter.cpp --- tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/all --- --- tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/Logger.cpp.o --- [ 28%] Building CXX object tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/Logger.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/Logger.cpp.o -MF CMakeFiles/pr-downloader_static.dir/Logger.cpp.o.d -o CMakeFiles/pr-downloader_static.dir/Logger.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Logger.cpp --- tools/pr-downloader/src/libpr-downloader_static.a --- [ 28%] Linking CXX static library libpr-downloader_static.a cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/bin/cmake -P CMakeFiles/pr-downloader_static.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/pr-downloader_static.dir/link.txt --verbose=1 /usr/bin/ar qc libpr-downloader_static.a "CMakeFiles/pr-downloader_static.dir/pr-downloader.cpp.o" "CMakeFiles/pr-downloader_static.dir/Logger.cpp.o" /usr/bin/ranlib libpr-downloader_static.a [ 28%] Built target pr-downloader_static --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- /usr/bin/make -f rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/build.make rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/depend --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/builds/dedicated /construction/games/spring/.build /construction/games/spring/.build/rts/builds/dedicated /construction/games/spring/.build/rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/DependInfo.cmake /usr/bin/make -f rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/build.make rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/build --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Map/MapParser.cpp.o --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Map/MapParser.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Map/MapParser.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Map/MapParser.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Map/MapParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapParser.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/GroundMoveMath.cpp.o --- [ 28%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/GroundMoveMath.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/GroundMoveMath.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/MoveMath/GroundMoveMath.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/MoveMath/GroundMoveMath.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/HoverMoveMath.cpp.o --- [ 28%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/HoverMoveMath.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/HoverMoveMath.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/MoveMath/HoverMoveMath.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/MoveMath/HoverMoveMath.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/MoveMath/HoverMoveMath.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveLoader.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveLoader.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveLoader.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveLoader.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveLoader.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileParser.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderLoader.cpp.o --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileParser.cpp.o --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileParser.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/ObjFileParser.cpp.o -MF CMakeFiles/assimp.dir/ObjFileParser.cpp.o.d -o CMakeFiles/assimp.dir/ObjFileParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/ObjFileParser.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderLoader.cpp.o --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderLoader.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB 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-I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderLoader.cpp.o -MF CMakeFiles/assimp.dir/BlenderLoader.cpp.o.d -o CMakeFiles/assimp.dir/BlenderLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/BlenderLoader.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderDNA.cpp.o --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderDNA.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER 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-I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderDNA.cpp.o -MF CMakeFiles/assimp.dir/BlenderDNA.cpp.o.d -o CMakeFiles/assimp.dir/BlenderDNA.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/BlenderDNA.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubVersion.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubVersion.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubVersion.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubVersion.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubVersion.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubVersion.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/MoveMath.cpp.o --- [ 28%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/MoveMath.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma 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-I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderScene.cpp.o -MF CMakeFiles/assimp.dir/BlenderScene.cpp.o.d -o CMakeFiles/assimp.dir/BlenderScene.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/BlenderScene.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponDef.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubWeaponDef.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveNameResolver.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveScanner.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveScanner.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveScanner.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveScanner.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveScanner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveScanner.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/CacheDir.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/CacheDir.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/CacheDir.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/CacheDir.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/CacheDir.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/CacheDir.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderModifier.cpp.o --- [ 28%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderModifier.cpp.o cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DASSIMP_BUILD_DLL_EXPORT -DASSIMP_BUILD_NO_3D_EXPORTER -DASSIMP_BUILD_NO_3D_IMPORTER -DASSIMP_BUILD_NO_3MF_EXPORTER -DASSIMP_BUILD_NO_3MF_IMPORTER -DASSIMP_BUILD_NO_AC_EXPORTER -DASSIMP_BUILD_NO_AC_IMPORTER -DASSIMP_BUILD_NO_AMF_EXPORTER -DASSIMP_BUILD_NO_AMF_IMPORTER -DASSIMP_BUILD_NO_ASE_EXPORTER -DASSIMP_BUILD_NO_ASE_IMPORTER -DASSIMP_BUILD_NO_ASSBIN_EXPORTER -DASSIMP_BUILD_NO_ASSBIN_IMPORTER -DASSIMP_BUILD_NO_ASSXML_EXPORTER -DASSIMP_BUILD_NO_ASSXML_IMPORTER -DASSIMP_BUILD_NO_B3D_EXPORTER -DASSIMP_BUILD_NO_B3D_IMPORTER -DASSIMP_BUILD_NO_BVH_EXPORTER -DASSIMP_BUILD_NO_BVH_IMPORTER -DASSIMP_BUILD_NO_C4D_IMPORTER -DASSIMP_BUILD_NO_COB_EXPORTER -DASSIMP_BUILD_NO_COB_IMPORTER -DASSIMP_BUILD_NO_CSM_EXPORTER -DASSIMP_BUILD_NO_CSM_IMPORTER -DASSIMP_BUILD_NO_DXF_EXPORTER -DASSIMP_BUILD_NO_DXF_IMPORTER -DASSIMP_BUILD_NO_EXPORT -DASSIMP_BUILD_NO_FBX_EXPORTER -DASSIMP_BUILD_NO_FBX_IMPORTER -DASSIMP_BUILD_NO_GLTF_EXPORTER -DASSIMP_BUILD_NO_GLTF_IMPORTER -DASSIMP_BUILD_NO_HMP_EXPORTER -DASSIMP_BUILD_NO_HMP_IMPORTER -DASSIMP_BUILD_NO_IFC_EXPORTER -DASSIMP_BUILD_NO_IFC_IMPORTER -DASSIMP_BUILD_NO_IRRMESH_EXPORTER -DASSIMP_BUILD_NO_IRRMESH_IMPORTER -DASSIMP_BUILD_NO_IRR_EXPORTER -DASSIMP_BUILD_NO_IRR_IMPORTER -DASSIMP_BUILD_NO_LWS_EXPORTER -DASSIMP_BUILD_NO_LWS_IMPORTER -DASSIMP_BUILD_NO_MD2_EXPORTER -DASSIMP_BUILD_NO_MD2_IMPORTER -DASSIMP_BUILD_NO_MD3_EXPORTER -DASSIMP_BUILD_NO_MD3_IMPORTER -DASSIMP_BUILD_NO_MD5_EXPORTER -DASSIMP_BUILD_NO_MD5_IMPORTER -DASSIMP_BUILD_NO_MDC_EXPORTER -DASSIMP_BUILD_NO_MDC_IMPORTER -DASSIMP_BUILD_NO_MDL_EXPORTER -DASSIMP_BUILD_NO_MDL_IMPORTER -DASSIMP_BUILD_NO_MMD_EXPORTER -DASSIMP_BUILD_NO_MMD_IMPORTER -DASSIMP_BUILD_NO_MS3D_EXPORTER -DASSIMP_BUILD_NO_MS3D_IMPORTER -DASSIMP_BUILD_NO_NDO_EXPORTER -DASSIMP_BUILD_NO_NDO_IMPORTER -DASSIMP_BUILD_NO_NFF_EXPORTER -DASSIMP_BUILD_NO_NFF_IMPORTER -DASSIMP_BUILD_NO_OFF_EXPORTER -DASSIMP_BUILD_NO_OFF_IMPORTER -DASSIMP_BUILD_NO_OGRE_EXPORTER -DASSIMP_BUILD_NO_OGRE_IMPORTER -DASSIMP_BUILD_NO_OPENGEX_EXPORTER -DASSIMP_BUILD_NO_OPENGEX_IMPORTER -DASSIMP_BUILD_NO_OWN_ZLIB -DASSIMP_BUILD_NO_PLY_EXPORTER -DASSIMP_BUILD_NO_PLY_IMPORTER -DASSIMP_BUILD_NO_Q3BSP_EXPORTER -DASSIMP_BUILD_NO_Q3BSP_IMPORTER -DASSIMP_BUILD_NO_Q3D_EXPORTER -DASSIMP_BUILD_NO_Q3D_IMPORTER -DASSIMP_BUILD_NO_RAW_EXPORTER -DASSIMP_BUILD_NO_RAW_IMPORTER -DASSIMP_BUILD_NO_SIB_EXPORTER -DASSIMP_BUILD_NO_SIB_IMPORTER -DASSIMP_BUILD_NO_SMD_EXPORTER -DASSIMP_BUILD_NO_SMD_IMPORTER -DASSIMP_BUILD_NO_STL_EXPORTER -DASSIMP_BUILD_NO_STL_IMPORTER -DASSIMP_BUILD_NO_TERRAGEN_EXPORTER -DASSIMP_BUILD_NO_TERRAGEN_IMPORTER -DASSIMP_BUILD_NO_X3D_EXPORTER -DASSIMP_BUILD_NO_X3D_IMPORTER -DASSIMP_BUILD_NO_XGL_EXPORTER -DASSIMP_BUILD_NO_XGL_IMPORTER -DASSIMP_BUILD_NO_X_EXPORTER -DASSIMP_BUILD_NO_X_IMPORTER -DOPENDDLPARSER_BUILD -DOPENDDL_NO_USE_CPP11 -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/. -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/rts/lib/assimp -I/construction/games/spring/.build/rts/lib/assimp/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/rapidjson/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/unzip -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/../contrib/openddlparser/include -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/code/.. -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -g -fvisibility=hidden -fPIC -Wall -std=c++0x -O2 -Wformat -Wformat-security -DNDEBUG -Wno-class-memaccess -Wno-tautological-compare -MD -MT rts/lib/assimp/code/CMakeFiles/assimp.dir/BlenderModifier.cpp.o -MF CMakeFiles/assimp.dir/BlenderModifier.cpp.o.d -o CMakeFiles/assimp.dir/BlenderModifier.cpp.o -c /construction/games/spring/spring-106.0.1/rts/lib/assimp/code/BlenderModifier.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirLocater.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirLocater.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirLocater.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirLocater.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirLocater.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponMount.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponMount.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponMount.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponMount.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeaponMount.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubWeaponMount.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveLoader.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/ShipMoveMath.cpp.o --- [ 28%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/ShipMoveMath.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveMath/ShipMoveMath.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/MoveMath/ShipMoveMath.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/MoveMath/ShipMoveMath.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/MoveMath/ShipMoveMath.cpp --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveType.cpp.o --- [ 28%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveType.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveType.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/MoveType.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/MoveType.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/MoveType.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirsAccess.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirsAccess.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirsAccess.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirsAccess.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirsAccess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirsAccess.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeapon.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeapon.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeapon.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeapon.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/StubWeapon.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/StubWeapon.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveTypeFactory.cpp.o --- [ 28%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveTypeFactory.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/MoveTypeFactory.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/MoveTypeFactory.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/MoveTypeFactory.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/MoveTypeFactory.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileFilter.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveScanner.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileFilter.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileFilter.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileFilter.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileFilter.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/CacheDir.cpp.o --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/CacheDir.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/CacheDir.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/CacheDir.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/CacheDir.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/CacheDir.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileHandler.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileHandler.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileHandler.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileHandler.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileHandler.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCamera.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCamera.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCamera.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCamera.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCamera.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappCamera.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirLocater.cpp.o --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirLocater.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirLocater.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirLocater.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirLocater.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirsAccess.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCheats.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCheats.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCheats.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCheats.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCheats.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappCheats.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystem.cpp.o --- [ 28%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystem.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystem.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystem.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystem.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileFilter.cpp.o --- [ 28%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileFilter.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileFilter.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileFilter.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileFilter.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCurrentCommand.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCurrentCommand.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCurrentCommand.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCurrentCommand.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappCurrentCommand.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappCurrentCommand.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDamage.cpp.o --- [ 28%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDamage.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDamage.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDamage.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDamage.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappDamage.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/ScriptMoveType.cpp.o --- [ 28%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/ScriptMoveType.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/ScriptMoveType.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/ScriptMoveType.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/ScriptMoveType.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/ScriptMoveType.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileHandler.cpp.o --- [ 29%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileHandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileHandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileHandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileHandler.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystem.cpp.o --- [ 29%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystem.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystem.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystem.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystem.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDataDirs.cpp.o --- [ 29%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDataDirs.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDataDirs.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDataDirs.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDataDirs.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappDataDirs.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDebug.cpp.o --- [ 29%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDebug.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDebug.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDebug.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDebug.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappDebug.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDrawer.cpp.o --- [ 29%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDrawer.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDrawer.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDrawer.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappDrawer.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappDrawer.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEconomy.cpp.o --- [ 30%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEconomy.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEconomy.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEconomy.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEconomy.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappEconomy.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemAbstraction.cpp.o --- [ 30%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemAbstraction.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemAbstraction.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemAbstraction.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemAbstraction.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemAbstraction.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o --- [ 30%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemAbstraction.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o --- [ 30%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemInitializer.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEngine.cpp.o --- [ 30%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEngine.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEngine.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEngine.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappEngine.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappEngine.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeature.cpp.o --- [ 30%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeature.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeature.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeature.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeature.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappFeature.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeatureDef.cpp.o --- [ 30%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeatureDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeatureDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeatureDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFeatureDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappFeatureDef.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFigure.cpp.o --- [ 30%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFigure.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFigure.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFigure.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFigure.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappFigure.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/GZFileHandler.cpp.o --- [ 30%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/GZFileHandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/GZFileHandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/GZFileHandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/GZFileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/GZFileHandler.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/StaticMoveType.cpp.o --- [ 31%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/StaticMoveType.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/StaticMoveType.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/StaticMoveType.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/StaticMoveType.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/StaticMoveType.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFile.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFile.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFile.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFile.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFile.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappFile.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/RapidHandler.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/RapidHandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/RapidHandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/RapidHandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/RapidHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/RapidHandler.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFlankingBonus.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFlankingBonus.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFlankingBonus.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFlankingBonus.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappFlankingBonus.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappFlankingBonus.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/SimpleParser.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/SimpleParser.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/SimpleParser.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/SimpleParser.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/SimpleParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/SimpleParser.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/VFSHandler.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/VFSHandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/VFSHandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/VFSHandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/VFSHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/VFSHandler.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGame.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGame.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGame.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGame.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGame.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappGame.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/CpuID.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/CpuID.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/CpuID.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/CpuID.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/CpuID.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/CpuID.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/HoverAirMoveType.cpp.o --- [ 31%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/HoverAirMoveType.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/MoveTypes/HoverAirMoveType.cpp.o -MF CMakeFiles/engineSim.dir/MoveTypes/HoverAirMoveType.cpp.o.d -o CMakeFiles/engineSim.dir/MoveTypes/HoverAirMoveType.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/MoveTypes/HoverAirMoveType.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphDrawer.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphDrawer.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphDrawer.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphDrawer.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphDrawer.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappGraphDrawer.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Threading.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Threading.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Threading.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Threading.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Threading.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Threading.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphLine.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphLine.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphLine.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphLine.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGraphLine.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappGraphLine.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Mac/Signal.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Mac/Signal.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Mac/Signal.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Mac/Signal.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Mac/Signal.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Mac/Signal.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroup.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroup.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroup.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroup.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroup.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappGroup.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/Backend.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroupSupportedCommand.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/Backend.cpp.o --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroupSupportedCommand.cpp.o --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/Backend.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/Backend.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/Backend.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/Backend.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroupSupportedCommand.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroupSupportedCommand.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGroupSupportedCommand.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappGroupSupportedCommand.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemInitializer.cpp.o --- [ 31%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemInitializer.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemInitializer.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemInitializer.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemInitializer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemInitializer.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFilter.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFilter.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFilter.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFilter.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFilter.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:12: /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In function 'void Threading::ThreadStart(std::function, std::shared_ptr*, Threading::ThreadControls*)': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:18: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:3: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In member function 'Threading::SuspendResult Threading::ThreadControls::Suspend()': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:17: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:2: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~ --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFormatter.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFormatter.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFormatter.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFormatter.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFormatter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFormatter.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/FramePrefixer.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/FramePrefixer.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/FramePrefixer.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/FramePrefixer.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/FramePrefixer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FramePrefixer.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogSinkHandler.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogSinkHandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogSinkHandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogSinkHandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogSinkHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogSinkHandler.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogUtil.c.o --- [ 31%] Building C object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogUtil.c.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogUtil.c.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogUtil.c.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogUtil.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogUtil.c --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/CrashHandler.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGui.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/AutohostInterface.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/AutohostInterface.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/AutohostInterface.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Net/AutohostInterface.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Net/AutohostInterface.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/AutohostInterface.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- --- rts/lib/assimp/code/libassimp.a --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGui.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGui.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGui.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappGui.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappGui.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- [ 31%] Linking CXX static library libassimp.a cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/bin/cmake -P CMakeFiles/assimp.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/lib/assimp/code && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/assimp.dir/link.txt --verbose=1 /usr/bin/ar qc libassimp.a CMakeFiles/assimp.dir/Assimp.cpp.o CMakeFiles/assimp.dir/BaseImporter.cpp.o CMakeFiles/assimp.dir/BaseProcess.cpp.o CMakeFiles/assimp.dir/PostStepRegistry.cpp.o CMakeFiles/assimp.dir/ImporterRegistry.cpp.o CMakeFiles/assimp.dir/DefaultIOStream.cpp.o CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o CMakeFiles/assimp.dir/CInterfaceIOWrapper.cpp.o CMakeFiles/assimp.dir/Importer.cpp.o CMakeFiles/assimp.dir/SGSpatialSort.cpp.o CMakeFiles/assimp.dir/VertexTriangleAdjacency.cpp.o CMakeFiles/assimp.dir/SpatialSort.cpp.o CMakeFiles/assimp.dir/SceneCombiner.cpp.o CMakeFiles/assimp.dir/ScenePreprocessor.cpp.o CMakeFiles/assimp.dir/SkeletonMeshBuilder.cpp.o CMakeFiles/assimp.dir/SplitByBoneCountProcess.cpp.o CMakeFiles/assimp.dir/ScaleProcess.cpp.o CMakeFiles/assimp.dir/StandardShapes.cpp.o CMakeFiles/assimp.dir/TargetAnimation.cpp.o CMakeFiles/assimp.dir/RemoveComments.cpp.o CMakeFiles/assimp.dir/Subdivision.cpp.o CMakeFiles/assimp.dir/scene.cpp.o CMakeFiles/assimp.dir/Bitmap.cpp.o CMakeFiles/assimp.dir/Version.cpp.o CMakeFiles/assimp.dir/CreateAnimMesh.cpp.o CMakeFiles/assimp.dir/DefaultLogger.cpp.o CMakeFiles/assimp.dir/CalcTangentsProcess.cpp.o CMakeFiles/assimp.dir/ComputeUVMappingProcess.cpp.o CMakeFiles/assimp.dir/ConvertToLHProcess.cpp.o CMakeFiles/assimp.dir/FindDegenerates.cpp.o CMakeFiles/assimp.dir/FindInstancesProcess.cpp.o CMakeFiles/assimp.dir/FindInvalidDataProcess.cpp.o CMakeFiles/assimp.dir/FixNormalsStep.cpp.o CMakeFiles/assimp.dir/GenFaceNormalsProcess.cpp.o CMakeFiles/assimp.dir/GenVertexNormalsProcess.cpp.o CMakeFiles/assimp.dir/PretransformVertices.cpp.o CMakeFiles/assimp.dir/ImproveCacheLocality.cpp.o CMakeFiles/assimp.dir/JoinVerticesProcess.cpp.o CMakeFiles/assimp.dir/LimitBoneWeightsProcess.cpp.o CMakeFiles/assimp.dir/RemoveRedundantMaterials.cpp.o CMakeFiles/assimp.dir/RemoveVCProcess.cpp.o CMakeFiles/assimp.dir/SortByPTypeProcess.cpp.o CMakeFiles/assimp.dir/SplitLargeMeshes.cpp.o CMakeFiles/assimp.dir/TextureTransform.cpp.o CMakeFiles/assimp.dir/TriangulateProcess.cpp.o CMakeFiles/assimp.dir/ValidateDataStructure.cpp.o CMakeFiles/assimp.dir/OptimizeGraph.cpp.o CMakeFiles/assimp.dir/OptimizeMeshes.cpp.o CMakeFiles/assimp.dir/DeboneProcess.cpp.o CMakeFiles/assimp.dir/ProcessHelper.cpp.o CMakeFiles/assimp.dir/MakeVerboseFormat.cpp.o CMakeFiles/assimp.dir/MaterialSystem.cpp.o CMakeFiles/assimp.dir/3DSConverter.cpp.o CMakeFiles/assimp.dir/3DSLoader.cpp.o CMakeFiles/assimp.dir/ColladaLoader.cpp.o CMakeFiles/assimp.dir/ColladaParser.cpp.o CMakeFiles/assimp.dir/ColladaExporter.cpp.o CMakeFiles/assimp.dir/LWOAnimation.cpp.o CMakeFiles/assimp.dir/LWOBLoader.cpp.o CMakeFiles/assimp.dir/LWOLoader.cpp.o CMakeFiles/assimp.dir/LWOMaterial.cpp.o CMakeFiles/assimp.dir/ObjFileImporter.cpp.o CMakeFiles/assimp.dir/ObjFileMtlImporter.cpp.o CMakeFiles/assimp.dir/ObjFileParser.cpp.o CMakeFiles/assimp.dir/BlenderLoader.cpp.o CMakeFiles/assimp.dir/BlenderDNA.cpp.o CMakeFiles/assimp.dir/BlenderScene.cpp.o CMakeFiles/assimp.dir/BlenderModifier.cpp.o --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/GZFileHandler.cpp.o --- [ 31%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/GZFileHandler.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/GZFileHandler.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/GZFileHandler.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/GZFileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/GZFileHandler.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- /usr/bin/ranlib libassimp.a --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigHandler.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigHandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigHandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigHandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigHandler.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigLocater.cpp.o --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigLocater.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigLocater.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigLocater.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigLocater.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappInfo.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappInfo.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappInfo.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappInfo.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappInfo.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappInfo.cpp --- rts/lib/assimp/code/CMakeFiles/assimp.dir/all --- [ 31%] Built target assimp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/RapidHandler.cpp.o --- [ 31%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/RapidHandler.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/RapidHandler.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/RapidHandler.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/RapidHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/RapidHandler.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigSource.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/SimpleParser.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 31%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigSource.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigSource.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigSource.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigSource.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigSource.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- [ 31%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/SimpleParser.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/SimpleParser.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/SimpleParser.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/SimpleParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/SimpleParser.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/VFSHandler.cpp.o --- [ 31%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/VFSHandler.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/VFSHandler.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/VFSHandler.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/VFSHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/VFSHandler.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/CpuID.cpp.o --- [ 31%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/CpuID.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/CpuID.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Platform/CpuID.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/CpuID.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/CpuID.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLine.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLog.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLine.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLine.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLine.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLine.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLine.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappLine.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLog.cpp.o --- [ 31%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLog.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLog.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLog.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLog.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappLog.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Objects/SolidObject.cpp.o --- [ 31%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Objects/SolidObject.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Objects/SolidObject.cpp.o -MF CMakeFiles/engineSim.dir/Objects/SolidObject.cpp.o.d -o CMakeFiles/engineSim.dir/Objects/SolidObject.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Objects/SolidObject.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigVariable.cpp.o --- [ 32%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigVariable.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigVariable.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigVariable.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigVariable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigVariable.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/Demo.cpp.o --- [ 32%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/Demo.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/Demo.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/Demo.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/Demo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/Demo.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoReader.cpp.o --- [ 32%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoReader.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoReader.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoReader.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoReader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/DemoReader.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Threading.cpp.o --- [ 32%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Threading.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Threading.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Threading.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Threading.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Threading.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoRecorder.cpp.o --- [ 32%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoRecorder.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoRecorder.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoRecorder.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/LoadSave/DemoRecorder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/DemoRecorder.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLua.cpp.o --- [ 32%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLua.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLua.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLua.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappLua.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappLua.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/ConsoleSink.cpp.o --- [ 32%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/ConsoleSink.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/ConsoleSink.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/ConsoleSink.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/ConsoleSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/ConsoleSink.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Mac/Signal.cpp.o --- [ 32%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Mac/Signal.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Mac/Signal.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Mac/Signal.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Mac/Signal.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Mac/Signal.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Misc/SpringTime.cpp.o --- [ 32%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Misc/SpringTime.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Misc/SpringTime.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Misc/SpringTime.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Misc/SpringTime.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Misc/SpringTime.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMap.cpp.o --- [ 32%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMap.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMap.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMap.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMap.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappMap.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMod.cpp.o --- [ 32%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMod.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMod.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMod.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMod.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappMod.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/errorhandler.cpp.o --- [ 32%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/errorhandler.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/errorhandler.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/errorhandler.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/errorhandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/errorhandler.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Linux/ThreadSupport.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Linux/ThreadSupport.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Linux/ThreadSupport.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Linux/ThreadSupport.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Linux/ThreadSupport.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/Backend.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/Backend.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/Backend.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/Backend.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/Backend.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/Backend.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMoveData.cpp.o --- [ 34%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMoveData.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMoveData.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMoveData.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappMoveData.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappMoveData.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Misc.cpp.o --- [ 34%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Misc.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Misc.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Misc.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Misc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Misc.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOOAICallback.cpp.o --- [ 34%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOOAICallback.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOOAICallback.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOOAICallback.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOOAICallback.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappOOAICallback.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFilter.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFormatter.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFilter.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFilter.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFilter.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFilter.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFilter.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFormatter.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFormatter.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFormatter.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFormatter.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFormatter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFormatter.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/FramePrefixer.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/FramePrefixer.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/FramePrefixer.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/FramePrefixer.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/FramePrefixer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FramePrefixer.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogSinkHandler.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogSinkHandler.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogSinkHandler.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogSinkHandler.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogSinkHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogSinkHandler.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogUtil.c.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/ScopedFileLock.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/all --- [ 34%] Building C object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogUtil.c.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogUtil.c.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogUtil.c.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogUtil.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogUtil.c --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 34%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/ScopedFileLock.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Platform/ScopedFileLock.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Platform/ScopedFileLock.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Platform/ScopedFileLock.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/ScopedFileLock.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/FileSink.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/FileSink.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/FileSink.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/FileSink.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/FileSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FileSink.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Sync/SHA512.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/OutputDebugStringSink.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 34%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Sync/SHA512.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Sync/SHA512.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Sync/SHA512.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Sync/SHA512.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SHA512.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/OutputDebugStringSink.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Log/OutputDebugStringSink.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Log/OutputDebugStringSink.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Log/OutputDebugStringSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/OutputDebugStringSink.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/CRC.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/ExternalAI/LuaAIImplHandler.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 34%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/CRC.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/CRC.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/CRC.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/CRC.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/CRC.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/ExternalAI/LuaAIImplHandler.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/ExternalAI/LuaAIImplHandler.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/ExternalAI/LuaAIImplHandler.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/ExternalAI/LuaAIImplHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/LuaAIImplHandler.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOptionValues.cpp.o --- [ 34%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOptionValues.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOptionValues.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOptionValues.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOptionValues.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappOptionValues.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Game/GameVersion.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Game/GameVersion.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Game/GameVersion.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Game/GameVersion.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Game/GameVersion.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameVersion.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Objects/SolidObjectDef.cpp.o --- [ 34%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Objects/SolidObjectDef.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Objects/SolidObjectDef.cpp.o -MF CMakeFiles/engineSim.dir/Objects/SolidObjectDef.cpp.o.d -o CMakeFiles/engineSim.dir/Objects/SolidObjectDef.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Objects/SolidObjectDef.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaConstEngine.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaConstEngine.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaConstEngine.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaConstEngine.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaConstEngine.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstEngine.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaMemPool.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaMemPool.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaMemPool.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaMemPool.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaMemPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMemPool.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaParser.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaParser.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaParser.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaParser.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaParser.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Objects/WorldObject.cpp.o --- [ 34%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Objects/WorldObject.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Objects/WorldObject.cpp.o -MF CMakeFiles/engineSim.dir/Objects/WorldObject.cpp.o.d -o CMakeFiles/engineSim.dir/Objects/WorldObject.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Objects/WorldObject.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaUtils.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaUtils.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaUtils.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaUtils.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaUtils.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUtils.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/IPathFinder.cpp.o --- [ 34%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/IPathFinder.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/IPathFinder.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/IPathFinder.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/IPathFinder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/IPathFinder.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaIO.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaIO.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaIO.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaIO.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaIO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaIO.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Map/MapParser.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOrderPreview.cpp.o --- --- tools/unitsync/CMakeFiles/unitsync.dir/all --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Map/MapParser.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Map/MapParser.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Map/MapParser.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Map/MapParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapParser.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 34%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOrderPreview.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOrderPreview.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOrderPreview.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappOrderPreview.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappOrderPreview.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Linux/ThreadSupport.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:12: /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In function 'void Threading::ThreadStart(std::function, std::shared_ptr*, Threading::ThreadControls*)': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:18: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:3: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In member function 'Threading::SuspendResult Threading::ThreadControls::Suspend()': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:17: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:2: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~ --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Map/SMF/SMFMapFile.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Map/SMF/SMFMapFile.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Map/SMF/SMFMapFile.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Map/SMF/SMFMapFile.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Map/SMF/SMFMapFile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFMapFile.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Sim/Misc/SideParser.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Sim/Misc/SideParser.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Sim/Misc/SideParser.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Sim/Misc/SideParser.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Sim/Misc/SideParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/SideParser.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/TdfParser.cpp.o --- [ 34%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/TdfParser.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/TdfParser.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/TdfParser.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/TdfParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TdfParser.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/GlobalConfig.cpp.o --- [ 34%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/GlobalConfig.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/GlobalConfig.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/GlobalConfig.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/GlobalConfig.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/GlobalConfig.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Sim/Units/CommandAI/Command.cpp.o --- [ 34%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Sim/Units/CommandAI/Command.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/Sim/Units/CommandAI/Command.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/Sim/Units/CommandAI/Command.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/Sim/Units/CommandAI/Command.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/Command.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathDrawer.cpp.o --- [ 35%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathDrawer.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathDrawer.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathDrawer.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathDrawer.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappPathDrawer.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/GlobalConfig.cpp.o --- [ 35%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/GlobalConfig.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/GlobalConfig.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/GlobalConfig.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/GlobalConfig.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/GlobalConfig.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigHandler.cpp.o --- [ 35%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigHandler.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigHandler.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigHandler.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigHandler.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathing.cpp.o --- [ 35%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathing.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathing.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathing.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPathing.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappPathing.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigLocater.cpp.o --- [ 35%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigLocater.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigLocater.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigLocater.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigLocater.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathCache.cpp.o --- [ 35%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathCache.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathCache.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/PathCache.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/PathCache.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/PathCache.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigSource.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigSource.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigSource.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigSource.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigSource.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigSource.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigVariable.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigVariable.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigVariable.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigVariable.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigVariable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigVariable.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathEstimator.cpp.o --- [ 36%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathEstimator.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathEstimator.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/PathEstimator.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/PathEstimator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/PathEstimator.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Misc/SpringTime.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Misc/SpringTime.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Misc/SpringTime.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Misc/SpringTime.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Misc/SpringTime.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Misc/SpringTime.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPoint.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPoint.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPoint.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPoint.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappPoint.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappPoint.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Misc.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Misc.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Misc.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Misc.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Misc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Misc.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappResource.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappResource.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappResource.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappResource.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappResource.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappResource.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/ScopedFileLock.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/ScopedFileLock.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Platform/ScopedFileLock.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Platform/ScopedFileLock.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/ScopedFileLock.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/ScopedFileLock.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Threading/ThreadPool.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Threading/ThreadPool.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Threading/ThreadPool.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Threading/ThreadPool.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Threading/ThreadPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Threading/ThreadPool.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Sync/SHA512.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Sync/SHA512.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Sync/SHA512.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Sync/SHA512.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Sync/SHA512.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SHA512.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFinder.cpp.o --- [ 36%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFinder.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFinder.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/PathFinder.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/PathFinder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/PathFinder.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappRoots.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappRoots.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappRoots.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappRoots.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappRoots.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappRoots.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/CRC.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/CRC.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/CRC.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/CRC.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/CRC.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/CRC.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/float4.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/float4.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/float4.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/float4.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/float4.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float4.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Info.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Info.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Info.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Info.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Info.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Info.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/LogOutput.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/LogOutput.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/LogOutput.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/LogOutput.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/LogOutput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LogOutput.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Option.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Option.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/Option.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/Option.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/Option.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Option.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/SafeVector.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/SafeVector.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/SafeVector.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/SafeVector.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/SafeVector.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeVector.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Info.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Info.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Info.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Info.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Info.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Info.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/SafeCStrings.c.o --- [ 36%] Building C object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/SafeCStrings.c.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/SafeCStrings.c.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/SafeCStrings.c.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/TdfParser.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/TdfParser.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/TdfParser.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/TdfParser.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/TdfParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TdfParser.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappShield.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappShield.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappShield.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappShield.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappShield.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappShield.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/UriParser.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/UriParser.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/UriParser.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/UriParser.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/UriParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/UriParser.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LogOutput.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LogOutput.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/LogOutput.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/LogOutput.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/LogOutput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LogOutput.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAI.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAI.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAI.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAI.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAI.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappSkirmishAI.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/StringUtil.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/StringUtil.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/__/__/rts/System/StringUtil.cpp.o -MF CMakeFiles/unitsync.dir/__/__/rts/System/StringUtil.cpp.o.d -o CMakeFiles/unitsync.dir/__/__/rts/System/StringUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringUtil.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAIs.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAIs.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAIs.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAIs.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappSkirmishAIs.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappSkirmishAIs.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- tools/unitsync/CMakeFiles/unitsync.dir/unitsync.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/unitsync.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/unitsync.cpp.o -MF CMakeFiles/unitsync.dir/unitsync.cpp.o.d -o CMakeFiles/unitsync.dir/unitsync.cpp.o -c /construction/games/spring/spring-106.0.1/tools/unitsync/unitsync.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/LuaParserAPI.cpp.o --- [ 36%] Building CXX object tools/unitsync/CMakeFiles/unitsync.dir/LuaParserAPI.cpp.o cd /construction/games/spring/.build/tools/unitsync && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DUNITSYNC -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -Dunitsync_EXPORTS -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts/lib/7zip -I/construction/games/spring/spring-106.0.1/tools/unitsync/../../rts -I/construction/games/spring/.build/src-generated/engine -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fPIC -fpic -MD -MT tools/unitsync/CMakeFiles/unitsync.dir/LuaParserAPI.cpp.o -MF CMakeFiles/unitsync.dir/LuaParserAPI.cpp.o.d -o CMakeFiles/unitsync.dir/LuaParserAPI.cpp.o -c /construction/games/spring/spring-106.0.1/tools/unitsync/LuaParserAPI.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFinderDef.cpp.o --- [ 36%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFinderDef.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFinderDef.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/PathFinderDef.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/PathFinderDef.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/PathFinderDef.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeam.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeam.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeam.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeam.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeam.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappTeam.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFlowMap.cpp.o --- [ 36%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFlowMap.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathFlowMap.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/PathFlowMap.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/PathFlowMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/PathFlowMap.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/TimeUtil.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/TimeUtil.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/TimeUtil.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/TimeUtil.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/TimeUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TimeUtil.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/SafeCStrings.c.o --- [ 36%] Building C object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/SafeCStrings.c.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/SafeCStrings.c.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/SafeCStrings.c.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/SafeVector.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/SafeVector.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/SafeVector.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/SafeVector.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/SafeVector.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeVector.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/UriParser.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/UriParser.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/UriParser.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/UriParser.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/UriParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/UriParser.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeams.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeams.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeams.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeams.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappTeams.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappTeams.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/StringUtil.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/StringUtil.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/StringUtil.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/StringUtil.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/StringUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringUtil.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnit.cpp.o --- [ 36%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnit.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnit.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnit.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnit.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappUnit.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/float4.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/float4.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/float4.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/float4.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/float4.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float4.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/GameServer.cpp.o --- [ 36%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/GameServer.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/GameServer.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Net/GameServer.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Net/GameServer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/GameServer.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/GameParticipant.cpp.o --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitDef.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/GameParticipant.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/GameParticipant.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Net/GameParticipant.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Net/GameParticipant.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/GameParticipant.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- [ 37%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappUnitDef.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitSupportedCommand.cpp.o --- [ 37%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitSupportedCommand.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitSupportedCommand.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitSupportedCommand.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappUnitSupportedCommand.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappUnitSupportedCommand.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappVersion.cpp.o --- [ 37%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappVersion.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappVersion.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappVersion.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappVersion.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappVersion.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/Protocol/BaseNetProtocol.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathHeatMap.cpp.o --- [ 37%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathHeatMap.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathHeatMap.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/PathHeatMap.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/PathHeatMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/PathHeatMap.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponDef.cpp.o --- [ 37%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponDef.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponDef.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponDef.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponDef.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappWeaponDef.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/ClientSetup.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/ClientSetup.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/ClientSetup.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/ClientSetup.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/ClientSetup.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ClientSetup.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameSetup.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameSetup.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameSetup.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/GameSetup.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/GameSetup.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameData.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameData.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameData.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/GameData.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/GameData.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameData.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponMount.cpp.o --- [ 37%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponMount.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponMount.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponMount.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeaponMount.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappWeaponMount.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeapon.cpp.o --- [ 37%] Building CXX object AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeapon.cpp.o cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeapon.cpp.o -MF CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeapon.cpp.o.d -o CMakeFiles/Cpp-AIWrapper.dir/src-generated/WrappWeapon.cpp.o -c /construction/games/spring/.build/AI/Wrappers/Cpp/src-generated/WrappWeapon.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerBase.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerStatistics.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerBase.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerBase.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerBase.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerBase.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerBase.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathManager.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerStatistics.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerStatistics.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerStatistics.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerStatistics.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerStatistics.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerStatistics.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 37%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathManager.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/Default/PathManager.cpp.o -MF CMakeFiles/engineSim.dir/Path/Default/PathManager.cpp.o.d -o CMakeFiles/engineSim.dir/Path/Default/PathManager.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/Default/PathManager.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameVersion.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameVersion.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/GameVersion.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/GameVersion.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/GameVersion.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameVersion.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/IVideoCapturing.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/IVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/IVideoCapturing.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/IVideoCapturing.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/IVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/IVideoCapturing.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/DummyVideoCapturing.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/DummyVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/DummyVideoCapturing.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/DummyVideoCapturing.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/DummyVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/DummyVideoCapturing.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/CommandMessage.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/CommandMessage.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/CommandMessage.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/CommandMessage.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/CommandMessage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/CommandMessage.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/ChatMessage.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/ChatMessage.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/ChatMessage.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/ChatMessage.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/ChatMessage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ChatMessage.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Action.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Action.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Game/Action.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Game/Action.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Game/Action.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Action.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamBase.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamBase.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamBase.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamBase.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamBase.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/TeamBase.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamStatistics.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamStatistics.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamStatistics.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamStatistics.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamStatistics.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/TeamStatistics.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/AllyTeam.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/AllyTeam.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/AllyTeam.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/AllyTeam.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/AllyTeam.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Misc/AllyTeam.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Units/CommandAI/Command.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Units/CommandAI/Command.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Sim/Units/CommandAI/Command.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Sim/Units/CommandAI/Command.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Sim/Units/CommandAI/Command.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/Command.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaConstEngine.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaIO.cpp.o --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaConstEngine.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaConstEngine.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaConstEngine.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaConstEngine.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaConstEngine.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstEngine.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaIO.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaIO.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaIO.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaIO.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaIO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaIO.cpp --- AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/all --- --- AI/Wrappers/Cpp/libCpp.a --- [ 37%] Linking CXX static library libCpp.a cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/bin/cmake -P CMakeFiles/Cpp-AIWrapper.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/AI/Wrappers/Cpp && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/Cpp-AIWrapper.dir/link.txt --verbose=1 /usr/bin/ar qc libCpp.a "CMakeFiles/Cpp-AIWrapper.dir/src/AIEvent.cpp.o" "CMakeFiles/Cpp-AIWrapper.dir/src/AIFloat3.cpp.o" "CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/float3.cpp.o" "CMakeFiles/Cpp-AIWrapper.dir/src/AIColor.cpp.o" "CMakeFiles/Cpp-AIWrapper.dir/src/AIException.cpp.o" "CMakeFiles/Cpp-AIWrapper.dir/src/CallbackAIException.cpp.o" "CMakeFiles/Cpp-AIWrapper.dir/src/EventAIException.cpp.o" 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"CMakeFiles/Cpp-AIWrapper.dir/__/__/__/rts/System/SafeCStrings.c.o" /usr/bin/ranlib libCpp.a [ 37%] Built target Cpp-AIWrapper --- tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/all --- /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/depend --- tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/build --- tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/main.cpp.o --- [ 37%] Building CXX object tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/main.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/main.cpp.o -MF CMakeFiles/pr-downloader.dir/main.cpp.o.d -o CMakeFiles/pr-downloader.dir/main.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/main.cpp --- tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/Logger.cpp.o --- [ 37%] Building CXX object tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/Logger.cpp.o cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/libexec/ccache/c++ -DARCHIVE_SUPPORT -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/tools/pr-downloader/src -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -std=gnu++17 -MD -MT tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/Logger.cpp.o -MF CMakeFiles/pr-downloader.dir/Logger.cpp.o.d -o CMakeFiles/pr-downloader.dir/Logger.cpp.o -c /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/Logger.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/Node.cpp.o --- [ 37%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/Node.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/Node.cpp.o -MF CMakeFiles/engineSim.dir/Path/QTPFS/Node.cpp.o.d -o CMakeFiles/engineSim.dir/Path/QTPFS/Node.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/QTPFS/Node.cpp --- tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/all --- --- tools/pr-downloader/src/pr-downloader --- [ 37%] Linking CXX executable pr-downloader cd /construction/games/spring/.build/tools/pr-downloader/src && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/pr-downloader.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -Wall -O0 -g -fPIC -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -Wl,--icf=all -Wl,-O3 "CMakeFiles/pr-downloader.dir/main.cpp.o" "CMakeFiles/pr-downloader.dir/Logger.cpp.o" -o pr-downloader -Wl,-z,origin,-rpath,/usr/local/lib libpr-downloader_static.a libDownloader.a /usr/local/lib/libcurl.so -lz lib/md5/libpr-md5.a lib/sha1/libpr-sha1.a lib/7z/libpr-7z.a /usr/local/lib/libminizip.so --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/NodeLayer.cpp.o --- [ 37%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/NodeLayer.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/NodeLayer.cpp.o -MF CMakeFiles/engineSim.dir/Path/QTPFS/NodeLayer.cpp.o.d -o CMakeFiles/engineSim.dir/Path/QTPFS/NodeLayer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/QTPFS/NodeLayer.cpp --- tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/all --- [ 37%] Built target pr-downloader --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaMemPool.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaMemPool.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaMemPool.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaMemPool.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaMemPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMemPool.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaParser.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaParser.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaParser.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaParser.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaParser.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaUtils.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaUtils.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaUtils.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaUtils.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaUtils.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUtils.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/FileSink.cpp.o --- [ 37%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/FileSink.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/FileSink.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/FileSink.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/FileSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FileSink.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/OutputDebugStringSink.cpp.o --- [ 39%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/OutputDebugStringSink.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/__/__/System/Log/OutputDebugStringSink.cpp.o -MF CMakeFiles/engine-dedicated.dir/__/__/System/Log/OutputDebugStringSink.cpp.o.d -o CMakeFiles/engine-dedicated.dir/__/__/System/Log/OutputDebugStringSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/OutputDebugStringSink.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/main.cpp.o --- [ 39%] Building CXX object rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/main.cpp.o cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DDEDICATED -DHEADLESS -DNOT_USING_CREG -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/7zip -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fpic -MD -MT rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/main.cpp.o -MF CMakeFiles/engine-dedicated.dir/main.cpp.o.d -o CMakeFiles/engine-dedicated.dir/main.cpp.o -c /construction/games/spring/spring-106.0.1/rts/builds/dedicated/main.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- /usr/bin/make -f AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/build.make AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/depend --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/CircuitAI /construction/games/spring/.build/AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/build.make AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/build --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/AIExport.cpp.o --- [ 39%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/AIExport.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/AIExport.cpp.o -MF CMakeFiles/CircuitAI.dir/src/AIExport.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/AIExport.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/AIExport.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/CircuitAI.cpp.o --- [ 39%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/CircuitAI.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/CircuitAI.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/CircuitAI.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/CircuitAI.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/CircuitAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/InfluenceMap.cpp.o --- [ 39%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/InfluenceMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/InfluenceMap.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/map/InfluenceMap.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/map/InfluenceMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/map/InfluenceMap.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathCache.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathSearch.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathCache.cpp.o --- [ 39%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathCache.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathCache.cpp.o -MF CMakeFiles/engineSim.dir/Path/QTPFS/PathCache.cpp.o.d -o CMakeFiles/engineSim.dir/Path/QTPFS/PathCache.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/QTPFS/PathCache.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathManager.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathSearch.cpp.o --- [ 39%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathSearch.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathSearch.cpp.o -MF CMakeFiles/engineSim.dir/Path/QTPFS/PathSearch.cpp.o.d -o CMakeFiles/engineSim.dir/Path/QTPFS/PathSearch.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/QTPFS/PathSearch.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathManager.cpp.o --- [ 39%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathManager.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/QTPFS/PathManager.cpp.o -MF CMakeFiles/engineSim.dir/Path/QTPFS/PathManager.cpp.o.d -o CMakeFiles/engineSim.dir/Path/QTPFS/PathManager.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/QTPFS/PathManager.cpp --- AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/all --- /usr/bin/make -f AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/build.make AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/depend --- AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/CppTestAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/CppTestAI /construction/games/spring/.build/AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/build.make AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/build --- AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/src/AIExport.cpp.o --- [ 39%] Building CXX object AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/src/AIExport.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CppTestAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCppTestAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/src/AIExport.cpp.o -MF CMakeFiles/CppTestAI.dir/src/AIExport.cpp.o.d -o CMakeFiles/CppTestAI.dir/src/AIExport.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CppTestAI/src/AIExport.cpp --- AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/src/CppTestAI.cpp.o --- [ 39%] Building CXX object AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/src/CppTestAI.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CppTestAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCppTestAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/src/CppTestAI.cpp.o -MF CMakeFiles/CppTestAI.dir/src/CppTestAI.cpp.o.d -o CMakeFiles/CppTestAI.dir/src/CppTestAI.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CppTestAI/src/CppTestAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/MapManager.cpp.o --- [ 39%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/MapManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/MapManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/map/MapManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/map/MapManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/map/MapManager.cpp --- AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/all --- --- AI/Skirmish/CppTestAI/data/libSkirmishAI.so --- [ 40%] Linking CXX shared module data/libSkirmishAI.so cd /construction/games/spring/.build/AI/Skirmish/CppTestAI && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/CppTestAI.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o data/libSkirmishAI.so CMakeFiles/CppTestAI.dir/src/AIExport.cpp.o CMakeFiles/CppTestAI.dir/src/CppTestAI.cpp.o ../../Wrappers/Cpp/libCpp.a ../../Wrappers/CUtils/libCUtils.a [ 40%] Built target CppTestAI --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- /usr/bin/make -f AI/Skirmish/Shard/CMakeFiles/Shard.dir/build.make AI/Skirmish/Shard/CMakeFiles/Shard.dir/depend --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/Shard /construction/games/spring/.build/AI/Skirmish/Shard/CMakeFiles/Shard.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/Shard/CMakeFiles/Shard.dir/build.make AI/Skirmish/Shard/CMakeFiles/Shard.dir/build --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lapi.c.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/IPathController.cpp.o --- [ 40%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/IPathController.cpp.o --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- [ 40%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lapi.c.o --- rts/Sim/CMakeFiles/engineSim.dir/all --- cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/IPathController.cpp.--- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/S--- rts/Sim/CMakeFiles/engineSim.dir/all --- o -MF CMakeFiles/engineSim.dir/Path/IPathController.cpp.o.d -o CMakeFiles/engineSim.dir/Path/IPathController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/IPathController.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- hard.dir/lib/lua/lapi.c.o -MF CMakeFiles/Shard.dir/lib/lua/lapi.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lapi.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lapi.c --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/ThreatMap.cpp.o --- [ 40%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/ThreatMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/map/ThreatMap.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/map/ThreatMap.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/map/ThreatMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/map/ThreatMap.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lauxlib.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lauxlib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lauxlib.c.o -MF CMakeFiles/Shard.dir/lib/lua/lauxlib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lauxlib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lauxlib.c --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Path/IPathManager.cpp.o --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lbaselib.c.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 41%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Path/IPathManager.cpp.o --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lbaselib.c.o --- rts/Sim/CMakeFiles/engineSim.dir/all --- cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Path/IPathManager.cpp.o ---- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/S--- rts/Sim/CMakeFiles/engineSim.dir/all --- MF CMakeFiles/engineSim.dir/Path/IPathManager.cpp.o.d -o CMakeFiles/engineSim.dir/Path/IPathManager.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Path/IPathManager.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- hard.dir/lib/lua/lbaselib.c.o -MF CMakeFiles/Shard.dir/lib/lua/lbaselib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lbaselib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lbaselib.c --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/BuilderManager.cpp.o --- [ 41%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/BuilderManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/BuilderManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/module/BuilderManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/module/BuilderManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/module/BuilderManager.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lcode.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lcode.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lcode.c.o -MF CMakeFiles/Shard.dir/lib/lua/lcode.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lcode.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lcode.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldblib.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldblib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldblib.c.o -MF CMakeFiles/Shard.dir/lib/lua/ldblib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/ldblib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/ldblib.c --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawnable.cpp.o --- [ 41%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawnable.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawnable.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawnable.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawnable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/ExpGenSpawnable.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawner.cpp.o --- [ 41%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawner.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawner.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawner.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/ExpGenSpawner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/ExpGenSpawner.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/EconomyManager.cpp.o --- [ 41%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/EconomyManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/EconomyManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/module/EconomyManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/module/EconomyManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/module/EconomyManager.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldebug.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldebug.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldebug.c.o -MF CMakeFiles/Shard.dir/lib/lua/ldebug.c.o.d -o CMakeFiles/Shard.dir/lib/lua/ldebug.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/ldebug.c --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/FactoryManager.cpp.o --- [ 41%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/FactoryManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/FactoryManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/module/FactoryManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/module/FactoryManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/module/FactoryManager.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/MilitaryManager.cpp.o --- [ 41%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/MilitaryManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/MilitaryManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/module/MilitaryManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/module/MilitaryManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/module/MilitaryManager.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldo.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldo.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldo.c.o -MF CMakeFiles/Shard.dir/lib/lua/ldo.c.o.d -o CMakeFiles/Shard.dir/lib/lua/ldo.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/ldo.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldump.c.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/Module.cpp.o --- [ 41%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/Module.cpp.o --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldump.c.o --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/Module.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/module/Module.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/module/Module.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/module/Module.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ldump.c.o -MF CMakeFiles/Shard.dir/lib/lua/ldump.c.o.d -o CMakeFiles/Shard.dir/lib/lua/ldump.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/ldump.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lfunc.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lfunc.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lfunc.c.o -MF CMakeFiles/Shard.dir/lib/lua/lfunc.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lfunc.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lfunc.c --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/UnitModule.cpp.o --- [ 41%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/UnitModule.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/module/UnitModule.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/module/UnitModule.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/module/UnitModule.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/module/UnitModule.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- --- spring-dedicated --- [ 41%] Linking CXX executable ../../../spring-dedicated cd /construction/games/spring/.build/rts/builds/dedicated && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/engine-dedicated.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -Wl,--icf=all -Wl,-O3 "CMakeFiles/engine-dedicated.dir/__/__/Map/MapParser.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/FileSystem/CacheDir.cpp.o" 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"CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Threading.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Mac/Signal.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/Backend.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFilter.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/DefaultFormatter.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/FramePrefixer.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogSinkHandler.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/LogUtil.c.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Net/AutohostInterface.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigHandler.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Config/ConfigLocater.cpp.o" 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"CMakeFiles/engine-dedicated.dir/__/__/System/Info.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/LogOutput.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/TimeUtil.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/SafeCStrings.c.o" "CMakeFiles/engine-dedicated.dir/__/__/System/SafeVector.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/UriParser.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/StringUtil.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/float4.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Net/GameServer.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Net/GameParticipant.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/ClientSetup.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/GameSetup.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/GameData.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerBase.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/Players/PlayerStatistics.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/GameVersion.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/IVideoCapturing.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/DummyVideoCapturing.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/CommandMessage.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/ChatMessage.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Game/Action.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamBase.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/TeamStatistics.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Sim/Misc/AllyTeam.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Sim/Units/CommandAI/Command.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaConstEngine.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaIO.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaMemPool.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaParser.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/Lua/LuaUtils.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/FileSink.cpp.o" "CMakeFiles/engine-dedicated.dir/__/__/System/Log/OutputDebugStringSink.cpp.o" "CMakeFiles/engine-dedicated.dir/main.cpp.o" -o ../../../spring-dedicated -Wl,-z,origin,-rpath,/usr/local/lib ../../lib/lua/liblua.a ../../System/FileSystem/Archives/libarchives.a ../../lib/7z/lib7zip.a /usr/local/lib/libminizip.so -lz ../../lib/gflags/libgflags_nothreads.a ../../lib/headlessStubs/libheadlessStubs.a ../../System/Net/libengineSystemNet.a /usr/local/lib/libunwind.so -lexecinfo ../../lib/streflop/libstreflop.a --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyGrid.cpp.o --- [ 41%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyGrid.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyGrid.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyGrid.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyGrid.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/resource/EnergyGrid.cpp --- rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/all --- [ 41%] Built target engine-dedicated --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lgc.c.o --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/linit.c.o --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lgc.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lgc.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lgc.c.o -MF CMakeFiles/Shard.dir/lib/lua/lgc.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lgc.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lgc.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/linit.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/linit.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/linit.c.o -MF CMakeFiles/Shard.dir/lib/lua/linit.c.o.d -o CMakeFiles/Shard.dir/lib/lua/linit.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/linit.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/liolib.c.o --- [ 41%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/liolib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/liolib.c.o -MF CMakeFiles/Shard.dir/lib/lua/liolib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/liolib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/liolib.c --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExplosionListener.cpp.o --- [ 41%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExplosionListener.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExplosionListener.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/ExplosionListener.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/ExplosionListener.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/ExplosionListener.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExplosionGenerator.cpp.o --- [ 42%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExplosionGenerator.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ExplosionGenerator.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/ExplosionGenerator.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/ExplosionGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/ExplosionGenerator.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/FireProjectile.cpp.o --- [ 42%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/FireProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/FireProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/FireProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/FireProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/FireProjectile.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/llex.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/llex.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/llex.c.o -MF CMakeFiles/Shard.dir/lib/lua/llex.c.o.d -o CMakeFiles/Shard.dir/lib/lua/llex.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/llex.c --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/FlareProjectile.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyLink.cpp.o --- [ 42%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyLink.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyLink.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyLink.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyLink.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/resource/EnergyLink.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 42%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/FlareProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/FlareProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/FlareProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/FlareProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/FlareProjectile.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lmathlib.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lmathlib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lmathlib.c.o -MF CMakeFiles/Shard.dir/lib/lua/lmathlib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lmathlib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lmathlib.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lmem.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lmem.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lmem.c.o -MF CMakeFiles/Shard.dir/lib/lua/lmem.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lmem.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lmem.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/loadlib.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/loadlib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/loadlib.c.o -MF CMakeFiles/Shard.dir/lib/lua/loadlib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/loadlib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/loadlib.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lobject.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lobject.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lobject.c.o -MF CMakeFiles/Shard.dir/lib/lua/lobject.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lobject.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lobject.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lopcodes.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lopcodes.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lopcodes.c.o -MF CMakeFiles/Shard.dir/lib/lua/lopcodes.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lopcodes.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lopcodes.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/loslib.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/loslib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/loslib.c.o -MF CMakeFiles/Shard.dir/lib/lua/loslib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/loslib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/loslib.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lparser.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lparser.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lparser.c.o -MF CMakeFiles/Shard.dir/lib/lua/lparser.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lparser.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lparser.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstate.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstate.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstate.c.o -MF CMakeFiles/Shard.dir/lib/lua/lstate.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lstate.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lstate.c --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyNode.cpp.o --- [ 42%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyNode.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyNode.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyNode.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/resource/EnergyNode.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/resource/EnergyNode.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstring.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstring.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstring.c.o -MF CMakeFiles/Shard.dir/lib/lua/lstring.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lstring.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lstring.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstrlib.c.o --- [ 42%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstrlib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lstrlib.c.o -MF CMakeFiles/Shard.dir/lib/lua/lstrlib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lstrlib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lstrlib.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltable.c.o --- [ 43%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltable.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltable.c.o -MF CMakeFiles/Shard.dir/lib/lua/ltable.c.o.d -o CMakeFiles/Shard.dir/lib/lua/ltable.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/ltable.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltablib.c.o --- [ 43%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltablib.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltablib.c.o -MF CMakeFiles/Shard.dir/lib/lua/ltablib.c.o.d -o CMakeFiles/Shard.dir/lib/lua/ltablib.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/ltablib.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltm.c.o --- [ 43%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltm.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/ltm.c.o -MF CMakeFiles/Shard.dir/lib/lua/ltm.c.o.d -o CMakeFiles/Shard.dir/lib/lua/ltm.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/ltm.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lundump.c.o --- [ 43%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lundump.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lundump.c.o -MF CMakeFiles/Shard.dir/lib/lua/lundump.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lundump.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lundump.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lvm.c.o --- [ 43%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lvm.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lvm.c.o -MF CMakeFiles/Shard.dir/lib/lua/lvm.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lvm.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lvm.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lzio.c.o --- [ 43%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lzio.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/lzio.c.o -MF CMakeFiles/Shard.dir/lib/lua/lzio.c.o.d -o CMakeFiles/Shard.dir/lib/lua/lzio.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/lzio.c --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/GridLink.cpp.o --- [ 43%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/GridLink.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/GridLink.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/resource/GridLink.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/resource/GridLink.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/resource/GridLink.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalData.cpp.o --- [ 43%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalData.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalData.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalData.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalData.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/resource/MetalData.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/PieceProjectile.cpp.o --- [ 43%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/PieceProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/PieceProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/PieceProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/PieceProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/PieceProjectile.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/print.c.o --- [ 43%] Building C object AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/print.c.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/lib/lua/print.c.o -MF CMakeFiles/Shard.dir/lib/lua/print.c.o.d -o CMakeFiles/Shard.dir/lib/lua/print.c.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua/print.c --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/AIExport.cpp.o --- [ 43%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/AIExport.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/AIExport.cpp.o -MF CMakeFiles/Shard.dir/src/AIExport.cpp.o.d -o CMakeFiles/Shard.dir/src/AIExport.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/AIExport.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/Projectile.cpp.o --- [ 43%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/Projectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/Projectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/Projectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/Projectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/Projectile.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ProjectileHandler.cpp.o --- [ 43%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ProjectileHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ProjectileHandler.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/ProjectileHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/ProjectileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/ProjectileHandler.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalManager.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/resource/MetalManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/resource/MetalManager.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/api_wrap.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/api_wrap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/api_wrap.cpp.o -MF CMakeFiles/Shard.dir/src/API/api_wrap.cpp.o.d -o CMakeFiles/Shard.dir/src/API/api_wrap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/API/api_wrap.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringDamage.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringDamage.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringDamage.cpp.o -MF CMakeFiles/Shard.dir/src/API/spring/SpringDamage.cpp.o.d -o CMakeFiles/Shard.dir/src/API/spring/SpringDamage.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/API/spring/SpringDamage.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringGame.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringGame.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringGame.cpp.o -MF CMakeFiles/Shard.dir/src/API/spring/SpringGame.cpp.o.d -o CMakeFiles/Shard.dir/src/API/spring/SpringGame.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/API/spring/SpringGame.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ProjectileFunctors.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ProjectileFunctors.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/ProjectileFunctors.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/ProjectileFunctors.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/ProjectileFunctors.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/ProjectileFunctors.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/EmgProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/EmgProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/EmgProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/EmgProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/EmgProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FireBallProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FireBallProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FireBallProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FireBallProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FireBallProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringMap.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringMap.cpp.o -MF CMakeFiles/Shard.dir/src/API/spring/SpringMap.cpp.o.d -o CMakeFiles/Shard.dir/src/API/spring/SpringMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/API/spring/SpringMap.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FlameProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FlameProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FlameProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FlameProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/FlameProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/BuilderScript.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/BuilderScript.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/BuilderScript.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/BuilderScript.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/BuilderScript.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/BuilderScript.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/EconomyScript.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/EconomyScript.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/EconomyScript.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/EconomyScript.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/EconomyScript.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/EconomyScript.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LaserProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LaserProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LaserProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LaserProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LaserProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp --- tools/unitsync/CMakeFiles/unitsync.dir/all --- --- libunitsync.so --- [ 45%] Linking CXX shared library ../../libunitsync.so cd /construction/games/spring/.build/tools/unitsync && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/unitsync.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -Wl,--exclude-libs,ALL -L/usr/local/lib -shared -Wl,-soname,libunitsync.so -o ../../libunitsync.so CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveNameResolver.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveLoader.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/ArchiveScanner.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/CacheDir.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirLocater.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/DataDirsAccess.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileFilter.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileHandler.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystem.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemAbstraction.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/FileSystemInitializer.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/GZFileHandler.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/RapidHandler.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/SimpleParser.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/FileSystem/VFSHandler.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/CpuID.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Threading.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Mac/Signal.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Linux/ThreadSupport.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/Backend.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFilter.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/DefaultFormatter.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/FramePrefixer.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogSinkHandler.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/LogUtil.c.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/FileSink.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Log/OutputDebugStringSink.cpp.o CMakeFiles/unitsync.dir/__/__/rts/ExternalAI/LuaAIImplHandler.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Game/GameVersion.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaConstEngine.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaMemPool.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaParser.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaUtils.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Lua/LuaIO.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Map/MapParser.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Map/SMF/SMFMapFile.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Sim/Misc/SideParser.cpp.o CMakeFiles/unitsync.dir/__/__/rts/Sim/Units/CommandAI/Command.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/GlobalConfig.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigHandler.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigLocater.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigSource.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Config/ConfigVariable.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Misc/SpringTime.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/Misc.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Platform/ScopedFileLock.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Threading/ThreadPool.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Sync/SHA512.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/CRC.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/float4.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Info.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/LogOutput.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/Option.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/SafeVector.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/SafeCStrings.c.o CMakeFiles/unitsync.dir/__/__/rts/System/TdfParser.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/UriParser.cpp.o CMakeFiles/unitsync.dir/__/__/rts/System/StringUtil.cpp.o CMakeFiles/unitsync.dir/unitsync.cpp.o CMakeFiles/unitsync.dir/LuaParserAPI.cpp.o -Wl,-z,origin,-rpath,/usr/local/lib ../../rts/lib/7z/lib7zip.a ../../rts/lib/lua/liblua.a ../../rts/lib/headlessStubs/libheadlessStubs.a ../../rts/System/FileSystem/Archives/libarchives.a -lz /usr/local/lib/libminizip.so ../../rts/lib/streflop/libstreflop.a ../../rts/lib/7z/lib7zip.a [ 45%] Built target unitsync --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringMapFeature.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringMapFeature.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringMapFeature.cpp.o -MF CMakeFiles/Shard.dir/src/API/spring/SpringMapFeature.cpp.o.d -o CMakeFiles/Shard.dir/src/API/spring/SpringMapFeature.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/API/spring/SpringMapFeature.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringUnit.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringUnit.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringUnit.cpp.o -MF CMakeFiles/Shard.dir/src/API/spring/SpringUnit.cpp.o.d -o CMakeFiles/Shard.dir/src/API/spring/SpringUnit.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/API/spring/SpringUnit.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LightningProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LightningProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LightningProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LightningProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/LightningProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringUnitType.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringUnitType.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/API/spring/SpringUnitType.cpp.o -MF CMakeFiles/Shard.dir/src/API/spring/SpringUnitType.cpp.o.d -o CMakeFiles/Shard.dir/src/API/spring/SpringUnitType.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/API/spring/SpringUnitType.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/FactoryScript.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/FactoryScript.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/FactoryScript.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/FactoryScript.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/FactoryScript.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/FactoryScript.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/InitScript.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/InitScript.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/InitScript.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/InitScript.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/InitScript.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/InitScript.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/MilitaryScript.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/MilitaryScript.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/MilitaryScript.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/MilitaryScript.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/MilitaryScript.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/MilitaryScript.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/CppTestAI.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/CppTestAI.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/CppTestAI.cpp.o -MF CMakeFiles/Shard.dir/src/CppTestAI.cpp.o.d -o CMakeFiles/Shard.dir/src/CppTestAI.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/CppTestAI.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/TestAI.cpp.o --- [ 45%] Building CXX object AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/TestAI.cpp.o cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DLUA_USE_POSIX -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DShard_EXPORTS -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/lib/lua -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1 -I/construction/games/spring/.build -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -MD -MT AI/Skirmish/Shard/CMakeFiles/Shard.dir/src/TestAI.cpp.o -MF CMakeFiles/Shard.dir/src/TestAI.cpp.o.d -o CMakeFiles/Shard.dir/src/TestAI.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard/src/TestAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/ModuleScript.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/ModuleScript.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/ModuleScript.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/ModuleScript.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/ModuleScript.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/ModuleScript.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/RefCounter.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/RefCounter.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/RefCounter.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/RefCounter.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/RefCounter.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/RefCounter.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/Script.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/Script.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/Script.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/Script.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/Script.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/Script.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/MissileProjectile.cpp.o --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/MissileProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/MissileProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/MissileProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/MissileProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/ScriptManager.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/ScriptManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/ScriptManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/script/ScriptManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/script/ScriptManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/ScriptManager.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/DefenceMatrix.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/DefenceMatrix.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/DefenceMatrix.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/setup/DefenceMatrix.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/setup/DefenceMatrix.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/DefenceMatrix.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupData.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupData.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupData.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupData.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupData.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- --- AI/Skirmish/Shard/data/libSkirmishAI.so --- [ 45%] Linking CXX shared module data/libSkirmishAI.so cd /construction/games/spring/.build/AI/Skirmish/Shard && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/Shard.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o data/libSkirmishAI.so CMakeFiles/Shard.dir/lib/lua/lapi.c.o CMakeFiles/Shard.dir/lib/lua/lauxlib.c.o CMakeFiles/Shard.dir/lib/lua/lbaselib.c.o CMakeFiles/Shard.dir/lib/lua/lcode.c.o CMakeFiles/Shard.dir/lib/lua/ldblib.c.o CMakeFiles/Shard.dir/lib/lua/ldebug.c.o CMakeFiles/Shard.dir/lib/lua/ldo.c.o CMakeFiles/Shard.dir/lib/lua/ldump.c.o CMakeFiles/Shard.dir/lib/lua/lfunc.c.o CMakeFiles/Shard.dir/lib/lua/lgc.c.o CMakeFiles/Shard.dir/lib/lua/linit.c.o CMakeFiles/Shard.dir/lib/lua/liolib.c.o CMakeFiles/Shard.dir/lib/lua/llex.c.o CMakeFiles/Shard.dir/lib/lua/lmathlib.c.o CMakeFiles/Shard.dir/lib/lua/lmem.c.o CMakeFiles/Shard.dir/lib/lua/loadlib.c.o CMakeFiles/Shard.dir/lib/lua/lobject.c.o CMakeFiles/Shard.dir/lib/lua/lopcodes.c.o CMakeFiles/Shard.dir/lib/lua/loslib.c.o CMakeFiles/Shard.dir/lib/lua/lparser.c.o CMakeFiles/Shard.dir/lib/lua/lstate.c.o CMakeFiles/Shard.dir/lib/lua/lstring.c.o CMakeFiles/Shard.dir/lib/lua/lstrlib.c.o CMakeFiles/Shard.dir/lib/lua/ltable.c.o CMakeFiles/Shard.dir/lib/lua/ltablib.c.o CMakeFiles/Shard.dir/lib/lua/ltm.c.o CMakeFiles/Shard.dir/lib/lua/lundump.c.o CMakeFiles/Shard.dir/lib/lua/lvm.c.o CMakeFiles/Shard.dir/lib/lua/lzio.c.o CMakeFiles/Shard.dir/lib/lua/print.c.o CMakeFiles/Shard.dir/src/AIExport.cpp.o CMakeFiles/Shard.dir/src/API/api_wrap.cpp.o CMakeFiles/Shard.dir/src/API/spring/SpringDamage.cpp.o CMakeFiles/Shard.dir/src/API/spring/SpringGame.cpp.o CMakeFiles/Shard.dir/src/API/spring/SpringMap.cpp.o CMakeFiles/Shard.dir/src/API/spring/SpringMapFeature.cpp.o CMakeFiles/Shard.dir/src/API/spring/SpringUnit.cpp.o CMakeFiles/Shard.dir/src/API/spring/SpringUnitType.cpp.o CMakeFiles/Shard.dir/src/CppTestAI.cpp.o CMakeFiles/Shard.dir/src/TestAI.cpp.o ../../Wrappers/Cpp/libCpp.a ../../Wrappers/CUtils/libCUtils.a --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupManager.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupManager.cpp --- AI/Skirmish/Shard/CMakeFiles/Shard.dir/all --- [ 45%] Built target Shard --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringCallback.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringCallback.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringCallback.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringCallback.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringCallback.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/spring/SpringCallback.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupData.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.h:7, from /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.h:8, from /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.h:10, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.h:13, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.cpp:8: /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h: In function 'float swabFloat(float)': /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h:71:15: warning: typedef 'sizeof_long_equals_sizeof_float' locally defined but not used [-Wunused-local-typedefs] typedef int sizeof_long_equals_sizeof_float[sizeof(int) == sizeof(float) ? 1 : -1]; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringDebug.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringDebug.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringDebug.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringDebug.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringDebug.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/spring/SpringDebug.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringEngine.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringEngine.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringEngine.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringEngine.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringEngine.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/spring/SpringEngine.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringMap.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringMap.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringMap.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/spring/SpringMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/spring/SpringMap.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/IdleTask.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/IdleTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/IdleTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/IdleTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/IdleTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/IdleTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/NilTask.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/PlayerTask.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/PlayerTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/PlayerTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/PlayerTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/PlayerTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/PlayerTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/NilTask.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/NilTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/NilTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/NilTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/NilTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/NilTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/StarburstProjectile.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/RearmTask.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/RearmTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/RearmTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/RearmTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/RearmTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/RearmTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 45%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/StarburstProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/StarburstProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/StarburstProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/StarburstProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/RetreatTask.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/RetreatTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/RetreatTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/RetreatTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/RetreatTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/RetreatTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/TaskManager.cpp.o --- [ 45%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/TaskManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/TaskManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/TaskManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/TaskManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/TaskManager.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/UnitTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/UnitTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/UnitTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/UnitTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/UnitTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/UnitTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp.o --- [ 46%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectile.cpp.o --- [ 46%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectile.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectile.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BigGunTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BigGunTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BigGunTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BigGunTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BigGunTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/BigGunTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/InitScript.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.h:7, from /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.h:8, from /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.h:10, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.h:13, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/GameAttribute.h:11, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/InitScript.cpp:16: /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h: In function 'float swabFloat(float)': /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h:71:15: warning: typedef 'sizeof_long_equals_sizeof_float' locally defined but not used [-Wunused-local-typedefs] typedef int sizeof_long_equals_sizeof_float[sizeof(int) == sizeof(float) ? 1 : -1]; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/script/ScriptManager.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/ScriptManager.cpp:26: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/ScriptManager.cpp:26: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/script/ScriptManager.cpp:26: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuildChain.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuildChain.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuildChain.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuildChain.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuildChain.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/BuildChain.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuilderTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuilderTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuilderTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuilderTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BuilderTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/BuilderTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp.o --- [ 46%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp.o -MF CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp.o.d -o CMakeFiles/engineSim.dir/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/BuildInfo.cpp.o --- [ 46%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/BuildInfo.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/BuildInfo.cpp.o -MF CMakeFiles/engineSim.dir/Units/BuildInfo.cpp.o.d -o CMakeFiles/engineSim.dir/Units/BuildInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/BuildInfo.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BunkerTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BunkerTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BunkerTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BunkerTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/BunkerTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/BunkerTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/CombatTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/CombatTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/CombatTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/CombatTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/CombatTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/CombatTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/DefenceTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/DefenceTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/DefenceTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/DefenceTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/DefenceTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/DefenceTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/AirCAI.cpp.o --- [ 46%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/AirCAI.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/AirCAI.cpp.o -MF CMakeFiles/engineSim.dir/Units/CommandAI/AirCAI.cpp.o.d -o CMakeFiles/engineSim.dir/Units/CommandAI/AirCAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/AirCAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/EnergyTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/EnergyTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/EnergyTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/EnergyTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/EnergyTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/EnergyTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/FactoryTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/FactoryTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/FactoryTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/FactoryTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/FactoryTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/FactoryTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/BuilderCAI.cpp.o --- [ 46%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/BuilderCAI.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/BuilderCAI.cpp.o -MF CMakeFiles/engineSim.dir/Units/CommandAI/BuilderCAI.cpp.o.d -o CMakeFiles/engineSim.dir/Units/CommandAI/BuilderCAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/BuilderCAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/GuardTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/GuardTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/GuardTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/GuardTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/GuardTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/GuardTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/MexTask.cpp.o --- [ 46%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/MexTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/MexTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/MexTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/MexTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/MexTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/Command.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/Command.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/Command.cpp.o -MF CMakeFiles/engineSim.dir/Units/CommandAI/Command.cpp.o.d -o CMakeFiles/engineSim.dir/Units/CommandAI/Command.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/Command.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/CommandAI.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/CommandAI.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/CommandAI.cpp.o -MF CMakeFiles/engineSim.dir/Units/CommandAI/CommandAI.cpp.o.d -o CMakeFiles/engineSim.dir/Units/CommandAI/CommandAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/CommandAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/NanoTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/NanoTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/NanoTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/NanoTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/NanoTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/NanoTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/CommandDescription.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/CommandDescription.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/CommandDescription.cpp.o -MF CMakeFiles/engineSim.dir/Units/CommandAI/CommandDescription.cpp.o.d -o CMakeFiles/engineSim.dir/Units/CommandAI/CommandDescription.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/CommandDescription.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/FactoryCAI.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/FactoryCAI.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/FactoryCAI.cpp.o -MF CMakeFiles/engineSim.dir/Units/CommandAI/FactoryCAI.cpp.o.d -o CMakeFiles/engineSim.dir/Units/CommandAI/FactoryCAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/FactoryCAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PatrolTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PatrolTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PatrolTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PatrolTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PatrolTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/PatrolTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PylonTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PylonTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PylonTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PylonTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/PylonTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/PylonTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RadarTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RadarTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RadarTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RadarTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RadarTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/RadarTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/MobileCAI.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/MobileCAI.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/CommandAI/MobileCAI.cpp.o -MF CMakeFiles/engineSim.dir/Units/CommandAI/MobileCAI.cpp.o.d -o CMakeFiles/engineSim.dir/Units/CommandAI/MobileCAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/CommandAI/MobileCAI.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ReclaimTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ReclaimTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ReclaimTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ReclaimTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ReclaimTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/ReclaimTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RepairTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RepairTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RepairTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RepairTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/RepairTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/RepairTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobEngine.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobEngine.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobEngine.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/CobEngine.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/CobEngine.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/CobEngine.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobFile.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobFile.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobFile.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/CobFile.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/CobFile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/CobFile.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ResurrectTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ResurrectTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ResurrectTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ResurrectTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/ResurrectTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/ResurrectTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/SonarTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/SonarTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/SonarTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/SonarTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/SonarTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/SonarTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/StoreTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/StoreTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/StoreTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/StoreTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/StoreTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/StoreTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/TerraformTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/TerraformTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/TerraformTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/TerraformTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/TerraformTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/TerraformTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobFileHandler.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobFileHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobFileHandler.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/CobFileHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/CobFileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/CobFileHandler.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobInstance.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobInstance.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobInstance.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/CobInstance.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/CobInstance.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/CobInstance.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/WaitTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/WaitTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/builder/WaitTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/builder/WaitTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/builder/WaitTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/builder/WaitTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobScriptNames.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobScriptNames.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobScriptNames.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/CobScriptNames.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/CobScriptNames.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/CobScriptNames.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobThread.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobThread.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/CobThread.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/CobThread.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/CobThread.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/CobThread.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/LuaScriptNames.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/LuaScriptNames.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/LuaScriptNames.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/LuaScriptNames.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/LuaScriptNames.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/LuaScriptNames.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/LuaUnitScript.cpp.o --- [ 47%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/LuaUnitScript.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/LuaUnitScript.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/LuaUnitScript.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/LuaUnitScript.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/LuaUnitScript.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/ReclaimTask.cpp.o --- [ 47%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/ReclaimTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/ReclaimTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/common/ReclaimTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/common/ReclaimTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/common/ReclaimTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/RepairTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/RepairTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/RepairTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/common/RepairTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/common/RepairTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/common/RepairTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/SensorTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/SensorTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/SensorTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/common/SensorTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/common/SensorTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/common/SensorTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/setup/SetupManager.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.h:7, from /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.h:8, from /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.h:10, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.h:13, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupManager.cpp:9: /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h: In function 'float swabFloat(float)': /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h:71:15: warning: typedef 'sizeof_long_equals_sizeof_float' locally defined but not used [-Wunused-local-typedefs] typedef int sizeof_long_equals_sizeof_float[sizeof(int) == sizeof(float) ? 1 : -1]; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/WaitTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/WaitTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/common/WaitTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/common/WaitTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/common/WaitTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/common/WaitTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiAirTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiAirTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiAirTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiAirTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiAirTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/AntiAirTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiHeavyTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiHeavyTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiHeavyTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiHeavyTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AntiHeavyTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/AntiHeavyTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ArtilleryTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ArtilleryTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ArtilleryTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ArtilleryTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ArtilleryTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/ArtilleryTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AttackTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AttackTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AttackTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AttackTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/AttackTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/AttackTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/NullUnitScript.cpp.o --- [ 48%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/NullUnitScript.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/NullUnitScript.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/NullUnitScript.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/NullUnitScript.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/NullUnitScript.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScript.cpp.o --- [ 48%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScript.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScript.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/UnitScript.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/UnitScript.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/UnitScript.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/BombTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/BombTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/BombTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/BombTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/BombTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/BombTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/DefendTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/DefendTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/DefendTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/DefendTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/DefendTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/DefendTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/FighterTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/FighterTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/FighterTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/FighterTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/FighterTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/FighterTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/GuardTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/GuardTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/GuardTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/GuardTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/GuardTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/GuardTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RaidTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RaidTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RaidTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RaidTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RaidTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/RaidTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptEngine.cpp.o --- [ 48%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptEngine.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptEngine.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptEngine.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptEngine.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/UnitScriptEngine.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RallyTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RallyTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RallyTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RallyTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/RallyTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/RallyTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ScoutTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ScoutTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ScoutTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ScoutTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/ScoutTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/ScoutTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptFactory.cpp.o --- [ 48%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptFactory.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptFactory.cpp.o -MF CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptFactory.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptFactory.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Scripts/UnitScriptFactory.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SquadTask.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SupportTask.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SquadTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SquadTask.cpp.o --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SupportTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SupportTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SupportTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SupportTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SupportTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/SupportTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SquadTask.cpp.o --- cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SquadTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SquadTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/fighter/SquadTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/fighter/SquadTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/ReclaimTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/ReclaimTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/ReclaimTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/static/ReclaimTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/static/ReclaimTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/static/ReclaimTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/RecruitTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/RecruitTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/RecruitTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/static/RecruitTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/static/RecruitTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/static/RecruitTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/RepairTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/RepairTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/RepairTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/static/RepairTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/static/RepairTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/static/RepairTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/SuperTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/SuperTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/SuperTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/static/SuperTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/static/SuperTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/static/SuperTask.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/WaitTask.cpp.o --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/WaitTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/task/static/WaitTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/task/static/WaitTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/task/static/WaitTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/task/static/WaitTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/Unit.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockCircle.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 48%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/Unit.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/Unit.cpp.o -MF CMakeFiles/engineSim.dir/Units/Unit.cpp.o.d -o CMakeFiles/engineSim.dir/Units/Unit.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/Unit.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- [ 48%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockCircle.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockCircle.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockCircle.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockCircle.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/BlockCircle.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitDef.cpp.o --- [ 48%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitDef.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitDef.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitDef.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitDef.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitDef.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockMask.cpp.o --- [ 50%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockMask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockMask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockMask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockMask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/BlockMask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitDefHandler.cpp.o --- [ 50%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitDefHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitDefHandler.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitDefHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitDefHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitDefHandler.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitHandler.cpp.o --- [ 50%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitHandler.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitHandler.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockRectangle.cpp.o --- [ 50%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockRectangle.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockRectangle.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockRectangle.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockRectangle.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/BlockRectangle.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitLoader.cpp.o --- [ 50%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitLoader.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitLoader.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitLoader.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitLoader.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockingMap.cpp.o --- [ 50%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockingMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockingMap.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockingMap.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/BlockingMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/BlockingMap.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainData.cpp.o --- [ 50%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainData.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainData.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainData.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainData.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/TerrainData.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainManager.cpp.o --- [ 50%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/TerrainManager.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/MicroPather.cpp.o --- [ 50%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/MicroPather.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/MicroPather.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/MicroPather.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/MicroPather.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/path/MicroPather.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitToolTipMap.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathFinder.cpp.o --- [ 50%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathFinder.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathFinder.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathFinder.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathFinder.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/path/PathFinder.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitToolTipMap.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitToolTipMap.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitToolTipMap.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitToolTipMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitToolTipMap.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathQuery.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathQuery.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathQuery.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathQuery.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/PathQuery.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/path/PathQuery.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryCostMap.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryCostMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryCostMap.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryCostMap.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryCostMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/path/QueryCostMap.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryLineMap.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryLineMap.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryLineMap.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryLineMap.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryLineMap.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/path/QueryLineMap.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Builder.cpp.o --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Builder.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Builder.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitTypes/Builder.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitTypes/Builder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitTypes/Builder.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathMulti.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathMulti.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathMulti.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathMulti.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathMulti.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/path/QueryPathMulti.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathSingle.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathSingle.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathSingle.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathSingle.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/terrain/path/QueryPathSingle.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/path/QueryPathSingle.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitDef.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitDef.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitDef.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitDef.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitDef.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/CircuitDef.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitUnit.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitUnit.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitUnit.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitUnit.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitUnit.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/CircuitUnit.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitWDef.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitWDef.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitWDef.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitWDef.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitWDef.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/CircuitWDef.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Building.cpp.o --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Building.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Building.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitTypes/Building.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitTypes/Building.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitTypes/Building.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/FactoryData.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/FactoryData.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/FactoryData.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/FactoryData.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/FactoryData.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/FactoryData.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/UnitManager.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/UnitManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/UnitManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/UnitManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/UnitManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/UnitManager.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/DGunAction.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/DGunAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/DGunAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/DGunAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/DGunAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/DGunAction.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/FightAction.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/FightAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/FightAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/FightAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/FightAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/FightAction.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/ExtractorBuilding.cpp.o --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/ExtractorBuilding.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/ExtractorBuilding.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitTypes/ExtractorBuilding.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitTypes/ExtractorBuilding.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/IdleAction.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/IdleAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/IdleAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/IdleAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/IdleAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/IdleAction.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/JumpAction.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/JumpAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/JumpAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/JumpAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/JumpAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/JumpAction.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Factory.cpp.o --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Factory.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Units/UnitTypes/Factory.cpp.o -MF CMakeFiles/engineSim.dir/Units/UnitTypes/Factory.cpp.o.d -o CMakeFiles/engineSim.dir/Units/UnitTypes/Factory.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Units/UnitTypes/Factory.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/BeamLaser.cpp.o --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/BeamLaser.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/BeamLaser.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/BeamLaser.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/BeamLaser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/BeamLaser.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/MoveAction.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/MoveAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/MoveAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/MoveAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/MoveAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/MoveAction.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/SupportAction.cpp.o --- [ 51%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/SupportAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/SupportAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/SupportAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/SupportAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/SupportAction.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/BombDropper.cpp.o --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/BombDropper.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/BombDropper.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/BombDropper.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/BombDropper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/BombDropper.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/Cannon.cpp.o --- [ 51%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/Cannon.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/Cannon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/Cannon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/Cannon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/Cannon.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/TravelAction.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/TravelAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/TravelAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/TravelAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/TravelAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/TravelAction.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/DGunWeapon.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/DGunWeapon.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/DGunWeapon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/DGunWeapon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/DGunWeapon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/DGunWeapon.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/UnitAction.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/UnitAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/UnitAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/UnitAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/UnitAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/UnitAction.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/WaitAction.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/WaitAction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/action/WaitAction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/action/WaitAction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/action/WaitAction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/action/WaitAction.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/EmgCannon.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/EmgCannon.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/EmgCannon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/EmgCannon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/EmgCannon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/EmgCannon.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/FlameThrower.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/FlameThrower.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/FlameThrower.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/FlameThrower.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/FlameThrower.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/FlameThrower.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyTeam.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyTeam.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyTeam.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyTeam.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyTeam.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/ally/AllyTeam.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyUnit.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyUnit.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyUnit.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyUnit.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/ally/AllyUnit.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/ally/AllyUnit.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyManager.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyManager.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyManager.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyManager.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyManager.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/enemy/EnemyManager.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/LaserCannon.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/LaserCannon.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/LaserCannon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/LaserCannon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/LaserCannon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/LaserCannon.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/LightningCannon.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/LightningCannon.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/LightningCannon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/LightningCannon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/LightningCannon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/LightningCannon.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyUnit.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyUnit.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyUnit.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyUnit.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/unit/enemy/EnemyUnit.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/enemy/EnemyUnit.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/MeleeWeapon.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/MeleeWeapon.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/MeleeWeapon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/MeleeWeapon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/MeleeWeapon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/MeleeWeapon.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/Action.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/Action.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/Action.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/Action.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/Action.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/Action.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/ActionList.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/ActionList.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/ActionList.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/ActionList.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/ActionList.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/ActionList.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/DebugDrawer.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/DebugDrawer.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/DebugDrawer.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/DebugDrawer.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/DebugDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/DebugDrawer.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/GameAttribute.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/GameAttribute.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/GameAttribute.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/GameAttribute.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/GameAttribute.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/GameAttribute.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/GameTask.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/GameTask.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/GameTask.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/GameTask.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/GameTask.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/GameTask.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/MissileLauncher.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/MissileLauncher.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/MissileLauncher.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/MissileLauncher.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/MissileLauncher.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/MissileLauncher.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/MaskHandler.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/MaskHandler.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/MaskHandler.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/MaskHandler.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/MaskHandler.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/MaskHandler.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/Scheduler.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/Scheduler.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/Scheduler.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/Scheduler.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/Scheduler.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/Scheduler.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/NoWeapon.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/NoWeapon.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/NoWeapon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/NoWeapon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/NoWeapon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/NoWeapon.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/ApproxMNK.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/ApproxMNK.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/ApproxMNK.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/ApproxMNK.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/ApproxMNK.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/ApproxMNK.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/PlasmaRepulser.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/PlasmaRepulser.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/PlasmaRepulser.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/PlasmaRepulser.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/PlasmaRepulser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/PlasmaRepulser.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/EncloseCircle.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/EncloseCircle.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/EncloseCircle.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/EncloseCircle.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/EncloseCircle.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/EncloseCircle.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/GaussSolver.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/GaussSolver.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/GaussSolver.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/GaussSolver.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/GaussSolver.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/GaussSolver.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/HierarchCluster.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/HierarchCluster.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/HierarchCluster.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/HierarchCluster.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/HierarchCluster.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/HierarchCluster.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/Rifle.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/Rifle.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/Rifle.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/Rifle.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/Rifle.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/Rifle.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/KMeansCluster.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/KMeansCluster.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/KMeansCluster.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/KMeansCluster.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/KMeansCluster.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/KMeansCluster.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/StarburstLauncher.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/StarburstLauncher.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/StarburstLauncher.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/StarburstLauncher.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/StarburstLauncher.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/StarburstLauncher.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/LagrangeInterPol.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/LagrangeInterPol.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/LagrangeInterPol.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/LagrangeInterPol.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/LagrangeInterPol.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/LagrangeInterPol.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/QuadField.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/QuadField.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/QuadField.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/QuadField.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/QuadField.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/QuadField.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/GameAttribute.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.h:7, from /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.h:8, from /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.h:10, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.h:13, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/GameAttribute.h:11, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/GameAttribute.cpp:8: /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h: In function 'float swabFloat(float)': /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h:71:15: warning: typedef 'sizeof_long_equals_sizeof_float' locally defined but not used [-Wunused-local-typedefs] typedef int sizeof_long_equals_sizeof_float[sizeof(int) == sizeof(float) ? 1 : -1]; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/RagMatrix.cpp.o --- [ 52%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/RagMatrix.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/RagMatrix.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/RagMatrix.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/RagMatrix.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/RagMatrix.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/TorpedoLauncher.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/TorpedoLauncher.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/TorpedoLauncher.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/TorpedoLauncher.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/TorpedoLauncher.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/TorpedoLauncher.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/Weapon.cpp.o --- [ 52%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/Weapon.cpp.o --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/RayBox.cpp.o --- --- rts/Sim/CMakeFiles/engineSim.dir/all --- cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/Weapon.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/Weapon.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/Weapon.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/Weapon.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- [ 53%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/RayBox.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/util/math/RayBox.cpp.o -MF CMakeFiles/CircuitAI.dir/src/circuit/util/math/RayBox.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/circuit/util/math/RayBox.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/math/RayBox.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc.cpp.o --- [ 53%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponDef.cpp.o --- [ 53%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponDef.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponDef.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/WeaponDef.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/WeaponDef.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/WeaponDef.cpp --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponDefHandler.cpp.o --- [ 53%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponDefHandler.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponDefHandler.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/WeaponDefHandler.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/WeaponDefHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/WeaponDefHandler.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_common.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_common.cpp.o --- [ 53%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_common.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_common.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_common.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_common.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o --- [ 53%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponLoader.cpp.o --- [ 54%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponLoader.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponLoader.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/WeaponLoader.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/WeaponLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/WeaponLoader.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp: In member function 'aatc::config::t::sizetype aatc::container::tempspec::deque::erase_value(const T_content&, bool)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:143:139: warning: no return statement in function returning non-void [-Wreturn-type] config::t::sizetype erase_value(const T_content& value, bool all = false) { shared::method::genericcc::erase_value(this, value, all); } ^ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:35: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:71:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp_customscript::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:86:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'void* aatc::container::templated::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::templated::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:80:129: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:217:21: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'void aatc::container::templated::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::templated::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:85:119: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:698:21: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::templated::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::templated::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:87:195: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:752:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:756:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = signed char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = signed char; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = short int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = short int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = long int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = long int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = unsigned char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = unsigned char; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = short unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = short unsigned int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = unsigned int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = long unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = long unsigned int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = float]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = float; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int; typename T_container::T_content = double]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque; typename T_container::T_content = double; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::deque >; aatc::config::t::sizetype = int; typename T_container::T_content = std::__cxx11::basic_string]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:172:78: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque >; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:175:70: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque >; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:178:76: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::deque >; typename T_container::T_content = std::__cxx11::basic_string; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:182:67: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::deque, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = signed char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = signed char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = short int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = short int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = long int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = long int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = unsigned char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = unsigned char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = short unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = short unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = long unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = long unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = float]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = float]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/unit/CircuitDef.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.h:7, from /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.h:8, from /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.h:10, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.h:13, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/GameAttribute.h:11, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/unit/CircuitDef.cpp:10: /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h: In function 'float swabFloat(float)': /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h:71:15: warning: typedef 'sizeof_long_equals_sizeof_float' locally defined but not used [-Wunused-local-typedefs] typedef int sizeof_long_equals_sizeof_float[sizeof(int) == sizeof(float) ? 1 : -1]; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp.o --- return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = double]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = double]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator; _Iterator2 = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = std::__cxx11::basic_string]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Iterator2 = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = aatc::container::shared::scriptcmpfunctor_method >]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = aatc::container::shared::scriptcmpfunctor_method >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = std::__cxx11::basic_string]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Iterator2 = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction >]' /usr/include/c++/8.0/bits/stl_algo.h:1847:14: required from 'void std::__insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1885:25: required from 'void std::__final_insertion_sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1971:31: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = std::_Deque_iterator, std::__cxx11::basic_string&, std::__cxx11::basic_string*>; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::deque >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:184:51: required from 'static void aatc::container::tempspec::deque::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::deque]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:146:104: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_deque.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp.o --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o --- cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp.o --- cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponTarget.cpp.o --- [ 54%] Building CXX object rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponTarget.cpp.o cd /construction/games/spring/.build/rts/Sim && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/usr/local/include/SDL2 -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/Sim/CMakeFiles/engineSim.dir/Weapons/WeaponTarget.cpp.o -MF CMakeFiles/engineSim.dir/Weapons/WeaponTarget.cpp.o.d -o CMakeFiles/engineSim.dir/Weapons/WeaponTarget.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Sim/Weapons/WeaponTarget.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp: In instantiation of 'aatc::container::mapped::templated::shared::Containerbase::Containerbase(asIScriptEngine*, asITypeInfo*) [with T_container = std::map; int _containertype_id = 5; T_container_tags = aatc::container::listing::tags_of_container::map; bcw = aatc::container::mapped::templated::shared::base_container_wrapper::Singleparam, aatc::container::shared::containerfunctor_map::Comp>]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:57:53: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:142:11: warning: 'aatc::container::mapped::templated::shared::Containerbase, 5, aatc::container::listing::tags_of_container::map, aatc::container::mapped::templated::shared::base_container_wrapper::Singleparam, aatc::container::shared::containerfunctor_map::Comp> >::container' will be initialized after [-Wreorder] bcw container; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:176:30: warning: base 'aatc::common::basetype_refcounted_GC' [-Wreorder] typeinfo_value(nullptr) ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:166:7: warning: when initialized here [-Wreorder] Containerbase(asIScriptEngine* _engine, asITypeInfo* _typeinfo) : ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:164:12: warning: 'aatc::container::mapped::templated::shared::Containerbase, 5, aatc::container::listing::tags_of_container::map, aatc::container::mapped::templated::shared::base_container_wrapper::Singleparam, aatc::container::shared::containerfunctor_map::Comp> >::need_errorcheck_missing_functions' will be initialized after [-Wreorder] bool need_errorcheck_missing_functions; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:150:20: warning: 'asITypeInfo* aatc::container::mapped::templated::shared::Containerbase, 5, aatc::container::listing::tags_of_container::map, aatc::container::mapped::templated::shared::base_container_wrapper::Singleparam, aatc::container::shared::containerfunctor_map::Comp> >::typeinfo_key' [-Wreorder] asITypeInfo* typeinfo_key; ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:166:7: warning: when initialized here [-Wreorder] Containerbase(asIScriptEngine* _engine, asITypeInfo* _typeinfo) : ^~~~~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp: In instantiation of 'aatc::container::mapped::templated::shared::Containerbase& aatc::container::mapped::templated::shared::Containerbase::operator=(const aatc::container::mapped::templated::shared::Containerbase&) [with T_container = std::map; int _containertype_id = 5; T_container_tags = aatc::container::listing::tags_of_container::map; bcw = aatc::container::mapped::templated::shared::base_container_wrapper::Singleparam, aatc::container::shared::containerfunctor_map::Comp>]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:64:68: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:302:9: warning: enumeration value 'PRIMITIVE' not handled in switch [-Wswitch] switch (datahandlingid_value) { ^~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_map.cpp:35: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared_method.hpp: In function 'bool aatc::container::mapped::templated::shared::method::erase_iterator(T_container*, const typename T_container::Iterator&) [with T_container = aatc::container::mapped::templated::map]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared_method.hpp:239:10: warning: 'old_value.aatc::common::primunion::.aatc::common::primunion::::ptr' may be used uninitialized in this function [-Wmaybe-uninitialized] t->engine->ReleaseScriptObject(old_value.ptr, t->typeinfo_value); ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared_method.hpp:226:10: warning: 'old_key.aatc::common::primunion::.aatc::common::primunion::::ptr' may be used uninitialized in this function [-Wmaybe-uninitialized] t->engine->ReleaseScriptObject(old_key.ptr, t->typeinfo_key); ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_common.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.cpp:33: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp: In constructor 'aatc::common::script_Funcpointer::script_Funcpointer()': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:228:9: warning: 'aatc::common::script_Funcpointer::ready' will be initialized after [-Wreorder] bool ready; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:222:23: warning: 'asIScriptFunction* aatc::common::script_Funcpointer::func' [-Wreorder] asIScriptFunction* func; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.cpp:181:3: warning: when initialized here [-Wreorder] script_Funcpointer::script_Funcpointer() : ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.cpp: In function 'aatc::common::DATAHANDLINGTYPE aatc::common::Determine_Datahandlingtype(asIScriptEngine*, aatc::config::t::uint32)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.cpp:325:16: warning: comparison of integer expressions of different signedness: 'aatc::config::t::uint32' {aka 'unsigned int'} and 'int' [-Wsign-compare] if(astypeid == engine->GetStringFactoryReturnTypeId()){ ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/circuit/terrain/TerrainData.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.h:7, from /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.h:8, from /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.h:10, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/setup/SetupData.h:13, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/util/GameAttribute.h:11, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit/terrain/TerrainData.cpp:11: /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h: In function 'float swabFloat(float)': /construction/games/spring/spring-106.0.1/rts/System/Platform/byteorder.h:71:15: warning: typedef 'sizeof_long_equals_sizeof_float' locally defined but not used [-Wunused-local-typedefs] typedef int sizeof_long_equals_sizeof_float[sizeof(int) == sizeof(float) ? 1 : -1]; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_hash.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_hash.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_hash.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_hash.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_hash.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_hash.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp: In member function 'bool aatc::container::shared::containerfunctor::Comp::operator()(const void*, const void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp:112:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] result = (cc->GetReturnDWord() == -1); ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp: In member function 'bool aatc::container::shared::containerfunctor_map::Comp::operator()(const aatc::common::primunion&, const aatc::common::primunion&) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp:232:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] result = (cc->GetReturnDWord() == -1); ~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_registration.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_registration.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_registration.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_registration.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_registration.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_registration.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/autowrapper/generator/generateheader.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/autowrapper/generator/generateheader.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/autowrapper/generator/generateheader.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/autowrapper/generator/generateheader.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/autowrapper/generator/generateheader.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/autowrapper/generator/generateheader.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_hash.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_hash.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_hash.cpp:33: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_hash.cpp: In function 'aatc::config::t::hash aatc::hash::hashfunc::djb2(const string&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_hash.cpp:60:23: warning: comparison of integer expressions of different signedness: 'int' and 'std::__cxx11::basic_string::size_type' {aka 'long unsigned int'} [-Wsign-compare] for (int i = 0; i < a.size(); i++) { ~~^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_hash.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_hash.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp: In member function 'void CContextMgr::RegisterThreadSupport(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp:367:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp: In member function 'void CContextMgr::RegisterCoRoutineSupport(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/contextmgr/contextmgr.cpp:380:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/datetime/datetime.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/datetime/datetime.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/datetime/datetime.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/datetime/datetime.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/datetime/datetime.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/datetime/datetime.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/debugger/debugger.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/debugger/debugger.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/debugger/debugger.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/debugger/debugger.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/debugger/debugger.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/debugger/debugger.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptany/scriptany.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptany/scriptany.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptany/scriptany.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptany/scriptany.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptany/scriptany.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptany/scriptany.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp: In constructor 'aatc::enginestorage::template_specific_storage::template_specific_storage(aatc::enginestorage::containertype_specific_storage*, aatc::config::t::uint32)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp:134:74: warning: comparison of integer expressions of different signedness: 'int' and 'aatc::config::t::uint32' {aka 'unsigned int'} [-Wsign-compare] if ((paramTypeId & ~(asTYPEID_OBJHANDLE | asTYPEID_HANDLETOCONST)) != (subtypeid & ~(asTYPEID_OBJHANDLE | asTYPEID_HANDLETOCONST))){ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptarray/scriptarray.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptarray/scriptarray.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptarray/scriptarray.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptarray/scriptarray.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptarray/scriptarray.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptarray/scriptarray.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/datetime/datetime.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/datetime/datetime.cpp: In function 'void RegisterScriptDateTime(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/datetime/datetime.cpp:208:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r = engine->RegisterObjectType("datetime", sizeof(CDateTime), asOBJ_VALUE | asOBJ_POD | asGetTypeTraits()); assert(r >= 0); ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp:31: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_serializer.cpp:31: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptany/scriptany.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptany/scriptany.cpp: In function 'void RegisterScriptAny_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptany/scriptany.cpp:144:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptany/scriptany.cpp: In function 'void RegisterScriptAny_Generic(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptany/scriptany.cpp:173:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_registration.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_registration.cpp:33: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_registration.cpp: In member function 'void aatc::Initializer::Go()': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_registration.cpp:80:8: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r = 0; ^ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_registration.cpp:33: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_registration.cpp:33: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:256:24: warning: 'aatc::config::scriptname::method::iterator::is_valid' defined but not used [-Wunused-variable] static const char* is_valid = "IsValid"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:255:24: warning: 'aatc::config::scriptname::method::iterator::is_end' defined but not used [-Wunused-variable] static const char* is_end = "IsEnd"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:242:24: warning: 'aatc::config::scriptname::method::container::find_iterator' defined but not used [-Wunused-variable] static const char* find_iterator = "find_iterator"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:241:24: warning: 'aatc::config::scriptname::method::container::end' defined but not used [-Wunused-variable] static const char* end = "end"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:240:24: warning: 'aatc::config::scriptname::method::container::begin' defined but not used [-Wunused-variable] static const char* begin = "begin"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:232:24: warning: 'aatc::config::scriptname::method::container::find' defined but not used [-Wunused-variable] static const char* find = "find"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:231:24: warning: 'aatc::config::scriptname::method::container::contains' defined but not used [-Wunused-variable] static const char* contains = "contains"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:217:24: warning: 'aatc::config::scriptname::method::container::swap' defined but not used [-Wunused-variable] static const char* swap = "swap"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:216:24: warning: 'aatc::config::scriptname::method::container::empty' defined but not used [-Wunused-variable] static const char* empty = "empty"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:214:24: warning: 'aatc::config::scriptname::method::container::size' defined but not used [-Wunused-variable] static const char* size = "size"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:213:24: warning: 'aatc::config::scriptname::method::container::clear' defined but not used [-Wunused-variable] static const char* clear = "clear"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:211:24: warning: 'aatc::config::scriptname::method::container::set_directcomp' defined but not used [-Wunused-variable] static const char* set_directcomp = "SetDirectcomp"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:201:22: warning: 'aatc::config::scriptname::iterator_suffix' defined but not used [-Wunused-variable] static const char* iterator_suffix = "_iterator"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:181:23: warning: 'aatc::config::scriptname::t::size' defined but not used [-Wunused-variable] static const char* size = "int"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp.o --- [ 54%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp.o --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp.o --- cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o --- cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp --- rts/Sim/CMakeFiles/engineSim.dir/all --- --- rts/Sim/libengineSim.a --- [ 56%] Linking CXX static library libengineSim.a cd /construction/games/spring/.build/rts/Sim && /usr/local/bin/cmake -P CMakeFiles/engineSim.dir/cmake_clean_target.cmake cd /construction/games/spring/.build/rts/Sim && /usr/local/bin/cmake -E 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CMakeFiles/engineSim.dir/Units/Scripts/LuaScriptNames.cpp.o CMakeFiles/engineSim.dir/Units/Scripts/LuaUnitScript.cpp.o CMakeFiles/engineSim.dir/Units/Scripts/NullUnitScript.cpp.o CMakeFiles/engineSim.dir/Units/Scripts/UnitScript.cpp.o CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptEngine.cpp.o CMakeFiles/engineSim.dir/Units/Scripts/UnitScriptFactory.cpp.o CMakeFiles/engineSim.dir/Units/Unit.cpp.o CMakeFiles/engineSim.dir/Units/UnitDef.cpp.o CMakeFiles/engineSim.dir/Units/UnitDefHandler.cpp.o CMakeFiles/engineSim.dir/Units/UnitHandler.cpp.o CMakeFiles/engineSim.dir/Units/UnitLoader.cpp.o CMakeFiles/engineSim.dir/Units/UnitToolTipMap.cpp.o CMakeFiles/engineSim.dir/Units/UnitTypes/Builder.cpp.o CMakeFiles/engineSim.dir/Units/UnitTypes/Building.cpp.o CMakeFiles/engineSim.dir/Units/UnitTypes/ExtractorBuilding.cpp.o CMakeFiles/engineSim.dir/Units/UnitTypes/Factory.cpp.o CMakeFiles/engineSim.dir/Weapons/BeamLaser.cpp.o CMakeFiles/engineSim.dir/Weapons/BombDropper.cpp.o CMakeFiles/engineSim.dir/Weapons/Cannon.cpp.o CMakeFiles/engineSim.dir/Weapons/DGunWeapon.cpp.o CMakeFiles/engineSim.dir/Weapons/EmgCannon.cpp.o CMakeFiles/engineSim.dir/Weapons/FlameThrower.cpp.o CMakeFiles/engineSim.dir/Weapons/LaserCannon.cpp.o CMakeFiles/engineSim.dir/Weapons/LightningCannon.cpp.o CMakeFiles/engineSim.dir/Weapons/MeleeWeapon.cpp.o CMakeFiles/engineSim.dir/Weapons/MissileLauncher.cpp.o CMakeFiles/engineSim.dir/Weapons/NoWeapon.cpp.o CMakeFiles/engineSim.dir/Weapons/PlasmaRepulser.cpp.o CMakeFiles/engineSim.dir/Weapons/Rifle.cpp.o CMakeFiles/engineSim.dir/Weapons/StarburstLauncher.cpp.o CMakeFiles/engineSim.dir/Weapons/TorpedoLauncher.cpp.o CMakeFiles/engineSim.dir/Weapons/Weapon.cpp.o CMakeFiles/engineSim.dir/Weapons/WeaponDef.cpp.o CMakeFiles/engineSim.dir/Weapons/WeaponDefHandler.cpp.o CMakeFiles/engineSim.dir/Weapons/WeaponLoader.cpp.o CMakeFiles/engineSim.dir/Weapons/WeaponTarget.cpp.o /usr/bin/ranlib libengineSim.a [ 56%] Built target engineSim --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- /usr/bin/make -f rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/build.make rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/depend --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/builds/opengl4 /construction/games/spring/.build /construction/games/spring/.build/rts/builds/opengl4 /construction/games/spring/.build/rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/DependInfo.cmake /usr/bin/make -f rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/build.make rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/build --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp: In function 'void RegisterScriptGrid_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptgrid/scriptgrid.cpp:223:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp: In function 'void RegisterScriptHandle_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp:233:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp: In function 'void RegisterScriptHandle_Generic(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthandle/scripthandle.cpp:335:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Action.cpp.o --- [ 56%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Action.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Action.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Action.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Action.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Action.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp: In function 'void RegisterScriptFile_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp:171:9: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp: In function 'void RegisterScriptFile_Generic(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfile.cpp:204:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- /usr/bin/make -f rts/builds/headless/CMakeFiles/engine-headless.dir/build.make rts/builds/headless/CMakeFiles/engine-headless.dir/depend --- rts/builds/headless/CMakeFiles/engine-headless.dir/depend --- cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/builds/headless /construction/games/spring/.build /construction/games/spring/.build/rts/builds/headless /construction/games/spring/.build/rts/builds/headless/CMakeFiles/engine-headless.dir/DependInfo.cmake /usr/bin/make -f rts/builds/headless/CMakeFiles/engine-headless.dir/build.make rts/builds/headless/CMakeFiles/engine-headless.dir/build --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Action.cpp.o --- [ 56%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Action.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Action.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Action.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Action.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Action.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp: In function 'void RegisterScriptFileSystem_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptfile/scriptfilesystem.cpp:31:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/AviVideoCapturing.cpp.o --- [ 56%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/AviVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/AviVideoCapturing.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/AviVideoCapturing.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/AviVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/AviVideoCapturing.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera.cpp.o --- [ 56%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp: In instantiation of 'aatc::container::mapped::templated::shared::Containerbase::Containerbase(asIScriptEngine*, asITypeInfo*) [with T_container = std::unordered_map; int _containertype_id = 6; T_container_tags = aatc::container::listing::tags_of_container::unordered_map; bcw = aatc::container::mapped::templated::shared::base_container_wrapper::Hashed, aatc::container::shared::containerfunctor_map::Hash, aatc::container::shared::containerfunctor_map::Equals>]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:57:53: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:142:11: warning: 'aatc::container::mapped::templated::shared::Containerbase, 6, aatc::container::listing::tags_of_container::unordered_map, aatc::container::mapped::templated::shared::base_container_wrapper::Hashed, aatc::container::shared::containerfunctor_map::Hash, aatc::container::shared::containerfunctor_map::Equals> >::container' will be initialized after [-Wreorder] bcw container; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:176:30: warning: base 'aatc::common::basetype_refcounted_GC' [-Wreorder] typeinfo_value(nullptr) ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:166:7: warning: when initialized here [-Wreorder] Containerbase(asIScriptEngine* _engine, asITypeInfo* _typeinfo) : ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:164:12: warning: 'aatc::container::mapped::templated::shared::Containerbase, 6, aatc::container::listing::tags_of_container::unordered_map, aatc::container::mapped::templated::shared::base_container_wrapper::Hashed, aatc::container::shared::containerfunctor_map::Hash, aatc::container::shared::containerfunctor_map::Equals> >::need_errorcheck_missing_functions' will be initialized after [-Wreorder] bool need_errorcheck_missing_functions; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:150:20: warning: 'asITypeInfo* aatc::container::mapped::templated::shared::Containerbase, 6, aatc::container::listing::tags_of_container::unordered_map, aatc::container::mapped::templated::shared::base_container_wrapper::Hashed, aatc::container::shared::containerfunctor_map::Hash, aatc::container::shared::containerfunctor_map::Equals> >::typeinfo_key' [-Wreorder] asITypeInfo* typeinfo_key; ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:166:7: warning: when initialized here [-Wreorder] Containerbase(asIScriptEngine* _engine, asITypeInfo* _typeinfo) : ^~~~~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp: In instantiation of 'aatc::container::mapped::templated::shared::Containerbase& aatc::container::mapped::templated::shared::Containerbase::operator=(const aatc::container::mapped::templated::shared::Containerbase&) [with T_container = std::unordered_map; int _containertype_id = 6; T_container_tags = aatc::container::listing::tags_of_container::unordered_map; bcw = aatc::container::mapped::templated::shared::base_container_wrapper::Hashed, aatc::container::shared::containerfunctor_map::Hash, aatc::container::shared::containerfunctor_map::Equals>]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:64:98: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared.hpp:302:9: warning: enumeration value 'PRIMITIVE' not handled in switch [-Wswitch] switch (datahandlingid_value) { ^~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:252:24: warning: 'aatc::config::scriptname::method::iterator::access_function' defined but not used [-Wunused-variable] static const char* access_function = "current"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:249:24: warning: 'aatc::config::scriptname::method::iterator::access_property' defined but not used [-Wunused-variable] static const char* access_property = "value"; ^~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:238:24: warning: 'aatc::config::scriptname::method::container::operator_index' defined but not used [-Wunused-variable] static const char* operator_index = "opIndex"; ^~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:235:24: warning: 'aatc::config::scriptname::method::container::erase_value' defined but not used [-Wunused-variable] static const char* erase_value = "erase_value"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:225:24: warning: 'aatc::config::scriptname::method::container::reserve' defined but not used [-Wunused-variable] static const char* reserve = "reserve"; ^~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:224:24: warning: 'aatc::config::scriptname::method::container::pop_back' defined but not used [-Wunused-variable] static const char* pop_back = "pop_back"; ^~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:223:24: warning: 'aatc::config::scriptname::method::container::pop_front' defined but not used [-Wunused-variable] static const char* pop_front = "pop_front"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:222:24: warning: 'aatc::config::scriptname::method::container::push_back' defined but not used [-Wunused-variable] static const char* push_back = "push_back"; ^~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:221:24: warning: 'aatc::config::scriptname::method::container::push_front' defined but not used [-Wunused-variable] static const char* push_front = "push_front"; ^~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:220:24: warning: 'aatc::config::scriptname::method::container::back' defined but not used [-Wunused-variable] static const char* back = "back"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:219:24: warning: 'aatc::config::scriptname::method::container::front' defined but not used [-Wunused-variable] static const char* front = "front"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:215:24: warning: 'aatc::config::scriptname::method::container::count' defined but not used [-Wunused-variable] static const char* count = "count"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:203:22: warning: 'aatc::config::scriptname::funcdef_cmp_prefix' defined but not used [-Wunused-variable] static const char* funcdef_cmp_prefix = "aatc_funcdef_cmp_"; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:202:22: warning: 'aatc::config::scriptname::funcpointer' defined but not used [-Wunused-variable] static const char* funcpointer = "aatc_funcpointer"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_map.cpp:35: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared_method.hpp: In function 'bool aatc::container::mapped::templated::shared::method::erase_iterator(T_container*, const typename T_container::Iterator&) [with T_container = aatc::container::mapped::templated::unordered_map]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared_method.hpp:239:10: warning: 'old_value.aatc::common::primunion::.aatc::common::primunion::::ptr' may be used uninitialized in this function [-Wmaybe-uninitialized] t->engine->ReleaseScriptObject(old_value.ptr, t->typeinfo_value); ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_mapped_templated_shared_method.hpp:226:10: warning: 'old_key.aatc::common::primunion::.aatc::common::primunion::::ptr' may be used uninitialized in this function [-Wmaybe-uninitialized] t->engine->ReleaseScriptObject(old_key.ptr, t->typeinfo_key); ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp: In function 'void RegisterScriptMathComplex_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmathcomplex.cpp:166:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp: In function 'void RegisterScriptMath_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp:135:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp: In function 'void RegisterScriptMath_Generic(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptmath/scriptmath.cpp:281:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/CameraController.cpp.o --- [ 56%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/CameraController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/CameraController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera/CameraController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera/CameraController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/CameraController.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp: In function 'std::__cxx11::string GetCurrentDir()': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptbuilder/scriptbuilder.cpp:1114:7: warning: unused variable 'buffer' [-Wunused-variable] char buffer[1024]; ^~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/serializer/serializer.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/serializer/serializer.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/serializer/serializer.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/serializer/serializer.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/serializer/serializer.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/serializer/serializer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/AviVideoCapturing.cpp.o --- [ 56%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/AviVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/AviVideoCapturing.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/AviVideoCapturing.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/AviVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/AviVideoCapturing.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp: In function 'void RegisterScriptDictionary_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp:1071:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp: In function 'void RegisterScriptDictionary_Generic(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptdictionary/scriptdictionary.cpp:1150:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 56%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/weakref/weakref.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/weakref/weakref.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/weakref/weakref.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/weakref/weakref.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/weakref/weakref.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/weakref/weakref.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/serializer/serializer.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/serializer/serializer.cpp: In member function 'void CSerializedValue::Restore(void*, int)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/serializer/serializer.cpp:353:2: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if( !this || !m_isInit || !ref ) ^~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_atomic.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_atomic.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_atomic.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_atomic.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_atomic.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_atomic.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_builder.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_builder.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_builder.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_builder.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_builder.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_builder.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/weakref/weakref.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/weakref/weakref.cpp: In function 'void RegisterScriptWeakRef_Native(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/weakref/weakref.cpp:223:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/weakref/weakref.cpp: In function 'void RegisterScriptWeakRef_Generic(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/weakref/weakref.cpp:329:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_bytecode.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_bytecode.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_bytecode.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_bytecode.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_bytecode.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_bytecode.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp: In function 'void RegisterStdStringUtils(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scriptstdstring/scriptstdstring_utils.cpp:115:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc.cpp /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc.cpp: In function 'int DetectCallingConvention(bool, const asSFuncPtr&, int, void*, asSSystemFunctionInterface*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc.cpp:58:56: warning: 'void* memset(void*, int, size_t)' clearing an object of type 'struct asSSystemFunctionInterface' with no trivial copy-assignment; use assignment or value-initialization instead [-Wclass-memaccess] memset(internal, 0, sizeof(asSSystemFunctionInterface)); ^ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc.cpp:41: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc.h:98:8: note: 'struct asSSystemFunctionInterface' declared here struct asSSystemFunctionInterface ^~~~~~~~~~~~~~~~~~~~~~~~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_arm.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm64.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm64.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm64.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm64.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_arm64.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_arm64.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_mips.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_mips.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_mips.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_mips.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_mips.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_mips.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_mips.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_ppc.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc_64.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_sh4.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc_64.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc_64.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc_64.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc_64.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_ppc_64.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_ppc_64.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_sh4.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_sh4.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_sh4.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_sh4.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_sh4.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_sh4.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_gcc.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_gcc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_gcc.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_gcc.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_gcc.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_x64_gcc.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_mingw.cpp.o --- [ 56%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_mingw.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_mingw.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_mingw.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_mingw.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_x64_mingw.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_msvc.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_msvc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_msvc.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_msvc.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_msvc.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_x64_msvc.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x86.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x86.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x86.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x86.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x86.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_x86.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_xenon.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_xenon.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_xenon.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_xenon.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_xenon.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_callfunc_xenon.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/FPSController.cpp.o --- [ 57%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/FPSController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/FPSController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera/FPSController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera/FPSController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/FPSController.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_compiler.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_compiler.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_compiler.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_compiler.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_compiler.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_compiler.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_configgroup.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_configgroup.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_configgroup.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_configgroup.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_configgroup.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_configgroup.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_context.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_context.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_context.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_context.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_context.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_context.cpp /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_context.cpp: In member function 'void asCContext::DetermineLiveObjects(asCArray&, asUINT)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_context.cpp:4771:11: warning: enumeration value 'asOBJ_VARDECL' not handled in switch [-Wswitch] switch( func->scriptData->objVariableInfo[n].option ) ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_datatype.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_datatype.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_datatype.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_datatype.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_datatype.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_datatype.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:35: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:71:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp_customscript::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:86:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = signed char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] return oldsize != t->container.size(); /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = short int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = long int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = unsigned char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = short unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = long unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = float]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set; typename T_container::T_content = double]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::set >; typename T_container::T_content = std::__cxx11::basic_string]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::set >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:145:55: required from 'static void aatc::container::tempspec::set::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:105:102: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::set >::size_type' {aka 'long unsigned int'} [-Wsign-compare] In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_gc.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_gc.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_gc.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_gc.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_gc.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_gc.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_generic.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_generic.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_generic.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_generic.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_generic.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_generic.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_globalproperty.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_globalproperty.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_globalproperty.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_globalproperty.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_globalproperty.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_globalproperty.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:35: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:71:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp_customscript::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:86:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = signed char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] return oldsize != t->container.size(); /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = short int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = long int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = unsigned char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = short unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = long unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = float]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set; typename T_container::T_content = double]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, std::equal_to, std::allocator >::size_type' {aka 'long unsigned int'} [-Wsign-compare] /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'bool aatc::container::tempspec::shared::method::native::erase_value(T_container*, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::unordered_set >; typename T_container::T_content = std::__cxx11::basic_string]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:715:81: required from 'void aatc::container::tempspec::shared::register_method::native::erase_value(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::unordered_set >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:149:55: required from 'static void aatc::container::tempspec::unordered_set::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::unordered_set]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:105:112: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:124:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::unordered_set, aatc::hash::hashfunctor >, std::equal_to >, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_unordered_set.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_memory.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_memory.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_memory.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_memory.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_memory.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_memory.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_module.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_module.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_module.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_module.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_module.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_module.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_objecttype.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_objecttype.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_objecttype.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_objecttype.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_objecttype.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_objecttype.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_outputbuffer.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_outputbuffer.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_outputbuffer.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_outputbuffer.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_outputbuffer.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_outputbuffer.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_parser.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_parser.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_parser.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_parser.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_parser.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_parser.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_restore.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptcode.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_restore.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_restore.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_restore.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_restore.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_restore.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_restore.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptcode.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptcode.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptcode.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptcode.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptcode.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_scriptcode.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptengine.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptengine.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptengine.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptengine.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptengine.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_scriptengine.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptfunction.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptfunction.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptfunction.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptfunction.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptfunction.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_scriptfunction.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptnode.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptnode.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptnode.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptnode.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptnode.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_scriptnode.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptobject.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptobject.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptobject.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptobject.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptobject.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_scriptobject.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp.o --- /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp: In function 'void RegisterExceptionRoutines(asIScriptEngine*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/scripthelper/scripthelper.cpp:978:6: warning: variable 'r' set but not used [-Wunused-but-set-variable] int r; ^ --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string.cpp.o --- [ 57%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_string.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/FreeController.cpp.o --- [ 57%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/FreeController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/FreeController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera/FreeController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera/FreeController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/FreeController.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string_util.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string_util.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string_util.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string_util.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string_util.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_string_util.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_thread.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_thread.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_thread.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_thread.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_thread.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_thread.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_tokenizer.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_tokenizer.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_tokenizer.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_tokenizer.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_tokenizer.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_tokenizer.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_typeinfo.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_typeinfo.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_typeinfo.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_typeinfo.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_typeinfo.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_typeinfo.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_variablescope.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_variablescope.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_variablescope.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_variablescope.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_variablescope.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/source/as_variablescope.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/json/jsoncpp.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/json/jsoncpp.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/json/jsoncpp.cpp.o -MF CMakeFiles/CircuitAI.dir/src/lib/json/jsoncpp.cpp.o.d -o CMakeFiles/CircuitAI.dir/src/lib/json/jsoncpp.cpp.o -c /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/json/jsoncpp.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/__/__/__/rts/System/StringUtil.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/__/__/__/rts/System/StringUtil.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/__/__/__/rts/System/StringUtil.cpp.o -MF CMakeFiles/CircuitAI.dir/__/__/__/rts/System/StringUtil.cpp.o.d -o CMakeFiles/CircuitAI.dir/__/__/__/rts/System/StringUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringUtil.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/__/__/__/rts/System/Misc/SpringTime.cpp.o --- [ 58%] Building CXX object AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/__/__/__/rts/System/Misc/SpringTime.cpp.o cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBUILDING_AI -DBUILDING_SKIRMISH_AI -DCircuitAI_EXPORTS -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/circuit -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/include -I/construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib -I/usr/local/include/SDL2 -I/construction/games/spring/.build/AI/Wrappers/Cpp/src-generated -I/construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp/src -I/construction/games/spring/spring-106.0.1/rts -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/spring-106.0.1/rts/ExternalAI/Interface -I/construction/games/spring/spring-106.0.1/AI/Wrappers -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -fPIC -fpic -Wall -MD -MT AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/__/__/__/rts/System/Misc/SpringTime.cpp.o -MF CMakeFiles/CircuitAI.dir/__/__/__/rts/System/Misc/SpringTime.cpp.o.d -o CMakeFiles/CircuitAI.dir/__/__/__/rts/System/Misc/SpringTime.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Misc/SpringTime.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverheadController.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverheadController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverheadController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverheadController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverheadController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/OverheadController.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/CameraController.cpp.o --- [ 58%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/CameraController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/CameraController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/CameraController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/CameraController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/CameraController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverviewController.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverviewController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverviewController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverviewController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera/OverviewController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/OverviewController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/RotOverheadController.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/RotOverheadController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/RotOverheadController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera/RotOverheadController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera/RotOverheadController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/RotOverheadController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/SpringController.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/CameraHandler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/SpringController.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/SpringController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Camera/SpringController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Camera/SpringController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Camera/SpringController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/SpringController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/CameraHandler.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/CameraHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/CameraHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/CameraHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/CameraHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/CameraHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FPSController.cpp.o --- [ 58%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FPSController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FPSController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FPSController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FPSController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/FPSController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ChatMessage.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ChatMessage.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ChatMessage.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/ChatMessage.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/ChatMessage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ChatMessage.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp: In member function 'aatc::config::t::sizetype aatc::container::tempspec::list::erase_value(const T_content&, bool)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:141:139: warning: no return statement in function returning non-void [-Wreturn-type] config::t::sizetype erase_value(const T_content& value, bool all = false) { shared::method::genericcc::erase_value(this, value, all); } ^ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:35: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:71:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp_customscript::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:86:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'void aatc::container::templated::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::templated::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:80:116: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:722:21: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::templated::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::templated::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:82:192: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:797:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:801:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = signed char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = short int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = long int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = unsigned char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = short unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = long unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = float]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int; typename T_container::T_content = double]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_linear(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::list >; aatc::config::t::sizetype = int; typename T_container::T_content = std::__cxx11::basic_string]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:827:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:172:76: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:596:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_linear(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list >; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:790:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:175:68: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:385:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_linear(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::list >; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:799:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_linear(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:178:74: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:436:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:440:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::__cxx11::list, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = signed char]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = signed char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = signed char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = signed char; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = signed char]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = signed char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = signed char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = signed char; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = short int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = short int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = short int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = short int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = short int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = short int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = short int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = short int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = long int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = long int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = long int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = long int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = long int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = long int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = long int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = long int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = unsigned char]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = unsigned char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = unsigned char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = unsigned char; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = unsigned char]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = unsigned char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = unsigned char; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = unsigned char; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = short unsigned int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = short unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = short unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = short unsigned int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = short unsigned int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = short unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = short unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = short unsigned int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = unsigned int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = unsigned int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = unsigned int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = unsigned int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = long unsigned int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = long unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = long unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = long unsigned int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = long unsigned int]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = long unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = long unsigned int; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = long unsigned int; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = float]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = float; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = float; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = float; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = float]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = float; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = float; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = float; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = double]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = double; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = double; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method; _Tp = double; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = double]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = double; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = double; _Alloc = std::allocator]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction; _Tp = double; _Alloc = std::allocator]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = std::__cxx11::basic_string]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method >; _Tp = std::__cxx11::basic_string; _Alloc = std::allocator >]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method >; _Tp = std::__cxx11::basic_string; _Alloc = std::allocator >]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_method >; _Tp = std::__cxx11::basic_string; _Alloc = std::allocator >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:205:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = std::__cxx11::basic_string]': /usr/include/c++/8.0/bits/list.tcc:441:15: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction >; _Tp = std::__cxx11::basic_string; _Alloc = std::allocator >]' /usr/include/c++/8.0/bits/stl_list.h:1777:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::merge(std::__cxx11::list<_Tp, _Alloc>&, _StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction >; _Tp = std::__cxx11::basic_string; _Alloc = std::allocator >]' /usr/include/c++/8.0/bits/list.tcc:574:4: required from 'void std::__cxx11::list<_Tp, _Alloc>::sort(_StrictWeakOrdering) [with _StrictWeakOrdering = aatc::container::shared::scriptcmpfunctor_globalfunction >; _Tp = std::__cxx11::basic_string; _Alloc = std::allocator >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:212:9: required from 'void aatc::container::tempspec::shared::method::native::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::list >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:735:81: required from 'void aatc::container::tempspec::shared::register_method::native::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::list >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:182:48: required from 'static void aatc::container::tempspec::list::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::list]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:140:103: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_list.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:192:23: warning: 'aatc::config::scriptname::container::vector' defined but not used [-Wunused-variable] static const char* vector = "vector"; ^~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ClientData.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ClientData.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ClientData.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/ClientData.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/ClientData.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ClientData.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ClientSetup.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ClientSetup.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ClientSetup.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/ClientSetup.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/ClientSetup.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ClientSetup.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/CommandMessage.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/CommandMessage.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/CommandMessage.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/CommandMessage.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/CommandMessage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/CommandMessage.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Console.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Console.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Console.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Console.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Console.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Console.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FreeController.cpp.o --- [ 58%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FreeController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FreeController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FreeController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/FreeController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/FreeController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ConsoleHistory.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ConsoleHistory.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/ConsoleHistory.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/ConsoleHistory.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/ConsoleHistory.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ConsoleHistory.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/DummyVideoCapturing.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/DummyVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/DummyVideoCapturing.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/DummyVideoCapturing.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/DummyVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/DummyVideoCapturing.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/FPSUnitController.cpp.o --- [ 58%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/FPSUnitController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/FPSUnitController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/FPSUnitController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/FPSUnitController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/FPSUnitController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Game.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Game.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Game.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Game.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Game.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Game.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverheadController.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverheadController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverheadController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverheadController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverheadController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/OverheadController.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverviewController.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverviewController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverviewController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverviewController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/OverviewController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/OverviewController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameController.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/GameController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/GameController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameController.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/RotOverheadController.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameControllerTextInput.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameControllerTextInput.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameControllerTextInput.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/GameControllerTextInput.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/GameControllerTextInput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameControllerTextInput.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/RotOverheadController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/RotOverheadController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/RotOverheadController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/RotOverheadController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/RotOverheadController.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/SpringController.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/SpringController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/SpringController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/SpringController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Camera/SpringController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Camera/SpringController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameData.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameData.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameData.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/GameData.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/GameData.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameData.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameHelper.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameHelper.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameHelper.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/GameHelper.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/GameHelper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameHelper.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameSetup.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameSetup.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameSetup.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/GameSetup.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/GameSetup.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameVersion.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GlobalUnsynced.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameVersion.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameVersion.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GlobalUnsynced.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GlobalUnsynced.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameVersion.cpp.o --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GameVersion.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/GameVersion.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/GameVersion.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameVersion.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GlobalUnsynced.cpp.o --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/GlobalUnsynced.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/GlobalUnsynced.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/GlobalUnsynced.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GlobalUnsynced.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/CameraHandler.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/CameraHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/CameraHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/CameraHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/CameraHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/CameraHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/IVideoCapturing.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/IVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/IVideoCapturing.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/IVideoCapturing.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/IVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/IVideoCapturing.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/InMapDraw.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/InMapDraw.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/InMapDraw.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/InMapDraw.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/InMapDraw.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/InMapDraw.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ChatMessage.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ChatMessage.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ChatMessage.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/ChatMessage.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/ChatMessage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ChatMessage.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ClientData.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ClientData.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ClientData.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/ClientData.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/ClientData.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ClientData.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ClientSetup.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/InMapDrawModel.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ClientSetup.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ClientSetup.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/ClientSetup.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/ClientSetup.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ClientSetup.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/InMapDrawModel.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/InMapDrawModel.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/InMapDrawModel.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/InMapDrawModel.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/InMapDrawModel.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/CommandMessage.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/CommandMessage.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/CommandMessage.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/CommandMessage.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/CommandMessage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/CommandMessage.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Console.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Console.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Console.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Console.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Console.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Console.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ConsoleHistory.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ConsoleHistory.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/ConsoleHistory.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/ConsoleHistory.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/ConsoleHistory.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/ConsoleHistory.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/LoadScreen.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/LoadScreen.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/LoadScreen.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/LoadScreen.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/LoadScreen.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/LoadScreen.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/DummyVideoCapturing.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/DummyVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/DummyVideoCapturing.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/DummyVideoCapturing.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/DummyVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/DummyVideoCapturing.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/FPSUnitController.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/FPSUnitController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/FPSUnitController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/FPSUnitController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/FPSUnitController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/FPSUnitController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/Player.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/Player.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/Player.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Players/Player.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Players/Player.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/Player.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerBase.cpp.o --- [ 59%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerBase.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerBase.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerBase.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerBase.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Game.cpp.o --- [ 59%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Game.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Game.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Game.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Game.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Game.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameController.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/GameController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/GameController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameController.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameControllerTextInput.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameControllerTextInput.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameControllerTextInput.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/GameControllerTextInput.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/GameControllerTextInput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameControllerTextInput.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameData.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameData.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameData.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/GameData.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/GameData.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameData.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameHelper.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameHelper.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameHelper.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/GameHelper.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/GameHelper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameHelper.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerHandler.cpp.o --- [ 60%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameSetup.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameSetup.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameSetup.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/GameSetup.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/GameSetup.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameSetup.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameVersion.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameVersion.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GameVersion.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/GameVersion.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/GameVersion.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GameVersion.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GlobalUnsynced.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GlobalUnsynced.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/GlobalUnsynced.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/GlobalUnsynced.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/GlobalUnsynced.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/GlobalUnsynced.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/IVideoCapturing.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/IVideoCapturing.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/IVideoCapturing.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/IVideoCapturing.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/IVideoCapturing.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/IVideoCapturing.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDraw.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDraw.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDraw.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDraw.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDraw.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/InMapDraw.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDrawModel.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDrawModel.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDrawModel.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDrawModel.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/InMapDrawModel.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/InMapDrawModel.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerStatistics.cpp.o --- [ 60%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerStatistics.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerStatistics.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerStatistics.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Players/PlayerStatistics.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerStatistics.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/LoadScreen.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/LoadScreen.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/LoadScreen.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/LoadScreen.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/LoadScreen.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/LoadScreen.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/TeamController.cpp.o --- [ 60%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/TeamController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/Players/TeamController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/Players/TeamController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/Players/TeamController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/PreGame.cpp.o --- [ 60%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/PreGame.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/PreGame.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/PreGame.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/PreGame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/PreGame.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/SelectedUnitsHandler.cpp.o --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:271:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(void*, void*) const': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:285:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:318:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In member function 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(void*, void*)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:334:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp: In member function 'aatc::config::t::sizetype aatc::container::tempspec::vector::erase_value(const T_content&, bool)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:141:139: warning: no return statement in function returning non-void [-Wreturn-type] config::t::sizetype erase_value(const T_content& value, bool all = false) { shared::method::genericcc::erase_value(this, value, all); } ^ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:35: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:71:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In member function 'bool aatc::container::templated::shared::method::detail::scriptfunctor_cmp_customscript::operator()(void*&, void*&)': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:86:37: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return cc->GetReturnDWord() == -1; ~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'void aatc::container::templated::shared::method::native::reserve(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::templated::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:72:95: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:231:17: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (size > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'void* aatc::container::templated::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::templated::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:79:130: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:217:21: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'void aatc::container::templated::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::templated::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:84:120: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:698:21: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::templated::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::templated::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:86:196: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:752:24: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared_method.hpp:756:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end > t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:38, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = signed char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = signed char; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = short int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = short int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = long int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = long int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = unsigned char]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = unsigned char; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = short unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = short unsigned int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = unsigned int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = long unsigned int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = long unsigned int; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = float]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = float; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int; typename T_container::T_content = double]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector; typename T_container::T_content = double; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::insert_position_before_constant(T_container*, aatc::config::t::sizetype, const typename T_container::T_content&) [with T_container = aatc::container::tempspec::vector >; aatc::config::t::sizetype = int; typename T_container::T_content = std::__cxx11::basic_string]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:823:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::insert_position_before_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:173:78: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:581:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position > t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'void aatc::container::tempspec::shared::method::genericcc::erase_position_constant(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector >; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:786:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:176:70: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:370:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'aatc::config::t::sizetype aatc::container::tempspec::shared::method::genericcc::erase_position_range_constant(T_container*, aatc::config::t::sizetype, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector >; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:795:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::erase_position_range_constant(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:179:76: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:408:25: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_begin >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:412:23: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (range_end >= t->container.size()) { /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp: In instantiation of 'typename T_container::T_content& aatc::container::tempspec::shared::method::native::operator_index_position(T_container*, aatc::config::t::sizetype) [with T_container = aatc::container::tempspec::vector >; typename T_container::T_content = std::__cxx11::basic_string; aatc::config::t::sizetype = int]': /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:723:81: required from 'void aatc::container::tempspec::shared::register_method::native::operator_index_position(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:183:67: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:137:22: warning: comparison of integer expressions of different signedness: 'aatc::config::t::sizetype' {aka 'int'} and 'std::vector, std::allocator > >::size_type' {aka 'long unsigned int'} [-Wsign-compare] if (position >= t->container.size()) { In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_listing.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_enginestorage.hpp:35, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_templated_shared.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:37, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = signed char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = signed char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = signed char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:344:60: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = short int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = short int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:345:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:346:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = long int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = long int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:347:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = unsigned char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = unsigned char]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned char]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:349:61: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = short unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = short unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = short unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:350:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:351:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = long unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = long unsigned int]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = long unsigned int]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:352:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = float]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = float]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = float]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:354:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = double]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_method]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = double]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator > >; _Iterator2 = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = double]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:355:63: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_method::operator()(const T&, const T&) [with T = std::__cxx11::basic_string]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Iterator2 = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = aatc::container::shared::scriptcmpfunctor_method >]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = aatc::container::shared::scriptcmpfunctor_method >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:503:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:302:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp: In instantiation of 'bool aatc::container::shared::scriptcmpfunctor_globalfunction::operator()(const T&, const T&) [with T = std::__cxx11::basic_string]': /usr/include/c++/8.0/bits/predefined_ops.h:143:18: required from 'constexpr bool __gnu_cxx::__ops::_Iter_comp_iter<_Compare>::operator()(_Iterator1, _Iterator2) [with _Iterator1 = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Iterator2 = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction >]' /usr/include/c++/8.0/bits/stl_algo.h:81:17: required from 'void std::__move_median_to_first(_Iterator, _Iterator, _Iterator, _Iterator, _Compare) [with _Iterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1921:34: required from '_RandomAccessIterator std::__unguarded_partition_pivot(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1953:38: required from 'void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Size = long int; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:1968:25: required from 'void std::__sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = __gnu_cxx::__ops::_Iter_comp_iter > >]' /usr/include/c++/8.0/bits/stl_algo.h:4866:18: required from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >; _Compare = aatc::container::shared::scriptcmpfunctor_globalfunction >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:510:18: required from 'void aatc::container::tempspec::shared::method::genericcc::sort_aatcfuncptr(T_container*, aatc::common::script_Funcpointer*, bool) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_tempspec_shared_method.hpp:807:81: required from 'void aatc::container::tempspec::shared::register_method::genericcc::sort(aatc::common::RegistrationState&) [with T_container = aatc::container::tempspec::vector >]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:185:51: required from 'static void aatc::container::tempspec::vector::Register(aatc::common::RegistrationState&, const char*) [with T_content = std::__cxx11::basic_string]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:357:62: required from 'void aatc::container::shared::autoregister::register_all_tempspec_basics_for_container(asIScriptEngine*) [with tempspec_container_template = aatc::container::tempspec::vector]' /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:145:105: required from here /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_shared.hpp:257:62: warning: comparison of integer expressions of different signedness: 'asDWORD' {aka 'unsigned int'} and 'int' [-Wsign-compare] return (context->GetReturnDWord() * reverse_multiplier) == -1; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp: At global scope: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:297:23: warning: 'aatc::config::errormessage::iterator::is_invalid' defined but not used [-Wunused-variable] static const char* is_invalid = "Invalid iterator."; ^~~~~~~~~~ In file included from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_common.hpp:34, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.hpp:36, from /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_container_vector.cpp:32: /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:285:23: warning: 'aatc::config::errormessage::iterator::container_modified' defined but not used [-Wunused-variable] static const char* container_modified = "Invalid iterator. Container has been modified during iteration."; ^~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:254:24: warning: 'aatc::config::scriptname::method::iterator::access_function_value' defined but not used [-Wunused-variable] static const char* access_function_value = "current_value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:253:24: warning: 'aatc::config::scriptname::method::iterator::access_function_key' defined but not used [-Wunused-variable] static const char* access_function_key = "current_key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:251:24: warning: 'aatc::config::scriptname::method::iterator::access_property_value' defined but not used [-Wunused-variable] static const char* access_property_value = "value"; ^~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:250:24: warning: 'aatc::config::scriptname::method::iterator::access_property_key' defined but not used [-Wunused-variable] static const char* access_property_key = "key"; ^~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:207:24: warning: 'aatc::config::scriptname::method::content::hash' defined but not used [-Wunused-variable] static const char* hash = "hash"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:198:23: warning: 'aatc::config::scriptname::container::unordered_map' defined but not used [-Wunused-variable] static const char* unordered_map = "unordered_map"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:197:23: warning: 'aatc::config::scriptname::container::map' defined but not used [-Wunused-variable] static const char* map = "map"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:196:23: warning: 'aatc::config::scriptname::container::unordered_set' defined but not used [-Wunused-variable] static const char* unordered_set = "unordered_set"; ^~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:195:23: warning: 'aatc::config::scriptname::container::set' defined but not used [-Wunused-variable] static const char* set = "set"; ^~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:194:23: warning: 'aatc::config::scriptname::container::deque' defined but not used [-Wunused-variable] static const char* deque = "deque"; ^~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:193:23: warning: 'aatc::config::scriptname::container::list' defined but not used [-Wunused-variable] static const char* list = "list"; ^~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:187:24: warning: 'aatc::config::scriptname::t::hash_actual' defined but not used [-Wunused-variable] static const char* hash_actual = "uint64"; ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI/src/lib/angelscript/add_on/aatc/aatc_config.hpp:182:23: warning: 'aatc::config::scriptname::t::hash' defined but not used [-Wunused-variable] static const char* hash = "aatc_hash_t"; ^~~~ --- AI/Skirmish/CircuitAI/data/libSkirmishAI.so --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 60%] Building CXX object 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CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_mingw.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x64_msvc.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_x86.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_callfunc_xenon.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_compiler.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_configgroup.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_context.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_datatype.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_gc.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_generic.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_globalproperty.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_memory.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_module.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_objecttype.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_outputbuffer.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_parser.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_restore.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptcode.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptengine.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptfunction.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptnode.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_scriptobject.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_string_util.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_thread.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_tokenizer.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_typeinfo.cpp.o CMakeFiles/CircuitAI.dir/src/lib/angelscript/source/as_variablescope.cpp.o CMakeFiles/CircuitAI.dir/src/lib/json/jsoncpp.cpp.o CMakeFiles/CircuitAI.dir/__/__/__/rts/System/StringUtil.cpp.o CMakeFiles/CircuitAI.dir/__/__/__/rts/System/Misc/SpringTime.cpp.o ../../Wrappers/Cpp/libCpp.a ../../Wrappers/CUtils/libCUtils.a --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/SelectedUnitsAI.cpp.o --- [ 60%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/SelectedUnitsAI.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/SelectedUnitsAI.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/SelectedUnitsAI.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/SelectedUnitsAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/SelectedUnitsAI.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/SyncedGameCommands.cpp.o --- [ 60%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/SyncedGameCommands.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/SyncedGameCommands.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/SyncedGameCommands.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/SyncedGameCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/SyncedGameCommands.cpp --- AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/all --- [ 60%] Built target CircuitAI --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/Player.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/Player.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/Player.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Players/Player.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Players/Player.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/Player.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/TraceRay.cpp.o --- [ 60%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/TraceRay.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/TraceRay.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/TraceRay.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/TraceRay.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/TraceRay.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerBase.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerBase.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerBase.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerBase.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerBase.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerBase.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerHandler.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerStatistics.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerHandler.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerHandler.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerStatistics.cpp.o --- [ 60%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerStatistics.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerHandler.cpp.o --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerStatistics.cpp.o --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerStatistics.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerStatistics.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Players/PlayerStatistics.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/PlayerStatistics.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/CommandColors.cpp.o --- [ 62%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/CommandColors.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/CommandColors.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/CommandColors.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/CommandColors.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/CommandColors.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/TeamController.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/TeamController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/Players/TeamController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/Players/TeamController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/Players/TeamController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/Players/TeamController.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/PreGame.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/PreGame.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/PreGame.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/PreGame.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/PreGame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/PreGame.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsHandler.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/SelectedUnitsHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsAI.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsAI.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsAI.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsAI.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/SelectedUnitsAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/SelectedUnitsAI.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SyncedGameCommands.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SyncedGameCommands.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/SyncedGameCommands.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/SyncedGameCommands.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/SyncedGameCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/SyncedGameCommands.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/CursorIcons.cpp.o --- [ 62%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/CursorIcons.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/CursorIcons.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/CursorIcons.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/CursorIcons.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/CursorIcons.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/TraceRay.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/TraceRay.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/TraceRay.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/TraceRay.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/TraceRay.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/TraceRay.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CommandColors.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CommandColors.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CommandColors.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CommandColors.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CommandColors.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/CommandColors.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/EndGameBox.cpp.o --- [ 62%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/EndGameBox.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/EndGameBox.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/EndGameBox.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/EndGameBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/EndGameBox.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CursorIcons.cpp.o --- [ 62%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CursorIcons.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CursorIcons.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CursorIcons.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/CursorIcons.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/CursorIcons.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/EndGameBox.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/EndGameBox.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/EndGameBox.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/EndGameBox.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/EndGameBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/EndGameBox.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameInfo.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameInfo.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameInfo.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameInfo.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/GameInfo.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GameInfo.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GameInfo.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GameInfo.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/GameInfo.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/GameInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/GameInfo.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GameSetupDrawer.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GameSetupDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GameSetupDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/GameSetupDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/GameSetupDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/GameSetupDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GuiHandler.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GuiHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/GuiHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/GuiHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/GuiHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/GuiHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameSetupDrawer.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameSetupDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameSetupDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameSetupDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GameSetupDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/GameSetupDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GuiHandler.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GuiHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GuiHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GuiHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/GuiHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/GuiHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/Group.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/Group.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/Group.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/Group.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/Group.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/Groups/Group.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/Groups/GroupHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/Group.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/Group.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/Group.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/Group.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/Group.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/Groups/Group.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/Groups/GroupHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/Groups/GroupHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/HwMouseCursor.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/HwMouseCursor.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/HwMouseCursor.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/HwMouseCursor.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/HwMouseCursor.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/HwMouseCursor.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InfoConsole.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InfoConsole.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InfoConsole.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InfoConsole.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InfoConsole.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/InfoConsole.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InputReceiver.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InputReceiver.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InputReceiver.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InputReceiver.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/InputReceiver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/InputReceiver.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/HwMouseCursor.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/HwMouseCursor.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/HwMouseCursor.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/HwMouseCursor.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/HwMouseCursor.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/HwMouseCursor.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/InfoConsole.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/InfoConsole.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/InfoConsole.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/InfoConsole.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/InfoConsole.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/InfoConsole.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyBindings.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyBindings.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyBindings.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyBindings.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyBindings.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/KeyBindings.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyCodes.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyCodes.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyCodes.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyCodes.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeyCodes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/KeyCodes.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeySet.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeySet.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeySet.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeySet.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/KeySet.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/KeySet.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/InputReceiver.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/InputReceiver.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/InputReceiver.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/InputReceiver.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/InputReceiver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/InputReceiver.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MiniMap.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MiniMap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MiniMap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MiniMap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MiniMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/MiniMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseCursor.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseCursor.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseCursor.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseCursor.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseCursor.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/MouseCursor.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseHandler.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/MouseHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/MouseHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRoster.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRoster.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRoster.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRoster.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRoster.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/PlayerRoster.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/PlayerRosterDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ProfileDrawer.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ProfileDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ProfileDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ProfileDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ProfileDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/ProfileDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyBindings.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyBindings.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyBindings.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyBindings.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyBindings.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/KeyBindings.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyCodes.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeySet.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyCodes.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyCodes.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyCodes.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyCodes.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/KeyCodes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/KeyCodes.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeySet.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeySet.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/KeySet.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/KeySet.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/KeySet.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/KeySet.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/QuitBox.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/QuitBox.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/QuitBox.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/QuitBox.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/QuitBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/QuitBox.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ResourceBar.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ResourceBar.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ResourceBar.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ResourceBar.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ResourceBar.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/ResourceBar.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/SelectionKeyHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MiniMap.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ShareBox.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MiniMap.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MiniMap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/MiniMap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/MiniMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/MiniMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 63%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ShareBox.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ShareBox.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ShareBox.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/ShareBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/ShareBox.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseCursor.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseCursor.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseCursor.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseCursor.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseCursor.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/MouseCursor.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseHandler.cpp.o --- [ 63%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/MouseHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/MouseHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/StartPosSelecter.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/StartPosSelecter.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/StartPosSelecter.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/StartPosSelecter.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/StartPosSelecter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/StartPosSelecter.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRoster.cpp.o --- [ 64%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRoster.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRoster.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRoster.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRoster.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/PlayerRoster.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o --- [ 64%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/PlayerRosterDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/PlayerRosterDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/TooltipConsole.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/TooltipConsole.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/TooltipConsole.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/TooltipConsole.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/TooltipConsole.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/TooltipConsole.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ProfileDrawer.cpp.o --- [ 64%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ProfileDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ProfileDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/ProfileDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/ProfileDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/ProfileDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/UnitTracker.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/UnitTracker.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UI/UnitTracker.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UI/UnitTracker.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UI/UnitTracker.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/UnitTracker.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UnsyncedGameCommands.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UnsyncedGameCommands.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/UnsyncedGameCommands.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/UnsyncedGameCommands.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/UnsyncedGameCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UnsyncedGameCommands.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/QuitBox.cpp.o --- [ 64%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/QuitBox.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/QuitBox.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/QuitBox.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/QuitBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/QuitBox.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/WaitCommandsAI.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/WaitCommandsAI.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/WaitCommandsAI.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/WaitCommandsAI.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/WaitCommandsAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/WaitCommandsAI.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/WordCompletion.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/WordCompletion.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Game/WordCompletion.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Game/WordCompletion.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Game/WordCompletion.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/WordCompletion.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/AutohostInterface.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/AutohostInterface.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/AutohostInterface.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Net/AutohostInterface.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Net/AutohostInterface.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/AutohostInterface.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ResourceBar.cpp.o --- [ 64%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ResourceBar.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ResourceBar.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/ResourceBar.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/ResourceBar.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/ResourceBar.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/GameServer.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/GameServer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/GameServer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Net/GameServer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Net/GameServer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/GameServer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o --- [ 64%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/SelectionKeyHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/SelectionKeyHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/GameParticipant.cpp.o --- [ 64%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/GameParticipant.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/GameParticipant.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Net/GameParticipant.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Net/GameParticipant.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/GameParticipant.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ShareBox.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ShareBox.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/ShareBox.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/ShareBox.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/ShareBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/ShareBox.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/StartPosSelecter.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/StartPosSelecter.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/StartPosSelecter.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/StartPosSelecter.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/StartPosSelecter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/StartPosSelecter.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/TooltipConsole.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/TooltipConsole.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/TooltipConsole.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/TooltipConsole.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/TooltipConsole.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/TooltipConsole.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/Protocol/BaseNetProtocol.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/NetProtocol.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/NetProtocol.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/NetProtocol.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/NetProtocol.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Net/Protocol/NetProtocol.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/Protocol/NetProtocol.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/NetCommands.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/NetCommands.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Net/NetCommands.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Net/NetCommands.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Net/NetCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/NetCommands.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaArchive.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaArchive.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaArchive.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaArchive.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaArchive.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/UnitTracker.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/UnitTracker.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UI/UnitTracker.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UI/UnitTracker.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UI/UnitTracker.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UI/UnitTracker.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaBitOps.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaBitOps.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaBitOps.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaBitOps.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaBitOps.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaBitOps.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMD.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMD.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMD.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMD.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMD.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstCMD.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstCMDTYPE.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCOB.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCOB.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCOB.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCOB.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstCOB.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstCOB.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGL.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGL.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGL.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGL.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGL.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstGL.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UnsyncedGameCommands.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UnsyncedGameCommands.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/UnsyncedGameCommands.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/UnsyncedGameCommands.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/UnsyncedGameCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/UnsyncedGameCommands.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstEngine.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstEngine.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstEngine.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstEngine.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstEngine.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstEngine.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGame.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGame.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGame.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGame.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstGame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstGame.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstPlatform.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstPlatform.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstPlatform.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstPlatform.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaConstPlatform.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstPlatform.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/WaitCommandsAI.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/WaitCommandsAI.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/WaitCommandsAI.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/WaitCommandsAI.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/WaitCommandsAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/WaitCommandsAI.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/WordCompletion.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/WordCompletion.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Game/WordCompletion.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Game/WordCompletion.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Game/WordCompletion.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Game/WordCompletion.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/AutohostInterface.cpp.o --- [ 65%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/AutohostInterface.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/AutohostInterface.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Net/AutohostInterface.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Net/AutohostInterface.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/AutohostInterface.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFSDownload.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFSDownload.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFSDownload.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFSDownload.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFSDownload.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaVFSDownload.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFBOs.cpp.o --- [ 65%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFBOs.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFBOs.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFBOs.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFBOs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaFBOs.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFeatureDefs.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFeatureDefs.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFeatureDefs.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFeatureDefs.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFeatureDefs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaFeatureDefs.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFonts.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFonts.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFonts.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFonts.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaFonts.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaFonts.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/GameServer.cpp.o --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/GameServer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/GameServer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Net/GameServer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Net/GameServer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/GameServer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/GameParticipant.cpp.o --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/GameParticipant.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/GameParticipant.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Net/GameParticipant.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Net/GameParticipant.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/GameParticipant.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaGaia.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaGaia.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaGaia.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaGaia.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaGaia.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaGaia.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandle.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandle.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandle.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandle.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandle.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaHandle.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandleSynced.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Net/Protocol/BaseNetProtocol.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/Protocol/BaseNetProtocol.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandleSynced.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandleSynced.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandleSynced.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaHandleSynced.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaHandleSynced.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIO.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIO.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIO.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIO.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaIO.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/Protocol/NetProtocol.cpp.o --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/Protocol/NetProtocol.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/Protocol/NetProtocol.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Net/Protocol/NetProtocol.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Net/Protocol/NetProtocol.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/Protocol/NetProtocol.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInputReceiver.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInputReceiver.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInputReceiver.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInputReceiver.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInputReceiver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaInputReceiver.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInterCall.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInterCall.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInterCall.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInterCall.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaInterCall.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaInterCall.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/NetCommands.cpp.o --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/NetCommands.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Net/NetCommands.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Net/NetCommands.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Net/NetCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Net/NetCommands.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIntro.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIntro.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIntro.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIntro.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaIntro.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaIntro.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMaterial.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMaterial.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMaterial.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMaterial.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMaterial.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMaterial.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMathExtra.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMathExtra.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMathExtra.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMathExtra.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMathExtra.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMathExtra.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMemPool.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaArchive.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMemPool.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMemPool.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMemPool.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMemPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMemPool.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaArchive.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaArchive.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaArchive.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaArchive.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaArchive.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMenu.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMenu.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMenu.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMenu.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMenu.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMenu.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMetalMap.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMetalMap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMetalMap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMetalMap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaMetalMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMetalMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaObjectRendering.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaObjectRendering.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaObjectRendering.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaObjectRendering.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaObjectRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaObjectRendering.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGL.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGL.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGL.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGL.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGL.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaOpenGL.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGLUtils.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGLUtils.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGLUtils.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGLUtils.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaOpenGLUtils.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaOpenGLUtils.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaParser.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaPathFinder.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaPathFinder.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaPathFinder.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaPathFinder.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaPathFinder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaPathFinder.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRBOs.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRBOs.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRBOs.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRBOs.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRBOs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaRBOs.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaBitOps.cpp.o --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaBitOps.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaBitOps.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaBitOps.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaBitOps.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaBitOps.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRules.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRules.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRules.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRules.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRules.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaRules.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMD.cpp.o --- [ 67%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMD.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMD.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMD.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMD.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstCMD.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRulesParams.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRulesParams.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRulesParams.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRulesParams.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaRulesParams.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaRulesParams.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaScream.cpp.o --- [ 67%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaScream.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaScream.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaScream.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaScream.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaScream.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaShaders.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaShaders.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaShaders.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaShaders.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaShaders.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaShaders.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 68%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCMDTYPE.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstCMDTYPE.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedCtrl.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedCtrl.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedCtrl.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedCtrl.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedCtrl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedCtrl.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedMoveCtrl.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedRead.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedRead.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedRead.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedRead.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedRead.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedRead.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedTable.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedTable.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedTable.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedTable.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaSyncedTable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedTable.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCOB.cpp.o --- [ 68%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCOB.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCOB.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCOB.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstCOB.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstCOB.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaTextures.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaTextures.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaTextures.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaTextures.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaTextures.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaTextures.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUI.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUI.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUI.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUI.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUI.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUICommand.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUICommand.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUICommand.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUICommand.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUICommand.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUICommand.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGL.cpp.o --- [ 68%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGL.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGL.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGL.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGL.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstGL.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstEngine.cpp.o --- [ 68%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstEngine.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstEngine.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstEngine.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstEngine.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstEngine.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnitDefs.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnitDefs.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnitDefs.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnitDefs.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnitDefs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUnitDefs.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUnsyncedCtrl.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGame.cpp.o --- [ 68%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGame.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGame.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGame.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstGame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstGame.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstPlatform.cpp.o --- [ 68%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstPlatform.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstPlatform.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstPlatform.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaConstPlatform.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaConstPlatform.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedRead.cpp.o --- [ 68%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedRead.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedRead.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedRead.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUnsyncedRead.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUnsyncedRead.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFSDownload.cpp.o --- [ 69%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFSDownload.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFSDownload.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFSDownload.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFSDownload.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaVFSDownload.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUtils.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUtils.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUtils.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUtils.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaUtils.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUtils.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFS.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFS.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFS.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFS.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaVFS.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaVFS.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFBOs.cpp.o --- [ 69%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFBOs.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFBOs.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaFBOs.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaFBOs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaFBOs.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFeatureDefs.cpp.o --- [ 69%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFeatureDefs.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFeatureDefs.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaFeatureDefs.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaFeatureDefs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaFeatureDefs.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaWeaponDefs.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaWeaponDefs.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaWeaponDefs.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaWeaponDefs.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaWeaponDefs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaWeaponDefs.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaZip.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaZip.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaZip.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaZip.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Lua/LuaZip.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaZip.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/BaseGroundDrawer.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/BaseGroundDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/BaseGroundDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/BaseGroundDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/BaseGroundDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/BaseGroundDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFonts.cpp.o --- [ 69%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFonts.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaFonts.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaFonts.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaFonts.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaFonts.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaGaia.cpp.o --- [ 69%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaGaia.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaGaia.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaGaia.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaGaia.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaGaia.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/BasicMapDamage.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/BasicMapDamage.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/BasicMapDamage.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/BasicMapDamage.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/BasicMapDamage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/BasicMapDamage.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Ground.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Ground.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Ground.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/Ground.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/Ground.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/Ground.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandle.cpp.o --- [ 69%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandle.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandle.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandle.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandle.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaHandle.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/HeightLinePalette.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/HeightLinePalette.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/HeightLinePalette.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/HeightLinePalette.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/HeightLinePalette.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/HeightLinePalette.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/HeightMapTexture.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/HeightMapTexture.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/HeightMapTexture.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/HeightMapTexture.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/HeightMapTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/HeightMapTexture.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandleSynced.cpp.o --- [ 69%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandleSynced.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandleSynced.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandleSynced.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaHandleSynced.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaHandleSynced.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapDamage.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapDamage.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapDamage.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/MapDamage.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/MapDamage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapDamage.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapInfo.cpp.o --- [ 69%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapInfo.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapInfo.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/MapInfo.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/MapInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapInfo.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapParser.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MapParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/MapParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/MapParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaIO.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaIO.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaIO.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaIO.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaIO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaIO.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MetalMap.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MetalMap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/MetalMap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/MetalMap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/MetalMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MetalMap.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaInputReceiver.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaInputReceiver.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaInputReceiver.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaInputReceiver.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaInputReceiver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaInputReceiver.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/ReadMap.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/ReadMap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/ReadMap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/ReadMap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/ReadMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/ReadMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/MapGenerator.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/MapGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/MapGenerator.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/MapGenerator.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/MapGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/Generation/MapGenerator.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/Generation/SimpleMapGenerator.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFGroundDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaInterCall.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaInterCall.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaInterCall.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaInterCall.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaInterCall.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaInterCall.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFGroundTextures.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaIntro.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaIntro.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaIntro.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaIntro.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaIntro.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaIntro.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFMapFile.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFMapFile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFMapFile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFMapFile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFMapFile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFMapFile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFReadMap.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFReadMap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFReadMap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFReadMap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFReadMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFReadMap.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMaterial.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFRenderState.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMaterial.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFRenderState.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c--- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno--- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- ++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMaterial.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaMaterial.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaMaterial.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMaterial.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- -sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFRenderState.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFRenderState.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/SMFRenderState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFRenderState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMathExtra.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMathExtra.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMathExtra.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaMathExtra.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaMathExtra.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMathExtra.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMemPool.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMemPool.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMemPool.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaMemPool.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaMemPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMemPool.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/Basic/BasicMeshDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMenu.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMenu.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMenu.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaMenu.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaMenu.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMenu.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/Patch.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/Patch.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/Patch.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/Patch.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/Patch.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/ROAM/Patch.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/ROAM/RoamMeshDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/AVIGenerator.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/AVIGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/AVIGenerator.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/AVIGenerator.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/AVIGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/AVIGenerator.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugColVolDrawer.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugColVolDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugColVolDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugColVolDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugColVolDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/DebugColVolDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMetalMap.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMetalMap.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaMetalMap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaMetalMap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaMetalMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaMetalMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugDrawerAI.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugDrawerAI.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugDrawerAI.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugDrawerAI.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/DebugDrawerAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/DebugDrawerAI.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DefaultPathDrawer.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DefaultPathDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/DefaultPathDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/DefaultPathDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/DefaultPathDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/DefaultPathDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaObjectRendering.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaObjectRendering.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaObjectRendering.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaObjectRendering.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaObjectRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaObjectRendering.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/QTPFSPathDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGL.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGL.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGL.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGL.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGL.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaOpenGL.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaWater.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaWater.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaWater.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaWater.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/LuaWater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGLUtils.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGLUtils.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGLUtils.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGLUtils.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaOpenGLUtils.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaOpenGLUtils.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaParser.cpp.o --- [ 70%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaSky.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaSky.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaSky.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaSky.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/LuaSky.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/LuaSky.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/AdvTreeDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o --- [ 70%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/AdvTreeGenerator.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvWater.cpp.o --- [ 71%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvWater.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvWater.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvWater.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/AdvWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/AdvWater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaPathFinder.cpp.o --- [ 71%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaPathFinder.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaPathFinder.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaPathFinder.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaPathFinder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaPathFinder.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRBOs.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 71%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/IGroundDecalDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 71%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRBOs.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRBOs.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaRBOs.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaRBOs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaRBOs.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ISky.cpp.o --- [ 71%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ISky.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ISky.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ISky.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ISky.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/ISky.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o --- [ 71%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/ITreeDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IWater.cpp.o --- [ 71%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IWater.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IWater.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IWater.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/IWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/IWater.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/BumpWater.cpp.o --- [ 71%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/BumpWater.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/BumpWater.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/BumpWater.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/BumpWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/BumpWater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRules.cpp.o --- [ 71%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRules.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRules.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaRules.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaRules.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaRules.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRulesParams.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o --- [ 71%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/CubeMapHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRulesParams.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaRulesParams.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaRulesParams.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaRulesParams.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaRulesParams.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/DynWater.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/DynWater.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/DynWater.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/DynWater.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/DynWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/DynWater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaScream.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaScream.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaScream.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaScream.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaScream.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaScream.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/GrassDrawer.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/GrassDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/GrassDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/GrassDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/GrassDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/GrassDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaShaders.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaShaders.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaShaders.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaShaders.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaShaders.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaShaders.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedCtrl.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedCtrl.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedCtrl.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedCtrl.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedCtrl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedCtrl.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedMoveCtrl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedMoveCtrl.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedRead.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedRead.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedRead.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedRead.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedRead.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedRead.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/MapRendering.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/MapRendering.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/MapRendering.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/MapRendering.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/MapRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/MapRendering.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyBox.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyBox.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyBox.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyBox.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/SkyBox.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyLight.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyLight.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyLight.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyLight.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SkyLight.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/SkyLight.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SunLighting.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SunLighting.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SunLighting.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SunLighting.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/SunLighting.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/SunLighting.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedTable.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedTable.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedTable.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedTable.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaSyncedTable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaSyncedTable.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaTextures.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaTextures.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaTextures.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaTextures.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaTextures.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaTextures.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/WaterRendering.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/WaterRendering.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/WaterRendering.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/WaterRendering.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/WaterRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/WaterRendering.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Decals/GroundDecalHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Decals/LegacyTrackHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUI.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUI.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUI.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaUI.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaUI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUI.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/ProjectileDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUICommand.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUICommand.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUICommand.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaUICommand.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaUICommand.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUICommand.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/BubbleProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnitDefs.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnitDefs.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnitDefs.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnitDefs.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnitDefs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUnitDefs.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedCtrl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUnsyncedCtrl.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/DirtProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o --- [ 73%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedRead.cpp.o --- [ 73%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedRead.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedRead.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedRead.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaUnsyncedRead.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUnsyncedRead.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/FlyingPiece.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUtils.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUtils.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaUtils.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaUtils.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaUtils.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaUtils.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/NanoProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFS.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFS.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFS.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFS.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaVFS.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaVFS.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaWeaponDefs.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaWeaponDefs.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaWeaponDefs.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaWeaponDefs.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaWeaponDefs.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaWeaponDefs.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/MuzzleFlame.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaZip.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaZip.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Lua/LuaZip.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Lua/LuaZip.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Lua/LuaZip.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Lua/LuaZip.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/BaseGroundDrawer.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/BaseGroundDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/BaseGroundDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/BaseGroundDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/BaseGroundDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/BaseGroundDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SmokeProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/BasicMapDamage.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/BasicMapDamage.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/BasicMapDamage.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/BasicMapDamage.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/BasicMapDamage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/BasicMapDamage.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/TracerProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/WakeProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Ground.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Ground.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Ground.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/Ground.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/Ground.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/Ground.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/HeightLinePalette.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/HeightLinePalette.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/HeightLinePalette.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/HeightLinePalette.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/HeightLinePalette.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/HeightLinePalette.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/HeightMapTexture.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/HeightMapTexture.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/HeightMapTexture.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/HeightMapTexture.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/HeightMapTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/HeightMapTexture.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/WreckProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapDamage.cpp.o --- [ 74%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapDamage.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapDamage.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/MapDamage.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/MapDamage.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapDamage.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/FarTextureHandler.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/FarTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/FarTextureHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/FarTextureHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/FarTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/FarTextureHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/FeatureDrawer.cpp.o --- [ 74%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/FeatureDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/FeatureDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/FeatureDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/FeatureDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/FeatureDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapInfo.cpp.o --- [ 75%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapInfo.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapInfo.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/MapInfo.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/MapInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapInfo.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/FBO.cpp.o --- [ 75%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/FBO.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/FBO.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/FBO.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/FBO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/FBO.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapParser.cpp.o --- [ 75%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MapParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/MapParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/MapParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MapParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MetalMap.cpp.o --- [ 75%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MetalMap.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/MetalMap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/MetalMap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/MetalMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/MetalMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o --- [ 75%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/GeometryBuffer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/ReadMap.cpp.o --- [ 75%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/ReadMap.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/ReadMap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/ReadMap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/ReadMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/ReadMap.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Generation/MapGenerator.cpp.o --- [ 75%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Generation/MapGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Generation/MapGenerator.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/Generation/MapGenerator.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/Generation/MapGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/Generation/MapGenerator.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glStateDebug.cpp.o --- [ 75%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glStateDebug.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glStateDebug.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glStateDebug.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glStateDebug.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/glStateDebug.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/LightHandler.cpp.o --- [ 75%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/LightHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/LightHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/LightHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/LightHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/LightHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/AttribState.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/AttribState.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/AttribState.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/AttribState.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/AttribState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/AttribState.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/MatrixState.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/MatrixState.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/MatrixState.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/MatrixState.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/MatrixState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/MatrixState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/Generation/SimpleMapGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/Generation/SimpleMapGenerator.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFGroundDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/RenderDataBuffer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFGroundTextures.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFGroundTextures.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VAO.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VAO.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VAO.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VAO.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VAO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/VAO.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFMapFile.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFMapFile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFMapFile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFMapFile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFMapFile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFMapFile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VBO.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VBO.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VBO.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VBO.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/VBO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/VBO.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/WideLineAdapter.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glExtra.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFReadMap.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glExtra.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glExtra.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glExtra.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/glExtra.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/glExtra.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFReadMap.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFReadMap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFReadMap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFReadMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFReadMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/myGL.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/myGL.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/myGL.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/myGL.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GL/myGL.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/myGL.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFRenderState.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFRenderState.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFRenderState.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFRenderState.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/SMFRenderState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/SMFRenderState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/Basic/BasicMeshDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GlobalRendering.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GlobalRendering.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GlobalRendering.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GlobalRendering.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GlobalRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GlobalRendering.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GroundFlash.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GroundFlash.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/GroundFlash.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/GroundFlash.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/GroundFlash.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GroundFlash.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/CommandDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/CommandDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/CommandDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/CommandDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/CommandDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/CommandDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/HUDDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/HUDDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/HUDDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/HUDDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/HUDDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/HUDDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/Patch.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/Patch.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/Patch.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/Patch.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/Patch.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/ROAM/Patch.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Map/SMF/ROAM/RoamMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Map/SMF/ROAM/RoamMeshDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/IPathDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/IPathDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/IPathDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/IPathDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/IPathDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/IPathDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/AVIGenerator.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/AVIGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/AVIGenerator.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/AVIGenerator.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/AVIGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/AVIGenerator.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DebugColVolDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DebugColVolDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DebugColVolDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/DebugColVolDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/DebugColVolDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/DebugColVolDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/IconHandler.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/IconHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/IconHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/IconHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/IconHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/IconHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DebugDrawerAI.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DebugDrawerAI.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DebugDrawerAI.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/DebugDrawerAI.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/DebugDrawerAI.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/DebugDrawerAI.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DefaultPathDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DefaultPathDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/DefaultPathDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/DefaultPathDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/DefaultPathDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/DefaultPathDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/InMapDrawView.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/InMapDrawView.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/InMapDrawView.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/InMapDrawView.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/InMapDrawView.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/InMapDrawView.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/LineDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/LineDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/LineDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/LineDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/LineDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/LineDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/QTPFSPathDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/QTPFSPathDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/LuaObjectDrawer.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/LuaObjectDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/LuaObjectDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/LuaObjectDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/LuaObjectDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/LuaObjectDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/LuaObjectDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/SmoothHeightMeshDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/InfoTexture.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o --- [ 76%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/AirLos.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaWater.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaWater.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaWater.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaWater.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/LuaWater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaSky.cpp.o --- [ 76%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaSky.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaSky.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaSky.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/LuaSky.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/LuaSky.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o --- [ 78%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/AdvTreeDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o --- [ 78%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Combiner.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o --- [ 78%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Height.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o --- [ 78%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvTreeGenerator.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/AdvTreeGenerator.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvWater.cpp.o --- [ 78%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvWater.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvWater.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvWater.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/AdvWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/AdvWater.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IGroundDecalDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/IGroundDecalDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Los.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Metal.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ISky.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ISky.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ISky.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ISky.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ISky.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/ISky.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/ITreeDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/ITreeDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IWater.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IWater.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IWater.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IWater.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/IWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/IWater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/BumpWater.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/BumpWater.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/BumpWater.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/BumpWater.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/BumpWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/BumpWater.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Path.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/CubeMapHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/CubeMapHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/DynWater.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/DynWater.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/DynWater.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/DynWater.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/DynWater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/DynWater.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Radar.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/GrassDrawer.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/GrassDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/GrassDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/GrassDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/GrassDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/GrassDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/MapRendering.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/MapRendering.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/MapRendering.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/MapRendering.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/MapRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/MapRendering.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyBox.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyBox.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyBox.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyBox.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/SkyBox.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyLight.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyLight.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyLight.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyLight.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SkyLight.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/SkyLight.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DModel.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DModel.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DModel.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DModel.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DModel.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/3DModel.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DOParser.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DOParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DOParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DOParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/3DOParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/3DOParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssIO.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssIO.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssIO.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssIO.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssIO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/AssIO.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssParser.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/AssParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/AssParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/IModelParser.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/IModelParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/IModelParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/IModelParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/IModelParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/IModelParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/S3OParser.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Screenshot.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Screenshot.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Screenshot.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Screenshot.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Screenshot.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Screenshot.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/S3OParser.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/S3OParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/S3OParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/S3OParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Models/S3OParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/S3OParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SunLighting.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SunLighting.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SunLighting.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SunLighting.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/SunLighting.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/SunLighting.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/WaterRendering.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/WaterRendering.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/WaterRendering.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/WaterRendering.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/WaterRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/WaterRendering.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/GLSLCopyState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/GroundDecalHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Decals/GroundDecalHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/DecalsDrawerGL4.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/LuaShaderContainer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Decals/LegacyTrackHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Decals/LegacyTrackHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/Shader.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/Shader.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/Shader.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/Shader.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/Shader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/Shader.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/ProjectileDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/ProjectileDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/ShaderHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/ShaderStates.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/ShadowHandler.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/ShadowHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/ShadowHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/ShadowHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/ShadowHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/ShadowHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/BubbleProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/BubbleProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o --- [ 79%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/DirtProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/DirtProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/TeamHighlight.cpp.o --- [ 79%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/TeamHighlight.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/TeamHighlight.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/TeamHighlight.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/TeamHighlight.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/TeamHighlight.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o --- [ 80%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o --- [ 80%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/FlyingPiece.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/FlyingPiece.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o --- [ 80%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o --- [ 80%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/3DOTextureHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/Bitmap.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/Bitmap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/Bitmap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/Bitmap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/Bitmap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/Bitmap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/ColorMap.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/ColorMap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/ColorMap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/ColorMap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/ColorMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/ColorMap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/LegacyAtlasAlloc.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/NanoProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/NanoProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/MuzzleFlame.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/MuzzleFlame.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/NamedTextures.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/NamedTextures.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/NamedTextures.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/NamedTextures.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/NamedTextures.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/NamedTextures.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/S3OTextureHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TAPalette.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TAPalette.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TAPalette.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TAPalette.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TAPalette.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/TAPalette.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/TextureAtlas.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/nv_dds.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/nv_dds.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/nv_dds.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/nv_dds.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/nv_dds.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/nv_dds.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/RepulseGfx.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/QuadtreeAtlasAlloc.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/RowAtlasAlloc.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SmokeProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawer.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/UnitDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawerState.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawerState.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawerState.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawerState.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/UnitDrawerState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/UnitDrawerState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/VerticalSync.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/VerticalSync.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/VerticalSync.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/VerticalSync.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/VerticalSync.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/VerticalSync.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/TracerProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/TracerProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/WorldDrawer.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/WorldDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/WorldDrawer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/WorldDrawer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/WorldDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/WorldDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/glFont.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/glFont.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/glFont.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/glFont.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/glFont.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Fonts/glFont.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Fonts/CFontTexture.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/TextWrap.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/TextWrap.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/TextWrap.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/TextWrap.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Rendering/Fonts/TextWrap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Fonts/TextWrap.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WakeProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/WakeProjectile.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/LuaMenuController.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/LuaMenuController.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/LuaMenuController.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Menu/LuaMenuController.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Menu/LuaMenuController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Menu/LuaMenuController.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Env/Particles/Classes/WreckProjectile.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Env/Particles/Classes/WreckProjectile.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/FarTextureHandler.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/FarTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/FarTextureHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/FarTextureHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/FarTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/FarTextureHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectMenu.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectMenu.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectMenu.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectMenu.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectMenu.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Menu/SelectMenu.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/FeatureDrawer.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/FeatureDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/FeatureDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/FeatureDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/FeatureDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/FeatureDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/FBO.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/FBO.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/FBO.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/FBO.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/FBO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/FBO.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectionWidget.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectionWidget.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectionWidget.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectionWidget.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/Menu/SelectionWidget.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Menu/SelectionWidget.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/AIScriptHandler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/AIScriptHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/AIScriptHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/AIScriptHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/AIScriptHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/AIScriptHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/GeometryBuffer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/GeometryBuffer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Color.cpp.o --- [ 81%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Color.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Color.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Color.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Color.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Color.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glStateDebug.cpp.o --- [ 81%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glStateDebug.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glStateDebug.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glStateDebug.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glStateDebug.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/glStateDebug.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/LightHandler.cpp.o --- [ 82%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/LightHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/LightHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/LightHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/LightHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/LightHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/AttribState.cpp.o --- [ 82%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/AttribState.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/AttribState.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/AttribState.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/AttribState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/AttribState.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigHandler.cpp.o --- [ 82%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/MatrixState.cpp.o --- [ 82%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/MatrixState.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/MatrixState.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/MatrixState.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/MatrixState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/MatrixState.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigLocater.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigLocater.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigLocater.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigLocater.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigLocater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/RenderDataBuffer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/RenderDataBuffer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VAO.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VAO.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VAO.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VAO.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VAO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/VAO.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigSource.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigSource.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigSource.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigSource.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigSource.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigSource.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VBO.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VBO.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VBO.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VBO.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/VBO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/VBO.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/WideLineAdapter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/WideLineAdapter.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigVariable.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glExtra.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glExtra.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigVariable.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c--- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno--- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- ++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glExtra.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glExtra.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/glExtra.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/glExtra.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- -sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigVariable.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigVariable.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Config/ConfigVariable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigVariable.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/myGL.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/myGL.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GL/myGL.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GL/myGL.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GL/myGL.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GL/myGL.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GlobalRendering.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GlobalRendering.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GlobalRendering.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GlobalRendering.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GlobalRendering.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GlobalRendering.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GroundFlash.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GroundFlash.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/GroundFlash.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/GroundFlash.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/GroundFlash.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/GroundFlash.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/CRC.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/CRC.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/CRC.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/CRC.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/CRC.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/CRC.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/EventClient.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/EventClient.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/EventClient.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/EventClient.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/EventClient.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/EventClient.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/EventHandler.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/EventHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/EventHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/EventHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/EventHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/EventHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/CommandDrawer.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/CommandDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/CommandDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/CommandDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/CommandDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/CommandDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/GlobalConfig.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/GlobalConfig.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/GlobalConfig.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/GlobalConfig.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/GlobalConfig.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/GlobalConfig.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Info.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Info.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Info.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Info.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Info.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Info.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/InputHandler.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/InputHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/InputHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Input/InputHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Input/InputHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Input/InputHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/HUDDrawer.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/HUDDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/HUDDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/HUDDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/HUDDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/HUDDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/KeyInput.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/KeyInput.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/KeyInput.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Input/KeyInput.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Input/KeyInput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Input/KeyInput.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/IPathDrawer.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/IPathDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/IPathDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/IPathDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/IPathDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/IPathDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/MouseInput.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/MouseInput.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Input/MouseInput.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Input/MouseInput.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Input/MouseInput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Input/MouseInput.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/CregLoadSaveHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/Demo.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/Demo.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/Demo.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/Demo.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/Demo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/Demo.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoReader.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoReader.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoReader.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoReader.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoReader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/DemoReader.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoRecorder.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoRecorder.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoRecorder.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoRecorder.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/DemoRecorder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/DemoRecorder.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/IconHandler.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/IconHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/IconHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/IconHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/IconHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/IconHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/LoadSaveHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/LuaLoadSaveHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LogOutput.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LogOutput.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/LogOutput.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/LogOutput.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/LogOutput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LogOutput.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/InMapDrawView.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/InMapDrawView.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/InMapDrawView.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/InMapDrawView.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/InMapDrawView.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/InMapDrawView.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Main.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Main.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Main.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Main.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Main.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Main.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/LineDrawer.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/LineDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/LineDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/LineDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/LineDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/LineDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Matrix44f.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Matrix44f.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Matrix44f.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Matrix44f.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Matrix44f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Matrix44f.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/LuaObjectDrawer.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/LuaObjectDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/LuaObjectDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/LuaObjectDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/LuaObjectDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/LuaObjectDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Misc/RectangleOverlapHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o --- [ 84%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/SmoothHeightMeshDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/SmoothHeightMeshDrawer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Misc/SpringTime.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Misc/SpringTime.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Misc/SpringTime.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Misc/SpringTime.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Misc/SpringTime.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Misc/SpringTime.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Object.cpp.o --- [ 84%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Object.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Object.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Object.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Object.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Object.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/OffscreenGLContext.cpp.o --- [ 85%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/OffscreenGLContext.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/OffscreenGLContext.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/OffscreenGLContext.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/OffscreenGLContext.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/OffscreenGLContext.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o --- [ 85%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/InfoTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/InfoTexture.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Option.cpp.o --- [ 85%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Option.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Option.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Option.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Option.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Option.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o --- [ 85%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/IInfoTextureHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o --- [ 85%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/AirLos.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/AirLos.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Clipboard.cpp.o --- [ 85%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Clipboard.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Clipboard.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Clipboard.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Clipboard.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Clipboard.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/errorhandler.cpp.o --- [ 85%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/errorhandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/errorhandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/errorhandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/errorhandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/errorhandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Misc.cpp.o --- [ 85%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Misc.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Misc.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Misc.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Misc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Misc.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Combiner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Combiner.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Height.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Height.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SharedLib.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SharedLib.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SharedLib.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SharedLib.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SharedLib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/SharedLib.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/InfoTextureHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Los.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Los.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/ScopedFileLock.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/ScopedFileLock.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/ScopedFileLock.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/ScopedFileLock.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/ScopedFileLock.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/ScopedFileLock.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SDL1_keysym.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SDL1_keysym.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SDL1_keysym.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SDL1_keysym.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/SDL1_keysym.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/SDL1_keysym.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Metal.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Metal.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Watchdog.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/WindowManagerHelper.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Watchdog.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Watchdog.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Watchdog.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Watchdog.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Watchdog.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Watchdog.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/WindowManagerHelper.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/WindowManagerHelper.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/WindowManagerHelper.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/WindowManagerHelper.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/WindowManagerHelper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/WindowManagerHelper.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Path.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Path.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Map/InfoTexture/Modern/Radar.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Map/InfoTexture/Modern/Radar.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Rectangle.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SafeVector.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Rectangle.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Rectangle.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Rectangle.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Rectangle.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Rectangle.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Rectangle.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SafeVector.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SafeVector.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SafeVector.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/SafeVector.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/SafeVector.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeVector.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DModel.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DModel.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SafeCStrings.c.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DModel.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DModel.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DModel.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/3DModel.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 86%] Building C object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SafeCStrings.c.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SafeCStrings.c.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/SafeCStrings.c.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SplashScreen.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SplashScreen.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SplashScreen.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/SplashScreen.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/SplashScreen.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SplashScreen.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DOParser.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DOParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DOParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DOParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Models/3DOParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/3DOParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SpringApp.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SpringApp.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SpringApp.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/SpringApp.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/SpringApp.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SpringApp.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssIO.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssIO.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssIO.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssIO.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssIO.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/AssIO.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StartScriptGen.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StartScriptGen.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StartScriptGen.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/StartScriptGen.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/StartScriptGen.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StartScriptGen.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/DumpState.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/DumpState.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/DumpState.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/DumpState.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/DumpState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/DumpState.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/FPUCheck.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/FPUCheck.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/FPUCheck.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/FPUCheck.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/FPUCheck.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/FPUCheck.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/Logger.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/Logger.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/Logger.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/Logger.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/Logger.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/Logger.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssParser.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/IModelParser.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/S3OParser.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/IModelParser.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/IModelParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/IModelParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Models/IModelParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Models/IModelParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/IModelParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Screenshot.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/S3OParser.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/S3OParser.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/GLSLCopyState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/GLSLCopyState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssParser.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Models/AssParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/AssParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/S3OParser.cpp.o --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Models/S3OParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Models/S3OParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Models/S3OParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Models/S3OParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Screenshot.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Screenshot.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Screenshot.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Screenshot.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Screenshot.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Screenshot.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SHA512.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SHA512.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SHA512.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SHA512.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SHA512.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SHA512.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o --- [ 86%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/LuaShaderContainer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/LuaShaderContainer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncChecker.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncChecker.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncChecker.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncChecker.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncChecker.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SyncChecker.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncDebugger.cpp.o --- [ 86%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncDebugger.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncDebugger.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncDebugger.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncDebugger.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SyncDebugger.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncedFloat3.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/backtrace.c.o --- [ 86%] Building C object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/backtrace.c.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/backtrace.c.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/backtrace.c.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/backtrace.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/backtrace.c --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncedFloat3.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncedFloat3.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncedFloat3.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncedFloat3.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/SyncedFloat3.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SyncedFloat3.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/get_executable_name.c.o --- [ 87%] Building C object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/get_executable_name.c.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Sync/get_executable_name.c.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Sync/get_executable_name.c.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Sync/get_executable_name.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/get_executable_name.c --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TdfParser.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TdfParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TdfParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/TdfParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/TdfParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TdfParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Threading/ThreadPool.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Threading/ThreadPool.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Threading/ThreadPool.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Threading/ThreadPool.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Threading/ThreadPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Threading/ThreadPool.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TimeProfiler.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TimeProfiler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TimeProfiler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/TimeProfiler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/TimeProfiler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TimeProfiler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TimeUtil.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TimeUtil.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/TimeUtil.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/TimeUtil.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/TimeUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TimeUtil.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/UriParser.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/UriParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/UriParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/UriParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/UriParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/UriParser.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StringHash.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StringHash.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StringHash.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/StringHash.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/StringHash.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringHash.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StringUtil.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StringUtil.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/StringUtil.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/StringUtil.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/StringUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringUtil.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/Shader.cpp.o --- [ 87%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/Shader.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/Shader.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/Shader.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/Shader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/Shader.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/type2.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/type2.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/type2.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/type2.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/type2.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/type2.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/float3.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/float3.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/float3.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/float3.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/float3.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float3.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/float4.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/float4.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/float4.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/float4.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/float4.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float4.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SpringMath.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SpringMath.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/SpringMath.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/SpringMath.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/SpringMath.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SpringMath.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/SerializeLuaState.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/SerializeLuaState.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/SerializeLuaState.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/creg/SerializeLuaState.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/creg/SerializeLuaState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/SerializeLuaState.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/Serializer.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/Serializer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/Serializer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/creg/Serializer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/creg/Serializer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/Serializer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/VarTypes.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/VarTypes.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/VarTypes.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/creg/VarTypes.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/creg/VarTypes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/VarTypes.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/creg.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o --- [ 87%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/ShaderHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o --- [ 87%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Shaders/ShaderStates.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Shaders/ShaderStates.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/ShadowHandler.cpp.o --- [ 87%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/ShadowHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/ShadowHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/ShadowHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/ShadowHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/ShadowHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg_runtime_tests.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg_runtime_tests.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg_runtime_tests.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg_runtime_tests.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/creg/creg_runtime_tests.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/creg_runtime_tests.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/TeamHighlight.cpp.o --- [ 87%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/TeamHighlight.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/TeamHighlight.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/TeamHighlight.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/TeamHighlight.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/TeamHighlight.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o --- [ 87%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveNameResolver.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o --- [ 89%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/3DOTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/3DOTextureHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o --- [ 89%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveLoader.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/Bitmap.cpp.o --- [ 89%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/Bitmap.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/Bitmap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/Bitmap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/Bitmap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/Bitmap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o --- [ 89%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveScanner.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/ColorMap.cpp.o --- [ 89%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/ColorMap.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/ColorMap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/ColorMap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/ColorMap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/ColorMap.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o --- [ 89%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/LegacyAtlasAlloc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/LegacyAtlasAlloc.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/CacheDir.cpp.o --- [ 89%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/CacheDir.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/CacheDir.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/CacheDir.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/CacheDir.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/CacheDir.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirLocater.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirLocater.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirLocater.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirLocater.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirLocater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/NamedTextures.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/NamedTextures.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/NamedTextures.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/NamedTextures.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/NamedTextures.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/NamedTextures.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/S3OTextureHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/S3OTextureHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TAPalette.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TAPalette.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TAPalette.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TAPalette.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TAPalette.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/TAPalette.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirsAccess.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileFilter.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileFilter.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileFilter.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileFilter.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileFilter.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileHandler.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/TextureAtlas.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/TextureAtlas.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/nv_dds.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/nv_dds.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/nv_dds.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/nv_dds.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/nv_dds.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/nv_dds.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystem.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystem.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystem.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystem.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystem.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/QuadtreeAtlasAlloc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/QuadtreeAtlasAlloc.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemAbstraction.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemInitializer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/GZFileHandler.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/GZFileHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/GZFileHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/GZFileHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/GZFileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/GZFileHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Textures/RowAtlasAlloc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Textures/RowAtlasAlloc.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/RapidHandler.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/RapidHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/RapidHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/RapidHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/RapidHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/RapidHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/SimpleParser.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/SimpleParser.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/SimpleParser.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/SimpleParser.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/SimpleParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/SimpleParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawer.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/UnitDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawerState.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawerState.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawerState.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawerState.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/UnitDrawerState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/UnitDrawerState.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/VFSHandler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/VerticalSync.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/VerticalSync.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/VFSHandler.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/WorldDrawer.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/VerticalSync.cpp.o --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/VerticalSync.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/VerticalSync.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/VerticalSync.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/VerticalSync.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/VFSHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/VFSHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/FileSystem/VFSHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/VFSHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/WorldDrawer.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/WorldDrawer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/WorldDrawer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/WorldDrawer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/WorldDrawer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/WorldDrawer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/CFontTexture.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Fonts/CFontTexture.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/Backend.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/Backend.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/Backend.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/Backend.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/Backend.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/Backend.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/glFont.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/glFont.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/glFont.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/glFont.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/glFont.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Fonts/glFont.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFilter.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/TextWrap.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/TextWrap.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFilter.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/TextWrap.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/TextWrap.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Rendering/Fonts/TextWrap.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Rendering/Fonts/TextWrap.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFilter.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFilter.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFilter.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFormatter.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFormatter.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFormatter.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFormatter.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/DefaultFormatter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFormatter.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/FramePrefixer.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/FramePrefixer.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/FramePrefixer.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/FramePrefixer.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/FramePrefixer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FramePrefixer.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogSinkHandler.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogSinkHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogSinkHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogSinkHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogSinkHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogSinkHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogUtil.c.o --- [ 90%] Building C object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogUtil.c.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogUtil.c.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogUtil.c.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/LogUtil.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogUtil.c --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/ConsoleSink.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/ConsoleSink.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/ConsoleSink.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/ConsoleSink.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/ConsoleSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/ConsoleSink.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/FileSink.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/FileSink.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Log/FileSink.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Log/FileSink.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Log/FileSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FileSink.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/LuaMenuController.cpp.o --- [ 90%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/LuaMenuController.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/LuaMenuController.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Menu/LuaMenuController.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Menu/LuaMenuController.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Menu/LuaMenuController.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/CrashHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/SoLib.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/SoLib.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/SoLib.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/SoLib.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/SoLib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/SoLib.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/MessageBox.cpp.o --- [ 90%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/MessageBox.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/MessageBox.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/MessageBox.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/MessageBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/MessageBox.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/SelectMenu.cpp.o --- [ 91%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/SelectMenu.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 91%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c--- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno--- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- ++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/SelectMenu.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Menu/SelectMenu.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Menu/SelectMenu.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Menu/SelectMenu.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- -sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/WindowManagerHelper.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/SelectionWidget.cpp.o --- [ 91%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/SelectionWidget.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/Menu/SelectionWidget.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/Menu/SelectionWidget.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/Menu/SelectionWidget.cpp.o -c /construction/games/spring/spring-106.0.1/rts/Menu/SelectionWidget.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/CpuID.cpp.o --- [ 91%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/CpuID.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/CpuID.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/CpuID.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/CpuID.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/CpuID.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/AIScriptHandler.cpp.o --- [ 91%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/AIScriptHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/AIScriptHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/AIScriptHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/AIScriptHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/AIScriptHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Color.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Color.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Color.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Color.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Color.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Color.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigHandler.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigLocater.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigLocater.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigLocater.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigLocater.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigLocater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigSource.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigSource.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigSource.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigSource.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigSource.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigSource.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigVariable.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigVariable.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigVariable.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigVariable.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Config/ConfigVariable.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Config/ConfigVariable.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Threading.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/CRC.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/CRC.cpp.o --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Threading.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/CRC.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/CRC.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/CRC.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/CRC.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Threading.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Threading.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Threading.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Threading.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Mac/Signal.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Mac/Signal.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Mac/Signal.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Mac/Signal.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Mac/Signal.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Mac/Signal.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/EventClient.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/EventClient.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/EventClient.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/EventClient.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/EventClient.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/EventClient.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/EventHandler.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/EventHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/EventHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/EventHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/EventHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/EventHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/GlobalConfig.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICallback.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/GlobalConfig.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/GlobalConfig.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/GlobalConfig.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/GlobalConfig.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/GlobalConfig.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICallback.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICallback.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICallback.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICallback.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AICallback.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Info.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICheats.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Info.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Info.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Info.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Info.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Info.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AIInterfaceKey.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/InputHandler.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICheats.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICheats.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICheats.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICheats.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AICheats.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AICheats.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/InputHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/InputHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Input/InputHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Input/InputHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Input/InputHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/KeyInput.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/KeyInput.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/KeyInput.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Input/KeyInput.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Input/KeyInput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Input/KeyInput.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/MouseInput.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/MouseInput.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Input/MouseInput.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Input/MouseInput.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Input/MouseInput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Input/MouseInput.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AIInterfaceLibrary.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AIInterfaceLibraryInfo.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AILibraryManager.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AILibraryManager.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AILibraryManager.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AILibraryManager.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AILibraryManager.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AILibraryManager.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o --- In file included from /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:12: /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In function 'void Threading::ThreadStart(std::function, std::shared_ptr*, Threading::ThreadControls*)': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:18: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:3: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In member function 'Threading::SuspendResult Threading::ThreadControls::Suspend()': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:17: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:2: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~ --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AISCommands.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AISCommands.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AISCommands.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AISCommands.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/AISCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AISCommands.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/LoadSave/CregLoadSaveHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/CregLoadSaveHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/Demo.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/Demo.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/Demo.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/LoadSave/Demo.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/LoadSave/Demo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/Demo.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoReader.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoReader.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoReader.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoReader.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoReader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/DemoReader.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoRecorder.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoRecorder.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoRecorder.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoRecorder.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/LoadSave/DemoRecorder.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/DemoRecorder.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LoadSaveHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/LoadSaveHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/LoadSave/LuaLoadSaveHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LoadSave/LuaLoadSaveHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LogOutput.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LogOutput.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/LogOutput.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/LogOutput.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/LogOutput.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/LogOutput.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Main.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Main.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Main.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Main.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Main.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Main.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Matrix44f.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Matrix44f.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Matrix44f.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Matrix44f.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Matrix44f.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Matrix44f.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/EngineOutHandler.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/EngineOutHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/EngineOutHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/EngineOutHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/EngineOutHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/EngineOutHandler.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o --- [ 92%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/LuaAIImplHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o --- [ 92%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Misc/RectangleOverlapHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Misc/RectangleOverlapHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Misc/SpringTime.cpp.o --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Misc/SpringTime.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Misc/SpringTime.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Misc/SpringTime.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Misc/SpringTime.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Misc/SpringTime.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 93%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SAIInterfaceCallbackImpl.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Object.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Object.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Object.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Object.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Object.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Object.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o --- [ 93%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SSkirmishAICallbackImpl.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/OffscreenGLContext.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/OffscreenGLContext.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/OffscreenGLContext.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/OffscreenGLContext.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/OffscreenGLContext.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/OffscreenGLContext.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Option.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Option.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Option.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Option.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Option.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Option.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Clipboard.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Clipboard.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Clipboard.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Clipboard.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Clipboard.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Clipboard.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/errorhandler.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/errorhandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/errorhandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/errorhandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/errorhandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/errorhandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Misc.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Misc.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Misc.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Misc.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Misc.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Misc.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/SharedLib.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/SharedLib.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/SharedLib.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/SharedLib.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/SharedLib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/SharedLib.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/ScopedFileLock.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/ScopedFileLock.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/ScopedFileLock.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/ScopedFileLock.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/ScopedFileLock.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/ScopedFileLock.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/SDL1_keysym.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/SDL1_keysym.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/SDL1_keysym.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/SDL1_keysym.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/SDL1_keysym.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/SDL1_keysym.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Watchdog.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Watchdog.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Watchdog.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Watchdog.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Watchdog.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Watchdog.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIData.cpp.o --- [ 93%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIData.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIData.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIData.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIData.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIData.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/WindowManagerHelper.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/WindowManagerHelper.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/WindowManagerHelper.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/WindowManagerHelper.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/WindowManagerHelper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/WindowManagerHelper.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o --- [ 93%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Rectangle.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Rectangle.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Rectangle.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Rectangle.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Rectangle.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Rectangle.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SafeVector.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SafeVector.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SafeVector.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/SafeVector.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/SafeVector.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeVector.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o --- [ 93%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIKey.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SafeCStrings.c.o --- [ 93%] Building C object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SafeCStrings.c.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SafeCStrings.c.o -MF CMakeFiles/engine-headless.dir/__/__/System/SafeCStrings.c.o.d -o CMakeFiles/engine-headless.dir/__/__/System/SafeCStrings.c.o -c /construction/games/spring/spring-106.0.1/rts/System/SafeCStrings.c --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SplashScreen.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SplashScreen.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SplashScreen.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/SplashScreen.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/SplashScreen.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SplashScreen.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SpringApp.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SpringApp.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SpringApp.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/SpringApp.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/SpringApp.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SpringApp.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o --- [ 93%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAILibrary.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o --- [ 93%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAILibraryInfo.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StartScriptGen.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StartScriptGen.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StartScriptGen.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/StartScriptGen.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/StartScriptGen.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StartScriptGen.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/DumpState.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/DumpState.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/DumpState.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/DumpState.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/DumpState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/DumpState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/FPUCheck.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/FPUCheck.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/FPUCheck.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/FPUCheck.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/FPUCheck.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/FPUCheck.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/Logger.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/Logger.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/Logger.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/Logger.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/Logger.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/Logger.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SHA512.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SHA512.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SHA512.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/SHA512.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/SHA512.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SHA512.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncChecker.cpp.o --- [ 93%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncChecker.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncChecker.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncChecker.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncChecker.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SyncChecker.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncDebugger.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncDebugger.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncDebugger.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncDebugger.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncDebugger.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SyncDebugger.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncedFloat3.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncedFloat3.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncedFloat3.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncedFloat3.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/SyncedFloat3.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/SyncedFloat3.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o --- [ 95%] Building CXX object rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_FONTCONFIG -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o -MF CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o.d -o CMakeFiles/engine-opengl4.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIWrapper.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/backtrace.c.o --- [ 95%] Building C object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/backtrace.c.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/backtrace.c.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/backtrace.c.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/backtrace.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/backtrace.c --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/get_executable_name.c.o --- [ 95%] Building C object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/get_executable_name.c.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Sync/get_executable_name.c.o -MF CMakeFiles/engine-headless.dir/__/__/System/Sync/get_executable_name.c.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Sync/get_executable_name.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Sync/get_executable_name.c --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TdfParser.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TdfParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TdfParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/TdfParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/TdfParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TdfParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Threading/ThreadPool.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Threading/ThreadPool.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Threading/ThreadPool.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Threading/ThreadPool.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Threading/ThreadPool.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Threading/ThreadPool.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeUtil.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeUtil.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeUtil.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c--- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c--- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeUtil.cpp.o --- ++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeUtil.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/TimeUtil.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/TimeUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TimeUtil.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o --- ++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/TimeProfiler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/TimeProfiler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/UriParser.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/UriParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/UriParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/UriParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/UriParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/UriParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StringHash.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StringHash.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StringHash.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/StringHash.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/StringHash.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringHash.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StringUtil.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StringUtil.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/StringUtil.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/StringUtil.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/StringUtil.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/StringUtil.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/type2.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/type2.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/type2.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/type2.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/type2.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/type2.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/float3.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/float3.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/float3.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/float3.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/float3.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float3.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/float4.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/float4.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/float4.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/float4.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/float4.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/float4.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SpringMath.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SpringMath.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/SpringMath.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/SpringMath.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/SpringMath.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/SpringMath.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/SerializeLuaState.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/SerializeLuaState.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/SerializeLuaState.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/creg/SerializeLuaState.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/creg/SerializeLuaState.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/SerializeLuaState.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/Serializer.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/Serializer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/Serializer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/creg/Serializer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/creg/Serializer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/Serializer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/VarTypes.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/VarTypes.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/VarTypes.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/creg/VarTypes.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/creg/VarTypes.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/VarTypes.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/creg.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/creg.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/creg.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/creg/creg.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/creg/creg.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/creg.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/creg_runtime_tests.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/creg_runtime_tests.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/creg/creg_runtime_tests.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/creg/creg_runtime_tests.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/creg/creg_runtime_tests.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/creg/creg_runtime_tests.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveNameResolver.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveNameResolver.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveLoader.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveLoader.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/CacheDir.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirLocater.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/CacheDir.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/CacheDir.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirLocater.cpp.o --- [ 95%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirLocater.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirLocater.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirLocater.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirLocater.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirLocater.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/CacheDir.cpp.o --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/CacheDir.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/CacheDir.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/CacheDir.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/CacheDir.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/ArchiveScanner.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/ArchiveScanner.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/DataDirsAccess.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/DataDirsAccess.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileFilter.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileFilter.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileFilter.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileFilter.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileFilter.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileHandler.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystem.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystem.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystem.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystem.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystem.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystem.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemAbstraction.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemAbstraction.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- --- spring --- [ 96%] Linking CXX executable ../../../spring cd /construction/games/spring/.build/rts/builds/opengl4 && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/engine-opengl4.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 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../../System/Net/libengineSystemNet.a -lexecinfo /usr/local/lib/libIL.so ../../lib/7z/lib7zip.a /usr/local/lib/libminizip.so -lz ../../lib/lua/liblua.a ../../lib/luasocket/libluasocket.a ../../System/FileSystem/Archives/libarchives.a ../../lib/assimp/code/libassimp.a ../../lib/gflags/libgflags_nothreads.a ../../lib/streflop/libstreflop.a /usr/local/lib/libunwind.so ../../aGui/libengineaGui.a -Wl,-whole-archive ../../Sim/libengineSim.a -Wl,-no-whole-archive ../../Sim/libengineSim.a ../../../tools/pr-downloader/src/libpr-downloader_static.a /usr/local/lib/libvorbisfile.so /usr/local/lib/libvorbis.so /usr/local/lib/libogg.so /usr/local/lib/libopenal.so ../../lib/7z/lib7zip.a ../../lib/assimp/contrib/irrXML/libIrrXML.a ../../../tools/pr-downloader/src/libDownloader.a /usr/local/lib/libcurl.so /usr/local/lib/libminizip.so -lz ../../../tools/pr-downloader/src/lib/md5/libpr-md5.a ../../../tools/pr-downloader/src/lib/sha1/libpr-sha1.a ../../../tools/pr-downloader/src/lib/7z/libpr-7z.a --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/FileSystemInitializer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/FileSystemInitializer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/GZFileHandler.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/GZFileHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/GZFileHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/GZFileHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/GZFileHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/GZFileHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/RapidHandler.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/RapidHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/RapidHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/RapidHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/RapidHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/RapidHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/SimpleParser.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/SimpleParser.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/SimpleParser.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/SimpleParser.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/SimpleParser.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/SimpleParser.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/VFSHandler.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/VFSHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/FileSystem/VFSHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/FileSystem/VFSHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/FileSystem/VFSHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/FileSystem/VFSHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/Backend.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/Backend.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/Backend.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/Backend.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/Backend.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/Backend.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFilter.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFilter.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFilter.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFilter.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFilter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFilter.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFormatter.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFormatter.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFormatter.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFormatter.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/DefaultFormatter.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/DefaultFormatter.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/FramePrefixer.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/FramePrefixer.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/FramePrefixer.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/FramePrefixer.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/FramePrefixer.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FramePrefixer.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/LogSinkHandler.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/LogSinkHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/LogSinkHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/LogSinkHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/LogSinkHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogSinkHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/LogUtil.c.o --- [ 96%] Building C object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/LogUtil.c.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/cc -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/LogUtil.c.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/LogUtil.c.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/LogUtil.c.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/LogUtil.c --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/ConsoleSink.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/ConsoleSink.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/ConsoleSink.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/ConsoleSink.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/ConsoleSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/ConsoleSink.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/FileSink.cpp.o --- [ 96%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/FileSink.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Log/FileSink.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Log/FileSink.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Log/FileSink.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Log/FileSink.cpp --- rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/all --- [ 97%] Built target engine-opengl4 --- rts/builds/headless/CMakeFiles/engine-headless.dir/all --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o --- [ 97%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/CrashHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/CrashHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/SoLib.cpp.o --- [ 97%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/SoLib.cpp.o --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/MessageBox.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/SoLib.cpp.o --- cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/SoLib.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/SoLib.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/SoLib.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/SoLib.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/MessageBox.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/MessageBox.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/MessageBox.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/MessageBox.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/MessageBox.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/MessageBox.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/WindowManagerHelper.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/CpuID.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/CpuID.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/CpuID.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/CpuID.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/CpuID.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/CpuID.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Threading.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Threading.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Threading.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Threading.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Threading.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Threading.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Mac/Signal.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Mac/Signal.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Mac/Signal.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Mac/Signal.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Mac/Signal.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Mac/Signal.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o -c /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp In file included from /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:12: /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In function 'void Threading::ThreadStart(std::function, std::shared_ptr*, Threading::ThreadControls*)': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:18: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:188:3: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[%s] new thread handle %.4lx", __func__, localThreadControls->handle); ^~~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp: In member function 'Threading::SuspendResult Threading::ThreadControls::Suspend()': /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:17: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'Threading::NativeThreadHandle' {aka '__pthread_s*'} [-Wformat=] LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:184:95: note: in definition of macro '_LOG_RECORD' #define _LOG_RECORD(section, level, fmt, ...) log_frontend_record(LOG_LEVE##level, section, fmt, ##__VA_ARGS__) ^~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:190:50: note: in expansion of macro '_LOG_FILTER' #define _LOG_SECTION(section, level, fmt, ...) _LOG_FILTER(section, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:193:49: note: in expansion of macro '_LOG_SECTION' #define _LOG_SECTION_DEFINED(level, fmt, ...) _LOG_SECTION(LOG_SECTION_CURRENT, level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:196:33: note: in expansion of macro '_LOG_SECTION_DEFINED' #define _LOG(level, fmt, ...) _LOG_SECTION_DEFINED(level, fmt, ##__VA_ARGS__) ^~~~~~~~~~~~~~~~~~~~ /construction/games/spring/spring-106.0.1/rts/System/Log/ILog.h:323:2: note: in expansion of macro '_LOG' _LOG(level, fmt, ##__VA_ARGS__) ^~~~ /construction/games/spring/spring-106.0.1/rts/System/Platform/Linux/ThreadSupport.cpp:220:2: note: in expansion of macro 'LOG_L' LOG_L(L_DEBUG, "[ThreadControls::%s] sending SIGUSR1 to 0x%lx", __func__, handle); ^~~~~ --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICallback.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICallback.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICallback.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICallback.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICallback.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AICallback.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICheats.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICheats.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICheats.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICheats.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICheats.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AICheats.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AIInterfaceKey.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AIInterfaceLibrary.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AIInterfaceLibraryInfo.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AILibraryManager.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AILibraryManager.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AILibraryManager.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/AILibraryManager.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/AILibraryManager.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AILibraryManager.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AISCommands.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AISCommands.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/AISCommands.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/AISCommands.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/AISCommands.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/AISCommands.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/EngineOutHandler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/EngineOutHandler.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/EngineOutHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/EngineOutHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/EngineOutHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/EngineOutHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/EngineOutHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SAIInterfaceCallbackImpl.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/LuaAIImplHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIData.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o --- --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIData.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIData.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIData.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIData.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIData.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIData.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SSkirmishAICallbackImpl.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIHandler.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIKey.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAILibrary.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o --- [ 98%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAILibraryInfo.cpp --- rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o --- [100%] Building CXX object rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o cd /construction/games/spring/.build/rts/builds/headless && /usr/local/libexec/ccache/c++ -DASIO_STANDALONE -DBITMAP_NO_OPENGL -DHEADLESS -DNO_SOUND -DSPRING_DATADIR=\"/usr/local/share/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -I/construction/games/spring/spring-106.0.1/rts/lib/lua/include -I/construction/games/spring/spring-106.0.1/include/AL -I/construction/games/spring/spring-106.0.1/rts -I/usr/local/include/IL -I/construction/games/spring/spring-106.0.1/rts/lib/assimp/include -I/construction/games/spring/.build/src-generated/engine -I/construction/games/spring/.build/rts/lib/gflags/include -I/usr/local/include/AL -I/construction/games/spring/spring-106.0.1/include -I/construction/games/spring/spring-106.0.1/include/SDL2 -I/construction/games/spring/spring-106.0.1/rts/lib/asio/include -I/construction/games/spring/spring-106.0.1/rts/lib/slimsig/include -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -MD -MT rts/builds/headless/CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o -MF CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o.d -o CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o -c /construction/games/spring/spring-106.0.1/rts/ExternalAI/SkirmishAIWrapper.cpp --- spring-headless --- [100%] Linking CXX executable ../../../spring-headless cd /construction/games/spring/.build/rts/builds/headless && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/engine-headless.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing 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"CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/MessageBox.cpp.o" "CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/WindowManagerHelper.cpp.o" "CMakeFiles/engine-headless.dir/__/__/System/Platform/CpuID.cpp.o" "CMakeFiles/engine-headless.dir/__/__/System/Platform/Threading.cpp.o" "CMakeFiles/engine-headless.dir/__/__/System/Platform/Mac/Signal.cpp.o" "CMakeFiles/engine-headless.dir/__/__/System/Platform/Linux/ThreadSupport.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICallback.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/AICheats.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceKey.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibrary.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/AIInterfaceLibraryInfo.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/AILibraryManager.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/AISCommands.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/EngineOutHandler.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/LuaAIImplHandler.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SAIInterfaceCallbackImpl.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SSkirmishAICallbackImpl.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIData.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIHandler.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIKey.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibrary.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAILibraryInfo.cpp.o" "CMakeFiles/engine-headless.dir/__/__/ExternalAI/SkirmishAIWrapper.cpp.o" -o ../../../spring-headless -Wl,-z,origin,-rpath,/usr/local/lib ../../System/Sound/libno-sound.a ../../lib/headlessStubs/libheadlessStubs.a -Wl,-whole-archive ../../Sim/libengineSim.a -Wl,-no-whole-archive ../../System/Net/libengineSystemNet.a -lexecinfo /usr/local/lib/libIL.so ../../lib/7z/lib7zip.a /usr/local/lib/libminizip.so -lz ../../lib/lua/liblua.a ../../lib/luasocket/libluasocket.a ../../System/FileSystem/Archives/libarchives.a ../../lib/assimp/code/libassimp.a ../../lib/gflags/libgflags_nothreads.a ../../lib/streflop/libstreflop.a /usr/local/lib/libunwind.so ../../System/Sound/libno-sound.a ../../Sim/libengineSim.a ../../../tools/pr-downloader/src/libpr-downloader_static.a ../../System/Sound/libno-sound.a ../../lib/7z/lib7zip.a ../../lib/assimp/contrib/irrXML/libIrrXML.a ../../../tools/pr-downloader/src/libDownloader.a /usr/local/lib/libcurl.so /usr/local/lib/libminizip.so -lz ../../../tools/pr-downloader/src/lib/md5/libpr-md5.a ../../../tools/pr-downloader/src/lib/sha1/libpr-sha1.a ../../../tools/pr-downloader/src/lib/7z/libpr-7z.a [100%] Built target engine-headless /usr/local/bin/cmake -E cmake_progress_start /construction/games/spring/.build/CMakeFiles 0 SUCCEEDED 00:16:13 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- ===> spring-106.0.1 depends on executable: update-desktop-database - found ===> spring-106.0.1 depends on executable: update-mime-database - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/xcursor.pc - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for spring-106.0.1 ===> spring-106.0.1 depends on executable: update-desktop-database - found ===> spring-106.0.1 depends on executable: update-mime-database - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> spring-106.0.1 depends on file: /usr/local/libdata/pkgconfig/xcursor.pc - found ===> Generating temporary packing list /usr/local/bin/cmake -S/construction/games/spring/spring-106.0.1 -B/construction/games/spring/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/spring/.build/CMakeFiles /construction/games/spring/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/build.make rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/gflags /construction/games/spring/.build /construction/games/spring/.build/rts/lib/gflags /construction/games/spring/.build/rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/DependInfo.cmake /usr/bin/make -f rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/build.make rts/lib/gflags/CMakeFiles/gflags_nothreads_static.dir/build [ 0%] Built target gflags_nothreads_static /usr/bin/make -f rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/build.make rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/assimp/contrib/irrXML /construction/games/spring/.build /construction/games/spring/.build/rts/lib/assimp/contrib/irrXML /construction/games/spring/.build/rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/DependInfo.cmake /usr/bin/make -f rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/build.make rts/lib/assimp/contrib/irrXML/CMakeFiles/IrrXML.dir/build [ 0%] Built target IrrXML /usr/bin/make -f rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make rts/lib/assimp/code/CMakeFiles/assimp.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/assimp/code /construction/games/spring/.build /construction/games/spring/.build/rts/lib/assimp/code /construction/games/spring/.build/rts/lib/assimp/code/CMakeFiles/assimp.dir/DependInfo.cmake /usr/bin/make -f rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make rts/lib/assimp/code/CMakeFiles/assimp.dir/build [ 3%] Built target assimp /usr/bin/make -f AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build.make AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/CUtils /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/CUtils /construction/games/spring/.build/AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/DependInfo.cmake /usr/bin/make -f AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build.make AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build [ 4%] Built target CUtils /usr/bin/make -f CMakeFiles/generateVersionFiles.dir/build.make CMakeFiles/generateVersionFiles.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1 /construction/games/spring/.build /construction/games/spring/.build /construction/games/spring/.build/CMakeFiles/generateVersionFiles.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/generateVersionFiles.dir/build.make CMakeFiles/generateVersionFiles.dir/build Configuring Version files ... /usr/local/bin/cmake -DSOURCE_ROOT=/construction/games/spring/spring-106.0.1 -DCMAKE_MODULES_SPRING=/construction/games/spring/spring-106.0.1/rts/build/cmake -DGENERATE_DIR=/construction/games/spring/.build -DVERSION_ADDITIONAL= -P /construction/games/spring/spring-106.0.1/rts/build/cmake/ConfigureVersion.cmake /construction/games/spring/.build -- SPRING_ENGINE version fetched from VERSION file: 106.0 Spring engine version: 106.0 () [ 4%] Built target generateVersionFiles /usr/bin/make -f AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/build.make AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Interfaces/C /construction/games/spring/.build /construction/games/spring/.build/AI/Interfaces/C /construction/games/spring/.build/AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/DependInfo.cmake /usr/bin/make -f AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/build.make AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/build [ 4%] Built target C-AIInterface /usr/bin/make -f AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/build.make AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/Cpp /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/Cpp /construction/games/spring/.build/AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/DependInfo.cmake /usr/bin/make -f AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/build.make AI/Wrappers/Cpp/CMakeFiles/Cpp-AIWrapper.dir/build [ 12%] Built target Cpp-AIWrapper /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/LegacyCpp /construction/games/spring/.build/AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/DependInfo.cmake /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-AIWrapper.dir/build [ 13%] Built target LegacyCpp-AIWrapper /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Wrappers/LegacyCpp /construction/games/spring/.build /construction/games/spring/.build/AI/Wrappers/LegacyCpp /construction/games/spring/.build/AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/DependInfo.cmake /usr/bin/make -f AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/build.make AI/Wrappers/LegacyCpp/CMakeFiles/LegacyCpp-Creg-AIWrapper.dir/build [ 13%] Built target LegacyCpp-Creg-AIWrapper /usr/bin/make -f AI/Skirmish/AAI/CMakeFiles/AAI.dir/build.make AI/Skirmish/AAI/CMakeFiles/AAI.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/AAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/AAI /construction/games/spring/.build/AI/Skirmish/AAI/CMakeFiles/AAI.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/AAI/CMakeFiles/AAI.dir/build.make AI/Skirmish/AAI/CMakeFiles/AAI.dir/build [ 14%] Built target AAI /usr/bin/make -f AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/build.make AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/CircuitAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/CircuitAI /construction/games/spring/.build/AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/build.make AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/build [ 25%] Built target CircuitAI /usr/bin/make -f AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/build.make AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/CppTestAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/CppTestAI /construction/games/spring/.build/AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/build.make AI/Skirmish/CppTestAI/CMakeFiles/CppTestAI.dir/build [ 26%] Built target CppTestAI /usr/bin/make -f AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/build.make AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/KAIK /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/KAIK /construction/games/spring/.build/AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/build.make AI/Skirmish/KAIK/CMakeFiles/KAIK.dir/build [ 29%] Built target KAIK /usr/bin/make -f AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/build.make AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/NullAI /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/NullAI /construction/games/spring/.build/AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/build.make AI/Skirmish/NullAI/CMakeFiles/NullAI.dir/build [ 29%] Built target NullAI /usr/bin/make -f AI/Skirmish/Shard/CMakeFiles/Shard.dir/build.make AI/Skirmish/Shard/CMakeFiles/Shard.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/AI/Skirmish/Shard /construction/games/spring/.build /construction/games/spring/.build/AI/Skirmish/Shard /construction/games/spring/.build/AI/Skirmish/Shard/CMakeFiles/Shard.dir/DependInfo.cmake /usr/bin/make -f AI/Skirmish/Shard/CMakeFiles/Shard.dir/build.make AI/Skirmish/Shard/CMakeFiles/Shard.dir/build [ 31%] Built target Shard /usr/bin/make -f rts/lib/7z/CMakeFiles/7zip.dir/build.make rts/lib/7z/CMakeFiles/7zip.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/7z /construction/games/spring/.build /construction/games/spring/.build/rts/lib/7z /construction/games/spring/.build/rts/lib/7z/CMakeFiles/7zip.dir/DependInfo.cmake /usr/bin/make -f rts/lib/7z/CMakeFiles/7zip.dir/build.make rts/lib/7z/CMakeFiles/7zip.dir/build [ 31%] Built target 7zip /usr/bin/make -f rts/System/FileSystem/Archives/CMakeFiles/archives.dir/build.make rts/System/FileSystem/Archives/CMakeFiles/archives.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/FileSystem/Archives /construction/games/spring/.build /construction/games/spring/.build/rts/System/FileSystem/Archives /construction/games/spring/.build/rts/System/FileSystem/Archives/CMakeFiles/archives.dir/DependInfo.cmake /usr/bin/make -f rts/System/FileSystem/Archives/CMakeFiles/archives.dir/build.make rts/System/FileSystem/Archives/CMakeFiles/archives.dir/build [ 32%] Built target archives /usr/bin/make -f rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make rts/System/Net/CMakeFiles/engineSystemNet.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/Net /construction/games/spring/.build /construction/games/spring/.build/rts/System/Net /construction/games/spring/.build/rts/System/Net/CMakeFiles/engineSystemNet.dir/DependInfo.cmake /usr/bin/make -f rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make rts/System/Net/CMakeFiles/engineSystemNet.dir/build [ 32%] Built target engineSystemNet /usr/bin/make -f rts/lib/streflop/CMakeFiles/streflop.dir/build.make rts/lib/streflop/CMakeFiles/streflop.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/streflop /construction/games/spring/.build /construction/games/spring/.build/rts/lib/streflop /construction/games/spring/.build/rts/lib/streflop/CMakeFiles/streflop.dir/DependInfo.cmake /usr/bin/make -f rts/lib/streflop/CMakeFiles/streflop.dir/build.make rts/lib/streflop/CMakeFiles/streflop.dir/build [ 36%] Built target streflop /usr/bin/make -f rts/lib/lua/CMakeFiles/lua.dir/build.make rts/lib/lua/CMakeFiles/lua.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/lua /construction/games/spring/.build /construction/games/spring/.build/rts/lib/lua /construction/games/spring/.build/rts/lib/lua/CMakeFiles/lua.dir/DependInfo.cmake /usr/bin/make -f rts/lib/lua/CMakeFiles/lua.dir/build.make rts/lib/lua/CMakeFiles/lua.dir/build [ 37%] Built target lua /usr/bin/make -f rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/build.make rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/headlessStubs /construction/games/spring/.build /construction/games/spring/.build/rts/lib/headlessStubs /construction/games/spring/.build/rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/DependInfo.cmake /usr/bin/make -f rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/build.make rts/lib/headlessStubs/CMakeFiles/headlessStubs.dir/build [ 37%] Built target headlessStubs /usr/bin/make -f tools/unitsync/CMakeFiles/unitsync.dir/build.make tools/unitsync/CMakeFiles/unitsync.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/unitsync /construction/games/spring/.build /construction/games/spring/.build/tools/unitsync /construction/games/spring/.build/tools/unitsync/CMakeFiles/unitsync.dir/DependInfo.cmake /usr/bin/make -f tools/unitsync/CMakeFiles/unitsync.dir/build.make tools/unitsync/CMakeFiles/unitsync.dir/build [ 40%] Built target unitsync /usr/bin/make -f tools/mapcompile/CMakeFiles/mapcompile.dir/build.make tools/mapcompile/CMakeFiles/mapcompile.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/mapcompile /construction/games/spring/.build /construction/games/spring/.build/tools/mapcompile /construction/games/spring/.build/tools/mapcompile/CMakeFiles/mapcompile.dir/DependInfo.cmake /usr/bin/make -f tools/mapcompile/CMakeFiles/mapcompile.dir/build.make tools/mapcompile/CMakeFiles/mapcompile.dir/build [ 41%] Built target mapcompile /usr/bin/make -f tools/mapcompile/CMakeFiles/mapdecompile.dir/build.make tools/mapcompile/CMakeFiles/mapdecompile.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/mapcompile /construction/games/spring/.build /construction/games/spring/.build/tools/mapcompile /construction/games/spring/.build/tools/mapcompile/CMakeFiles/mapdecompile.dir/DependInfo.cmake /usr/bin/make -f tools/mapcompile/CMakeFiles/mapdecompile.dir/build.make tools/mapcompile/CMakeFiles/mapdecompile.dir/build [ 41%] Built target mapdecompile /usr/bin/make -f tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/build.make tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/sha1 /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src/lib/sha1 /construction/games/spring/.build/tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/build.make tools/pr-downloader/src/lib/sha1/CMakeFiles/pr-sha1.dir/build [ 42%] Built target pr-sha1 /usr/bin/make -f tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/build.make tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/md5 /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src/lib/md5 /construction/games/spring/.build/tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/build.make tools/pr-downloader/src/lib/md5/CMakeFiles/pr-md5.dir/build [ 42%] Built target pr-md5 /usr/bin/make -f tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/build.make tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src/lib/7z /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src/lib/7z /construction/games/spring/.build/tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/build.make tools/pr-downloader/src/lib/7z/CMakeFiles/pr-7z.dir/build [ 43%] Built target pr-7z /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/Downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/Downloader.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/Downloader.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/Downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/Downloader.dir/build [ 45%] Built target Downloader /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader_shared.dir/build [ 45%] Built target pr-downloader_shared /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader_static.dir/build [ 45%] Built target pr-downloader_static /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/tools/pr-downloader/src /construction/games/spring/.build /construction/games/spring/.build/tools/pr-downloader/src /construction/games/spring/.build/tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/DependInfo.cmake /usr/bin/make -f tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/build.make tools/pr-downloader/src/CMakeFiles/pr-downloader.dir/build [ 45%] Built target pr-downloader /usr/bin/make -f doc/CMakeFiles/manpages.dir/build.make doc/CMakeFiles/manpages.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/doc /construction/games/spring/.build /construction/games/spring/.build/doc /construction/games/spring/.build/doc/CMakeFiles/manpages.dir/DependInfo.cmake /usr/bin/make -f doc/CMakeFiles/manpages.dir/build.make doc/CMakeFiles/manpages.dir/build [ 45%] Built target manpages /usr/bin/make -f cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/build.make cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/springcontent /construction/games/spring/.build /construction/games/spring/.build/cont/base/springcontent /construction/games/spring/.build/cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/DependInfo.cmake /usr/bin/make -f cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/build.make cont/base/springcontent/CMakeFiles/springcontent.sdz.dir/build [ 45%] Built target springcontent.sdz /usr/bin/make -f cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/build.make cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/bitmaps /construction/games/spring/.build /construction/games/spring/.build/cont/base/bitmaps /construction/games/spring/.build/cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/DependInfo.cmake /usr/bin/make -f cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/build.make cont/base/bitmaps/CMakeFiles/bitmaps.sdz.dir/build [ 45%] Built target bitmaps.sdz /usr/bin/make -f cont/base/cursors/CMakeFiles/cursors.sdz.dir/build.make cont/base/cursors/CMakeFiles/cursors.sdz.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/cursors /construction/games/spring/.build /construction/games/spring/.build/cont/base/cursors /construction/games/spring/.build/cont/base/cursors/CMakeFiles/cursors.sdz.dir/DependInfo.cmake /usr/bin/make -f cont/base/cursors/CMakeFiles/cursors.sdz.dir/build.make cont/base/cursors/CMakeFiles/cursors.sdz.dir/build [ 45%] Built target cursors.sdz /usr/bin/make -f cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/build.make cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base/maphelper /construction/games/spring/.build /construction/games/spring/.build/cont/base/maphelper /construction/games/spring/.build/cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/DependInfo.cmake /usr/bin/make -f cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/build.make cont/base/maphelper/CMakeFiles/maphelper.sdz.dir/build [ 45%] Built target maphelper.sdz /usr/bin/make -f cont/base/CMakeFiles/basecontent.dir/build.make cont/base/CMakeFiles/basecontent.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/cont/base /construction/games/spring/.build /construction/games/spring/.build/cont/base /construction/games/spring/.build/cont/base/CMakeFiles/basecontent.dir/DependInfo.cmake /usr/bin/make -f cont/base/CMakeFiles/basecontent.dir/build.make cont/base/CMakeFiles/basecontent.dir/build [ 45%] Built target basecontent /usr/bin/make -f rts/aGui/CMakeFiles/engineaGui.dir/build.make rts/aGui/CMakeFiles/engineaGui.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/aGui /construction/games/spring/.build /construction/games/spring/.build/rts/aGui /construction/games/spring/.build/rts/aGui/CMakeFiles/engineaGui.dir/DependInfo.cmake /usr/bin/make -f rts/aGui/CMakeFiles/engineaGui.dir/build.make rts/aGui/CMakeFiles/engineaGui.dir/build [ 46%] Built target engineaGui /usr/bin/make -f rts/Sim/CMakeFiles/engineSim.dir/build.make rts/Sim/CMakeFiles/engineSim.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/Sim /construction/games/spring/.build /construction/games/spring/.build/rts/Sim /construction/games/spring/.build/rts/Sim/CMakeFiles/engineSim.dir/DependInfo.cmake /usr/bin/make -f rts/Sim/CMakeFiles/engineSim.dir/build.make rts/Sim/CMakeFiles/engineSim.dir/build [ 53%] Built target engineSim /usr/bin/make -f rts/lib/luasocket/CMakeFiles/luasocket.dir/build.make rts/lib/luasocket/CMakeFiles/luasocket.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/lib/luasocket /construction/games/spring/.build /construction/games/spring/.build/rts/lib/luasocket /construction/games/spring/.build/rts/lib/luasocket/CMakeFiles/luasocket.dir/DependInfo.cmake /usr/bin/make -f rts/lib/luasocket/CMakeFiles/luasocket.dir/build.make rts/lib/luasocket/CMakeFiles/luasocket.dir/build [ 53%] Built target luasocket /usr/bin/make -f rts/System/Sound/CMakeFiles/sound.dir/build.make rts/System/Sound/CMakeFiles/sound.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/Sound /construction/games/spring/.build /construction/games/spring/.build/rts/System/Sound /construction/games/spring/.build/rts/System/Sound/CMakeFiles/sound.dir/DependInfo.cmake /usr/bin/make -f rts/System/Sound/CMakeFiles/sound.dir/build.make rts/System/Sound/CMakeFiles/sound.dir/build [ 53%] Built target sound /usr/bin/make -f rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/build.make rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/builds/opengl4 /construction/games/spring/.build /construction/games/spring/.build/rts/builds/opengl4 /construction/games/spring/.build/rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/DependInfo.cmake /usr/bin/make -f rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/build.make rts/builds/opengl4/CMakeFiles/engine-opengl4.dir/build [ 74%] Built target engine-opengl4 /usr/bin/make -f rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/build.make rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/builds/dedicated /construction/games/spring/.build /construction/games/spring/.build/rts/builds/dedicated /construction/games/spring/.build/rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/DependInfo.cmake /usr/bin/make -f rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/build.make rts/builds/dedicated/CMakeFiles/engine-dedicated.dir/build [ 79%] Built target engine-dedicated /usr/bin/make -f rts/System/Sound/CMakeFiles/no-sound.dir/build.make rts/System/Sound/CMakeFiles/no-sound.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/System/Sound /construction/games/spring/.build /construction/games/spring/.build/rts/System/Sound /construction/games/spring/.build/rts/System/Sound/CMakeFiles/no-sound.dir/DependInfo.cmake /usr/bin/make -f rts/System/Sound/CMakeFiles/no-sound.dir/build.make rts/System/Sound/CMakeFiles/no-sound.dir/build [ 79%] Built target no-sound /usr/bin/make -f rts/builds/headless/CMakeFiles/engine-headless.dir/build.make rts/builds/headless/CMakeFiles/engine-headless.dir/depend cd /construction/games/spring/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/spring/spring-106.0.1 /construction/games/spring/spring-106.0.1/rts/builds/headless /construction/games/spring/.build /construction/games/spring/.build/rts/builds/headless /construction/games/spring/.build/rts/builds/headless/CMakeFiles/engine-headless.dir/DependInfo.cmake /usr/bin/make -f rts/builds/headless/CMakeFiles/engine-headless.dir/build.make rts/builds/headless/CMakeFiles/engine-headless.dir/build [100%] Built target engine-headless /usr/local/bin/cmake -E cmake_progress_start /construction/games/spring/.build/CMakeFiles 0 /usr/bin/make -f CMakeFiles/Makefile2 preinstall /usr/bin/make -f AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/build.make AI/Interfaces/C/CMakeFiles/C-AIInterface.dir/preinstall Linking CXX shared module CMakeFiles/CMakeRelink.dir/libAIInterface.so cd /construction/games/spring/.build/AI/Interfaces/C && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/C-AIInterface.dir/relink.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o CMakeFiles/CMakeRelink.dir/libAIInterface.so "CMakeFiles/C-AIInterface.dir/src/Interface.cpp.o" "CMakeFiles/C-AIInterface.dir/src/InterfaceExport.cpp.o" "CMakeFiles/C-AIInterface.dir/src/SSkirmishAISpecifier.cpp.o" "CMakeFiles/C-AIInterface.dir/__/__/__/rts/System/SafeCStrings.c.o" ../../Wrappers/CUtils/libCUtils.a /usr/bin/make -f AI/Skirmish/AAI/CMakeFiles/AAI.dir/build.make AI/Skirmish/AAI/CMakeFiles/AAI.dir/preinstall Linking CXX shared module CMakeFiles/CMakeRelink.dir/libSkirmishAI.so cd /construction/games/spring/.build/AI/Skirmish/AAI && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/AAI.dir/relink.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o CMakeFiles/CMakeRelink.dir/libSkirmishAI.so CMakeFiles/AAI.dir/AAI.cpp.o CMakeFiles/AAI.dir/AAIAirForceManager.cpp.o CMakeFiles/AAI.dir/AAIAttack.cpp.o CMakeFiles/AAI.dir/AAIAttackManager.cpp.o CMakeFiles/AAI.dir/AAIBrain.cpp.o CMakeFiles/AAI.dir/AAIBuildTable.cpp.o CMakeFiles/AAI.dir/AAIBuildTask.cpp.o CMakeFiles/AAI.dir/AAIBuildTree.cpp.o CMakeFiles/AAI.dir/AAIConfig.cpp.o CMakeFiles/AAI.dir/AAIConstructor.cpp.o CMakeFiles/AAI.dir/AAIExecute.cpp.o CMakeFiles/AAI.dir/AAIGroup.cpp.o CMakeFiles/AAI.dir/AAIMap.cpp.o CMakeFiles/AAI.dir/AAIMapTypes.cpp.o CMakeFiles/AAI.dir/AAISector.cpp.o CMakeFiles/AAI.dir/AAIThreatMap.cpp.o CMakeFiles/AAI.dir/AAIUnitStatistics.cpp.o CMakeFiles/AAI.dir/AAIUnitTable.cpp.o CMakeFiles/AAI.dir/AIExport.cpp.o ../../Wrappers/LegacyCpp/libLegacyCpp.a ../../Wrappers/CUtils/libCUtils.a /usr/bin/make -f AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/build.make AI/Skirmish/CircuitAI/CMakeFiles/CircuitAI.dir/preinstall Linking CXX shared module CMakeFiles/CMakeRelink.dir/libSkirmishAI.so cd /construction/games/spring/.build/AI/Skirmish/CircuitAI && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/CircuitAI.dir/relink.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -D__FreeBSD__=9 -O2 -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++17 -fdiagnostics-color=auto -march=x86-64 -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wformat -Wformat-security -DNDEBUG -L/usr/local/lib -shared -o CMakeFiles/CMakeRelink.dir/libSkirmishAI.so CMakeFiles/CircuitAI.dir/src/AIExport.cpp.o CMakeFiles/CircuitAI.dir/src/circuit/CircuitAI.cpp.o CMakeFiles/CircuitAI.dir/src/circuit/map/InfluenceMap.cpp.o CMakeFiles/CircuitAI.dir/src/circuit/map/MapManager.cpp.o CMakeFiles/CircuitAI.dir/src/circuit/map/ThreatMap.cpp.o CMakeFiles/CircuitAI.dir/src/circuit/module/BuilderManager.cpp.o CMakeFiles/CircuitAI.dir/src/circuit/module/EconomyManager.cpp.o CMakeFiles/CircuitAI.dir/src/circuit/module/FactoryManager.cpp.o 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/construction/games/spring/stage/usr/local/share/spring/LuaUI/Sounds/pop.wav -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/Sounds/teamgrab.wav -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/actions.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/callins.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/ctrlpanel.txt -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/debug.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/flags.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/fonts.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/layout.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/loadmodel.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/main.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/savetable.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/selector.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/setupdefs.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/system.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/tweakmode.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/utils.lua -- Installing: /construction/games/spring/stage/usr/local/share/spring/LuaUI/widgets.lua -- Installing: /construction/games/spring/stage/usr/local/share/applications/spring.desktop -- Installing: /construction/games/spring/stage/usr/local/share/mime/packages/spring.xml -- Installing: /construction/games/spring/stage/usr/local/share/pixmaps/spring.png -- Installing: /construction/games/spring/stage/usr/local/share/pixmaps/application-x-spring-demo.png -- Installing: /construction/games/spring/stage/usr/local/share/spring/base/spring/bitmaps.sdz -- Installing: /construction/games/spring/stage/usr/local/share/spring/base/springcontent.sdz -- Installing: /construction/games/spring/stage/usr/local/share/spring/base/maphelper.sdz -- Installing: /construction/games/spring/stage/usr/local/share/spring/base/cursors.sdz -- Installing: /construction/games/spring/stage/usr/local/bin/spring -- Installing: /construction/games/spring/stage/usr/local/bin/spring-dedicated -- Installing: /construction/games/spring/stage/usr/local/bin/spring-headless ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks Warning: Possible REINPLACE_CMD issues: - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/ConfigureFile.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/ConfigureVersion.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindAWK.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindAsciiDoc.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindFONTCONFIG.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindGIT.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindGLEW.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindLibunwind.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindMINIZIP.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindMarkdown.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindOggVorbis.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindPandoc.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindSDL2.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindSevenZip.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindTCMalloc.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindValgrind.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindWin32Libs.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindWindres.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/FindXCB.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/OverrideFlags.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/PreferStaticLibs.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/TestCXXFlags.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/Util.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/UtilGit.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/UtilJava.cmake - - REINPLACE_CMD ran, but did not modify file contents: rts/build/cmake/UtilVersion.cmake SUCCEEDED 00:00:31 ------------------------------------------------------------------------------- -- Phase: check-plist ------------------------------------------------------------------------------- ====> Checking for pkg-plist issues (check-plist) ===> Parsing plist ===> Checking for items in STAGEDIR missing from pkg-plist ===> Checking for items in pkg-plist which are not in STAGEDIR ===> No pkg-plist issues found (check-plist) SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for spring-106.0.1 file sizes/checksums [284]: 0% file sizes/checksums [284]: 35% file sizes/checksums [284]: 70% file sizes/checksums [284]: 100% Service unavailablepacking files [284]: 0% packing files [284]: 35% packing files [284]: 70% packing files [284]: 100% packing directories [0]: 0% packing directories [0]: 100% SUCCEEDED 00:00:15 TOTAL TIME 00:18:13