------------------------------------------------------------------------------- -- Phase: Environment ------------------------------------------------------------------------------- NO_DEPENDS=1 UNAME_r=6.5 UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=unknown UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 LANG=C HOME=/root USER=root TERM=dumb SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: showconfig ------------------------------------------------------------------------------- ===> The following configuration options are available for dhewm3-1.5.2: DEDICATED=on: Build dedicated server DOCS=on: Build and/or install documentation OPTIMIZED_CFLAGS=on: Use extra compiler optimizations ===> Use 'make config' to modify these settings SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ENV ------------------------------------------------------------------------------- SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/construction/games/dhewm3 XDG_CONFIG_HOME=/construction/games/dhewm3 XDG_CACHE_HOME=/construction/games/dhewm3/.cache HOME=/construction/games/dhewm3 TMPDIR="/tmp" PATH=/construction/games/dhewm3/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/dhewm3/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ARGS ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ENV ------------------------------------------------------------------------------- SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/construction/games/dhewm3 XDG_CONFIG_HOME=/construction/games/dhewm3 XDG_CACHE_HOME=/construction/games/dhewm3/.cache HOME=/construction/games/dhewm3 TMPDIR="/tmp" PATH=/construction/games/dhewm3/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/dhewm3/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ARGS ------------------------------------------------------------------------------- DESTDIR=/construction/games/dhewm3/stage SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: PLIST_SUB ------------------------------------------------------------------------------- PORTDOCS="" DEDICATED="" NO_DEDICATED="@comment " DOCS="" NO_DOCS="@comment " OPTIMIZED_CFLAGS="" NO_OPTIMIZED_CFLAGS="@comment " CMAKE_BUILD_TYPE="release" OSREL=6.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/dhewm3" EXAMPLESDIR="share/examples/dhewm3" DATADIR="share/dhewm3" WWWDIR="www/dhewm3" ETCDIR="etc/dhewm3" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: SUB_LIST ------------------------------------------------------------------------------- DEDICATED="" NO_DEDICATED="@comment " DOCS="" NO_DOCS="@comment " OPTIMIZED_CFLAGS="" NO_OPTIMIZED_CFLAGS="@comment " PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/dhewm3 DOCSDIR=/usr/local/share/doc/dhewm3 EXAMPLESDIR=/usr/local/share/examples/dhewm3 WWWDIR=/usr/local/www/dhewm3 ETCDIR=/usr/local/etc/dhewm3 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: /etc/make.conf ------------------------------------------------------------------------------- DPORTS_BUILDER=yes DISABLE_LICENSES=yes DEFAULT_VERSIONS=ssl=openssl FORCE_PACKAGE=yes DEVELOPER=yes DFLY_STING_XFAIL=yes USE_PACKAGE_DEPENDS_ONLY=yes PORTSDIR=/xports PORT_DBDIR=/options PKG_DBDIR=/var/db/pkg PKG_CACHEDIR=/var/cache/pkg PKG_COMPRESSION_FORMAT=.tgz DEVELOPER=1 WITH_CCACHE_BUILD=yes CCACHE_DIR=/ccache UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=600503 OSVERSION=9999999 OSREL=6.5 _OSRELEASE=6.5-SYNTH DISTDIR=/distfiles WRKDIRPREFIX=/construction BATCH=yes PACKAGE_BUILDING=yes PKG_CREATE_VERBOSE=yes MAKE_JOBS_NUMBER=13 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/expat-2.5.0.pkg Installing /packages/All/libuv-1.46.0.pkg Installing /packages/All/indexinfo-0.3.1.pkg Installing /packages/All/gettext-runtime-0.21.1.pkg Installing /packages/All/openssl-1.1.1u,1.pkg Installing /packages/All/rhash-1.4.3.pkg Installing /packages/All/pkg-1.19.2.pkg Installing /packages/All/liblz4-1.9.4,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/zstd-1.5.5.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libarchive-3.6.2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/ncurses-6.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from ncurses-6.4: -- To get the terminfo database please install the terminfo-db package: pkg install terminfo-db Installing /packages/All/cmake-core-3.26.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libinotify-20211018.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from libinotify-20211018: -- You might want to consider increasing the kern.maxfiles tunable if you plan to use this library for applications that need to monitor activity of a lot of files. Installing /packages/All/libffi-3.4.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libepoll-shim-0.0.20230411.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/readline-8.2.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxml2-2.10.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/wayland-1.22.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from wayland-1.22.0: -- Wayland requires XDG_RUNTIME_DIR to be defined to a path that will contain "wayland-%d" unix(4) sockets. This is usually handled by consolekit2 (via ck-launch-session) or pam_xdg (via login). Installing /packages/All/libXau-1.0.9.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/xorgproto-2022.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXdmcp-1.1.3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxcb-1.15_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libX11-1.8.6,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXext-1.3.4,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXrender-0.9.10_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXrandr-1.5.2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/vulkan-loader-1.3.257.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/xkeyboard-config-2.34_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxkbcommon-1.5.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from libxkbcommon-1.5.0: -- If arrow keys don't work under X11 switch to legacy rules e.g., For sh/bash/ksh/zsh run and (optionally) add into ~/.profile: export XKB_DEFAULT_RULES=xorg For csh/tcsh run and (optionally) add into ~/.login: setenv XKB_DEFAULT_RULES xorg Installing /packages/All/libglvnd-1.6.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libpciaccess-0.17.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libdrm-2.4.115,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libunwind-20211201_2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXfixes-6.0.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXdamage-1.1.6.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxshmfence-1.3.2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXxf86vm-1.1.4_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/mesa-libs-21.3.9.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXcursor-1.2.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXi-1.8,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libXScrnSaver-1.2.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/sdl2-2.26.5.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/ccache-3.7.12_4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for gcc create symlink for gcc (world) create symlink for g++ create symlink for g++ (world) ===== Message from ccache-3.7.12_4: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. Installing /packages/All/libnghttp2-1.53.0.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libssh2-1.11.0,3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libunistring-1.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libidn2-2.3.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libpsl-0.21.2_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/ca_root_nss-3.89.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from ca_root_nss-3.89.1: -- FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem Installing /packages/All/curl-8.1.2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libmysofa-1.3.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/openal-soft-1.21.1_3.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required SUCCEEDED 00:00:19 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> dhewm3-1.5.2 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> dhewm3-1.5.2 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by dhewm3-1.5.2 for building SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> dhewm3-1.5.2 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by dhewm3-1.5.2 for building => SHA256 Checksum OK for dhewm-dhewm3-1.5.2_GH0.tar.gz. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> dhewm3-1.5.2 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by dhewm3-1.5.2 for building ===> Extracting for dhewm3-1.5.2 => SHA256 Checksum OK for dhewm-dhewm3-1.5.2_GH0.tar.gz. Extracted Memory Use: 25.05M SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for dhewm3-1.5.2 ===> Applying dragonfly patches for dhewm3-1.5.2 from /xports/games/dhewm3/dragonfly SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> dhewm3-1.5.2 depends on file: /usr/local/bin/cmake - found ===> dhewm3-1.5.2 depends on file: /usr/local/bin/sdl2-config - found ===> dhewm3-1.5.2 depends on file: /usr/local/bin/ccache - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> dhewm3-1.5.2 depends on shared library: libcurl.so - found (/usr/local/lib/libcurl.so) ===> dhewm3-1.5.2 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> dhewm3-1.5.2 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> dhewm3-1.5.2 depends on file: /usr/local/bin/cmake - found ===> dhewm3-1.5.2 depends on file: /usr/local/bin/sdl2-config - found ===> dhewm3-1.5.2 depends on file: /usr/local/bin/ccache - found ===> dhewm3-1.5.2 depends on shared library: libcurl.so - found (/usr/local/lib/libcurl.so) ===> dhewm3-1.5.2 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> dhewm3-1.5.2 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) ===> Configuring for dhewm3-1.5.2 ===> Performing out-of-source build /bin/mkdir -p /construction/games/dhewm3/.build CMake Deprecation Warning at CMakeLists.txt:1 (cmake_minimum_required): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. -- The C compiler identification is GNU 8.3.0 -- The CXX compiler identification is GNU 8.3.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/local/libexec/ccache/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/local/libexec/ccache/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- `/usr/local/libexec/ccache/cc -dumpmachine` says: "x86_64-pc-dragonflybsd" -- => CPU architecture extracted from that: "x86_64" -- Setting -DD3_ARCH="x86_64" -DD3_SIZEOFPTR=8 -DD3_OSTYPE="dragonfly" -- Found ZLIB: /usr/lib/libz.so (found version "1.2.11") -- Found OpenAL: /usr/local/lib/libopenal.so -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found SDL2: /usr/local/lib/libSDL2main.a;/usr/local/lib/libSDL2.so;-lpthread -- libcurl found and enabled -- Performing Test HAVE_LIBBACKTRACE -- Performing Test HAVE_LIBBACKTRACE - Failed CMake Warning at CMakeLists.txt:250 (message): libbacktrace wasn't found. It's not required but recommended, because it provides useful backtraces if dhewm3 crashes -- Performing Test cxx_has_fvisibility -- Performing Test cxx_has_fvisibility - Success -- Performing Test cxx_has_Woverload_virtual -- Performing Test cxx_has_Woverload_virtual - Success -- Performing Test cxx_has_Wno-class-memaccess -- Performing Test cxx_has_Wno-class-memaccess - Success -- Building Release for dragonfly-x86_64 -- The install target will use the following directories: -- Binary directory: /usr/local/bin -- Library directory: /usr/local/lib/dhewm3 -- Data directory: /usr/local/share/dhewm3 -- Configuring done (5.6s) -- Generating done (0.3s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_MODULE_LINKER_FLAGS CMAKE_NO_BUILTIN_CHRPATH FETCHCONTENT_FULLY_DISCONNECTED -- Build files have been written to: /construction/games/dhewm3/.build SUCCEEDED 00:00:07 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for dhewm3-1.5.2 /usr/local/bin/cmake -S/construction/games/dhewm3/dhewm3-1.5.2/neo -B/construction/games/dhewm3/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/dhewm3/.build/CMakeFiles /construction/games/dhewm3/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/idlib.dir/all --- /usr/bin/make -f CMakeFiles/idlib.dir/build.make CMakeFiles/idlib.dir/depend --- CMakeFiles/idlib.dir/depend --- cd /construction/games/dhewm3/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/dhewm3/dhewm3-1.5.2/neo /construction/games/dhewm3/dhewm3-1.5.2/neo /construction/games/dhewm3/.build /construction/games/dhewm3/.build /construction/games/dhewm3/.build/CMakeFiles/idlib.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/idlib.dir/build.make CMakeFiles/idlib.dir/build --- CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o --- --- CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o --- --- CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o --- --- CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o --- --- CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o --- --- CMakeFiles/idlib.dir/idlib/hashing/CRC32.cpp.o --- --- CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o --- CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o --- CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o --- CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o --- CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o --- CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o --- CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o --- CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o -MF CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o.d -o CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/idlib/bv/Bounds.cpp --- CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o -MF CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o.d -o CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/idlib/bv/Frustum.cpp --- CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o -MF CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o.d -o CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/idlib/geometry/Winding.cpp --- CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o --- [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o --- CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o --- [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o --- CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off 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CMakeFiles/idlib.dir/idlib/math/Plane.cpp.o CMakeFiles/idlib.dir/idlib/math/Pluecker.cpp.o CMakeFiles/idlib.dir/idlib/math/Polynomial.cpp.o CMakeFiles/idlib.dir/idlib/math/Quat.cpp.o CMakeFiles/idlib.dir/idlib/math/Rotation.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_Generic.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_AltiVec.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_MMX.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_3DNow.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE2.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE3.cpp.o CMakeFiles/idlib.dir/idlib/math/Vector.cpp.o CMakeFiles/idlib.dir/idlib/BitMsg.cpp.o CMakeFiles/idlib.dir/idlib/LangDict.cpp.o CMakeFiles/idlib.dir/idlib/Lexer.cpp.o CMakeFiles/idlib.dir/idlib/Lib.cpp.o CMakeFiles/idlib.dir/idlib/containers/HashIndex.cpp.o CMakeFiles/idlib.dir/idlib/Dict.cpp.o CMakeFiles/idlib.dir/idlib/Str.cpp.o CMakeFiles/idlib.dir/idlib/Parser.cpp.o CMakeFiles/idlib.dir/idlib/MapFile.cpp.o CMakeFiles/idlib.dir/idlib/CmdArgs.cpp.o CMakeFiles/idlib.dir/idlib/Token.cpp.o CMakeFiles/idlib.dir/idlib/Base64.cpp.o CMakeFiles/idlib.dir/idlib/Timer.cpp.o CMakeFiles/idlib.dir/idlib/Heap.cpp.o /usr/bin/ranlib libidlib.a [ 10%] Built target idlib --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/base.dir/all --- --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/dhewm3.dir/all --- /usr/bin/make -f CMakeFiles/dhewm3.dir/build.make CMakeFiles/dhewm3.dir/depend --- CMakeFiles/dhewm3ded.dir/all --- /usr/bin/make -f CMakeFiles/dhewm3ded.dir/build.make CMakeFiles/dhewm3ded.dir/depend --- CMakeFiles/base.dir/all --- /usr/bin/make -f CMakeFiles/base.dir/build.make CMakeFiles/base.dir/depend --- CMakeFiles/d3xp.dir/all --- /usr/bin/make -f CMakeFiles/d3xp.dir/build.make CMakeFiles/d3xp.dir/depend --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/depend --- --- CMakeFiles/dhewm3ded.dir/all --- --- 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/usr/bin/make -f CMakeFiles/dhewm3.dir/build.make CMakeFiles/dhewm3.dir/build --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/AF.cpp.o --- --- CMakeFiles/base.dir/game/AFEntity.cpp.o --- --- CMakeFiles/base.dir/game/Actor.cpp.o --- --- CMakeFiles/base.dir/game/Camera.cpp.o --- --- CMakeFiles/base.dir/game/Entity.cpp.o --- --- CMakeFiles/base.dir/game/BrittleFracture.cpp.o --- --- CMakeFiles/base.dir/game/Fx.cpp.o --- --- CMakeFiles/base.dir/game/GameEdit.cpp.o --- --- CMakeFiles/base.dir/game/Game_local.cpp.o --- --- CMakeFiles/base.dir/game/Game_network.cpp.o --- --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o --- --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/AF.cpp.o --- [ 10%] Building CXX object CMakeFiles/base.dir/game/AF.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/AF.cpp.o -MF CMakeFiles/base.dir/game/AF.cpp.o.d -o CMakeFiles/base.dir/game/AF.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/AF.cpp --- CMakeFiles/base.dir/game/Camera.cpp.o --- [ 10%] Building CXX object CMakeFiles/base.dir/game/Camera.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Camera.cpp.o -MF CMakeFiles/base.dir/game/Camera.cpp.o.d -o CMakeFiles/base.dir/game/Camera.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Camera.cpp --- CMakeFiles/base.dir/game/AFEntity.cpp.o --- [ 10%] Building CXX object CMakeFiles/base.dir/game/AFEntity.cpp.o --- CMakeFiles/base.dir/game/Fx.cpp.o --- [ 10%] Building CXX object CMakeFiles/base.dir/game/Fx.cpp.o --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/AF.cpp.o --- --- CMakeFiles/base.dir/all --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Fx.cpp.o -MF CMakeFiles/base.dir/game/Fx.cpp.o.d -o CMakeFiles/base.dir/game/Fx.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Fx.cpp --- CMakeFiles/base.dir/game/AFEntity.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/AFEntity.cpp.o -MF CMakeFiles/base.dir/game/AFEntity.cpp.o.d -o CMakeFiles/base.dir/game/AFEntity.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/AFEntity.cpp --- CMakeFiles/dhewm3ded.dir/all --- [ 10%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o --- --- CMakeFiles/dhewm3ded.dir/all --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Cinematic.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/GameEdit.cpp.o --- [ 10%] Building CXX object CMakeFiles/base.dir/game/GameEdit.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/GameEdit.cpp.o -MF CMakeFiles/base.dir/game/GameEdit.cpp.o.d -o CMakeFiles/base.dir/game/GameEdit.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/GameEdit.cpp --- CMakeFiles/base.dir/game/Actor.cpp.o --- [ 10%] Building CXX object CMakeFiles/base.dir/game/Actor.cpp.o --- CMakeFiles/base.dir/game/BrittleFracture.cpp.o --- [ 11%] Building CXX object CMakeFiles/base.dir/game/BrittleFracture.cpp.o --- CMakeFiles/base.dir/game/Actor.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Actor.cpp.o -MF CMakeFiles/base.dir/game/Actor.cpp.o.d -o CMakeFiles/base.dir/game/Actor.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Actor.cpp --- CMakeFiles/base.dir/game/BrittleFracture.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/BrittleFracture.cpp.o -MF CMakeFiles/base.dir/game/BrittleFracture.cpp.o.d -o CMakeFiles/base.dir/game/BrittleFracture.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/BrittleFracture.cpp --- CMakeFiles/dhewm3.dir/all --- [ 11%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Cinematic.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/Game_network.cpp.o --- [ 11%] Building CXX object CMakeFiles/base.dir/game/Game_network.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Game_network.cpp.o -MF CMakeFiles/base.dir/game/Game_network.cpp.o.d -o CMakeFiles/base.dir/game/Game_network.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Game_network.cpp --- CMakeFiles/d3xp.dir/all --- [ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AF.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/AF.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/AF.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/AF.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/AF.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/Game_local.cpp.o --- [ 11%] Building CXX object CMakeFiles/base.dir/game/Game_local.cpp.o --- CMakeFiles/base.dir/game/Entity.cpp.o --- [ 11%] Building CXX object CMakeFiles/base.dir/game/Entity.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Entity.cpp.o -MF CMakeFiles/base.dir/game/Entity.cpp.o.d -o CMakeFiles/base.dir/game/Entity.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Entity.cpp --- CMakeFiles/base.dir/game/Game_local.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Game_local.cpp.o -MF CMakeFiles/base.dir/game/Game_local.cpp.o.d -o CMakeFiles/base.dir/game/Game_local.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Game_local.cpp --- CMakeFiles/base.dir/game/Item.cpp.o --- [ 12%] Building CXX object CMakeFiles/base.dir/game/Item.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Item.cpp.o -MF CMakeFiles/base.dir/game/Item.cpp.o.d -o CMakeFiles/base.dir/game/Item.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Item.cpp --- CMakeFiles/base.dir/game/IK.cpp.o --- [ 12%] Building CXX object CMakeFiles/base.dir/game/IK.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/IK.cpp.o -MF CMakeFiles/base.dir/game/IK.cpp.o.d -o CMakeFiles/base.dir/game/IK.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/IK.cpp --- CMakeFiles/base.dir/game/Light.cpp.o --- [ 12%] Building CXX object CMakeFiles/base.dir/game/Light.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Light.cpp.o -MF CMakeFiles/base.dir/game/Light.cpp.o.d -o CMakeFiles/base.dir/game/Light.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Light.cpp --- CMakeFiles/base.dir/game/Misc.cpp.o --- [ 12%] Building CXX object CMakeFiles/base.dir/game/Misc.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Misc.cpp.o -MF CMakeFiles/base.dir/game/Misc.cpp.o.d -o CMakeFiles/base.dir/game/Misc.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Misc.cpp --- CMakeFiles/base.dir/game/Mover.cpp.o --- [ 12%] Building CXX object CMakeFiles/base.dir/game/Mover.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Mover.cpp.o -MF CMakeFiles/base.dir/game/Mover.cpp.o.d -o CMakeFiles/base.dir/game/Mover.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Mover.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o --- [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/GuiModel.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o --- [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/GuiModel.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o --- [ 13%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Image_files.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/Moveable.cpp.o --- [ 14%] Building CXX object CMakeFiles/base.dir/game/Moveable.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Moveable.cpp.o -MF CMakeFiles/base.dir/game/Moveable.cpp.o.d -o CMakeFiles/base.dir/game/Moveable.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Moveable.cpp --- CMakeFiles/base.dir/game/MultiplayerGame.cpp.o --- [ 14%] Building CXX object CMakeFiles/base.dir/game/MultiplayerGame.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/MultiplayerGame.cpp.o -MF CMakeFiles/base.dir/game/MultiplayerGame.cpp.o.d -o CMakeFiles/base.dir/game/MultiplayerGame.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/MultiplayerGame.cpp --- CMakeFiles/base.dir/game/AF.cpp.o --- /construction/games/dhewm3/dhewm3-1.5.2/neo/game/AF.cpp: In member function 'bool idAF::Load(idEntity*, const char*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/game/AF.cpp:896:56: warning: comparison between 'enum declAFConstraintType_t' and 'enum constraintType_t' [-Wenum-compare] file->constraints[j]->type == constraint->GetType() ) { ^ --- CMakeFiles/base.dir/game/MultiplayerGame.cpp.o --- /construction/games/dhewm3/dhewm3-1.5.2/neo/game/MultiplayerGame.cpp: In member function 'const char* idMultiplayerGame::GameTime()': /construction/games/dhewm3/dhewm3-1.5.2/neo/game/MultiplayerGame.cpp:563:18: warning: '%i' directive writing between 1 and 8 bytes into a region of size between 3 and 13 [-Wformat-overflow=] sprintf( buff, "%i:%i%i", m, t, s ); ^~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/game/MultiplayerGame.cpp:563:18: note: directive argument in the range [-4294940, 4294943] /construction/games/dhewm3/dhewm3-1.5.2/neo/game/MultiplayerGame.cpp:563:10: note: 'sprintf' output between 5 and 22 bytes into a destination of size 16 sprintf( buff, "%i:%i%i", m, t, s ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/base.dir/game/Player.cpp.o --- [ 14%] Building CXX object CMakeFiles/base.dir/game/Player.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Player.cpp.o -MF CMakeFiles/base.dir/game/Player.cpp.o.d -o CMakeFiles/base.dir/game/Player.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Player.cpp --- CMakeFiles/base.dir/game/PlayerIcon.cpp.o --- [ 14%] Building CXX object CMakeFiles/base.dir/game/PlayerIcon.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/PlayerIcon.cpp.o -MF CMakeFiles/base.dir/game/PlayerIcon.cpp.o.d -o CMakeFiles/base.dir/game/PlayerIcon.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/PlayerIcon.cpp --- CMakeFiles/base.dir/game/PlayerView.cpp.o --- [ 14%] Building CXX object CMakeFiles/base.dir/game/PlayerView.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/PlayerView.cpp.o -MF CMakeFiles/base.dir/game/PlayerView.cpp.o.d -o CMakeFiles/base.dir/game/PlayerView.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/PlayerView.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o --- [ 14%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Image_files.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o --- [ 14%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Image_init.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/Projectile.cpp.o --- --- CMakeFiles/base.dir/game/Pvs.cpp.o --- --- CMakeFiles/base.dir/game/Projectile.cpp.o --- [ 15%] Building CXX object CMakeFiles/base.dir/game/Projectile.cpp.o --- CMakeFiles/base.dir/game/Pvs.cpp.o --- [ 15%] Building CXX object CMakeFiles/base.dir/game/Pvs.cpp.o --- CMakeFiles/base.dir/game/Projectile.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Projectile.cpp.o -MF CMakeFiles/base.dir/game/Projectile.cpp.o.d -o CMakeFiles/base.dir/game/Projectile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Projectile.cpp --- CMakeFiles/base.dir/game/Pvs.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Pvs.cpp.o -MF CMakeFiles/base.dir/game/Pvs.cpp.o.d -o CMakeFiles/base.dir/game/Pvs.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Pvs.cpp --- CMakeFiles/base.dir/game/SecurityCamera.cpp.o --- [ 15%] Building CXX object CMakeFiles/base.dir/game/SecurityCamera.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/SecurityCamera.cpp.o -MF CMakeFiles/base.dir/game/SecurityCamera.cpp.o.d -o CMakeFiles/base.dir/game/SecurityCamera.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/SecurityCamera.cpp --- CMakeFiles/base.dir/game/SmokeParticles.cpp.o --- [ 15%] Building CXX object CMakeFiles/base.dir/game/SmokeParticles.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/SmokeParticles.cpp.o -MF CMakeFiles/base.dir/game/SmokeParticles.cpp.o.d -o CMakeFiles/base.dir/game/SmokeParticles.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/SmokeParticles.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o --- [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Image_load.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/Sound.cpp.o --- [ 16%] Building CXX object CMakeFiles/base.dir/game/Sound.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Sound.cpp.o -MF CMakeFiles/base.dir/game/Sound.cpp.o.d -o CMakeFiles/base.dir/game/Sound.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Sound.cpp --- CMakeFiles/base.dir/game/Target.cpp.o --- [ 17%] Building CXX object CMakeFiles/base.dir/game/Target.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Target.cpp.o -MF CMakeFiles/base.dir/game/Target.cpp.o.d -o CMakeFiles/base.dir/game/Target.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Target.cpp --- CMakeFiles/base.dir/game/Trigger.cpp.o --- [ 17%] Building CXX object CMakeFiles/base.dir/game/Trigger.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Trigger.cpp.o -MF CMakeFiles/base.dir/game/Trigger.cpp.o.d -o CMakeFiles/base.dir/game/Trigger.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Trigger.cpp --- CMakeFiles/base.dir/game/Weapon.cpp.o --- [ 17%] Building CXX object CMakeFiles/base.dir/game/Weapon.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/Weapon.cpp.o -MF CMakeFiles/base.dir/game/Weapon.cpp.o.d -o CMakeFiles/base.dir/game/Weapon.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/Weapon.cpp --- CMakeFiles/base.dir/game/WorldSpawn.cpp.o --- [ 17%] Building CXX object CMakeFiles/base.dir/game/WorldSpawn.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/WorldSpawn.cpp.o -MF CMakeFiles/base.dir/game/WorldSpawn.cpp.o.d -o CMakeFiles/base.dir/game/WorldSpawn.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/WorldSpawn.cpp --- CMakeFiles/base.dir/game/ai/AAS.cpp.o --- [ 17%] Building CXX object CMakeFiles/base.dir/game/ai/AAS.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/ai/AAS.cpp.o -MF CMakeFiles/base.dir/game/ai/AAS.cpp.o.d -o CMakeFiles/base.dir/game/ai/AAS.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/ai/AAS.cpp --- CMakeFiles/d3xp.dir/all --- /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/AF.cpp: In member function 'bool idAF::Load(idEntity*, const char*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/AF.cpp:896:56: warning: comparison between 'enum declAFConstraintType_t' and 'enum constraintType_t' [-Wenum-compare] file->constraints[j]->type == constraint->GetType() ) { ^ --- CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o --- [ 18%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/AFEntity.cpp --- CMakeFiles/dhewm3.dir/all --- --- 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-Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/gamesys/Event.cpp.o -MF CMakeFiles/base.dir/game/gamesys/Event.cpp.o.d -o CMakeFiles/base.dir/game/gamesys/Event.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/gamesys/Event.cpp --- CMakeFiles/base.dir/game/gamesys/SaveGame.cpp.o --- [ 20%] Building CXX object CMakeFiles/base.dir/game/gamesys/SaveGame.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/gamesys/SaveGame.cpp.o -MF CMakeFiles/base.dir/game/gamesys/SaveGame.cpp.o.d -o CMakeFiles/base.dir/game/gamesys/SaveGame.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/gamesys/SaveGame.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/Image_load.cpp.o --- [ 20%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_load.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD 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-I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/gamesys/SysCmds.cpp.o -MF CMakeFiles/base.dir/game/gamesys/SysCmds.cpp.o.d -o CMakeFiles/base.dir/game/gamesys/SysCmds.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/gamesys/SysCmds.cpp --- CMakeFiles/base.dir/game/gamesys/SysCvar.cpp.o --- [ 21%] Building CXX object CMakeFiles/base.dir/game/gamesys/SysCvar.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/gamesys/SysCvar.cpp.o -MF CMakeFiles/base.dir/game/gamesys/SysCvar.cpp.o.d -o CMakeFiles/base.dir/game/gamesys/SysCvar.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/gamesys/SysCvar.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/MegaTexture.cpp.o --- [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/MegaTexture.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD 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-I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/Actor.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/gamesys/TypeInfo.cpp.o --- [ 22%] Building CXX object CMakeFiles/base.dir/game/gamesys/TypeInfo.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 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-I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/anim/Anim_Blend.cpp.o -MF CMakeFiles/base.dir/game/anim/Anim_Blend.cpp.o.d -o CMakeFiles/base.dir/game/anim/Anim_Blend.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/anim/Anim_Blend.cpp --- CMakeFiles/base.dir/game/anim/Anim_Import.cpp.o --- [ 23%] Building CXX object CMakeFiles/base.dir/game/anim/Anim_Import.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/anim/Anim_Import.cpp.o -MF CMakeFiles/base.dir/game/anim/Anim_Import.cpp.o.d -o CMakeFiles/base.dir/game/anim/Anim_Import.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/anim/Anim_Import.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o --- [ 23%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Image_process.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o --- [ 23%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/anim/Anim_Testmodel.cpp.o --- [ 23%] Building CXX object CMakeFiles/base.dir/game/anim/Anim_Testmodel.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/anim/Anim_Testmodel.cpp.o -MF CMakeFiles/base.dir/game/anim/Anim_Testmodel.cpp.o.d -o CMakeFiles/base.dir/game/anim/Anim_Testmodel.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/anim/Anim_Testmodel.cpp --- CMakeFiles/base.dir/game/script/Script_Compiler.cpp.o --- [ 23%] Building CXX object CMakeFiles/base.dir/game/script/Script_Compiler.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/script/Script_Compiler.cpp.o -MF CMakeFiles/base.dir/game/script/Script_Compiler.cpp.o.d -o CMakeFiles/base.dir/game/script/Script_Compiler.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/script/Script_Compiler.cpp --- CMakeFiles/base.dir/game/script/Script_Interpreter.cpp.o --- [ 23%] Building CXX object CMakeFiles/base.dir/game/script/Script_Interpreter.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/script/Script_Interpreter.cpp.o -MF CMakeFiles/base.dir/game/script/Script_Interpreter.cpp.o.d -o CMakeFiles/base.dir/game/script/Script_Interpreter.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/script/Script_Interpreter.cpp --- CMakeFiles/base.dir/game/script/Script_Program.cpp.o --- [ 23%] Building CXX object CMakeFiles/base.dir/game/script/Script_Program.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/script/Script_Program.cpp.o -MF CMakeFiles/base.dir/game/script/Script_Program.cpp.o.d -o CMakeFiles/base.dir/game/script/Script_Program.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/script/Script_Program.cpp --- CMakeFiles/base.dir/game/script/Script_Thread.cpp.o --- [ 24%] Building CXX object CMakeFiles/base.dir/game/script/Script_Thread.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/script/Script_Thread.cpp.o -MF CMakeFiles/base.dir/game/script/Script_Thread.cpp.o.d -o CMakeFiles/base.dir/game/script/Script_Thread.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/script/Script_Thread.cpp --- CMakeFiles/base.dir/game/physics/Clip.cpp.o --- [ 24%] Building CXX object CMakeFiles/base.dir/game/physics/Clip.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/physics/Clip.cpp.o -MF CMakeFiles/base.dir/game/physics/Clip.cpp.o.d -o CMakeFiles/base.dir/game/physics/Clip.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/physics/Clip.cpp --- CMakeFiles/base.dir/game/physics/Force.cpp.o --- [ 24%] Building CXX object CMakeFiles/base.dir/game/physics/Force.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS 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-DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/Camera.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/physics/Physics_Monster.cpp.o --- [ 27%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Monster.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/physics/Physics_Monster.cpp.o -MF CMakeFiles/base.dir/game/physics/Physics_Monster.cpp.o.d -o CMakeFiles/base.dir/game/physics/Physics_Monster.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/physics/Physics_Monster.cpp --- CMakeFiles/base.dir/game/physics/Physics_Parametric.cpp.o --- [ 27%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Parametric.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/physics/Physics_Parametric.cpp.o -MF CMakeFiles/base.dir/game/physics/Physics_Parametric.cpp.o.d -o CMakeFiles/base.dir/game/physics/Physics_Parametric.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/physics/Physics_Parametric.cpp --- CMakeFiles/base.dir/game/physics/Physics_Player.cpp.o --- [ 27%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_Player.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -Dbase_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/game -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/base.dir/game/physics/Physics_Player.cpp.o -MF CMakeFiles/base.dir/game/physics/Physics_Player.cpp.o.d -o CMakeFiles/base.dir/game/physics/Physics_Player.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/game/physics/Physics_Player.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o --- [ 27%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Interaction.cpp --- CMakeFiles/dhewm3.dir/renderer/Material.cpp.o --- [ 27%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Material.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Material.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Material.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Material.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Material.cpp --- CMakeFiles/base.dir/all --- --- CMakeFiles/base.dir/game/physics/Physics_RigidBody.cpp.o --- [ 27%] Building CXX object CMakeFiles/base.dir/game/physics/Physics_RigidBody.cpp.o 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CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o --- [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/ModelManager.cpp --- CMakeFiles/base.dir/all --- --- 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/construction/games/dhewm3/dhewm3-1.5.2/neo/game/physics/Push.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o --- [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o -c 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/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/Entity.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o --- [ 29%] Building CXX object CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/MegaTexture.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o --- [ 29%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_liquid.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/Model.cpp.o --- [ 29%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Model.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model.cpp --- CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o --- [ 30%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/ModelDecal.cpp --- CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o --- [ 30%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/ModelManager.cpp --- CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o --- [ 30%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/ModelOverlay.cpp --- CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o --- [ 30%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_beam.cpp --- CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o --- [ 30%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_ase.cpp --- CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o --- [ 30%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_liquid.cpp --- CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o --- [ 31%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_lwo.cpp --- CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o --- [ 31%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_ma.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Model_lwo.cpp.o --- [ 31%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_lwo.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off 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CMakeFiles/dhewm3.dir/renderer/Model_prt.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model_prt.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model_prt.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_prt.cpp --- CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o --- [ 32%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_sprite.cpp --- CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o --- [ 32%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderEntity.cpp --- CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o --- [ 32%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderSystem.cpp --- CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o --- [ 32%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderSystem_init.cpp --- CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o --- [ 32%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderWorld.cpp --- CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o --- [ 33%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderWorld_demo.cpp --- CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o --- [ 33%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderWorld_load.cpp --- CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o --- [ 33%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderWorld_portals.cpp --- CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o --- --- CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o --- --- CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o --- [ 33%] Building CXX object CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/VertexCache.cpp --- CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o --- [ 33%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/draw_arb2.cpp --- CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o --- [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/draw_common.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/draw_common.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o --- [ 34%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_md3.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o --- [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_backend.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_backend.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o --- --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/BrittleFracture.cpp.o --- --- CMakeFiles/dhewm3.dir/all --- [ 34%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_deform.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_deform.cpp --- CMakeFiles/d3xp.dir/all --- [ 34%] Building CXX object 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-DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_guisurf.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_guisurf.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_guisurf.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_guisurf.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o --- [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_light.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o --- [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_lightrun.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_lightrun.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o --- [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_main.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_main.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o --- [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_orderIndexes.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_orderIndexes.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o --- [ 35%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_polytope.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_polytope.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o --- [ 36%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_render.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_render.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_rendertools.cpp.o --- [ 36%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_rendertools.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_rendertools.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_rendertools.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_rendertools.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_rendertools.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o --- [ 37%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Model_md5.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/renderer/tr_shadowbounds.cpp.o --- [ 37%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_shadowbounds.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_shadowbounds.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_shadowbounds.cpp.o.d -o CMakeFiles/dhewm3.dir/renderer/tr_shadowbounds.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_shadowbounds.cpp --- CMakeFiles/dhewm3.dir/renderer/tr_light.cpp.o --- /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_light.cpp: In function 'bool R_IssueEntityDefCallback(idRenderEntityLocal*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_light.cpp:1090:73: warning: '*((void*)(& oldBounds)+12).idVec3::z' may be used uninitialized in this function [-Wmaybe-uninitialized] oldBounds[1][1] < def->referenceBounds[1][1] - CHECK_BOUNDS_EPSILON || --- CMakeFiles/dhewm3.dir/renderer/tr_stencilshadow.cpp.o --- --- CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o --- --- CMakeFiles/dhewm3.dir/renderer/tr_trace.cpp.o --- --- CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o --- [ 37%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o --- CMakeFiles/dhewm3.dir/renderer/tr_stencilshadow.cpp.o --- [ 37%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_stencilshadow.cpp.o --- CMakeFiles/dhewm3.dir/renderer/tr_trace.cpp.o --- [ 38%] Building CXX object CMakeFiles/dhewm3.dir/renderer/tr_trace.cpp.o --- CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o -MF CMakeFiles/dhewm3.dir/renderer/tr_subview.cpp.o.d -o 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-Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/DemoFile.cpp.o -MF CMakeFiles/dhewm3.dir/framework/DemoFile.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/DemoFile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DemoFile.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/Model_prt.cpp.o --- --- CMakeFiles/dhewm3ded.dir/renderer/Model_sprite.cpp.o --- --- CMakeFiles/dhewm3ded.dir/renderer/Model_prt.cpp.o --- [ 40%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_prt.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall 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-Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/RenderSystem.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/RenderSystem.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/RenderSystem.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderSystem.cpp --- CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o --- [ 41%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/RenderSystem_init.cpp --- CMakeFiles/dhewm3ded.dir/renderer/RenderWorld.cpp.o --- [ 41%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off 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CMakeFiles/dhewm3ded.dir/renderer/tr_font.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/tr_font.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_font.cpp --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o --- [ 44%] Building CXX object CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/GameEdit.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/framework/DeclParticle.cpp.o --- --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/tr_guisurf.cpp.o --- --- CMakeFiles/dhewm3.dir/all --- [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclParticle.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess 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CMakeFiles/dhewm3ded.dir/renderer/tr_guisurf.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/tr_guisurf.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_guisurf.cpp --- CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o --- [ 44%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_light.cpp --- CMakeFiles/base.dir/all --- --- base.so --- [ 44%] Linking CXX shared library base.so /usr/local/bin/cmake -E cmake_link_script CMakeFiles/base.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -shared -Wl,-soname,base.so -o base.so CMakeFiles/base.dir/game/AF.cpp.o CMakeFiles/base.dir/game/AFEntity.cpp.o CMakeFiles/base.dir/game/Actor.cpp.o CMakeFiles/base.dir/game/Camera.cpp.o CMakeFiles/base.dir/game/Entity.cpp.o CMakeFiles/base.dir/game/BrittleFracture.cpp.o CMakeFiles/base.dir/game/Fx.cpp.o CMakeFiles/base.dir/game/GameEdit.cpp.o CMakeFiles/base.dir/game/Game_local.cpp.o CMakeFiles/base.dir/game/Game_network.cpp.o CMakeFiles/base.dir/game/Item.cpp.o CMakeFiles/base.dir/game/IK.cpp.o CMakeFiles/base.dir/game/Light.cpp.o CMakeFiles/base.dir/game/Misc.cpp.o CMakeFiles/base.dir/game/Mover.cpp.o CMakeFiles/base.dir/game/Moveable.cpp.o CMakeFiles/base.dir/game/MultiplayerGame.cpp.o CMakeFiles/base.dir/game/Player.cpp.o CMakeFiles/base.dir/game/PlayerIcon.cpp.o CMakeFiles/base.dir/game/PlayerView.cpp.o CMakeFiles/base.dir/game/Projectile.cpp.o CMakeFiles/base.dir/game/Pvs.cpp.o CMakeFiles/base.dir/game/SecurityCamera.cpp.o CMakeFiles/base.dir/game/SmokeParticles.cpp.o CMakeFiles/base.dir/game/Sound.cpp.o CMakeFiles/base.dir/game/Target.cpp.o CMakeFiles/base.dir/game/Trigger.cpp.o CMakeFiles/base.dir/game/Weapon.cpp.o CMakeFiles/base.dir/game/WorldSpawn.cpp.o CMakeFiles/base.dir/game/ai/AAS.cpp.o CMakeFiles/base.dir/game/ai/AAS_debug.cpp.o CMakeFiles/base.dir/game/ai/AAS_pathing.cpp.o CMakeFiles/base.dir/game/ai/AAS_routing.cpp.o CMakeFiles/base.dir/game/ai/AI.cpp.o CMakeFiles/base.dir/game/ai/AI_events.cpp.o CMakeFiles/base.dir/game/ai/AI_pathing.cpp.o CMakeFiles/base.dir/game/ai/AI_Vagary.cpp.o CMakeFiles/base.dir/game/gamesys/DebugGraph.cpp.o CMakeFiles/base.dir/game/gamesys/Class.cpp.o CMakeFiles/base.dir/game/gamesys/Event.cpp.o CMakeFiles/base.dir/game/gamesys/SaveGame.cpp.o CMakeFiles/base.dir/game/gamesys/SysCmds.cpp.o CMakeFiles/base.dir/game/gamesys/SysCvar.cpp.o CMakeFiles/base.dir/game/gamesys/TypeInfo.cpp.o CMakeFiles/base.dir/game/anim/Anim.cpp.o CMakeFiles/base.dir/game/anim/Anim_Blend.cpp.o CMakeFiles/base.dir/game/anim/Anim_Import.cpp.o CMakeFiles/base.dir/game/anim/Anim_Testmodel.cpp.o CMakeFiles/base.dir/game/script/Script_Compiler.cpp.o CMakeFiles/base.dir/game/script/Script_Interpreter.cpp.o CMakeFiles/base.dir/game/script/Script_Program.cpp.o CMakeFiles/base.dir/game/script/Script_Thread.cpp.o CMakeFiles/base.dir/game/physics/Clip.cpp.o CMakeFiles/base.dir/game/physics/Force.cpp.o CMakeFiles/base.dir/game/physics/Force_Constant.cpp.o CMakeFiles/base.dir/game/physics/Force_Drag.cpp.o CMakeFiles/base.dir/game/physics/Force_Field.cpp.o CMakeFiles/base.dir/game/physics/Force_Spring.cpp.o CMakeFiles/base.dir/game/physics/Physics.cpp.o CMakeFiles/base.dir/game/physics/Physics_AF.cpp.o CMakeFiles/base.dir/game/physics/Physics_Actor.cpp.o CMakeFiles/base.dir/game/physics/Physics_Base.cpp.o CMakeFiles/base.dir/game/physics/Physics_Monster.cpp.o CMakeFiles/base.dir/game/physics/Physics_Parametric.cpp.o CMakeFiles/base.dir/game/physics/Physics_Player.cpp.o CMakeFiles/base.dir/game/physics/Physics_RigidBody.cpp.o CMakeFiles/base.dir/game/physics/Physics_Static.cpp.o CMakeFiles/base.dir/game/physics/Physics_StaticMulti.cpp.o CMakeFiles/base.dir/game/physics/Push.cpp.o libidlib.a --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o --- [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o -MF CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/DeclPDA.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DeclPDA.cpp --- CMakeFiles/base.dir/all --- [ 44%] Built target base --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o --- [ 44%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o -MF CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/DeclSkin.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DeclSkin.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/tr_lightrun.cpp.o --- [ 44%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_lightrun.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/tr_lightrun.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/tr_lightrun.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/tr_lightrun.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_lightrun.cpp --- CMakeFiles/dhewm3ded.dir/renderer/tr_main.cpp.o --- [ 44%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_main.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/tr_main.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/tr_main.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/tr_main.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_main.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o --- [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o -MF CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/DeclTable.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DeclTable.cpp --- CMakeFiles/dhewm3.dir/framework/EditField.cpp.o --- [ 45%] Building CXX object CMakeFiles/dhewm3.dir/framework/EditField.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/EditField.cpp.o -MF CMakeFiles/dhewm3.dir/framework/EditField.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/EditField.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/EditField.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/tr_orderIndexes.cpp.o --- [ 46%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_orderIndexes.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/renderer/tr_orderIndexes.cpp.o -MF CMakeFiles/dhewm3ded.dir/renderer/tr_orderIndexes.cpp.o.d -o CMakeFiles/dhewm3ded.dir/renderer/tr_orderIndexes.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_orderIndexes.cpp --- CMakeFiles/dhewm3ded.dir/renderer/tr_light.cpp.o --- /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_light.cpp: In function 'bool R_IssueEntityDefCallback(idRenderEntityLocal*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/tr_light.cpp:1090:73: warning: '*((void*)(& oldBounds)+12).idVec3::z' may be used uninitialized in this function [-Wmaybe-uninitialized] oldBounds[1][1] < def->referenceBounds[1][1] - CHECK_BOUNDS_EPSILON || --- CMakeFiles/dhewm3ded.dir/renderer/tr_polytope.cpp.o --- [ 46%] Building CXX object 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-I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/KeyInput.cpp.o -MF CMakeFiles/dhewm3.dir/framework/KeyInput.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/KeyInput.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/KeyInput.cpp --- CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o --- [ 47%] Building CXX object CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o -MF CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/UsercmdGen.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/UsercmdGen.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/renderer/tr_render.cpp.o --- [ 47%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/tr_render.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing 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CMakeFiles/dhewm3ded.dir/framework/CVarSystem.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/CVarSystem.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/CVarSystem.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/framework/async/AsyncNetwork.cpp.o --- [ 50%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/AsyncNetwork.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/async/AsyncNetwork.cpp.o -MF 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CMakeFiles/dhewm3.dir/framework/async/AsyncServer.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/async/AsyncServer.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/async/AsyncServer.cpp --- CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o --- [ 50%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o -MF CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/async/MsgChannel.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/async/MsgChannel.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/CmdSystem.cpp.o --- [ 50%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/CmdSystem.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/CmdSystem.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/CmdSystem.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/CmdSystem.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/CmdSystem.cpp --- CMakeFiles/dhewm3ded.dir/framework/Common.cpp.o --- [ 50%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Common.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/Common.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/Common.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/Common.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/Common.cpp --- CMakeFiles/dhewm3ded.dir/framework/Compressor.cpp.o --- [ 50%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Compressor.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/Compressor.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/Compressor.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/Compressor.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/Compressor.cpp --- CMakeFiles/dhewm3ded.dir/framework/Console.cpp.o --- --- CMakeFiles/dhewm3ded.dir/framework/DemoFile.cpp.o --- --- CMakeFiles/dhewm3ded.dir/framework/Console.cpp.o --- [ 50%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Console.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/Console.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/Console.cpp.o.d -o 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/construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DemoFile.cpp --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o --- [ 50%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/Game_local.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/DeclAF.cpp.o --- [ 51%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclAF.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/DeclAF.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/DeclAF.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/DeclAF.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DeclAF.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o --- [ 51%] Building CXX object CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o -MF CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o.d -o CMakeFiles/dhewm3.dir/framework/async/NetworkSystem.cpp.o -c 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/construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DeclFX.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o --- [ 52%] Building C object CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o /usr/local/libexec/ccache/cc -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o -MF CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o.d -o CMakeFiles/dhewm3.dir/framework/minizip/ioapi.c.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/minizip/ioapi.c cc1: warning: command line option '-Woverloaded-virtual' is valid for C++/ObjC++ but not for C cc1: warning: command line option '-Wno-class-memaccess' is valid for C++/ObjC++ but not for C --- CMakeFiles/dhewm3.dir/framework/minizip/unzip.cpp.o --- [ 52%] Building CXX object CMakeFiles/dhewm3.dir/framework/minizip/unzip.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT 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-MD -MT CMakeFiles/dhewm3.dir/cm/CollisionModel_files.cpp.o -MF CMakeFiles/dhewm3.dir/cm/CollisionModel_files.cpp.o.d -o CMakeFiles/dhewm3.dir/cm/CollisionModel_files.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_files.cpp --- CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o -MF CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o.d -o CMakeFiles/dhewm3.dir/cm/CollisionModel_load.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_load.cpp --- CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o -MF CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o.d -o CMakeFiles/dhewm3.dir/cm/CollisionModel_rotate.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_rotate.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/DeclSkin.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclSkin.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/DeclSkin.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/DeclSkin.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/DeclSkin.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DeclSkin.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o -MF CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o.d -o CMakeFiles/dhewm3.dir/cm/CollisionModel_trace.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_trace.cpp --- CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o -MF CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o.d -o CMakeFiles/dhewm3.dir/cm/CollisionModel_translate.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_translate.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/DeclTable.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/DeclTable.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/DeclTable.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/DeclTable.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/DeclTable.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/DeclTable.cpp --- CMakeFiles/dhewm3ded.dir/framework/EditField.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/EditField.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/EditField.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/EditField.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/EditField.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/EditField.cpp --- CMakeFiles/dhewm3ded.dir/framework/EventLoop.cpp.o --- [ 54%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/EventLoop.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/EventLoop.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/EventLoop.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/EventLoop.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/EventLoop.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o --- [ 55%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/File.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/File.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/File.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/File.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/File.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/File.cpp --- CMakeFiles/dhewm3ded.dir/framework/FileSystem.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/FileSystem.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/FileSystem.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/FileSystem.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/FileSystem.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/FileSystem.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/dmap/facebsp.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/facebsp.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/KeyInput.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/KeyInput.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/KeyInput.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/KeyInput.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/KeyInput.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/KeyInput.cpp --- CMakeFiles/dhewm3ded.dir/framework/UsercmdGen.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/UsercmdGen.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/UsercmdGen.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/UsercmdGen.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/UsercmdGen.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/UsercmdGen.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/dmap/gldraw.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/gldraw.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/Session_menu.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Session_menu.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/framework/Session_menu.cpp.o -MF CMakeFiles/dhewm3ded.dir/framework/Session_menu.cpp.o.d -o CMakeFiles/dhewm3ded.dir/framework/Session_menu.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/framework/Session_menu.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/compilers/dmap/dmap.cpp.o --- /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp: In function 'void Dmap(const idCmdArgs&)': /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:312:18: warning: '.reg' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ^~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:312:10: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:322:17: warning: '.lin' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ^~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:322:9: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/dmap/glfile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/glfile.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o --- [ 56%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/dmap/leakfile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/leakfile.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/framework/Session.cpp.o --- [ 57%] Building CXX object CMakeFiles/dhewm3ded.dir/framework/Session.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess 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/construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASBuild_gravity.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_ledge.cpp.o --- [ 61%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_ledge.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_ledge.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_ledge.cpp.o.d -o 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-ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/cm/CollisionModel_debug.cpp.o -MF CMakeFiles/dhewm3ded.dir/cm/CollisionModel_debug.cpp.o.d -o CMakeFiles/dhewm3ded.dir/cm/CollisionModel_debug.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_debug.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_merge.cpp.o --- [ 62%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_merge.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_merge.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_merge.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/aas/AASBuild_merge.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASBuild_merge.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/aas/AASCluster.cpp.o --- [ 62%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASCluster.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/aas/AASCluster.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/aas/AASCluster.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/aas/AASCluster.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASCluster.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/cm/CollisionModel_files.cpp.o --- [ 62%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_files.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/cm/CollisionModel_files.cpp.o -MF CMakeFiles/dhewm3ded.dir/cm/CollisionModel_files.cpp.o.d -o CMakeFiles/dhewm3ded.dir/cm/CollisionModel_files.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_files.cpp --- CMakeFiles/dhewm3ded.dir/cm/CollisionModel_load.cpp.o --- [ 62%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_load.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall 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-ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASFile.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/cm/CollisionModel_trace.cpp.o --- [ 63%] Building CXX object CMakeFiles/dhewm3ded.dir/cm/CollisionModel_trace.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/cm/CollisionModel_trace.cpp.o -MF CMakeFiles/dhewm3ded.dir/cm/CollisionModel_trace.cpp.o.d -o CMakeFiles/dhewm3ded.dir/cm/CollisionModel_trace.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_trace.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile_optimize.cpp.o --- [ 64%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFile_optimize.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe 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-I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/cm/CollisionModel_translate.cpp.o -MF CMakeFiles/dhewm3ded.dir/cm/CollisionModel_translate.cpp.o.d -o CMakeFiles/dhewm3ded.dir/cm/CollisionModel_translate.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/cm/CollisionModel_translate.cpp --- CMakeFiles/dhewm3.dir/all --- [ 64%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/AASFileManager.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include 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-I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/aas/Brush.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/aas/Brush.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/aas/Brush.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/Brush.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/aas/BrushBSP.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/aas/BrushBSP.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/aas/BrushBSP.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/aas/BrushBSP.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/aas/BrushBSP.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/BrushBSP.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/facebsp.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/facebsp.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/facebsp.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/facebsp.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/facebsp.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/facebsp.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/gldraw.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/gldraw.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/gldraw.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/gldraw.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/gldraw.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/gldraw.cpp --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/Item.cpp.o --- [ 65%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Item.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/Item.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/Item.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/Item.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/Item.cpp --- CMakeFiles/d3xp.dir/d3xp/IK.cpp.o --- [ 65%] Building CXX object CMakeFiles/d3xp.dir/d3xp/IK.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/IK.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/IK.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/IK.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/IK.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/roqvq/NSBitmapImageRep.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/roqvq/codec.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/roqvq/codec.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roq.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/roqvq/roq.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o --- [ 65%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/roqvq/roqParam.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/roqvq/roqParam.cpp --- CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o --- [ 66%] Building CXX object CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o -MF CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/compilers/renderbump/renderbump.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/renderbump/renderbump.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/glfile.cpp.o --- [ 66%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/glfile.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/glfile.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/glfile.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/glfile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/glfile.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/leakfile.cpp.o --- [ 67%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/leakfile.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/leakfile.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/leakfile.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/leakfile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/leakfile.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o --- [ 67%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o -MF CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o.d -o CMakeFiles/dhewm3.dir/sound/snd_cache.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_cache.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/dmap.cpp.o --- /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp: In function 'void Dmap(const idCmdArgs&)': /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:312:18: warning: '.reg' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ^~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:312:10: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.reg", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:322:17: warning: '.lin' directive writing 4 bytes into a region of size between 1 and 1024 [-Wformat-overflow=] sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ^~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/dmap.cpp:322:9: note: 'sprintf' output between 5 and 1028 bytes into a destination of size 1024 sprintf( path, "%s.lin", dmapGlobals.mapFileBase ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o --- [ 67%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/map.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/map.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o --- [ 67%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/optimize.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/optimize.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/output.cpp.o --- [ 67%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/output.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/output.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/output.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/output.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/output.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/portals.cpp.o --- [ 67%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/portals.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/portals.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/portals.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/portals.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/portals.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/shadowopt3.cpp.o --- [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/shadowopt3.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/shadowopt3.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/shadowopt3.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/shadowopt3.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/shadowopt3.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritjunction.cpp.o --- --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o --- --- CMakeFiles/dhewm3ded.dir/all --- [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritjunction.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritjunction.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritjunction.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritjunction.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/tritjunction.cpp --- CMakeFiles/dhewm3.dir/all --- [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o -MF CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o.d -o CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_decoder.cpp --- CMakeFiles/dhewm3.dir/sound/snd_efxfile.cpp.o --- [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_efxfile.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sound/snd_efxfile.cpp.o -MF CMakeFiles/dhewm3.dir/sound/snd_efxfile.cpp.o.d -o CMakeFiles/dhewm3.dir/sound/snd_efxfile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_efxfile.cpp --- CMakeFiles/dhewm3.dir/sound/snd_emitter.cpp.o --- [ 68%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_emitter.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sound/snd_emitter.cpp.o -MF CMakeFiles/dhewm3.dir/sound/snd_emitter.cpp.o.d -o CMakeFiles/dhewm3.dir/sound/snd_emitter.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_emitter.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritools.cpp.o --- [ 68%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritools.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritools.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritools.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/tritools.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/tritools.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sound/snd_shader.cpp.o --- [ 69%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_shader.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sound/snd_shader.cpp.o -MF CMakeFiles/dhewm3.dir/sound/snd_shader.cpp.o.d -o CMakeFiles/dhewm3.dir/sound/snd_shader.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_shader.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/ubrush.cpp.o --- [ 69%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/ubrush.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/ubrush.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/ubrush.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/dmap/ubrush.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/dmap/ubrush.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sound/snd_system.cpp.o --- [ 69%] Building CXX object CMakeFiles/dhewm3.dir/sound/snd_system.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sound/snd_system.cpp.o -MF CMakeFiles/dhewm3.dir/sound/snd_system.cpp.o.d -o 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/construction/games/dhewm3/dhewm3-1.5.2/neo/ui/DeviceContext.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_ledge.cpp.o --- [ 72%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_ledge.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_ledge.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASBuild_ledge.cpp.o.d -o 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CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASCluster.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASCluster.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASCluster.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASCluster.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile.cpp.o --- [ 73%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASFile.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/ui/EditWindow.cpp.o --- --- CMakeFiles/dhewm3.dir/ui/FieldWindow.cpp.o --- --- CMakeFiles/dhewm3.dir/ui/EditWindow.cpp.o --- [ 73%] Building CXX object CMakeFiles/dhewm3.dir/ui/EditWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare 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/construction/games/dhewm3/dhewm3-1.5.2/neo/ui/GameSSDWindow.cpp --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o --- [ 74%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o -c 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CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile_sample.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASFile_sample.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASFile_sample.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/ui/DeviceContext.cpp.o --- In file included from /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Material.h:32, from /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/DeviceContext.h:35, from /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/DeviceContext.cpp:32: /construction/games/dhewm3/dhewm3-1.5.2/neo/idlib/containers/List.h: In member function 'int idDeviceContext::FindFont(const char*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/idlib/containers/List.h:673:2: warning: 'fontInfo' may be used uninitialized in this function [-Wmaybe-uninitialized] list[ num ] = obj; ^~~~ --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASReach.cpp.o --- --- CMakeFiles/dhewm3.dir/all 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/construction/games/dhewm3/dhewm3-1.5.2/neo/ui/GuiScript.cpp --- CMakeFiles/dhewm3ded.dir/all --- /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASReach.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASReach.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/aas/AASReach.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/aas/AASReach.cpp --- CMakeFiles/dhewm3.dir/all --- --- 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CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/codec.cpp.o --- [ 75%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/codec.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/codec.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/codec.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/codec.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/roqvq/codec.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roq.cpp.o --- [ 76%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roq.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roq.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roq.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roq.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/roqvq/roq.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roqParam.cpp.o --- [ 76%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roqParam.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roqParam.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roqParam.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/roqvq/roqParam.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/roqvq/roqParam.cpp --- CMakeFiles/dhewm3ded.dir/tools/compilers/renderbump/renderbump.cpp.o --- [ 76%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/compilers/renderbump/renderbump.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/compilers/renderbump/renderbump.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/compilers/renderbump/renderbump.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/compilers/renderbump/renderbump.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/compilers/renderbump/renderbump.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sound/snd_decoder.cpp.o --- In file included from /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_decoder.cpp:36: /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h: In function 'int get_seek_page_info(stb_vorbis*, ProbedPage*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:89: warning: 'header[9]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:69: warning: 'header[8]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:50: warning: 'header[7]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:37: warning: 'header[6]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:65: warning: 'header[3]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:45: warning: 'header[2]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:25: warning: 'header[1]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:4: warning: 'header[0]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ^~ --- CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o --- [ 77%] Building CXX object CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o -MF CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o.d -o CMakeFiles/dhewm3.dir/ui/RegExp.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/RegExp.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/sound/snd_cache.cpp.o --- [ 77%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_cache.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sound/snd_cache.cpp.o -MF CMakeFiles/dhewm3ded.dir/sound/snd_cache.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sound/snd_cache.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_cache.cpp --- CMakeFiles/dhewm3ded.dir/sound/snd_decoder.cpp.o --- [ 77%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_decoder.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sound/snd_decoder.cpp.o -MF CMakeFiles/dhewm3ded.dir/sound/snd_decoder.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sound/snd_decoder.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_decoder.cpp In file included from /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_decoder.cpp:36: /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h: In function 'int get_seek_page_info(stb_vorbis*, ProbedPage*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:89: warning: 'header[9]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:69: warning: 'header[8]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:50: warning: 'header[7]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4666:37: warning: 'header[6]' may be used uninitialized in this function [-Wmaybe-uninitialized] z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); ~~~~~~~~^ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:65: warning: 'header[3]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:45: warning: 'header[2]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:25: warning: 'header[1]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/stb_vorbis.h:4653:4: warning: 'header[0]' may be used uninitialized in this function [-Wmaybe-uninitialized] if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') ^~ --- CMakeFiles/dhewm3ded.dir/sound/snd_efxfile.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_efxfile.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sound/snd_efxfile.cpp.o -MF CMakeFiles/dhewm3ded.dir/sound/snd_efxfile.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sound/snd_efxfile.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_efxfile.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o -MF CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o.d -o CMakeFiles/dhewm3.dir/ui/RenderWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/RenderWindow.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/sound/snd_emitter.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_emitter.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sound/snd_emitter.cpp.o -MF CMakeFiles/dhewm3ded.dir/sound/snd_emitter.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sound/snd_emitter.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_emitter.cpp --- CMakeFiles/dhewm3ded.dir/sound/snd_shader.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_shader.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sound/snd_shader.cpp.o -MF CMakeFiles/dhewm3ded.dir/sound/snd_shader.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sound/snd_shader.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_shader.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o -MF CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o.d -o CMakeFiles/dhewm3.dir/ui/SimpleWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/SimpleWindow.cpp --- CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o -MF CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o.d -o CMakeFiles/dhewm3.dir/ui/SliderWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/SliderWindow.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/sound/snd_system.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3ded.dir/sound/snd_system.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sound/snd_system.cpp.o -MF CMakeFiles/dhewm3ded.dir/sound/snd_system.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sound/snd_system.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_system.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/ui/UserInterface.cpp.o --- [ 78%] Building CXX object CMakeFiles/dhewm3.dir/ui/UserInterface.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 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-fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sound/snd_world.cpp.o -MF CMakeFiles/dhewm3ded.dir/sound/snd_world.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sound/snd_world.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sound/snd_world.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/ui/Window.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3.dir/ui/Window.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare 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CMakeFiles/dhewm3.dir/ui/Winvar.cpp.o.d -o CMakeFiles/dhewm3.dir/ui/Winvar.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/Winvar.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/ui/BindWindow.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/BindWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/BindWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/BindWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/BindWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/BindWindow.cpp --- CMakeFiles/dhewm3ded.dir/ui/ChoiceWindow.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/ChoiceWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/ChoiceWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/ChoiceWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/ChoiceWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/ChoiceWindow.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sys/cpu.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3.dir/sys/cpu.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sys/cpu.cpp.o -MF CMakeFiles/dhewm3.dir/sys/cpu.cpp.o.d -o CMakeFiles/dhewm3.dir/sys/cpu.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/cpu.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/ui/DeviceContext.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/DeviceContext.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/DeviceContext.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/DeviceContext.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/DeviceContext.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/DeviceContext.cpp In file included from /construction/games/dhewm3/dhewm3-1.5.2/neo/renderer/Material.h:32, from /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/DeviceContext.h:35, from /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/DeviceContext.cpp:32: /construction/games/dhewm3/dhewm3-1.5.2/neo/idlib/containers/List.h: In member function 'int idDeviceContext::FindFont(const char*)': /construction/games/dhewm3/dhewm3-1.5.2/neo/idlib/containers/List.h:673:2: warning: 'fontInfo' may be used uninitialized in this function [-Wmaybe-uninitialized] list[ num ] = obj; ^~~~ --- CMakeFiles/dhewm3ded.dir/ui/EditWindow.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/EditWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/EditWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/EditWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/EditWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/EditWindow.cpp --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o --- [ 80%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/Mover.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sys/threads.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3.dir/sys/threads.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sys/threads.cpp.o -MF CMakeFiles/dhewm3.dir/sys/threads.cpp.o.d -o CMakeFiles/dhewm3.dir/sys/threads.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/threads.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/ui/FieldWindow.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/FieldWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/FieldWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/FieldWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/FieldWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/FieldWindow.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/sys/events.cpp.o --- [ 80%] Building CXX object CMakeFiles/dhewm3.dir/sys/events.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/sys/events.cpp.o -MF CMakeFiles/dhewm3.dir/sys/events.cpp.o.d -o CMakeFiles/dhewm3.dir/sys/events.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/events.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/ui/GameBearShootWindow.cpp.o --- [ 81%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameBearShootWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/GameBearShootWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/GameBearShootWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/GameBearShootWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/GameBearShootWindow.cpp --- CMakeFiles/dhewm3ded.dir/ui/GameBustOutWindow.cpp.o --- [ 81%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameBustOutWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/GameBustOutWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/GameBustOutWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/GameBustOutWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/GameBustOutWindow.cpp --- CMakeFiles/dhewm3ded.dir/ui/GameSSDWindow.cpp.o --- [ 81%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/GameSSDWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/GameSSDWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/GameSSDWindow.cpp.o.d -o 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CMakeFiles/dhewm3.dir/tools/debugger/DebuggerBreakpoint.cpp.o -MF CMakeFiles/dhewm3.dir/tools/debugger/DebuggerBreakpoint.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/debugger/DebuggerBreakpoint.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/debugger/DebuggerBreakpoint.cpp --- CMakeFiles/dhewm3.dir/tools/debugger/DebuggerServer.cpp.o --- [ 84%] Building CXX object CMakeFiles/dhewm3.dir/tools/debugger/DebuggerServer.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/debugger/DebuggerServer.cpp.o -MF CMakeFiles/dhewm3.dir/tools/debugger/DebuggerServer.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/debugger/DebuggerServer.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/debugger/DebuggerServer.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o --- [ 84%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/RenderWindow.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/debugger/DebuggerScript.cpp.o --- [ 84%] Building CXX object CMakeFiles/dhewm3.dir/tools/debugger/DebuggerScript.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/debugger/DebuggerScript.cpp.o -MF CMakeFiles/dhewm3.dir/tools/debugger/DebuggerScript.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/debugger/DebuggerScript.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/debugger/DebuggerScript.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o --- [ 84%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/SimpleWindow.cpp --- CMakeFiles/dhewm3.dir/all --- --- CMakeFiles/dhewm3.dir/tools/debugger/debugger.cpp.o --- [ 84%] Building CXX object CMakeFiles/dhewm3.dir/tools/debugger/debugger.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3.dir/tools/debugger/debugger.cpp.o -MF CMakeFiles/dhewm3.dir/tools/debugger/debugger.cpp.o.d -o CMakeFiles/dhewm3.dir/tools/debugger/debugger.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/debugger/debugger.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o --- [ 85%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o -MF CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o.d -o CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/ui/SliderWindow.cpp --- CMakeFiles/dhewm3ded.dir/ui/UserInterface.cpp.o --- [ 85%] Building CXX object CMakeFiles/dhewm3ded.dir/ui/UserInterface.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/ui/UserInterface.cpp.o -MF 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/usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sys/events.cpp.o -MF CMakeFiles/dhewm3ded.dir/sys/events.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sys/events.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/events.cpp --- CMakeFiles/dhewm3ded.dir/sys/sys_local.cpp.o --- [ 86%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/sys_local.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sys/sys_local.cpp.o -MF CMakeFiles/dhewm3ded.dir/sys/sys_local.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sys/sys_local.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/sys_local.cpp --- CMakeFiles/dhewm3ded.dir/sys/posix/posix_net.cpp.o --- [ 87%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/posix/posix_net.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sys/posix/posix_net.cpp.o -MF CMakeFiles/dhewm3ded.dir/sys/posix/posix_net.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sys/posix/posix_net.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/posix/posix_net.cpp --- CMakeFiles/dhewm3ded.dir/sys/posix/posix_main.cpp.o --- [ 87%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/posix/posix_main.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sys/posix/posix_main.cpp.o -MF CMakeFiles/dhewm3ded.dir/sys/posix/posix_main.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sys/posix/posix_main.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/posix/posix_main.cpp --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/Player.cpp.o --- [ 88%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Player.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/Player.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/Player.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/Player.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/Player.cpp --- CMakeFiles/dhewm3ded.dir/all --- --- CMakeFiles/dhewm3ded.dir/sys/linux/main.cpp.o --- [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/sys/linux/main.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/sys/linux/main.cpp.o -MF CMakeFiles/dhewm3ded.dir/sys/linux/main.cpp.o.d -o CMakeFiles/dhewm3ded.dir/sys/linux/main.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/sys/linux/main.cpp --- CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerBreakpoint.cpp.o --- [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerBreakpoint.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerBreakpoint.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerBreakpoint.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerBreakpoint.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/debugger/DebuggerBreakpoint.cpp --- CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerServer.cpp.o --- [ 88%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerServer.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerServer.cpp.o -MF CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerServer.cpp.o.d -o CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerServer.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/tools/debugger/DebuggerServer.cpp --- CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerScript.cpp.o --- [ 89%] Building CXX object CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerScript.cpp.o /usr/local/libexec/ccache/c++ -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DID_DEDICATED -DID_REPRODUCIBLE_BUILD -D__DOOM_DLL__ -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include 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CMakeFiles/dhewm3ded.dir/ui/GameSSDWindow.cpp.o CMakeFiles/dhewm3ded.dir/ui/GuiScript.cpp.o CMakeFiles/dhewm3ded.dir/ui/ListGUI.cpp.o CMakeFiles/dhewm3ded.dir/ui/ListWindow.cpp.o CMakeFiles/dhewm3ded.dir/ui/MarkerWindow.cpp.o CMakeFiles/dhewm3ded.dir/ui/RegExp.cpp.o CMakeFiles/dhewm3ded.dir/ui/RenderWindow.cpp.o CMakeFiles/dhewm3ded.dir/ui/SimpleWindow.cpp.o CMakeFiles/dhewm3ded.dir/ui/SliderWindow.cpp.o CMakeFiles/dhewm3ded.dir/ui/UserInterface.cpp.o CMakeFiles/dhewm3ded.dir/ui/Window.cpp.o CMakeFiles/dhewm3ded.dir/ui/Winvar.cpp.o CMakeFiles/dhewm3ded.dir/sys/stub/openal_stub.cpp.o CMakeFiles/dhewm3ded.dir/sys/stub/stub_gl.cpp.o CMakeFiles/dhewm3ded.dir/sys/cpu.cpp.o CMakeFiles/dhewm3ded.dir/sys/threads.cpp.o CMakeFiles/dhewm3ded.dir/sys/events.cpp.o CMakeFiles/dhewm3ded.dir/sys/sys_local.cpp.o CMakeFiles/dhewm3ded.dir/sys/posix/posix_net.cpp.o CMakeFiles/dhewm3ded.dir/sys/posix/posix_main.cpp.o CMakeFiles/dhewm3ded.dir/sys/linux/main.cpp.o CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerBreakpoint.cpp.o CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerServer.cpp.o CMakeFiles/dhewm3ded.dir/tools/debugger/DebuggerScript.cpp.o CMakeFiles/dhewm3ded.dir/tools/debugger/debugger.cpp.o -o dhewm3ded libidlib.a /usr/local/lib/libcurl.so -lz /usr/local/lib/libSDL2main.a /usr/local/lib/libSDL2.so -lpthread [ 93%] Built target dhewm3ded --- CMakeFiles/d3xp.dir/all --- --- CMakeFiles/d3xp.dir/d3xp/ai/AI_Vagary.cpp.o --- [ 93%] Building CXX object CMakeFiles/d3xp.dir/d3xp/ai/AI_Vagary.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/ai/AI_Vagary.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/ai/AI_Vagary.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/ai/AI_Vagary.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/ai/AI_Vagary.cpp --- CMakeFiles/d3xp.dir/d3xp/gamesys/DebugGraph.cpp.o --- [ 94%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/DebugGraph.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/gamesys/DebugGraph.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/gamesys/DebugGraph.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/gamesys/DebugGraph.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/gamesys/DebugGraph.cpp --- CMakeFiles/d3xp.dir/d3xp/gamesys/Class.cpp.o --- [ 94%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/Class.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/gamesys/Class.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/gamesys/Class.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/gamesys/Class.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/gamesys/Class.cpp --- CMakeFiles/d3xp.dir/d3xp/gamesys/Event.cpp.o --- --- CMakeFiles/d3xp.dir/d3xp/MultiplayerGame.cpp.o --- /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/MultiplayerGame.cpp: In member function 'const char* idMultiplayerGame::GameTime()': /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/MultiplayerGame.cpp:864:18: warning: '%i' directive writing between 1 and 8 bytes into a region of size between 3 and 13 [-Wformat-overflow=] sprintf( buff, "%i:%i%i", m, t, s ); ^~~~~~~~~ /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/MultiplayerGame.cpp:864:18: note: directive argument in the range [-4294940, 4294943] /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/MultiplayerGame.cpp:864:10: note: 'sprintf' output between 5 and 22 bytes into a destination of size 16 sprintf( buff, "%i:%i%i", m, t, s ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/d3xp.dir/d3xp/gamesys/SaveGame.cpp.o --- [ 94%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/SaveGame.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/gamesys/SaveGame.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/gamesys/SaveGame.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/gamesys/SaveGame.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/gamesys/SaveGame.cpp --- CMakeFiles/d3xp.dir/d3xp/gamesys/Event.cpp.o --- [ 94%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/Event.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/gamesys/Event.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/gamesys/Event.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/gamesys/Event.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/gamesys/Event.cpp --- CMakeFiles/d3xp.dir/d3xp/gamesys/SysCmds.cpp.o --- [ 94%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/SysCmds.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/gamesys/SysCmds.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/gamesys/SysCmds.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/gamesys/SysCmds.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/gamesys/SysCmds.cpp --- CMakeFiles/d3xp.dir/d3xp/gamesys/SysCvar.cpp.o --- [ 95%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/SysCvar.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/gamesys/SysCvar.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/gamesys/SysCvar.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/gamesys/SysCvar.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/gamesys/SysCvar.cpp --- CMakeFiles/d3xp.dir/d3xp/gamesys/TypeInfo.cpp.o --- [ 95%] Building CXX object CMakeFiles/d3xp.dir/d3xp/gamesys/TypeInfo.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/gamesys/TypeInfo.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/gamesys/TypeInfo.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/gamesys/TypeInfo.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/gamesys/TypeInfo.cpp --- CMakeFiles/d3xp.dir/d3xp/anim/Anim.cpp.o --- [ 95%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/anim/Anim.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/anim/Anim.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/anim/Anim.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/anim/Anim.cpp --- CMakeFiles/d3xp.dir/d3xp/anim/Anim_Blend.cpp.o --- [ 95%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim_Blend.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/anim/Anim_Blend.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/anim/Anim_Blend.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/anim/Anim_Blend.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/anim/Anim_Blend.cpp --- CMakeFiles/d3xp.dir/d3xp/anim/Anim_Import.cpp.o --- [ 95%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim_Import.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/anim/Anim_Import.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/anim/Anim_Import.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/anim/Anim_Import.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/anim/Anim_Import.cpp --- CMakeFiles/d3xp.dir/d3xp/anim/Anim_Testmodel.cpp.o --- [ 96%] Building CXX object CMakeFiles/d3xp.dir/d3xp/anim/Anim_Testmodel.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/anim/Anim_Testmodel.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/anim/Anim_Testmodel.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/anim/Anim_Testmodel.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/anim/Anim_Testmodel.cpp --- CMakeFiles/d3xp.dir/d3xp/script/Script_Compiler.cpp.o --- [ 96%] Building CXX object CMakeFiles/d3xp.dir/d3xp/script/Script_Compiler.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual 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-fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/script/Script_Program.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/script/Script_Program.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/script/Script_Program.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/script/Script_Program.cpp --- CMakeFiles/d3xp.dir/d3xp/script/Script_Thread.cpp.o --- [ 96%] Building CXX object CMakeFiles/d3xp.dir/d3xp/script/Script_Thread.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/script/Script_Thread.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/script/Script_Thread.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/script/Script_Thread.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/script/Script_Thread.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Clip.cpp.o --- [ 96%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Clip.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Clip.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Clip.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Clip.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Clip.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Force.cpp.o --- [ 97%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Force.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Force.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Force.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Force.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Force_Constant.cpp.o --- [ 97%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Constant.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Force_Constant.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Force_Constant.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Force_Constant.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Force_Constant.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Force_Drag.cpp.o --- [ 97%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Drag.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Force_Drag.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Force_Drag.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Force_Drag.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Force_Drag.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Force_Field.cpp.o --- --- CMakeFiles/d3xp.dir/d3xp/physics/Force_Spring.cpp.o --- --- CMakeFiles/d3xp.dir/d3xp/physics/Physics.cpp.o --- --- CMakeFiles/d3xp.dir/d3xp/physics/Force_Field.cpp.o --- [ 97%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Field.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Force_Field.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Force_Field.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Force_Field.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Force_Field.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Force_Spring.cpp.o --- [ 97%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Force_Spring.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Force_Spring.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Force_Spring.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Force_Spring.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Force_Spring.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Physics.cpp.o --- [ 98%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Physics.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Physics.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Physics.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Physics.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Physics_AF.cpp.o --- [ 98%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_AF.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Physics_AF.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Physics_AF.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Physics_AF.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Physics_AF.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Physics_Actor.cpp.o --- [ 98%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Actor.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL -DID_REPRODUCIBLE_BUILD -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/usr/local/include -I/construction/games/dhewm3/.build -I/construction/games/dhewm3/dhewm3-1.5.2/neo -I/construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp -pipe -O2 -fno-strict-aliasing -DNDEBUG -O2 -fno-math-errno -fno-trapping-math -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -ffp-contract=off -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -Wno-class-memaccess -MD -MT CMakeFiles/d3xp.dir/d3xp/physics/Physics_Actor.cpp.o -MF CMakeFiles/d3xp.dir/d3xp/physics/Physics_Actor.cpp.o.d -o CMakeFiles/d3xp.dir/d3xp/physics/Physics_Actor.cpp.o -c /construction/games/dhewm3/dhewm3-1.5.2/neo/d3xp/physics/Physics_Actor.cpp --- CMakeFiles/d3xp.dir/d3xp/physics/Physics_Base.cpp.o --- [ 98%] Building CXX object CMakeFiles/d3xp.dir/d3xp/physics/Physics_Base.cpp.o /usr/local/libexec/ccache/c++ -DCTF -DD3_ARCH=\"x86_64\" -DD3_OSTYPE=\"dragonfly\" -DD3_SIZEOFPTR=8 -DGAME_DLL 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