------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/ncurses-6.1.20190525.txz Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/aalib-1.4.r5_13.txz ===== Message from aalib-1.4.r5_13: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Installing /packages/All/expat-2.2.8.txz Installing /packages/All/libffi-3.2.1_3.txz Installing /packages/All/libxml2-2.9.10.txz Installing /packages/All/wayland-1.16.0.txz Installing /packages/All/pciids-20200421.txz Installing /packages/All/libpciaccess-0.16.txz Installing /packages/All/libdrm-2.4.101.txz Installing /packages/All/gettext-runtime-0.20.2.txz Installing /packages/All/libelf-0.8.13_3.txz Installing /packages/All/libXau-1.0.9.txz Installing /packages/All/libpthread-stubs-0.4.txz Installing /packages/All/xorgproto-2020.1.txz Installing /packages/All/libXdmcp-1.1.3.txz Installing /packages/All/libxcb-1.13.1.txz Installing /packages/All/libX11-1.6.9_1,1.txz Installing /packages/All/libXfixes-5.0.3_2.txz Installing /packages/All/libXdamage-1.1.5.txz Installing /packages/All/libXext-1.3.4,1.txz Installing /packages/All/libXrender-0.9.10_2.txz Installing /packages/All/libXrandr-1.5.2.txz Installing /packages/All/libxshmfence-1.3.txz Installing /packages/All/libXxf86vm-1.1.4_3.txz Installing /packages/All/mesa-libs-19.0.8.txz ===== Message from mesa-libs-19.0.8: -- ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Uses Python 2.7 which is EOLed upstream. It is scheduled to be removed on or after 2020-12-31. Installing /packages/All/libGLU-9.0.1.txz Installing /packages/All/sdl-1.2.15_14,2.txz ===== Message from sdl-1.2.15_14,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". Installing /packages/All/png-1.6.37.txz Installing /packages/All/tinyxml-2.6.2_4.txz ===== Message from tinyxml-2.6.2_4: -- ===> NOTICE: The tinyxml port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Installing /packages/All/jbigkit-2.1_1.txz Installing /packages/All/jpeg-turbo-2.0.4.txz Installing /packages/All/tiff-4.1.0.txz Installing /packages/All/giflib-5.2.1.txz Installing /packages/All/webp-1.1.0.txz Installing /packages/All/sdl_image-1.2.12_12.txz Installing /packages/All/libogg-1.3.4,4.txz Installing /packages/All/flac-1.3.3.txz Installing /packages/All/libmikmod-3.3.11.1_1.txz Installing /packages/All/smpeg-0.4.4_15.txz Installing /packages/All/libvorbis-1.3.6,3.txz Installing /packages/All/timidity-0.2i_1.txz ===== Message from timidity-0.2i_1: -- ===> NOTICE: The timidity port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Installing /packages/All/sdl_mixer-1.2.12_12.txz SUCCEEDED 00:00:09 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by criticalmass-1.5.0_2,1 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by criticalmass-1.5.0_2,1 for building => SHA256 Checksum OK for CriticalMass-1.5.tar.bz2. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> NOTICE: The criticalmass port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by criticalmass-1.5.0_2,1 for building ===> Extracting for criticalmass-1.5.0_2,1 => SHA256 Checksum OK for CriticalMass-1.5.tar.bz2. Extracted Memory Use: 9.33M SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for criticalmass-1.5.0_2,1 ===> Applying ports patches for criticalmass-1.5.0_2,1 ===> Cleanly applied ports patch(es) patch-configure patch-game_main.cpp patch-tools_Packer.cpp patch-utils_Point.hpp patch-utilssdl_PNG.cpp SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/bin/sdl-config - found ===> criticalmass-1.5.0_2,1 depends on package: xorgproto>=0 - found ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_2,1 depends on shared library: libpng.so - found (/usr/local/lib/libpng.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libtinyxml.so - found (/usr/local/lib/libtinyxml.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/bin/sdl-config - found ===> criticalmass-1.5.0_2,1 depends on package: xorgproto>=0 - found ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> criticalmass-1.5.0_2,1 depends on shared library: libpng.so - found (/usr/local/lib/libpng.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libtinyxml.so - found (/usr/local/lib/libtinyxml.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> criticalmass-1.5.0_2,1 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> Configuring for criticalmass-1.5.0_2,1 configure: loading site script /xports/Templates/config.site checking build system type... x86_64-portbld-dragonfly5.9 checking host system type... x86_64-portbld-dragonfly5.9 checking target system type... x86_64-portbld-dragonfly5.9 checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... (cached) /bin/mkdir -p checking for gawk... (cached) /usr/bin/awk checking whether make sets $(MAKE)... yes checking for gcc... cc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of cc... none checking whether we are using the GNU C++ compiler... yes checking whether c++ accepts -g... yes checking dependency style of c++... none checking for ranlib... ranlib checking for an ANSI C-conforming const... yes checking for main in -lSDL... yes checking for main in -lSDL_image... yes checking for main in -lSDL_mixer... yes checking for main in -ltinyxml... yes checking for main in -lpng... yes checking for main in -lz... yes checking for glBegin in -lGL... yes checking for sin in -lm... yes configure: creating ./config.status config.status: creating Makefile config.status: creating utils/Makefile config.status: creating utilssdl/Makefile config.status: creating utilsgl/Makefile config.status: creating game/Makefile config.status: creating tools/Makefile config.status: creating defines.h config.status: executing depfiles commands Configuration: Version: 1.5 Source code location: . Install path: /usr/local Compiler: cc c++ C++ flags: -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE host: x86_64-portbld-dragonfly5.9 target: x86_64-portbld-dragonfly5.9 SUCCEEDED 00:00:04 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for criticalmass-1.5.0_2,1 --- all --- /usr/bin/make all-recursive --- all-recursive --- Making all in utils --- Config.o --- --- GetDataPath.o --- --- Endian.o --- --- FPS.o --- --- RectanglePacker.o --- --- Random.o --- --- R250.o --- --- ResourceManager.o --- --- Trace.o --- --- Value.o --- --- Random.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Random.o Random.cpp --- RectanglePacker.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o RectanglePacker.o RectanglePacker.cpp --- FPS.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o FPS.o FPS.cpp --- Config.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Config.o Config.cpp --- GetDataPath.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GetDataPath.o GetDataPath.cpp --- Endian.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Endian.o Endian.cpp --- ResourceManager.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ResourceManager.o ResourceManager.cpp --- Trace.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Trace.o Trace.cpp --- R250.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o R250.o R250.cpp --- WalkDirectory.o --- --- zStream.o --- --- zStreamBufferImplLZMA.o --- --- WalkDirectory.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o WalkDirectory.o WalkDirectory.cpp --- zStream.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStream.o zStream.cpp --- zStreamBufferImplLZMA.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStreamBufferImplLZMA.o zStreamBufferImplLZMA.cpp --- Value.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Value.o Value.cpp --- zStreamBufferImplZLib.o --- c++ -DHAVE_CONFIG_H -DDATA_DIR=\"/usr/local/share/Critical_Mass/\" -I. -I.. -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zStreamBufferImplZLib.o zStreamBufferImplZLib.cpp --- GetDataPath.o --- GetDataPath.cpp: In function 'std::__cxx11::string getWritableDataPath(std::__cxx11::string)': GetDataPath.cpp:176:52: warning: unused parameter 'subDir' [-Wunused-parameter] std::string getWritableDataPath( const std::string subDir) ~~~~~~~~~~~~~~~~~~^~~~~~ --- libutils.a --- rm -f libutils.a ar cru libutils.a Config.o GetDataPath.o Endian.o FPS.o RectanglePacker.o Random.o R250.o ResourceManager.o Trace.o Value.o WalkDirectory.o zStream.o zStreamBufferImplLZMA.o zStreamBufferImplZLib.o /usr/libexec/binutils227/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutils.a Making all in utilssdl --- Audio.o --- --- SampleManager.o --- --- PNG.o --- --- zrwops.o --- --- Audio.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Audio.o Audio.cpp --- SampleManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SampleManager.o SampleManager.cpp --- PNG.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o PNG.o PNG.cpp --- zrwops.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o zrwops.o zrwops.cpp --- libutilssdl.a --- rm -f libutilssdl.a ar cru libutilssdl.a Audio.o SampleManager.o PNG.o zrwops.o /usr/libexec/binutils227/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutilssdl.a Making all in utilsgl --- Camera.o --- --- GLBitmapCollection.o --- --- GLBitmapFont.o --- --- GLExtension.o --- --- GLMultiTexture.o --- --- GLVertexArrayEXT.o --- --- GLTexture.o --- --- GLTextureCubeMap.o --- --- GLVertexBufferObject.o --- --- Model.o --- --- Camera.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Camera.o Camera.cpp --- GLExtension.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLExtension.o GLExtension.cpp --- GLTexture.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLTexture.o GLTexture.cpp --- GLVertexBufferObject.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLVertexBufferObject.o GLVertexBufferObject.cpp --- GLBitmapCollection.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLBitmapCollection.o GLBitmapCollection.cpp --- Model.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Model.o Model.cpp --- GLBitmapFont.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLBitmapFont.o GLBitmapFont.cpp --- GLMultiTexture.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLMultiTexture.o GLMultiTexture.cpp --- GLVertexArrayEXT.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLVertexArrayEXT.o GLVertexArrayEXT.cpp --- GLTextureCubeMap.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GLTextureCubeMap.o GLTextureCubeMap.cpp --- ModelManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ModelManager.o ModelManager.cpp --- TextureManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o TextureManager.o TextureManager.cpp --- FontManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o FontManager.o FontManager.cpp --- BitmapManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o BitmapManager.o BitmapManager.cpp --- GLee.o --- cc -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c GLee.c --- libutilsgl.a --- rm -f libutilsgl.a ar cru libutilsgl.a Camera.o GLBitmapCollection.o GLBitmapFont.o GLExtension.o GLMultiTexture.o GLVertexArrayEXT.o GLTexture.o GLTextureCubeMap.o GLVertexBufferObject.o Model.o ModelManager.o TextureManager.o FontManager.o BitmapManager.o GLee.o /usr/libexec/binutils227/elf/ar: `u' modifier ignored since `D' is the default (see `U') ranlib libutilsgl.a Making all in tools --- Packer.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Packer.o Packer.cpp --- Packer --- c++ -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -o Packer Packer.o ../utils/libutils.a ../utilssdl/libutilssdl.a -lm -lGL -lz -lpng -ltinyxml -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lSDL_image -lSDL_mixer Making all in game --- resource.dat --- --- ActionCallbacks.o --- --- Callback.o --- --- CallbackManager.o --- --- EnemyFactory.o --- --- Game.o --- --- GameState.o --- --- Hero.o --- --- Input.o --- --- Keys.o --- --- CallbackManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o CallbackManager.o CallbackManager.cpp --- Hero.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Hero.o Hero.cpp --- resource.dat --- ../tools/Packer ../data/description_file resource.dat --- Keys.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Keys.o Keys.cpp --- Callback.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Callback.o Callback.cpp --- EnemyFactory.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o EnemyFactory.o EnemyFactory.cpp --- Game.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Game.o Game.cpp --- GameState.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o GameState.o GameState.cpp --- Input.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Input.o Input.cpp --- ActionCallbacks.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ActionCallbacks.o ActionCallbacks.cpp --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry1.path] INFO: OK (540/154) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Idle1.path] INFO: OK (161/87) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RB_Entry1.path] INFO: OK (139/77) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat1.path] INFO: OK (162/89) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec1a.path] INFO: OK (142/83) 58% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec12a.path] INFO: OK (99/70) 70% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec9.path] INFO: OK (134/80) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec14a.path] INFO: OK (303/115) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec6.path] INFO: OK (328/147) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec12.path] INFO: OK (96/70) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec8.path] INFO: OK (174/92) 52% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/entryb1.path] INFO: OK (227/86) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec3a.path] INFO: OK (142/81) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec13.path] INFO: OK (138/83) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec7a.path] INFO: OK (437/174) 39% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec7.path] INFO: OK (408/173) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec14.path] INFO: OK (310/115) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec11a.path] INFO: OK (59/52) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec5.path] INFO: OK (133/81) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec15.path] INFO: OK (239/99) 41% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec5a.path] INFO: OK (141/81) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec9a.path] INFO: OK (144/82) 56% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec15a.path] INFO: OK (235/98) 41% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec8a.path] INFO: OK (185/92) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec10a.path] INFO: OK (59/54) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec11.path] INFO: OK (57/53) 92% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec4.path] INFO: OK (170/95) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec2a.path] INFO: OK (183/94) 51% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec4a.path] INFO: OK (181/96) 53% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec2.path] INFO: OK (172/93) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec13a.path] INFO: OK (138/83) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec10.path] INFO: OK (57/53) 92% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec1.path] INFO: OK (134/82) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec3.path] INFO: OK (134/82) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/entry/ec6a.path] INFO: OK (351/148) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Attack1.path] INFO: OK (126/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle8.path] INFO: OK (85/55) 64% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle13.path] INFO: OK (85/59) 69% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle4.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle2.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle12.path] INFO: OK (85/64) 75% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle16.path] INFO: OK (88/62) 70% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle15.path] INFO: OK (88/59) 67% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle11.path] INFO: OK (84/61) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle18.path] INFO: OK (162/46) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle9.path] INFO: OK (85/55) 64% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle6.path] INFO: OK (157/83) 52% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle7.path] INFO: OK (85/49) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle14.path] INFO: OK (85/58) 68% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle1.path] INFO: OK (161/88) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle10.path] INFO: OK (85/53) 62% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle19.path] INFO: OK (152/53) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle5.path] INFO: OK (162/78) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idleb1.path] INFO: OK (302/90) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle3.path] INFO: OK (162/79) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/idle/idle17x.path] INFO: OK (91/66) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LT_Entry1.path] INFO: OK (131/78) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LT-LongEntry1.path] INFO: OK (250/122) 48% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac10a.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac1a.path] INFO: OK (129/74) 57% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac8.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac8a.path] INFO: OK (89/64) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac2a.path] INFO: OK (130/78) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac5a.path] INFO: OK (125/78) 62% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac1.path] INFO: OK (125/74) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac7a.path] INFO: OK (85/61) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac10.path] INFO: OK (87/65) 74% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac7.path] INFO: OK (85/61) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac4a.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac4.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac9a.path] INFO: OK (85/62) 72% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac11.path] INFO: OK (293/95) 32% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac13a.path] INFO: OK (229/83) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac3a.path] INFO: OK (89/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac13.path] INFO: OK (231/84) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac12a.path] INFO: OK (228/101) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac3.path] INFO: OK (88/65) 73% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac6.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac6a.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac12.path] INFO: OK (230/103) 44% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac9.path] INFO: OK (88/63) 71% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac5.path] INFO: OK (127/78) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/attack/ac2.path] INFO: OK (126/78) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat3.path] INFO: OK (404/170) 42% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Retreat2.path] INFO: OK (129/79) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc7a.path] INFO: OK (237/81) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc1.path] INFO: OK (123/76) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc1a.path] INFO: OK (129/77) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc4a.path] INFO: OK (125/77) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc2.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc2a.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc3.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc8.path] INFO: OK (227/82) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc5a.path] INFO: OK (128/77) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc8a.path] INFO: OK (233/84) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc3a.path] INFO: OK (125/76) 60% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc6.path] INFO: OK (123/73) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc4.path] INFO: OK (127/76) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc7.path] INFO: OK (231/81) 35% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc6a.path] INFO: OK (127/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/retreat/dc5.path] INFO: OK (126/75) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/Attack2.path] INFO: OK (165/90) 54% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RT-LongEntry1.path] INFO: OK (172/113) 65% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/RT_Entry1.path] INFO: OK (139/77) 55% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/paths/LB_Entry1.path] INFO: OK (131/78) 59% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/E1.model] INFO: OK (245/122) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MapleLeaf.model] INFO: OK (4724/1387) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SuperBonus.model] INFO: OK (94426/23411) 24% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Eye2.model] INFO: OK (3320/911) 27% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/EnergyBlob.model] INFO: OK (21571/7469) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MiniBug.model] INFO: OK (12877/4979) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/TheEyeBlue.model] INFO: OK (8021/2384) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WeaponUpgrade.model] INFO: OK (6963/1594) 22% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FourEye.model] INFO: OK (18008/5192) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWing.model] INFO: OK (5487/1645) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugYellow.model] INFO: OK (16500/6033) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugBlue.model] INFO: OK (16498/6030) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/BigMouthBug.model] INFO: OK (16629/6347) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/MouseBug.model] INFO: OK (15026/5046) 33% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWingRed.model] INFO: OK (5447/1620) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Face.model] INFO: OK (17846/4714) 26% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/TheEye.model] INFO: OK (8044/2398) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug1Blue.model] INFO: OK (6881/2558) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/P1.model] INFO: OK (239/114) 47% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Eye1.model] INFO: OK (3321/910) 27% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/ArmorPierce.model] INFO: OK (5915/1450) 24% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/HeroStinger.model] INFO: OK (1805/897) 49% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Stinger.model] INFO: OK (1783/906) 50% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Teeth.model] INFO: OK (2069/711) 34% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/SixLegBugRed.model] INFO: OK (16497/6029) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/BigFoot.model] INFO: OK (8737/2561) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WingPhaserPierce.model] INFO: OK (14940/4581) 30% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Hero.model] INFO: OK (21711/6270) 28% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FlankBurster.model] INFO: OK (33555/7050) 21% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Leg2.model] INFO: OK (16554/6169) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/WingPhaser.model] INFO: OK (14945/4583) 30% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/FlyBug.model] INFO: OK (7263/2414) 33% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Doggy.model] INFO: OK (4071/1756) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DarkAngel.model] INFO: OK (7957/2491) 31% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/ShieldBoost.model] INFO: OK (22146/9615) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Boss1_Leg1.model] INFO: OK (16674/6162) 36% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Pumpkin.model] INFO: OK (27234/10448) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/NextGenShippy.model] INFO: OK (87590/33531) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug1.model] INFO: OK (6910/2573) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bug2.model] INFO: OK (12117/3530) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/DoubleWingBlue.model] INFO: OK (5481/1640) 29% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/Bonus1.model] INFO: OK (4897/1157) 23% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/IceSprayPierce.model] INFO: OK (28895/4651) 16% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/models/IceSpray.model] INFO: OK (28889/4645) 16% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/nebula.data] INFO: OK (25/30) 120% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menu.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_4.png] INFO: OK (99443/99434) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/nebula.png] INFO: OK (44015/43957) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/ammo.data] INFO: OK (896/391) 43% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/gameover.font] INFO: OK (12041/11942) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_0.png] INFO: OK (76526/76542) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipnaUpper.data] INFO: OK (1229/485) 39% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuShadow.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/arial-small.data] INFO: OK (1941/731) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/ammo.png] INFO: OK (91696/91679) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/gameover.data] INFO: OK (171/116) 67% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipna.font] INFO: OK (15252/15221) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menu.font] INFO: OK (15287/15258) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/board.data] INFO: OK (31/39) 125% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_5.png] INFO: OK (74427/74329) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipna.data] INFO: OK (1950/754) 38% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/vipnaUpper.font] INFO: OK (19216/19197) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_1.png] INFO: OK (95065/95093) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/arial-small.font] INFO: OK (23428/23429) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuWhite.font] INFO: OK (14608/14584) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_3.png] INFO: OK (95623/95616) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/cubemap_2.png] INFO: OK (97758/97765) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/titleB.png] INFO: OK (53501/53106) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuWhite.data] INFO: OK (1919/719) 37% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuIcons.data] INFO: OK (219/135) 61% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/board.png] INFO: OK (102365/102183) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuBoard.png] INFO: OK (104932/104634) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuIcons.png] INFO: OK (11815/11408) 96% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuShadow.font] INFO: OK (36132/36157) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/titleA.png] INFO: OK (69521/69082) 99% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/bitmaps/menuBoard.data] INFO: OK (30/35) 116% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bark.wav] INFO: OK (3596/3186) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/phaser1.wav] INFO: OK (57590/52015) 90% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceEnergy.wav] INFO: OK (76636/71803) 93% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/prriarr.wav] INFO: OK (66804/57391) 85% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/confirm.wav] INFO: OK (13210/11782) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/humm.wav] INFO: OK (5520/3133) 56% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/pop.wav] INFO: OK (4140/3540) 85% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/beep.wav] INFO: OK (2524/2526) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/explosion.wav] INFO: OK (52866/48276) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/puididl.wav] INFO: OK (33462/29980) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/big_explosion.wav] INFO: OK (65341/33685) 51% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/whoop.wav] INFO: OK (5964/5596) 93% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceGo.wav] INFO: OK (41372/39200) 94% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/voiceShield.wav] INFO: OK (66908/60159) 89% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/ieow.wav] INFO: OK (76532/69876) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bang.wav] INFO: OK (15982/15387) 96% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/chrblub.wav] INFO: OK (42100/38685) 91% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/attackWave.wav] INFO: OK (76028/72183) 94% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/bonus.wav] INFO: OK (89294/81064) 90% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/click1.wav] INFO: OK (704/711) 100% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/laser3.wav] INFO: OK (25628/22782) 88% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/laser.wav] INFO: OK (5140/4089) 79% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/sounds/tick1.wav] INFO: OK (1528/1464) 95% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/levelpacks/CritterPack.xml] INFO: OK (143035/3711) 2% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/system/Menu.xml] INFO: OK (6935/2204) 31% INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/system/config.txt] INFO: OK (918/494) 53% --- LPathManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o LPathManager.o LPathManager.cpp --- EnemyFactory.o --- In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from EnemyFactory.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- resource.dat --- INFO: Processing [/construction/games/criticalmass/CriticalMass-1.5/data/music/lg-criti.xm] INFO: OK (1325714/678944) 51% INFO: Starting sort of 208 elements INFO: Writing: bitmaps/ammo.data [363422] INFO: Writing: bitmaps/ammo.png [454232] INFO: Writing: bitmaps/arial-small.data [453501] INFO: Writing: bitmaps/arial-small.font [765918] INFO: Writing: bitmaps/board.data [576506] INFO: Writing: bitmaps/board.png [1051272] INFO: Writing: bitmaps/cubemap_0.png [375755] INFO: Writing: bitmaps/cubemap_1.png [670825] INFO: Writing: bitmaps/cubemap_2.png [899547] INFO: Writing: bitmaps/cubemap_3.png [803931] INFO: Writing: bitmaps/cubemap_4.png [220031] INFO: Writing: bitmaps/cubemap_5.png [576545] INFO: Writing: bitmaps/gameover.data [545911] INFO: Writing: bitmaps/gameover.font [363813] INFO: Writing: bitmaps/menu.data [219312] INFO: Writing: bitmaps/menu.font [561248] INFO: Writing: bitmaps/menuBoard.data [1374736] INFO: Writing: bitmaps/menuBoard.png [1153455] INFO: Writing: bitmaps/menuIcons.data [1051137] INFO: Writing: bitmaps/menuIcons.png [1258089] INFO: Writing: bitmaps/menuShadow.data [452782] INFO: Writing: bitmaps/menuShadow.font [1269497] INFO: Writing: bitmaps/menuWhite.data [1050418] INFO: Writing: bitmaps/menuWhite.font [789347] INFO: Writing: bitmaps/nebula.data [219282] INFO: Writing: bitmaps/nebula.png [319465] INFO: Writing: bitmaps/titleA.png [1305654] INFO: Writing: bitmaps/titleB.png [997312] INFO: Writing: bitmaps/vipna.data [650874] INFO: Writing: bitmaps/vipna.font [546027] INFO: Writing: bitmaps/vipnaUpper.data [452297] INFO: Writing: bitmaps/vipnaUpper.font [651628] INFO: Writing: levelpacks/CritterPack.xml [2103284] INFO: Writing: models/ArmorPierce.model [93462] INFO: Writing: models/BigFoot.model [103455] INFO: Writing: models/BigMouthBug.model [69755] INFO: Writing: models/Bonus1.model [208829] INFO: Writing: models/Boss1_Eye1.model [92552] INFO: Writing: models/Boss1_Eye2.model [33518] INFO: Writing: models/Boss1_Face.model [82768] INFO: Writing: models/Boss1_Leg1.model [150945] INFO: Writing: models/Boss1_Leg2.model [123917] INFO: Writing: models/Boss1_Teeth.model [96715] INFO: Writing: models/Bug1.model [201086] INFO: Writing: models/Bug1Blue.model [89880] INFO: Writing: models/Bug2.model [203659] INFO: Writing: models/DarkAngel.model [138839] INFO: Writing: models/Doggy.model [137083] INFO: Writing: models/DoubleWing.model [56047] INFO: Writing: models/DoubleWingBlue.model [207189] INFO: Writing: models/DoubleWingRed.model [81148] INFO: Writing: models/E1.model [8598] INFO: Writing: models/EnergyBlob.model [34429] INFO: Writing: models/FlankBurster.model [116867] INFO: Writing: models/FlyBug.model [134669] INFO: Writing: models/FourEye.model [50855] INFO: Writing: models/Hero.model [110597] INFO: Writing: models/HeroStinger.model [94912] INFO: Writing: models/IceSpray.model [214637] INFO: Writing: models/IceSprayPierce.model [209986] INFO: Writing: models/MapleLeaf.model [8720] INFO: Writing: models/MiniBug.model [41898] INFO: Writing: models/MouseBug.model [76102] INFO: Writing: models/NextGenShippy.model [167555] INFO: Writing: models/P1.model [92438] INFO: Writing: models/Pumpkin.model [157107] INFO: Writing: models/ShieldBoost.model [141330] INFO: Writing: models/SixLegBugBlue.model [63725] INFO: Writing: models/SixLegBugRed.model [97426] INFO: Writing: models/SixLegBugYellow.model [57692] INFO: Writing: models/Stinger.model [95809] INFO: Writing: models/SuperBonus.model [10107] INFO: Writing: models/TheEye.model [87482] INFO: Writing: models/TheEyeBlue.model [46877] INFO: Writing: models/WeaponUpgrade.model [49261] INFO: Writing: models/WingPhaser.model [130086] INFO: Writing: models/WingPhaserPierce.model [106016] INFO: Writing: music/lg-criti.xm [2109693] INFO: Writing: paths/Attack1.path [3294] INFO: Writing: paths/Attack2.path [8240] INFO: Writing: paths/Idle1.path [154] INFO: Writing: paths/LB_Entry1.path [8520] INFO: Writing: paths/LT-LongEntry1.path [4763] INFO: Writing: paths/LT_Entry1.path [4685] INFO: Writing: paths/RB_Entry1.path [241] INFO: Writing: paths/RT-LongEntry1.path [8330] INFO: Writing: paths/RT_Entry1.path [8443] INFO: Writing: paths/Retreat1.path [318] INFO: Writing: paths/Retreat2.path [6923] INFO: Writing: paths/Retreat3.path [6753] INFO: Writing: paths/attack/ac1.path [5309] INFO: Writing: paths/attack/ac10.path [5444] INFO: Writing: paths/attack/ac10a.path [4885] INFO: Writing: paths/attack/ac11.path [5785] INFO: Writing: paths/attack/ac12.path [6431] INFO: Writing: paths/attack/ac12a.path [6112] INFO: Writing: paths/attack/ac13.path [6028] INFO: Writing: paths/attack/ac13a.path [5880] INFO: Writing: paths/attack/ac1a.path [4950] INFO: Writing: paths/attack/ac2.path [6675] INFO: Writing: paths/attack/ac2a.path [5153] INFO: Writing: paths/attack/ac3.path [6213] INFO: Writing: paths/attack/ac3a.path [5963] INFO: Writing: paths/attack/ac4.path [5646] INFO: Writing: paths/attack/ac4a.path [5570] INFO: Writing: paths/attack/ac5.path [6597] INFO: Writing: paths/attack/ac5a.path [5231] INFO: Writing: paths/attack/ac6.path [6278] INFO: Writing: paths/attack/ac6a.path [6354] INFO: Writing: paths/attack/ac7.path [5509] INFO: Writing: paths/attack/ac7a.path [5383] INFO: Writing: paths/attack/ac8.path [5024] INFO: Writing: paths/attack/ac8a.path [5089] INFO: Writing: paths/attack/ac9.path [6534] INFO: Writing: paths/attack/ac9a.path [5723] INFO: Writing: paths/entry/ec1.path [2982] INFO: Writing: paths/entry/ec10.path [2929] INFO: Writing: paths/entry/ec10a.path [2361] INFO: Writing: paths/entry/ec11.path [2415] INFO: Writing: paths/entry/ec11a.path [1776] INFO: Writing: paths/entry/ec12.path [902] INFO: Writing: paths/entry/ec12a.path [490] INFO: Writing: paths/entry/ec13.path [1231] INFO: Writing: paths/entry/ec13a.path [2846] INFO: Writing: paths/entry/ec14.path [1661] INFO: Writing: paths/entry/ec14a.path [640] INFO: Writing: paths/entry/ec15.path [1909] INFO: Writing: paths/entry/ec15a.path [2171] INFO: Writing: paths/entry/ec1a.path [407] INFO: Writing: paths/entry/ec2.path [2753] INFO: Writing: paths/entry/ec2a.path [2563] INFO: Writing: paths/entry/ec3.path [3064] 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[3705] INFO: Writing: paths/idle/idle17x.path [4619] INFO: Writing: paths/idle/idle18.path [3887] INFO: Writing: paths/idle/idle19.path [4319] INFO: Writing: paths/idle/idle2.path [3562] INFO: Writing: paths/idle/idle3.path [4540] INFO: Writing: paths/idle/idle4.path [3483] INFO: Writing: paths/idle/idle5.path [4372] INFO: Writing: paths/idle/idle6.path [3988] INFO: Writing: paths/idle/idle7.path [4071] INFO: Writing: paths/idle/idle8.path [3369] INFO: Writing: paths/idle/idle9.path [3933] INFO: Writing: paths/idle/idleb1.path [4450] INFO: Writing: paths/retreat/dc1.path [7083] INFO: Writing: paths/retreat/dc1a.path [7159] INFO: Writing: paths/retreat/dc2.path [7313] INFO: Writing: paths/retreat/dc2a.path [7389] INFO: Writing: paths/retreat/dc3.path [7465] INFO: Writing: paths/retreat/dc3a.path [7784] INFO: Writing: paths/retreat/dc4.path [7933] INFO: Writing: paths/retreat/dc4a.path [7236] INFO: Writing: paths/retreat/dc5.path [8165] INFO: Writing: paths/retreat/dc5a.path [7623] INFO: 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INFO: Writing: sounds/puididl.wav [1628423] INFO: Writing: sounds/tick1.wav [2101820] INFO: Writing: sounds/voiceEnergy.wav [1429972] INFO: Writing: sounds/voiceGo.wav [1697684] INFO: Writing: sounds/voiceShield.wav [1736884] INFO: Writing: sounds/whoop.wav [1692088] INFO: Writing: system/Menu.xml [2106995] INFO: Writing: system/config.txt [2109199] INFO: Loading: resource.dat INFO: Verified packfile OK. --- MenuManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o MenuManager.o MenuManager.cpp --- OnlineUpdate.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o OnlineUpdate.o OnlineUpdate.cpp --- OnlineUpdateDisplay.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o OnlineUpdateDisplay.o OnlineUpdateDisplay.cpp --- Hero.o --- In file included from ./Hero.hpp:20, from Hero.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleGroup.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleGroup.o ParticleGroup.cpp --- ParticleGroupManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleGroupManager.o ParticleGroupManager.cpp --- ActionCallbacks.o --- In file included from ./Hero.hpp:20, from ActionCallbacks.cpp:21: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleType.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ParticleType.o ParticleType.cpp --- Particles.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Particles.o Particles.cpp --- Game.o --- In file included from ./Hero.hpp:20, from Game.cpp:28: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- CallbackManager.o --- In file included from Hero.hpp:20, from CallbackManager.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ScoreKeeper.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o ScoreKeeper.o ScoreKeeper.cpp --- Selectable.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Selectable.o Selectable.cpp --- ParticleGroupManager.o --- In file included from ./ParticleGroup.hpp:21, from ParticleGroupManager.cpp:19: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleType.o --- In file included from ParticleType.cpp:15: ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- ParticleGroup.o --- In file included from ParticleGroup.hpp:21, from ParticleGroup.cpp:15: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- SelectableFactory.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SelectableFactory.o SelectableFactory.cpp --- BaseEnemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o BaseEnemy.o BaseEnemy.cpp --- SimpleEnemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o SimpleEnemy.o SimpleEnemy.cpp --- MenuManager.o --- In file included from ./ParticleGroup.hpp:21, from ./MenuManager.hpp:25, from MenuManager.cpp:18: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Particles.o --- In file included from Particles.hpp:22, from Particles.cpp:15: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Boss1Enemy.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Boss1Enemy.o Boss1Enemy.cpp --- ScoreKeeper.o --- In file included from ./ParticleGroup.hpp:21, from ScoreKeeper.cpp:29: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Skill.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Skill.o Skill.cpp --- BaseEnemy.o --- In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from BaseEnemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- MenuManager.o --- MenuManager.cpp: In member function 'virtual void MenuManager::input(const Trigger&, const bool&)': MenuManager.cpp:432:15: warning: this statement may fall through [-Wimplicit-fallthrough=] _prevMouseX = _mouseX; ~~~~~~~~~~~~^~~~~~~~~ MenuManager.cpp:433:6: note: here case eMotionTrigger: ^~~~ --- SimpleEnemy.o --- In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./SimpleEnemy.hpp:17, from SimpleEnemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- StageManager.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o StageManager.o StageManager.cpp --- Starfield.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Starfield.o Starfield.cpp --- TextInput.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o TextInput.o TextInput.cpp --- Boss1Enemy.o --- In file included from ./ParticleGroup.hpp:21, from ./BaseEnemy.hpp:19, from ./Boss1Enemy.hpp:17, from Boss1Enemy.cpp:16: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Selectable.o --- In file included from ./ParticleGroup.hpp:21, from MenuManager.hpp:25, from Selectable.cpp:26: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Video.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Video.o Video.cpp --- Skill.o --- In file included from ./Hero.hpp:20, from Skill.cpp:20: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Weapon.o --- --- WeaponDepot.o --- --- Weapon.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o Weapon.o Weapon.cpp --- WeaponDepot.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o WeaponDepot.o WeaponDepot.cpp --- TextInput.o --- TextInput.cpp: In member function 'virtual void TextInput::input(const Trigger&, const bool&)': TextInput.cpp:38:13: warning: variable 't' set but not used [-Wunused-but-set-variable] Trigger t = trigger; ^ --- XMLHelper.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o XMLHelper.o XMLHelper.cpp --- main.o --- c++ -DHAVE_CONFIG_H -I. -I.. -I../utils -I../utilssdl -I../utilsgl -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c -o main.o main.cpp --- Video.o --- In file included from ./Hero.hpp:20, from Video.cpp:29: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- StageManager.o --- In file included from ./Hero.hpp:20, from StageManager.cpp:24: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- Weapon.o --- In file included from ./ParticleGroup.hpp:21, from Weapon.cpp:21: ./ParticleType.hpp: In member function 'virtual void ParticleType::hit(ParticleInfo*, int, int)': ./ParticleType.hpp:32:60: warning: parameter 'radIndex' set but not used [-Wunused-but-set-parameter] virtual void hit( ParticleInfo *p, int /*damage*/, int radIndex=0) { p->tod = 0; radIndex=0;} ~~~~^~~~~~~~~~ --- critter --- c++ -std=c++0x -DGAME_HAS_HERO_PARTICLE -W -Wall -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -o critter ActionCallbacks.o Callback.o CallbackManager.o EnemyFactory.o Game.o GameState.o Hero.o Input.o Keys.o LPathManager.o MenuManager.o OnlineUpdate.o OnlineUpdateDisplay.o ParticleGroup.o ParticleGroupManager.o ParticleType.o Particles.o ScoreKeeper.o Selectable.o SelectableFactory.o BaseEnemy.o SimpleEnemy.o Boss1Enemy.o Skill.o StageManager.o Starfield.o TextInput.o Video.o Weapon.o WeaponDepot.o XMLHelper.o main.o ../utils/libutils.a ../utilssdl/libutilssdl.a ../utilsgl/libutilsgl.a -lm -lGL -lz -lpng -ltinyxml -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lSDL_image -lSDL_mixer SUCCEEDED 00:00:30 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for criticalmass-1.5.0_2,1 ===> criticalmass-1.5.0_2,1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> Generating temporary packing list Making install in utils Making install in utilssdl Making install in utilsgl Making install in tools test -z "/usr/local/bin" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/bin" install -s -m 555 Packer '/construction/games/criticalmass/stage/usr/local/bin' Making install in game test -z "/usr/local/bin" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/bin" install -s -m 555 critter '/construction/games/criticalmass/stage/usr/local/bin' test -z "/usr/local/share/Critical_Mass" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/share/Critical_Mass" install -m 0644 resource.dat '/construction/games/criticalmass/stage/usr/local/share/Critical_Mass' test -z "/usr/local/man/man6" || /bin/mkdir -p "/construction/games/criticalmass/stage/usr/local/man/man6" install -m 0644 critter.6 '/construction/games/criticalmass/stage/usr/local/man/man6' ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for criticalmass-1.5.0_2,1 file sizes/checksums [5]: 0% file sizes/checksums [5]: 100% packing files [5]: 0% packing files [5]: 100% packing directories [1]: 0% packing directories [1]: 100% SUCCEEDED 00:00:05 TOTAL TIME 00:00:52