------------------------------------------------------------------------------- -- Phase: Environment ------------------------------------------------------------------------------- NO_DEPENDS=1 UNAME_r=6.5 UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=unknown UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 LANG=C HOME=/root USER=root TERM=dumb SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: showconfig ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ENV ------------------------------------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/criticalmass XDG_CONFIG_HOME=/construction/games/criticalmass XDG_CACHE_HOME=/construction/games/criticalmass/.cache HOME=/construction/games/criticalmass TMPDIR="/tmp" PATH=/construction/games/criticalmass/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/criticalmass/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 CONFIG_SITE=/xports/Templates/config.site lt_cv_sys_max_cmd_len=262144 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ARGS ------------------------------------------------------------------------------- --disable-optimize --x-libraries=/usr/local/lib --x-includes=/usr/local/include --prefix=/usr/local ${_LATE_CONFIGURE_ARGS} SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ENV ------------------------------------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/criticalmass XDG_CONFIG_HOME=/construction/games/criticalmass XDG_CACHE_HOME=/construction/games/criticalmass/.cache HOME=/construction/games/criticalmass TMPDIR="/tmp" PATH=/construction/games/criticalmass/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/criticalmass/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing -std=gnu++98 " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ARGS ------------------------------------------------------------------------------- DESTDIR=/construction/games/criticalmass/stage SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: PLIST_SUB ------------------------------------------------------------------------------- OSREL=6.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/criticalmass" EXAMPLESDIR="share/examples/criticalmass" DATADIR="share/criticalmass" WWWDIR="www/criticalmass" ETCDIR="etc/criticalmass" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: SUB_LIST ------------------------------------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/criticalmass DOCSDIR=/usr/local/share/doc/criticalmass EXAMPLESDIR=/usr/local/share/examples/criticalmass WWWDIR=/usr/local/www/criticalmass ETCDIR=/usr/local/etc/criticalmass SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: /etc/make.conf ------------------------------------------------------------------------------- DPORTS_BUILDER=yes DISABLE_LICENSES=yes DEFAULT_VERSIONS=ssl=openssl FORCE_PACKAGE=yes DEVELOPER=yes DFLY_STING_XFAIL=yes USE_PACKAGE_DEPENDS_ONLY=yes PORTSDIR=/xports PORT_DBDIR=/options PKG_DBDIR=/var/db/pkg PKG_CACHEDIR=/var/cache/pkg PKG_COMPRESSION_FORMAT=.tgz DEVELOPER=1 WITH_CCACHE_BUILD=yes CCACHE_DIR=/ccache UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=600503 OSVERSION=9999999 OSREL=6.5 _OSRELEASE=6.5-SYNTH DISTDIR=/distfiles WRKDIRPREFIX=/construction BATCH=yes PACKAGE_BUILDING=yes PKG_CREATE_VERBOSE=yes MAKE_JOBS_NUMBER=13 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/ncurses-6.4.pkg ===== Message from ncurses-6.4: -- To get the terminfo database please install the terminfo-db package: pkg install terminfo-db Installing /packages/All/indexinfo-0.3.1.pkg Installing /packages/All/aalib-1.4.r5_13.pkg ===== Message from aalib-1.4.r5_13: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing Installing /packages/All/libXau-1.0.9.pkg Installing /packages/All/xorgproto-2022.1_1.pkg Installing /packages/All/libXdmcp-1.1.3.pkg Installing /packages/All/libxcb-1.15_1.pkg Installing /packages/All/libX11-1.8.6,1.pkg Installing /packages/All/libXext-1.3.4,1.pkg Installing /packages/All/libglvnd-1.6.0.pkg Installing /packages/All/libGLU-9.0.2_2.pkg Installing /packages/All/libXrender-0.9.10_2.pkg Installing /packages/All/libXrandr-1.5.2.pkg Installing /packages/All/sdl-1.2.15_15,2.pkg ===== Message from sdl-1.2.15_15,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". Installing /packages/All/ccache-3.7.12_4.pkg Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for gcc create symlink for gcc (world) create symlink for g++ create symlink for g++ (world) ===== Message from ccache-3.7.12_4: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. Installing /packages/All/png-1.6.39.pkg Installing /packages/All/tinyxml-2.6.2_4.pkg ===== Message from tinyxml-2.6.2_4: -- ===> NOTICE: The tinyxml port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing Installing /packages/All/libdeflate-1.18.pkg Installing /packages/All/jbigkit-2.1_1.pkg Installing /packages/All/liblz4-1.9.4,1.pkg Installing /packages/All/zstd-1.5.5.pkg Installing /packages/All/jpeg-turbo-2.1.5.1.pkg Installing /packages/All/tiff-4.4.0_1.pkg Installing /packages/All/giflib-5.2.1.pkg Installing /packages/All/webp-1.3.0_1.pkg Installing /packages/All/sdl_image-1.2.12_12.pkg Installing /packages/All/libogg-1.3.5,4.pkg Installing /packages/All/flac-1.4.3,1.pkg Installing /packages/All/libmikmod-3.3.11.1_1.pkg Installing /packages/All/smpeg-0.4.4_17.pkg Installing /packages/All/libvorbis-1.3.7_2,3.pkg Installing /packages/All/timidity-0.2i_1.pkg ===== Message from timidity-0.2i_1: -- ===> NOTICE: The timidity port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing Installing /packages/All/sdl_mixer-1.2.12_14.pkg SUCCEEDED 00:00:07 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by criticalmass-1.5.0_3,1 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by criticalmass-1.5.0_3,1 for building => SHA256 Checksum OK for CriticalMass-1.5.tar.bz2. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by criticalmass-1.5.0_3,1 for building ===> Extracting for criticalmass-1.5.0_3,1 ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by criticalmass-1.5.0_3,1 for building => SHA256 Checksum OK for CriticalMass-1.5.tar.bz2. Extracted Memory Use: 9.33M SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for criticalmass-1.5.0_3,1 ===> Applying ports patches for criticalmass-1.5.0_3,1 from /xports/games/criticalmass/files /usr/bin/env WRKSRC=/construction/games/criticalmass/CriticalMass-1.5 REWARNFILE=/construction/games/criticalmass/reinplace_warnings.txt /bin/sh /xports/Mk/Scripts/sed_checked.sh -e 's@-DGAME_HAS_HERO_PARTICLE@-DGL_GLEXT_PROTOTYPES &@g' /construction/games/criticalmass/CriticalMass-1.5/configure SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/bin/sdl-config - found ===> criticalmass-1.5.0_3,1 depends on package: xorgproto>=0 - found ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/bin/ccache - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_3,1 depends on shared library: libpng.so - found (/usr/local/lib/libpng.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libtinyxml.so - found (/usr/local/lib/libtinyxml.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/bin/sdl-config - found ===> criticalmass-1.5.0_3,1 depends on package: xorgproto>=0 - found ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/bin/ccache - found ===> criticalmass-1.5.0_3,1 depends on shared library: libpng.so - found (/usr/local/lib/libpng.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libtinyxml.so - found (/usr/local/lib/libtinyxml.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> criticalmass-1.5.0_3,1 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> Configuring for criticalmass-1.5.0_3,1 configure: loading site script /xports/Templates/config.site checking build system type... x86_64-portbld-dragonfly6.5 checking host system type... x86_64-portbld-dragonfly6.5 checking target system type... x86_64-portbld-dragonfly6.5 checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... (cached) /bin/mkdir -p checking for gawk... (cached) /usr/bin/awk checking whether make sets $(MAKE)... yes checking for gcc... cc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of cc... none checking whether we are using the GNU C++ compiler... yes checking whether c++ accepts -g... yes checking dependency style of c++... none checking for ranlib... ranlib checking for an ANSI C-conforming const... yes checking for main in -lSDL... yes checking for main in -lSDL_image... yes checking for main in -lSDL_mixer... yes checking for main in -ltinyxml... yes checking for main in -lpng... yes checking for main in -lz... yes checking for glBegin in -lGL... yes checking for sin in -lm... yes configure: creating ./config.status config.status: creating Makefile config.status: creating utils/Makefile config.status: creating utilssdl/Makefile config.status: creating utilsgl/Makefile config.status: creating game/Makefile config.status: creating tools/Makefile config.status: creating defines.h config.status: executing depfiles commands Configuration: Version: 1.5 Source code location: . Install path: /usr/local Compiler: cc c++ C++ flags: -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE host: x86_64-portbld-dragonfly6.5 target: x86_64-portbld-dragonfly6.5 SUCCEEDED 00:00:05 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for criticalmass-1.5.0_3,1 --- all --- /usr/bin/make all-recursive --- all-recursive --- Making all in utils --- Config.o --- --- GetDataPath.o --- --- Endian.o --- --- FPS.o --- --- RectanglePacker.o --- --- Random.o --- --- R250.o --- --- ResourceManager.o --- --- Trace.o --- --- Value.o --- --- WalkDirectory.o --- --- zStream.o --- --- zStreamBufferImplLZMA.o --- --- Random.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Random.o Random.cpp --- FPS.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o FPS.o FPS.cpp --- Config.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Config.o Config.cpp --- WalkDirectory.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o WalkDirectory.o WalkDirectory.cpp --- GetDataPath.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GetDataPath.o GetDataPath.cpp --- Endian.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Endian.o Endian.cpp --- RectanglePacker.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o RectanglePacker.o RectanglePacker.cpp --- R250.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o R250.o R250.cpp --- ResourceManager.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ResourceManager.o ResourceManager.cpp --- Trace.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Trace.o Trace.cpp --- Value.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Value.o Value.cpp --- zStreamBufferImplZLib.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStreamBufferImplZLib.o zStreamBufferImplZLib.cpp --- zStream.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStream.o zStream.cpp --- zStreamBufferImplLZMA.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStreamBufferImplLZMA.o zStreamBufferImplLZMA.cpp --- GetDataPath.o --- GetDataPath.cpp: In function 'std::__cxx11::string getWritableDataPath(std::__cxx11::string)': GetDataPath.cpp:176:52: warning: unused parameter 'subDir' [-Wunused-parameter] std::string getWritableDataPath( const std::string subDir) ~~~~~~~~~~~~~~~~~~^~~~~~ --- libutils.a --- rm -f libutils.a ar cru libutils.a Config.o GetDataPath.o Endian.o FPS.o RectanglePacker.o Random.o R250.o ResourceManager.o Trace.o Value.o WalkDirectory.o zStream.o zStreamBufferImplLZMA.o zStreamBufferImplZLib.o /usr/libexec/binutils234/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutils.a Making all in utilssdl --- Audio.o --- --- SampleManager.o --- --- PNG.o --- --- zrwops.o --- --- SampleManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SampleManager.o SampleManager.cpp --- Audio.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Audio.o Audio.cpp --- zrwops.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zrwops.o zrwops.cpp --- PNG.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o PNG.o PNG.cpp --- libutilssdl.a --- rm -f libutilssdl.a ar cru libutilssdl.a Audio.o SampleManager.o PNG.o zrwops.o /usr/libexec/binutils234/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutilssdl.a Making all in utilsgl --- Camera.o --- --- GLBitmapCollection.o --- --- GLBitmapFont.o --- --- GLExtension.o --- --- GLMultiTexture.o --- --- GLVertexArrayEXT.o --- --- GLTexture.o --- --- GLTextureCubeMap.o --- --- GLVertexBufferObject.o --- --- Model.o --- --- ModelManager.o --- --- TextureManager.o --- --- FontManager.o --- --- Camera.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Camera.o Camera.cpp --- GLBitmapCollection.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLBitmapCollection.o GLBitmapCollection.cpp --- GLBitmapFont.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLBitmapFont.o GLBitmapFont.cpp --- GLMultiTexture.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLMultiTexture.o GLMultiTexture.cpp --- GLVertexArrayEXT.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLVertexArrayEXT.o GLVertexArrayEXT.cpp --- GLTexture.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLTexture.o GLTexture.cpp --- ModelManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ModelManager.o ModelManager.cpp --- TextureManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o TextureManager.o TextureManager.cpp --- GLExtension.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLExtension.o GLExtension.cpp --- GLTextureCubeMap.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLTextureCubeMap.o GLTextureCubeMap.cpp --- GLVertexBufferObject.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLVertexBufferObject.o GLVertexBufferObject.cpp --- Model.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Model.o Model.cpp --- FontManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o FontManager.o FontManager.cpp --- GLTexture.o --- In file included from GLTexture.hpp:18, from GLTexture.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- BitmapManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o BitmapManager.o BitmapManager.cpp --- ModelManager.o --- In file included from Model.hpp:19, from ModelManager.hpp:24, from ModelManager.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- GLBitmapCollection.o --- In file included from GLTexture.hpp:18, from GLBitmapCollection.hpp:19, from GLBitmapCollection.cpp:17: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- GLee.o --- cc -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c GLee.c --- GLVertexArrayEXT.o --- In file included from GLExtension.hpp:31, from GLVertexArrayEXT.hpp:21, from GLVertexArrayEXT.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- FontManager.o --- In file included from GLTexture.hpp:18, from GLBitmapCollection.hpp:19, from GLBitmapFont.hpp:17, from FontManager.hpp:19, from FontManager.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- Camera.o --- In file included from Camera.hpp:17, from Camera.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- TextureManager.o --- In file included from GLTexture.hpp:18, from TextureManager.hpp:17, from TextureManager.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- GLExtension.o --- In file included from GLExtension.hpp:31, from GLExtension.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- GLMultiTexture.o --- In file included from GLExtension.hpp:31, from GLMultiTexture.hpp:21, from GLMultiTexture.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- GLTextureCubeMap.o --- In file included from GLTextureCubeMap.hpp:18, from GLTextureCubeMap.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- GLVertexBufferObject.o --- In file included from GLVertexBufferObject.hpp:17, from GLVertexBufferObject.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- GLBitmapFont.o --- In file included from GLTexture.hpp:18, from GLBitmapCollection.hpp:19, from GLBitmapFont.hpp:17, from GLBitmapFont.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- BitmapManager.o --- In file included from GLTexture.hpp:18, from GLBitmapCollection.hpp:19, from BitmapManager.hpp:20, from BitmapManager.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- Model.o --- In file included from Model.hpp:19, from Model.cpp:15: GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- libutilsgl.a --- rm -f libutilsgl.a ar cru libutilsgl.a Camera.o GLBitmapCollection.o GLBitmapFont.o GLExtension.o GLMultiTexture.o GLVertexArrayEXT.o GLTexture.o GLTextureCubeMap.o GLVertexBufferObject.o Model.o ModelManager.o TextureManager.o FontManager.o BitmapManager.o GLee.o /usr/libexec/binutils234/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutilsgl.a Making all in tools --- Packer.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Packer.o Packer.cpp --- Packer --- c++ -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -o Packer Packer.o ../utils/libutils.a ../utilssdl/libutilssdl.a -lm -lGL -lz -lpng -ltinyxml -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lSDL_image -lSDL_mixer Making all in game --- resource.dat --- --- ActionCallbacks.o --- --- Callback.o --- --- CallbackManager.o --- --- EnemyFactory.o --- --- Game.o --- --- GameState.o --- --- Hero.o --- --- Input.o --- --- Keys.o --- --- LPathManager.o --- --- MenuManager.o --- --- OnlineUpdate.o --- --- resource.dat --- ../tools/Packer ../data/description_file resource.dat --- CallbackManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o CallbackManager.o CallbackManager.cpp --- EnemyFactory.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o EnemyFactory.o EnemyFactory.cpp --- Keys.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Keys.o Keys.cpp --- LPathManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o LPathManager.o LPathManager.cpp --- MenuManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o MenuManager.o MenuManager.cpp --- ActionCallbacks.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ActionCallbacks.o ActionCallbacks.cpp --- OnlineUpdate.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o OnlineUpdate.o OnlineUpdate.cpp --- Callback.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Callback.o Callback.cpp --- Game.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Game.o Game.cpp --- GameState.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GameState.o GameState.cpp --- Hero.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Hero.o Hero.cpp --- Input.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Input.o Input.cpp --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat3.path] INFO: OK (404/170) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Attack2.path] INFO: OK (165/90) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LB_Entry1.path] INFO: OK (131/78) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac7.path] INFO: OK (85/61) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac9a.path] INFO: OK (85/62) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac6.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac4.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac13.path] INFO: OK (231/84) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac1a.path] INFO: OK (129/74) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac3.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac12.path] INFO: OK (230/103) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac5.path] INFO: OK (127/78) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac8a.path] INFO: OK (89/64) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac11.path] INFO: OK (293/95) 32% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac1.path] INFO: OK (125/74) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac10.path] INFO: OK (87/65) 74% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac2.path] INFO: OK (126/78) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac12a.path] INFO: OK (228/101) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac7a.path] INFO: OK (85/61) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac9.path] INFO: OK (88/63) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac10a.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac5a.path] INFO: OK (125/78) 62% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac8.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac3a.path] INFO: OK (89/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac2a.path] INFO: OK (130/78) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac13a.path] INFO: OK (229/83) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac4a.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac6a.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LT-LongEntry1.path] INFO: OK (250/122) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle9.path] INFO: OK (85/55) 64% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle18.path] INFO: OK (162/46) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle12.path] INFO: OK (85/64) 75% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle14.path] INFO: OK (85/58) 68% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle3.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle19.path] INFO: OK (152/53) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle8.path] INFO: OK (85/55) 64% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle2.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle4.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle16.path] INFO: OK (88/62) 70% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle17x.path] INFO: OK (91/66) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle6.path] INFO: OK (157/83) 52% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle11.path] INFO: OK (84/61) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle7.path] INFO: OK (85/49) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle13.path] INFO: OK (85/59) 69% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idleb1.path] INFO: OK (302/90) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle5.path] INFO: OK (162/78) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle15.path] INFO: OK (88/59) 67% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle1.path] INFO: OK (161/88) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle10.path] INFO: OK (85/53) 62% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry1.path] INFO: OK (540/154) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc4.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc8.path] INFO: OK (227/82) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc1.path] INFO: OK (123/76) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc7.path] INFO: OK (231/81) 35% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc1a.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc7a.path] INFO: OK (237/81) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc5a.path] INFO: OK (128/77) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc4a.path] INFO: OK (125/77) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc6a.path] INFO: OK (127/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc2.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc3a.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc8a.path] INFO: OK (233/84) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc2a.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc3.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc6.path] INFO: OK (123/73) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc5.path] INFO: OK (126/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LT_Entry1.path] INFO: OK (131/78) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RT_Entry1.path] INFO: OK (139/77) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Attack1.path] INFO: OK (126/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec2a.path] INFO: OK (183/94) 51% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec14.path] INFO: OK (310/115) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec2.path] INFO: OK (172/93) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec5a.path] INFO: OK (141/81) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec8a.path] INFO: OK (185/92) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec11a.path] INFO: OK (59/52) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec15.path] INFO: OK (239/99) 41% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec6.path] INFO: OK (328/147) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec3.path] INFO: OK (134/82) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec1.path] INFO: OK (134/82) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec12.path] INFO: OK (96/70) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec15a.path] INFO: OK (235/98) 41% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec4a.path] INFO: OK (181/96) 53% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec5.path] INFO: OK (133/81) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/entryb1.path] INFO: OK (227/86) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec13a.path] INFO: OK (138/83) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec7a.path] INFO: OK (437/174) 39% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec12a.path] INFO: OK (99/70) 70% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec3a.path] INFO: OK (142/81) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec11.path] INFO: OK (57/53) 92% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec6a.path] INFO: OK (351/148) 42% --- OnlineUpdateDisplay.o --- --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec7.path] INFO: OK (408/173) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec1a.path] INFO: OK (142/83) 58% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec10.path] INFO: OK (57/53) 92% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec10a.path] INFO: OK (59/54) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec14a.path] INFO: OK (303/115) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec13.path] INFO: OK (138/83) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec8.path] INFO: OK (174/92) 52% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec9.path] INFO: OK (134/80) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec9a.path] INFO: OK (144/82) 56% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec4.path] INFO: OK (170/95) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat1.path] INFO: OK (162/89) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Idle1.path] INFO: OK (161/87) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RB_Entry1.path] INFO: OK (139/77) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat2.path] INFO: OK (129/79) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RT-LongEntry1.path] INFO: OK (172/113) 65% --- OnlineUpdateDisplay.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o OnlineUpdateDisplay.o OnlineUpdateDisplay.cpp --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Face.model] INFO: OK (17846/4714) 26% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Leg1.model] INFO: OK (16674/6162) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Teeth.model] INFO: OK (2069/711) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FlyBug.model] INFO: OK (7263/2414) 33% --- ParticleGroup.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleGroup.o ParticleGroup.cpp --- EnemyFactory.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ./ParticleGroup.hpp:23, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from EnemyFactory.cpp:20: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from EnemyFactory.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleGroupManager.o --- --- Game.o --- In file included from ../utilsgl/GLTexture.hpp:18, from ./Video.hpp:18, from Game.cpp:25: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./Hero.hpp:20, from Game.cpp:28: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleGroupManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleGroupManager.o ParticleGroupManager.cpp --- ParticleType.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleType.o ParticleType.cpp --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SuperBonus.model] INFO: OK (94426/23411) 24% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugRed.model] INFO: OK (16497/6029) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/E1.model] INFO: OK (245/122) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug1Blue.model] INFO: OK (6881/2558) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MapleLeaf.model] INFO: OK (4724/1387) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/BigMouthBug.model] INFO: OK (16629/6347) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/NextGenShippy.model] INFO: OK (87590/33531) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Doggy.model] INFO: OK (4071/1756) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/IceSprayPierce.model] INFO: OK (28895/4651) 16% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FourEye.model] INFO: OK (18008/5192) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWingBlue.model] INFO: OK (5481/1640) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MouseBug.model] INFO: OK (15026/5046) 33% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/BigFoot.model] INFO: OK (8737/2561) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Pumpkin.model] INFO: OK (27234/10448) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/P1.model] INFO: OK (239/114) 47% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WingPhaser.model] INFO: OK (14945/4583) 30% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/ShieldBoost.model] INFO: OK (22146/9615) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug2.model] INFO: OK (12117/3530) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugBlue.model] INFO: OK (16498/6030) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Hero.model] INFO: OK (21711/6270) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugYellow.model] INFO: OK (16500/6033) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DarkAngel.model] INFO: OK (7957/2491) 31% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/ArmorPierce.model] INFO: OK (5915/1450) 24% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWing.model] INFO: OK (5487/1645) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WingPhaserPierce.model] INFO: OK (14940/4581) 30% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/HeroStinger.model] INFO: OK (1805/897) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWingRed.model] INFO: OK (5447/1620) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug1.model] INFO: OK (6910/2573) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/TheEyeBlue.model] INFO: OK (8021/2384) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FlankBurster.model] INFO: OK (33555/7050) 21% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/IceSpray.model] INFO: OK (28889/4645) 16% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WeaponUpgrade.model] INFO: OK (6963/1594) 22% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/EnergyBlob.model] INFO: OK (21571/7469) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bonus1.model] INFO: OK (4897/1157) 23% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/TheEye.model] INFO: OK (8044/2398) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Stinger.model] INFO: OK (1783/906) 50% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Eye1.model] INFO: OK (3321/910) 27% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Leg2.model] INFO: OK (16554/6169) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Eye2.model] INFO: OK (3320/911) 27% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MiniBug.model] INFO: OK (12877/4979) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuIcons.data] INFO: OK (219/135) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipnaUpper.data] INFO: OK (1229/485) 39% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/arial-small.font] INFO: OK (23428/23429) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/titleA.png] INFO: OK (69521/69082) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipna.data] INFO: OK (1950/754) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/ammo.png] INFO: OK (91696/91679) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_2.png] INFO: OK (97758/97765) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuIcons.png] INFO: OK (11815/11408) 96% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuBoard.png] INFO: OK (104932/104634) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/nebula.data] INFO: OK (25/30) 120% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuShadow.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menu.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuShadow.font] INFO: OK (36132/36157) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuWhite.font] INFO: OK (14608/14584) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/titleB.png] INFO: OK (53501/53106) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/gameover.data] INFO: OK (171/116) 67% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_4.png] INFO: OK (99443/99434) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/nebula.png] INFO: OK (44015/43957) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/board.png] INFO: OK (102365/102183) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_0.png] INFO: OK (76526/76542) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_5.png] INFO: OK (74427/74329) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuWhite.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menu.font] INFO: OK (15287/15258) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/ammo.data] INFO: OK (896/391) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipna.font] INFO: OK (15252/15221) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipnaUpper.font] INFO: OK (19216/19197) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/arial-small.data] INFO: OK (1941/731) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_1.png] INFO: OK (95065/95093) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/board.data] INFO: OK (31/39) 125% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuBoard.data] INFO: OK (30/35) 116% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_3.png] INFO: OK (95623/95616) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/gameover.font] INFO: OK (12041/11942) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/attackWave.wav] INFO: OK (76028/72183) 94% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/chrblub.wav] INFO: OK (42100/38685) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bonus.wav] INFO: OK (89294/81064) 90% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/explosion.wav] INFO: OK (52866/48276) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/beep.wav] INFO: OK (2524/2526) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/tick1.wav] INFO: OK (1528/1464) 95% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/click1.wav] INFO: OK (704/711) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bark.wav] INFO: OK (3596/3186) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceShield.wav] INFO: OK (66908/60159) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/big_explosion.wav] INFO: OK (65341/33685) 51% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/ieow.wav] INFO: OK (76532/69876) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/laser.wav] INFO: OK (5140/4089) 79% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/prriarr.wav] INFO: OK (66804/57391) 85% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceEnergy.wav] INFO: OK (76636/71803) 93% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/puididl.wav] INFO: OK (33462/29980) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/whoop.wav] INFO: OK (5964/5596) 93% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/laser3.wav] INFO: OK (25628/22782) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/pop.wav] INFO: OK (4140/3540) 85% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/phaser1.wav] INFO: OK (57590/52015) 90% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/confirm.wav] INFO: OK (13210/11782) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bang.wav] INFO: OK (15982/15387) 96% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceGo.wav] INFO: OK (41372/39200) 94% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/humm.wav] INFO: OK (5520/3133) 56% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/levelpacks/CritterPack.xml] INFO: OK (143035/3711) 2% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/system/Menu.xml] INFO: OK (6935/2204) 31% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/system/config.txt] INFO: OK (918/494) 53% --- Particles.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Particles.o Particles.cpp --- ScoreKeeper.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ScoreKeeper.o ScoreKeeper.cpp In file included from ../utilsgl/GLTexture.hpp:18, from ../utilsgl/GLBitmapCollection.hpp:19, from ../utilsgl/GLBitmapFont.hpp:17, from ScoreKeeper.cpp:26: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from ScoreKeeper.cpp:29: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Selectable.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Selectable.o Selectable.cpp In file included from ../utilsgl/GLTexture.hpp:18, from ../utilsgl/GLBitmapCollection.hpp:19, from ../utilsgl/GLBitmapFont.hpp:17, from Selectable.hpp:23, from Selectable.cpp:15: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from MenuManager.hpp:25, from Selectable.cpp:26: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- SelectableFactory.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SelectableFactory.o SelectableFactory.cpp --- MenuManager.o --- In file included from ../utilsgl/Model.hpp:19, from ./MenuManager.hpp:24, from MenuManager.cpp:18: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from ./MenuManager.hpp:25, from MenuManager.cpp:18: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ MenuManager.cpp: In member function 'virtual void MenuManager::input(const Trigger&, const bool&)': MenuManager.cpp:432:15: warning: this statement may fall through [-Wimplicit-fallthrough=] _prevMouseX = _mouseX; ~~~~~~~~~~~~^~~~~~~~~ MenuManager.cpp:433:6: note: here case eMotionTrigger: ^~~~ --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/music/lg-criti.xm] INFO: OK (1325714/678944) 51% INFO: Starting sort of 208 elements INFO: Writing: bitmaps/ammo.data [1136506] INFO: Writing: bitmaps/ammo.png [313167] INFO: Writing: bitmaps/arial-small.data [1171315] INFO: 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Writing: sounds/voiceEnergy.wav [1848066] INFO: Writing: sounds/voiceGo.wav [2060951] INFO: Writing: sounds/voiceShield.wav [1622866] INFO: Writing: sounds/whoop.wav [1949849] INFO: Writing: system/Menu.xml [2106995] INFO: Writing: system/config.txt [2109199] INFO: Loading: resource.dat INFO: Verified packfile OK. --- BaseEnemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o BaseEnemy.o BaseEnemy.cpp --- SimpleEnemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SimpleEnemy.o SimpleEnemy.cpp --- ParticleGroupManager.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ./ParticleGroup.hpp:23, from ParticleGroupManager.cpp:19: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from ParticleGroupManager.cpp:19: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ActionCallbacks.o --- In file included from ../utilsgl/GLTexture.hpp:18, from ./Video.hpp:18, from ActionCallbacks.cpp:20: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./Hero.hpp:20, from ActionCallbacks.cpp:21: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleType.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ./ParticleGroup.hpp:23, from ParticleType.cpp:18: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ParticleType.cpp:15: ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Boss1Enemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Boss1Enemy.o Boss1Enemy.cpp --- ParticleGroup.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ParticleGroup.hpp:23, from ParticleGroup.cpp:15: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ParticleGroup.hpp:21, from ParticleGroup.cpp:15: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Skill.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Skill.o Skill.cpp --- StageManager.o --- --- Starfield.o --- --- TextInput.o --- --- StageManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o StageManager.o StageManager.cpp --- Starfield.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Starfield.o Starfield.cpp --- TextInput.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o TextInput.o TextInput.cpp --- CallbackManager.o --- In file included from ../utilsgl/Model.hpp:19, from Hero.hpp:18, from CallbackManager.cpp:20: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from Hero.hpp:20, from CallbackManager.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Video.o --- --- Weapon.o --- --- Video.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Video.o Video.cpp --- Weapon.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Weapon.o Weapon.cpp --- Video.o --- In file included from ../utilsgl/GLTexture.hpp:18, from Video.hpp:18, from Video.cpp:15: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./Hero.hpp:20, from Video.cpp:29: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- WeaponDepot.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o WeaponDepot.o WeaponDepot.cpp --- Boss1Enemy.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ./ParticleGroup.hpp:23, from ./BaseEnemy.hpp:19, from ./Boss1Enemy.hpp:17, from Boss1Enemy.cpp:16: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./Boss1Enemy.hpp:17, from Boss1Enemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- XMLHelper.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o XMLHelper.o XMLHelper.cpp --- TextInput.o --- TextInput.cpp: In member function 'virtual void TextInput::input(const Trigger&, const bool&)': TextInput.cpp:38:13: warning: variable 't' set but not used [-Wunused-but-set-variable] Trigger t = trigger; ^ --- main.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o main.o main.cpp --- Hero.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from Hero.cpp:16: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./Hero.hpp:20, from Hero.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Particles.o --- In file included from ../utilsgl/GLTexture.hpp:18, from ../utilsgl/GLBitmapCollection.hpp:19, from ../utilsgl/GLBitmapFont.hpp:17, from Particles.hpp:20, from Particles.cpp:15: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from Particles.hpp:22, from Particles.cpp:15: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- SelectableFactory.o --- In file included from ../utilsgl/GLTexture.hpp:18, from ../utilsgl/GLBitmapCollection.hpp:19, from ../utilsgl/GLBitmapFont.hpp:17, from Selectable.hpp:23, from SelectableFactory.hpp:26, from SelectableFactory.cpp:15: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- SimpleEnemy.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ./ParticleGroup.hpp:23, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from SimpleEnemy.cpp:16: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from SimpleEnemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- BaseEnemy.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ./ParticleGroup.hpp:23, from ./BaseEnemy.hpp:19, from BaseEnemy.cpp:16: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from BaseEnemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Starfield.o --- In file included from ../utilsgl/GLTexture.hpp:18, from ../utilsgl/GLBitmapCollection.hpp:19, from Starfield.hpp:18, from Starfield.cpp:15: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition --- Skill.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from Skill.cpp:20: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./Hero.hpp:20, from Skill.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Weapon.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from ./ParticleGroup.hpp:23, from Weapon.cpp:21: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./ParticleGroup.hpp:21, from Weapon.cpp:21: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- StageManager.o --- In file included from ../utilsgl/Model.hpp:19, from ./Hero.hpp:18, from StageManager.cpp:24: ../utilsgl/GLee.h:70: warning: "GL_GLEXT_PROTOTYPES" redefined #define GL_GLEXT_PROTOTYPES : note: this is the location of the previous definition In file included from ./Hero.hpp:20, from StageManager.cpp:24: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- critter --- c++ -std=c++0x -DGL_GLEXT_PROTOTYPES -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -o critter ActionCallbacks.o Callback.o CallbackManager.o EnemyFactory.o Game.o GameState.o Hero.o Input.o Keys.o LPathManager.o MenuManager.o OnlineUpdate.o OnlineUpdateDisplay.o ParticleGroup.o ParticleGroupManager.o ParticleType.o Particles.o ScoreKeeper.o Selectable.o SelectableFactory.o BaseEnemy.o SimpleEnemy.o Boss1Enemy.o Skill.o StageManager.o Starfield.o TextInput.o Video.o Weapon.o WeaponDepot.o XMLHelper.o main.o ../utils/libutils.a ../utilssdl/libutilssdl.a ../utilsgl/libutilsgl.a -lm -lGL -lz -lpng -ltinyxml -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lSDL_image -lSDL_mixer SUCCEEDED 00:00:32 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for criticalmass-1.5.0_3,1 ===> criticalmass-1.5.0_3,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> Generating temporary packing list Making install in utils Making install in utilssdl Making install in utilsgl Making install in tools test -z "/usr/local/bin" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/bin" install -s -m 555 Packer '/construction/games/criticalmass/stage/usr/local/bin' Making install in game test -z "/usr/local/bin" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/bin" install -s -m 555 critter '/construction/games/criticalmass/stage/usr/local/bin' test -z "/usr/local/share/Critical_Mass" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/share/Critical_Mass" install -m 0644 resource.dat '/construction/games/criticalmass/stage/usr/local/share/Critical_Mass' test -z "/usr/local/man/man6" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/man/man6" install -m 0644 critter.6 '/construction/games/criticalmass/stage/usr/local/man/man6' ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: check-plist ------------------------------------------------------------------------------- ====> Checking for pkg-plist issues (check-plist) ===> Parsing plist ===> Checking for items in STAGEDIR missing from pkg-plist ===> Checking for items in pkg-plist which are not in STAGEDIR ===> No pkg-plist issues found (check-plist) SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for criticalmass-1.5.0_3,1 file sizes/checksums [5]: 0% file sizes/checksums [5]: 100% Service unavailablepacking files [5]: 0% packing files [5]: 100% packing directories [1]: 0% packing directories [1]: 100% SUCCEEDED 00:00:01 TOTAL TIME 00:00:51