------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/libnghttp2-1.41.0.txz Installing /packages/All/ca_root_nss-3.58.txz ===== Message from ca_root_nss-3.58: -- FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem Installing /packages/All/openssl-1.1.1h_1,1.txz Installing /packages/All/curl-7.73.0.txz Installing /packages/All/expat-2.2.8.txz Installing /packages/All/libuv-1.40.0.txz Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/gettext-runtime-0.21.txz Installing /packages/All/rhash-1.3.9.txz Installing /packages/All/liblz4-1.9.2_1,1.txz Installing /packages/All/lzo2-2.10_1.txz Installing /packages/All/libarchive-3.4.3,1.txz Installing /packages/All/ncurses-6.2.20201017.txz Installing /packages/All/cmake-3.18.4.txz SUCCEEDED 00:00:10 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> reactphysics3d-0.8.0 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> reactphysics3d-0.8.0 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by reactphysics3d-0.8.0 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> reactphysics3d-0.8.0 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by reactphysics3d-0.8.0 for building => SHA256 Checksum OK for DanielChappuis-reactphysics3d-v0.8.0_GH0.tar.gz. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> reactphysics3d-0.8.0 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by reactphysics3d-0.8.0 for building ===> Extracting for reactphysics3d-0.8.0 => SHA256 Checksum OK for DanielChappuis-reactphysics3d-v0.8.0_GH0.tar.gz. Extracted Memory Use: 8.68M SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for reactphysics3d-0.8.0 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> reactphysics3d-0.8.0 depends on file: /usr/local/bin/cmake - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> reactphysics3d-0.8.0 depends on file: /usr/local/bin/cmake - found ===> Configuring for reactphysics3d-0.8.0 ===> Performing out-of-source build /bin/mkdir -p /construction/graphics/reactphysics3d/.build -- The CXX compiler identification is GNU 8.3.0 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_C_COMPILER CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS THREADS_HAVE_PTHREAD_ARG -- Build files have been written to: /construction/graphics/reactphysics3d/.build SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for reactphysics3d-0.8.0 /usr/local/bin/cmake -S/construction/graphics/reactphysics3d/reactphysics3d-0.8.0 -B/construction/graphics/reactphysics3d/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/graphics/reactphysics3d/.build/CMakeFiles /construction/graphics/reactphysics3d/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/reactphysics3d.dir/all --- /usr/bin/make -f CMakeFiles/reactphysics3d.dir/build.make CMakeFiles/reactphysics3d.dir/depend --- CMakeFiles/reactphysics3d.dir/depend --- cd /construction/graphics/reactphysics3d/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/graphics/reactphysics3d/reactphysics3d-0.8.0 /construction/graphics/reactphysics3d/reactphysics3d-0.8.0 /construction/graphics/reactphysics3d/.build /construction/graphics/reactphysics3d/.build /construction/graphics/reactphysics3d/.build/CMakeFiles/reactphysics3d.dir/DependInfo.cmake Scanning dependencies of target reactphysics3d /usr/bin/make -f CMakeFiles/reactphysics3d.dir/build.make CMakeFiles/reactphysics3d.dir/build --- CMakeFiles/reactphysics3d.dir/src/body/CollisionBody.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o --- [ 1%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o --- [ 2%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o --- CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o --- /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/broadphase/DynamicAABBTree.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o --- /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/GJK/VoronoiSimplex.cpp --- CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o --- [ 3%] Building CXX object CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/RigidBody.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o --- [ 5%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/CollisionDispatch.cpp --- CMakeFiles/reactphysics3d.dir/src/body/CollisionBody.cpp.o --- [ 6%] Building CXX object CMakeFiles/reactphysics3d.dir/src/body/CollisionBody.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/body/CollisionBody.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/CollisionBody.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o --- [ 6%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/GJK/GJKAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o --- [ 7%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o --- [ 9%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SAT/SATAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o --- [ 10%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o --- [ 11%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp.o --- [ 12%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SAT/SATAlgorithm.cpp:31: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SAT/SATAlgorithm.cpp:34: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/broadphase/DynamicAABBTree.cpp: In member function 'void reactphysics3d::DynamicAABBTree::init()': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/broadphase/DynamicAABBTree.cpp:61:85: warning: 'void* memset(void*, int, size_t)' clearing an object of type 'struct reactphysics3d::TreeNode' with no trivial copy-assignment; use assignment or value-initialization instead [-Wclass-memaccess] std::memset(mNodes, 0, static_cast(mNbAllocatedNodes) * sizeof(TreeNode)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/broadphase/DynamicAABBTree.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/broadphase/DynamicAABBTree.h:52:8: note: 'struct reactphysics3d::TreeNode' declared here struct TreeNode { ^~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/broadphase/DynamicAABBTree.cpp: In member function 'reactphysics3d::int32 reactphysics3d::DynamicAABBTree::allocateNode()': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/broadphase/DynamicAABBTree.cpp:97:82: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::TreeNode' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(mNodes, oldNodes, static_cast(mNbNodes) * sizeof(TreeNode)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/broadphase/DynamicAABBTree.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/broadphase/DynamicAABBTree.h:52:8: note: 'struct reactphysics3d::TreeNode' declared here struct TreeNode { ^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/body/CollisionBody.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/CollisionBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/RigidBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/body/CollisionBody.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/CollisionBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/CollisionBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/CollisionBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/CollisionBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/CollisionBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/GJK/GJKAlgorithm.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/RigidBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/RigidBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/RigidBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/RigidBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/body/RigidBody.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp: In member function 'bool reactphysics3d::CapsuleVsCapsuleAlgorithm::testCollision(reactphysics3d::CapsuleVsCapsuleNarrowPhaseInfoBatch&, reactphysics3d::uint, reactphysics3d::uint, reactphysics3d::MemoryAllocator&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp:38:64: warning: unused parameter 'memoryAllocator' [-Wunused-parameter] MemoryAllocator& memoryAllocator) { ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp.o --- [ 13%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp.o --- [ 14%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp: In member function 'bool reactphysics3d::SphereVsCapsuleAlgorithm::testCollision(reactphysics3d::SphereVsCapsuleNarrowPhaseInfoBatch&, reactphysics3d::uint, reactphysics3d::uint, reactphysics3d::MemoryAllocator&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp:39:63: warning: unused parameter 'memoryAllocator' [-Wunused-parameter] MemoryAllocator& memoryAllocator) { ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInput.cpp.o --- [ 15%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInput.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInput.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/NarrowPhaseInput.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o --- [ 17%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.cpp.o --- [ 18%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleNarrowPhaseInfoBatch.cpp.o --- [ 19%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleNarrowPhaseInfoBatch.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleNarrowPhaseInfoBatch.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/CapsuleVsCapsuleNarrowPhaseInfoBatch.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp:29: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.cpp.o --- [ 20%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp: In member function 'bool reactphysics3d::SphereVsSphereAlgorithm::testCollision(reactphysics3d::SphereVsSphereNarrowPhaseInfoBatch&, reactphysics3d::uint, reactphysics3d::uint, reactphysics3d::MemoryAllocator&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp:34:161: warning: unused parameter 'memoryAllocator' [-Wunused-parameter] bool SphereVsSphereAlgorithm::testCollision(SphereVsSphereNarrowPhaseInfoBatch& narrowPhaseInfoBatch, uint batchStartIndex, uint batchNbItems, MemoryAllocator& memoryAllocator) { ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/AABB.cpp.o --- [ 21%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/AABB.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/AABB.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/AABB.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexShape.cpp.o --- [ 22%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexPolyhedronShape.cpp.o --- [ 23%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexPolyhedronShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexPolyhedronShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexPolyhedronShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o --- [ 25%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConcaveShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o --- [ 26%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/BoxShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o --- [ 27%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/CapsuleShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/CollisionShape.cpp.o --- [ 28%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/CollisionShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/CollisionShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/CollisionShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o --- [ 29%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexMeshShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o --- [ 30%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/SphereShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o --- [ 31%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/TriangleShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConcaveShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConcaveShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o --- [ 32%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConcaveMeshShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexMeshShape.cpp:29: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/SphereShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/BoxShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/BoxShape.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/BoxShape.cpp: In member function 'virtual bool reactphysics3d::BoxShape::raycast(const reactphysics3d::Ray&, reactphysics3d::RaycastInfo&, reactphysics3d::Collider*, reactphysics3d::MemoryAllocator&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/BoxShape.cpp:95:103: warning: unused parameter 'allocator' [-Wunused-parameter] bool BoxShape::raycast(const Ray& ray, RaycastInfo& raycastInfo, Collider* collider, MemoryAllocator& allocator) const { ~~~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/CapsuleShape.cpp: In member function 'virtual bool reactphysics3d::CapsuleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/CapsuleShape.cpp:70:73: warning: unused parameter 'collider' [-Wunused-parameter] bool CapsuleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/CapsuleShape.cpp: In member function 'virtual bool reactphysics3d::CapsuleShape::raycast(const reactphysics3d::Ray&, reactphysics3d::RaycastInfo&, reactphysics3d::Collider*, reactphysics3d::MemoryAllocator&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/CapsuleShape.cpp:86:107: warning: unused parameter 'allocator' [-Wunused-parameter] bool CapsuleShape::raycast(const Ray& ray, RaycastInfo& raycastInfo, Collider* collider, MemoryAllocator& allocator) const { ~~~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o --- [ 34%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/HeightFieldShape.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/SphereShape.cpp: In member function 'virtual bool reactphysics3d::SphereShape::raycast(const reactphysics3d::Ray&, reactphysics3d::RaycastInfo&, reactphysics3d::Collider*, reactphysics3d::MemoryAllocator&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/SphereShape.cpp:63:106: warning: unused parameter 'allocator' [-Wunused-parameter] bool SphereShape::raycast(const Ray& ray, RaycastInfo& raycastInfo, Collider* collider, MemoryAllocator& allocator) const { ~~~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/RaycastInfo.cpp.o --- [ 35%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/RaycastInfo.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/RaycastInfo.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/RaycastInfo.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexMeshShape.cpp:29: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o --- [ 36%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/Collider.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexMeshShape.cpp: In member function 'virtual bool reactphysics3d::ConvexMeshShape::raycast(const reactphysics3d::Ray&, reactphysics3d::RaycastInfo&, reactphysics3d::Collider*, reactphysics3d::MemoryAllocator&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexMeshShape.cpp:109:110: warning: unused parameter 'allocator' [-Wunused-parameter] bool ConvexMeshShape::raycast(const Ray& ray, RaycastInfo& raycastInfo, Collider* collider, MemoryAllocator& allocator) const { ~~~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexMeshShape.cpp: In member function 'virtual bool reactphysics3d::ConvexMeshShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConvexMeshShape.cpp:187:76: warning: unused parameter 'collider' [-Wunused-parameter] bool ConvexMeshShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveMeshShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConcaveMeshShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveMeshShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConcaveMeshShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/ConcaveMeshShape.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o --- [ 37%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/TriangleVertexArray.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/HeightFieldShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/HeightFieldShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/HeightFieldShape.cpp: In member function 'virtual void reactphysics3d::HeightFieldShape::computeOverlappingTriangles(const reactphysics3d::AABB&, reactphysics3d::List&, reactphysics3d::List&, reactphysics3d::List&, reactphysics3d::MemoryAllocator&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/HeightFieldShape.cpp:96:69: warning: unused parameter 'allocator' [-Wunused-parameter] MemoryAllocator& allocator) const { ~~~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/TriangleShape.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/TriangleShape.cpp: In member function 'virtual bool reactphysics3d::TriangleShape::raycast(const reactphysics3d::Ray&, reactphysics3d::RaycastInfo&, reactphysics3d::Collider*, reactphysics3d::MemoryAllocator&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/TriangleShape.cpp:249:108: warning: unused parameter 'allocator' [-Wunused-parameter] bool TriangleShape::raycast(const Ray& ray, RaycastInfo& raycastInfo, Collider* collider, MemoryAllocator& allocator) const { ~~~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/PolygonVertexArray.cpp.o --- [ 38%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/PolygonVertexArray.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/PolygonVertexArray.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/PolygonVertexArray.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/TriangleMesh.cpp.o --- [ 39%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/TriangleMesh.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/TriangleMesh.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/TriangleMesh.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/PolyhedronMesh.cpp.o --- [ 40%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/PolyhedronMesh.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/PolyhedronMesh.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/PolyhedronMesh.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/Collider.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/Collider.cpp:31: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/Collider.cpp:32: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/Collider.cpp:32: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/Collider.cpp:32: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/Collider.cpp:32: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/HalfEdgeStructure.cpp.o --- [ 42%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/HalfEdgeStructure.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/HalfEdgeStructure.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/HalfEdgeStructure.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/ContactManifold.cpp.o --- [ 43%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/ContactManifold.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/ContactManifold.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/ContactManifold.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o --- [ 44%] Building CXX object CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/BallAndSocketJoint.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/ContactPoint.cpp.o --- [ 45%] Building CXX object CMakeFiles/reactphysics3d.dir/src/constraint/ContactPoint.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/constraint/ContactPoint.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/ContactPoint.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o --- [ 46%] Building CXX object CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/FixedJoint.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o --- [ 47%] Building CXX object CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/HingeJoint.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o --- [ 48%] Building CXX object CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/Joint.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/PolyhedronMesh.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/PolyhedronMesh.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o --- [ 50%] Building CXX object CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/SliderJoint.cpp --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o --- [ 51%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsCommon.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/HingeJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/ConstraintSolverSystem.cpp.o --- [ 52%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/ConstraintSolverSystem.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/ConstraintSolverSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/ConstraintSolverSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/BallAndSocketJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsCommon.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/HingeJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/FixedJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/Joint.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/SliderJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/BallAndSocketJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/SliderJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/FixedJoint.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsCommon.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o --- [ 53%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/ContactSolverSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/constraint/Joint.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsCommon.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsCommon.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsCommon.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsCommon.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o --- [ 54%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/DynamicsSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o --- [ 55%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o --- CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o --- [ 56%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o --- CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o --- /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/CollisionDetectionSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o --- /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveBallAndSocketJointSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/ContactSolverSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/ContactSolverSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o --- [ 57%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveFixedJointSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o --- [ 59%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveHingeJointSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/DynamicsSystem.cpp:29: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveBallAndSocketJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o --- [ 60%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveSliderJointSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/CollisionDetectionSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveBallAndSocketJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/DynamicsSystem.cpp:29: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/CollisionDetectionSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/CollisionDetectionSystem.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/CollisionDetectionSystem.cpp:31: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/CollisionDetectionSystem.cpp:31: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o --- [ 61%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveFixedJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o --- [ 62%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/Island.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveFixedJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveHingeJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveSliderJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveSliderJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/SolveHingeJointSystem.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/Material.cpp.o --- [ 63%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/Material.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/Material.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/Material.cpp --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/HeightFieldShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsCommon.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/Timer.cpp.o --- [ 64%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/Timer.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/Timer.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/Timer.cpp --- CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp: In constructor 'reactphysics3d::PhysicsWorld::PhysicsWorld(reactphysics3d::MemoryManager&, const reactphysics3d::PhysicsWorld::WorldSettings&, reactphysics3d::Profiler*)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/PhysicsWorld.cpp:53:104: warning: unused parameter 'profiler' [-Wunused-parameter] PhysicsWorld::PhysicsWorld(MemoryManager& memoryManager, const WorldSettings& worldSettings, Profiler* profiler) ~~~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o --- [ 65%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp --- CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/Island.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/engine/Entity.cpp.o --- [ 67%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/Entity.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/Entity.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/Entity.cpp --- CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o --- [ 68%] Building CXX object CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/EntityManager.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o --- [ 69%] Building CXX object CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/BroadPhaseSystem.cpp --- CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp: In member function 'void reactphysics3d::OverlappingPairs::allocate(reactphysics3d::uint64)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp:224:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newColliders1, mColliders1, mNbPairs * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/body/CollisionBody.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/Collider.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/OverlappingPairs.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp:225:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newColliders2, mColliders2, mNbPairs * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/body/CollisionBody.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/Collider.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/OverlappingPairs.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp:226:125: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Map' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLastFrameCollisionInfos, mLastFrameCollisionInfos, mNbPairs * sizeof(Map)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/Logger.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/Collider.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/OverlappingPairs.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/OverlappingPairs.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/containers/Map.h:46:7: note: 'class reactphysics3d::Map' declared here class Map { ^~~ --- CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o --- In file included from /usr/include/c++/8.0/cassert:44, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/containers/Deque.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EntityManager.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/EntityManager.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/EntityManager.cpp: In member function 'reactphysics3d::Entity reactphysics3d::EntityManager::createEntity()': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/EntityManager.cpp:58:22: warning: comparison of integer expressions of different signedness: 'reactphysics3d::uint32' {aka 'unsigned int'} and 'int' [-Wsign-compare] assert(index < (1 << Entity::ENTITY_INDEX_BITS)); ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/components/Components.cpp.o --- [ 70%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/Components.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/Components.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/Components.cpp --- CMakeFiles/reactphysics3d.dir/src/components/CollisionBodyComponents.cpp.o --- [ 71%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/CollisionBodyComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/CollisionBodyComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/CollisionBodyComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o --- [ 72%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/BroadPhaseSystem.cpp:31: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o --- [ 73%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/TransformComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/BroadPhaseSystem.cpp:32: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/BroadPhaseSystem.cpp: In member function 'void reactphysics3d::BroadPhaseSystem::updateCollidersComponents(reactphysics3d::uint32, reactphysics3d::uint32, reactphysics3d::decimal)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/systems/BroadPhaseSystem.cpp:156:93: warning: unused parameter 'timeStep' [-Wunused-parameter] void BroadPhaseSystem::updateCollidersComponents(uint32 startIndex, uint32 nbItems, decimal timeStep) { ~~~~~~~~^~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o --- [ 75%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/components/CollisionBodyComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/CollisionBodyComponents.cpp: In member function 'virtual void reactphysics3d::CollisionBodyComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/CollisionBodyComponents.cpp:67:82: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBodiesEntities, mBodiesEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/CollisionBodyComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/CollisionBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/CollisionBodyComponents.cpp:69:78: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::List' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newColliders, mColliders, mNbComponents * sizeof(List)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/mathematics_functions.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/CollisionBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/CollisionBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/containers/List.h:44:7: note: 'class reactphysics3d::List' declared here class List { ^~~~ --- CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o --- [ 76%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o --- [ 77%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp: In member function 'virtual void reactphysics3d::RigidBodyComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:97:82: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBodiesEntities, mBodiesEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:103:87: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLinearVelocities, mLinearVelocities, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:104:89: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newAngularVelocities, mAngularVelocities, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:105:83: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newExternalForces, mExternalForces, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:106:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newExternalTorques, mExternalTorques, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:111:92: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInertiaTensorLocal, mLocalInertiaTensors, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:112:107: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInertiaTensorLocalInverses, mInverseInertiaTensorsLocal, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:113:109: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newConstrainedLinearVelocities, mConstrainedLinearVelocities, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:114:111: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newConstrainedAngularVelocities, mConstrainedAngularVelocities, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:115:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newSplitLinearVelocities, mSplitLinearVelocities, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:116:99: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newSplitAngularVelocities, mSplitAngularVelocities, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:117:95: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newConstrainedPositions, mConstrainedPositions, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:118:104: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Quaternion' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newConstrainedOrientations, mConstrainedOrientations, mNbComponents * sizeof(Quaternion)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Quaternion.h:44:8: note: 'struct reactphysics3d::Quaternion' declared here struct Quaternion { ^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:119:91: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newCentersOfMassLocal, mCentersOfMassLocal, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:120:91: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newCentersOfMassWorld, mCentersOfMassWorld, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:123:72: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::List' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newJoints, mJoints, mNbComponents * sizeof(List)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/mathematics_functions.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/RigidBodyComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/RigidBodyComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/containers/List.h:44:7: note: 'class reactphysics3d::List' declared here class List { ^~~~ --- CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o --- [ 78%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o --- [ 79%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp: In member function 'virtual void reactphysics3d::ColliderComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:77:88: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newCollidersEntities, mCollidersEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/ColliderComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:78:82: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBodiesEntities, mBodiesEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/ColliderComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:81:99: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Transform' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalToBodyTransforms, mLocalToBodyTransforms, mNbComponents * sizeof(Transform)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/ColliderComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:41:7: note: 'class reactphysics3d::Transform' declared here class Transform { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:85:101: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Transform' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalToWorldTransforms, mLocalToWorldTransforms, mNbComponents * sizeof(Transform)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/ColliderComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:41:7: note: 'class reactphysics3d::Transform' declared here class Transform { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:86:92: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::List' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newOverlappingPairs, mOverlappingPairs, mNbComponents * sizeof(List)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/mathematics_functions.h:35, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/ColliderComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/ColliderComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/containers/List.h:44:7: note: 'class reactphysics3d::List' declared here class List { ^~~~ --- CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/TransformComponents.cpp: In member function 'virtual void reactphysics3d::TransformComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/TransformComponents.cpp:64:77: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Transform' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newTransforms, mTransforms, mNbComponents * sizeof(Transform)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/TransformComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/TransformComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:41:7: note: 'class reactphysics3d::Transform' declared here class Transform { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/TransformComponents.cpp:65:68: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newEntities, mBodies, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/TransformComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/TransformComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ --- CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o --- [ 80%] Building CXX object CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp --- CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp: In member function 'virtual void reactphysics3d::BallAndSocketJointComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:75:80: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newJointEntities, mJointEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:77:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody1, mLocalAnchorPointBody1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:78:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody2, mLocalAnchorPointBody2, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:79:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR1World, mR1World, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:80:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR2World, mR2World, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:81:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI1, mI1, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:82:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI2, mI2, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:83:75: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBiasVector, mBiasVector, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:84:91: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInverseMassMatrix, mInverseMassMatrix, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:85:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newImpulse, mImpulse, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/BallAndSocketJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp: In member function 'void reactphysics3d::BallAndSocketJointComponents::addComponent(reactphysics3d::Entity, bool, const reactphysics3d::BallAndSocketJointComponents::BallAndSocketJointComponent&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/BallAndSocketJointComponents.cpp:107:121: warning: unused parameter 'component' [-Wunused-parameter] void BallAndSocketJointComponents::addComponent(Entity jointEntity, bool isSleeping, const BallAndSocketJointComponent& component) { ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o --- [ 81%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/CollisionCallback.cpp --- CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp: In member function 'virtual void reactphysics3d::JointComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp:70:81: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newJointsEntities, mJointEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/JointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp:71:80: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBody1Entities, mBody1Entities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/JointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp:72:80: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBody2Entities, mBody2Entities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/JointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/JointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ --- CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp: In member function 'virtual void reactphysics3d::FixedJointComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:80:80: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newJointEntities, mJointEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:82:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody1, mLocalAnchorPointBody1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:83:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody2, mLocalAnchorPointBody2, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:84:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR1World, mR1World, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:85:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR2World, mR2World, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:86:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI1, mI1, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:87:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI2, mI2, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:88:91: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:89:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newImpulseRotation, mImpulseRotation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:90:113: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInverseMassMatrixTranslation, mInverseMassMatrixTranslation, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:91:107: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInverseMassMatrixRotation, mInverseMassMatrixRotation, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:92:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBiasTranslation, mBiasTranslation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:93:79: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBiasRotation, mBiasRotation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:94:114: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Quaternion' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInitOrientationDifferenceInv, mInitOrientationDifferenceInv, mNbComponents * sizeof(Quaternion)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/FixedJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Quaternion.h:44:8: note: 'struct reactphysics3d::Quaternion' declared here struct Quaternion { ^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp: In member function 'void reactphysics3d::FixedJointComponents::addComponent(reactphysics3d::Entity, bool, const reactphysics3d::FixedJointComponents::FixedJointComponent&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/FixedJointComponents.cpp:120:105: warning: unused parameter 'component' [-Wunused-parameter] void FixedJointComponents::addComponent(Entity jointEntity, bool isSleeping, const FixedJointComponent& component) { ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o --- [ 82%] Building CXX object CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/OverlapCallback.cpp --- CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp: In member function 'virtual void reactphysics3d::HingeJointComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:105:80: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newJointEntities, mJointEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:107:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody1, mLocalAnchorPointBody1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:108:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody2, mLocalAnchorPointBody2, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:109:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR1World, mR1World, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:110:69: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR2World, mR2World, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:111:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI1, mI1, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:112:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI2, mI2, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:113:91: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:114:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector2' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newImpulseRotation, mImpulseRotation, mNbComponents * sizeof(Vector2)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix2x2.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector2.h:41:8: note: 'struct reactphysics3d::Vector2' declared here struct Vector2 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:115:113: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInverseMassMatrixTranslation, mInverseMassMatrixTranslation, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:116:107: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix2x2' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInverseMassMatrixRotation, mInverseMassMatrixRotation, mNbComponents * sizeof(Matrix2x2)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix2x2.h:40:7: note: 'class reactphysics3d::Matrix2x2' declared here class Matrix2x2 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:117:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBiasTranslation, mBiasTranslation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:118:79: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector2' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBiasRotation, mBiasRotation, mNbComponents * sizeof(Vector2)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix2x2.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector2.h:41:8: note: 'struct reactphysics3d::Vector2' declared here struct Vector2 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:119:114: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Quaternion' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInitOrientationDifferenceInv, mInitOrientationDifferenceInv, mNbComponents * sizeof(Quaternion)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Quaternion.h:44:8: note: 'struct reactphysics3d::Quaternion' declared here struct Quaternion { ^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:120:93: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newHingeLocalAxisBody1, mHingeLocalAxisBody1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:121:93: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newHingeLocalAxisBody2, mHingeLocalAxisBody2, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:122:59: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newA1, mA1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:123:73: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newB2CrossA1, mB2CrossA1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:124:73: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newC2CrossA1, mC2CrossA1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/HingeJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/HingeJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/mathematics/mathematics_functions.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/mathematics/mathematics_functions.cpp.o --- [ 84%] Building CXX object CMakeFiles/reactphysics3d.dir/src/mathematics/mathematics_functions.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/mathematics/mathematics_functions.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/mathematics_functions.cpp --- CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o --- [ 85%] Building CXX object CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/Matrix2x2.cpp --- CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o --- /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp: In member function 'virtual void reactphysics3d::SliderJointComponents::allocate(reactphysics3d::uint32)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:112:80: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Entity' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newJointEntities, mJointEntities, mNbComponents * sizeof(Entity)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/Entity.h:57:8: note: 'struct reactphysics3d::Entity' declared here struct Entity { ^~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:114:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody1, mLocalAnchorPointBody1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:115:97: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newLocalAnchorPointBody2, mLocalAnchorPointBody2, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:116:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI1, mI1, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:117:61: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newI2, mI2, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:118:91: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector2' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector2)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix2x2.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector2.h:41:8: note: 'struct reactphysics3d::Vector2' declared here struct Vector2 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:119:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newImpulseRotation, mImpulseRotation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:120:113: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix2x2' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInverseMassMatrixTranslation, mInverseMassMatrixTranslation, mNbComponents * sizeof(Matrix2x2)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix2x2.h:40:7: note: 'class reactphysics3d::Matrix2x2' declared here class Matrix2x2 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:121:107: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'class reactphysics3d::Matrix3x3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInverseMassMatrixRotation, mInverseMassMatrixRotation, mNbComponents * sizeof(Matrix3x3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix3x3.h:41:7: note: 'class reactphysics3d::Matrix3x3' declared here class Matrix3x3 { ^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:122:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector2' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBiasTranslation, mBiasTranslation, mNbComponents * sizeof(Vector2)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Matrix2x2.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:32, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector2.h:41:8: note: 'struct reactphysics3d::Vector2' declared here struct Vector2 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:123:79: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newBiasRotation, mBiasRotation, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:124:114: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Quaternion' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newInitOrientationDifferenceInv, mInitOrientationDifferenceInv, mNbComponents * sizeof(Quaternion)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Quaternion.h:44:8: note: 'struct reactphysics3d::Quaternion' declared here struct Quaternion { ^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:125:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newSliderAxisBody1, mSliderAxisBody1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:126:85: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newSliderAxisWorld, mSliderAxisWorld, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:127:59: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR1, mR1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:128:59: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR2, mR2, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:129:59: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newN1, mN1, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:130:59: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newN2, mN2, mNbComponents * sizeof(Vector3)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:146:73: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR2CrossN1, mR2CrossN1, mNbComponents * sizeof(decimal)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:147:73: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR2CrossN2, mR2CrossN2, mNbComponents * sizeof(decimal)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:148:89: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR2CrossSliderAxis, mR2CrossSliderAxis, mNbComponents * sizeof(decimal)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:149:83: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR1PlusUCrossN1, mR1PlusUCrossN1, mNbComponents * sizeof(decimal)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:150:83: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR1PlusUCrossN2, mR1PlusUCrossN2, mNbComponents * sizeof(decimal)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:151:99: warning: 'void* memcpy(void*, const void*, size_t)' writing to an object of type 'struct reactphysics3d::Vector3' with no trivial copy-assignment; use copy-assignment or copy-initialization instead [-Wclass-memaccess] memcpy(newR1PlusUCrossSliderAxis, mR1PlusUCrossSliderAxis, mNbComponents * sizeof(decimal)); ^ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Transform.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/SliderJointComponents.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/SliderJointComponents.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/Vector3.h:41:8: note: 'struct reactphysics3d::Vector3' declared here struct Vector3 { ^~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix3x3.cpp.o --- [ 86%] Building CXX object CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix3x3.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix3x3.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/Matrix3x3.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/CollisionCallback.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o --- --- CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/CollisionCallback.cpp:30: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o --- [ 87%] Building CXX object CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/Quaternion.cpp --- CMakeFiles/reactphysics3d.dir/src/mathematics/Transform.cpp.o --- [ 88%] Building CXX object CMakeFiles/reactphysics3d.dir/src/mathematics/Transform.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/mathematics/Transform.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/Transform.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/OverlapCallback.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/mathematics/Vector2.cpp.o --- [ 89%] Building CXX object CMakeFiles/reactphysics3d.dir/src/mathematics/Vector2.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/mathematics/Vector2.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/Vector2.cpp --- CMakeFiles/reactphysics3d.dir/src/mathematics/Vector3.cpp.o --- [ 90%] Building CXX object CMakeFiles/reactphysics3d.dir/src/mathematics/Vector3.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/mathematics/Vector3.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/Vector3.cpp --- CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/PhysicsWorld.h:53, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/OverlapCallback.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ --- CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o --- [ 92%] Building CXX object CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/PoolAllocator.cpp --- CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o --- [ 93%] Building CXX object CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/SingleFrameAllocator.cpp --- CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o --- [ 94%] Building CXX object CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/HeapAllocator.cpp --- CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o --- [ 95%] Building CXX object CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/MemoryManager.cpp --- CMakeFiles/reactphysics3d.dir/src/utils/Profiler.cpp.o --- [ 96%] Building CXX object CMakeFiles/reactphysics3d.dir/src/utils/Profiler.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/utils/Profiler.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/Profiler.cpp --- CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o --- [ 97%] Building CXX object CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DefaultLogger.cpp --- CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/SingleFrameAllocator.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o --- [ 98%] Building CXX object CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o /usr/bin/c++ -Dreactphysics3d_EXPORTS -I/construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -fPIC -Wall -Wextra -pedantic -o CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o -c /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DebugRenderer.cpp --- CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/PoolAllocator.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/HeapAllocator.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/memory/MemoryManager.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DefaultLogger.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ --- CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o --- In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/utils/DebugRenderer.h:33, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DebugRenderer.cpp:27: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onContact(const reactphysics3d::CollisionCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:58:71: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onContact(const CollisionCallback::CallbackData& callbackData) override {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h: In member function 'virtual void reactphysics3d::EventListener::onTrigger(const reactphysics3d::OverlapCallback::CallbackData&)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/EventListener.h:64:69: warning: unused parameter 'callbackData' [-Wunused-parameter] virtual void onTrigger(const OverlapCallback::CallbackData& callbackData) {} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/MemoryManager.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DebugRenderer.cpp:28: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h: In member function 'virtual void reactphysics3d::DefaultAllocator::release(void*, size_t)': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/memory/DefaultAllocator.h:59:52: warning: unused parameter 'size' [-Wunused-parameter] virtual void release(void* pointer, size_t size) override { ~~~~~~~^~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:31, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveMeshShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DebugRenderer.cpp:31: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::TriangleShape::getLocalInertiaTensor(reactphysics3d::decimal) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:225:61: warning: unused parameter 'mass' [-Wunused-parameter] inline Vector3 TriangleShape::getLocalInertiaTensor(decimal mass) const { ~~~~~~~~^~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h: In member function 'virtual bool reactphysics3d::TriangleShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:59: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/TriangleShape.h:230:81: warning: unused parameter 'collider' [-Wunused-parameter] inline bool TriangleShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveMeshShape.h:30, from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DebugRenderer.cpp:31: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h: In member function 'virtual bool reactphysics3d::ConcaveShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:58: warning: unused parameter 'localPoint' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~~~~~~^~~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/ConcaveShape.h:133:80: warning: unused parameter 'collider' [-Wunused-parameter] inline bool ConcaveShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DebugRenderer.cpp:33: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h: In member function 'virtual bool reactphysics3d::BoxShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/BoxShape.h:188:76: warning: unused parameter 'collider' [-Wunused-parameter] inline bool BoxShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ In file included from /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/DebugRenderer.cpp:34: /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual reactphysics3d::Vector3 reactphysics3d::SphereShape::getLocalSupportPointWithoutMargin(const reactphysics3d::Vector3&) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:148:78: warning: unused parameter 'direction' [-Wunused-parameter] inline Vector3 SphereShape::getLocalSupportPointWithoutMargin(const Vector3& direction) const { ~~~~~~~~~~~~~~~^~~~~~~~~ /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h: In member function 'virtual bool reactphysics3d::SphereShape::testPointInside(const reactphysics3d::Vector3&, reactphysics3d::Collider*) const': /construction/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/SphereShape.h:188:79: warning: unused parameter 'collider' [-Wunused-parameter] inline bool SphereShape::testPointInside(const Vector3& localPoint, Collider* collider) const { ~~~~~~~~~~^~~~~~~~ --- libreactphysics3d.so.0.8.0 --- [100%] Linking CXX shared library libreactphysics3d.so /usr/local/bin/cmake -E cmake_link_script CMakeFiles/reactphysics3d.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -shared -Wl,-soname,libreactphysics3d.so.0.8 -o libreactphysics3d.so.0.8.0 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