------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/gettext-runtime-0.20.2.txz Installing /packages/All/gmake-4.3.txz Installing /packages/All/ncurses-6.1.20190525.txz Installing /packages/All/aalib-1.4.r5_13.txz ===== Message from aalib-1.4.r5_13: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Installing /packages/All/expat-2.2.8.txz Installing /packages/All/libffi-3.2.1_3.txz Installing /packages/All/libxml2-2.9.10.txz Installing /packages/All/wayland-1.16.0.txz Installing /packages/All/pciids-20200421.txz Installing /packages/All/libpciaccess-0.16.txz Installing /packages/All/libdrm-2.4.101.txz Installing /packages/All/libelf-0.8.13_3.txz Installing /packages/All/libXau-1.0.9.txz Installing /packages/All/libpthread-stubs-0.4.txz Installing /packages/All/xorgproto-2020.1.txz Installing /packages/All/libXdmcp-1.1.3.txz Installing /packages/All/libxcb-1.13.1.txz Installing /packages/All/libX11-1.6.9_1,1.txz Installing /packages/All/libXfixes-5.0.3_2.txz Installing /packages/All/libXdamage-1.1.5.txz Installing /packages/All/libXext-1.3.4,1.txz Installing /packages/All/libXrender-0.9.10_2.txz Installing /packages/All/libXrandr-1.5.2.txz Installing /packages/All/libxshmfence-1.3.txz Installing /packages/All/libXxf86vm-1.1.4_3.txz Installing /packages/All/mesa-libs-19.0.8.txz ===== Message from mesa-libs-19.0.8: -- ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Uses Python 2.7 which is EOLed upstream. It is scheduled to be removed on or after 2020-12-31. Installing /packages/All/libGLU-9.0.1.txz Installing /packages/All/sdl-1.2.15_14,2.txz ===== Message from sdl-1.2.15_14,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". Installing /packages/All/libogg-1.3.4,4.txz Installing /packages/All/libvorbis-1.3.6,3.txz Installing /packages/All/libmysofa-0.9.txz Installing /packages/All/openal-soft-1.20.1.txz Installing /packages/All/freealut-1.1.0_4.txz SUCCEEDED 00:00:09 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> blackshadeselite-0.0.1_10 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> blackshadeselite-0.0.1_10 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by blackshadeselite-0.0.1_10 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> blackshadeselite-0.0.1_10 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by blackshadeselite-0.0.1_10 for building => SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> blackshadeselite-0.0.1_10 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by blackshadeselite-0.0.1_10 for building ===> Extracting for blackshadeselite-0.0.1_10 => SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2. Extracted Memory Use: 3.33M SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for blackshadeselite-0.0.1_10 ===> Applying ports patches for blackshadeselite-0.0.1_10 ===> Cleanly applied ports patch(es) patch-Makefile patch-Source-Config.cpp patch-Source_Net_Client.cpp patch-Source_Net_Server.cpp SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> blackshadeselite-0.0.1_10 depends on package: gmake>=4.3 - found ===> blackshadeselite-0.0.1_10 depends on file: /usr/local/bin/sdl-config - found ===> blackshadeselite-0.0.1_10 depends on package: xorgproto>=0 - found ===> blackshadeselite-0.0.1_10 depends on package: xorgproto>=0 - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> blackshadeselite-0.0.1_10 depends on shared library: libvorbis.so - found (/usr/local/lib/libvorbis.so) ===> blackshadeselite-0.0.1_10 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> blackshadeselite-0.0.1_10 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> blackshadeselite-0.0.1_10 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> blackshadeselite-0.0.1_10 depends on shared library: libalut.so.0 - found (/usr/local/lib/libalut.so.0) ===> blackshadeselite-0.0.1_10 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> blackshadeselite-0.0.1_10 depends on package: gmake>=4.3 - found ===> blackshadeselite-0.0.1_10 depends on file: /usr/local/bin/sdl-config - found ===> blackshadeselite-0.0.1_10 depends on package: xorgproto>=0 - found ===> blackshadeselite-0.0.1_10 depends on package: xorgproto>=0 - found ===> blackshadeselite-0.0.1_10 depends on shared library: libvorbis.so - found (/usr/local/lib/libvorbis.so) ===> blackshadeselite-0.0.1_10 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> blackshadeselite-0.0.1_10 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> blackshadeselite-0.0.1_10 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> blackshadeselite-0.0.1_10 depends on shared library: libalut.so.0 - found (/usr/local/lib/libalut.so.0) ===> blackshadeselite-0.0.1_10 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> Configuring for blackshadeselite-0.0.1_10 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for blackshadeselite-0.0.1_10 gmake[1]: Entering directory '/construction/games/blackshadeselite/blackshadeselite' gmake bindir gmake[2]: Entering directory '/construction/games/blackshadeselite/blackshadeselite' mkdir -p ./objs mkdir -p ./objs/Net gmake[2]: Leaving directory '/construction/games/blackshadeselite/blackshadeselite' c++ -c -o objs/Button.o Source/Button.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Camera.o Source/Camera.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Config.o Source/Config.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Decals.o Source/Decals.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Fog.o Source/Fog.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Font.o Source/Font.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Frustum.o Source/Frustum.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Game.o Source/Game.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameDraw.o Source/GameDraw.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameDraw.cpp: In member function 'void Game::LoadingScreen(float)': Source/GameDraw.cpp:197:61: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] "LOADING...", 1, 1, screenwidth, screenheight); ^ Source/GameDraw.cpp: In member function 'void Game::DrawGame()': Source/GameDraw.cpp:472:28: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 1.6000000000000001e+0)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * 1.6, fog.fogcolor.g * 1.6, fog.fogcolor.r * 1.6, ~~~~~~~~~~~~~~~^~~~~ Source/GameDraw.cpp:472:50: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::g) * 1.6000000000000001e+0)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * 1.6, fog.fogcolor.g * 1.6, fog.fogcolor.r * 1.6, ~~~~~~~~~~~~~~~^~~~~ Source/GameDraw.cpp:472:72: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 1.6000000000000001e+0)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * 1.6, fog.fogcolor.g * 1.6, fog.fogcolor.r * 1.6, ~~~~~~~~~~~~~~~^~~~~ Source/GameDraw.cpp:480:28: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 8.0000000000000004e-1)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.b * .8, ~~~~~~~~~~~~~~~^~~~ Source/GameDraw.cpp:480:49: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::g) * 8.0000000000000004e-1)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.b * .8, ~~~~~~~~~~~~~~~^~~~ Source/GameDraw.cpp:480:70: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::b) * 8.0000000000000004e-1)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.b * .8, ~~~~~~~~~~~~~~~^~~~ Source/GameDraw.cpp:483:28: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 8.0000000000000004e-1)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.r * .8, ~~~~~~~~~~~~~~~^~~~ Source/GameDraw.cpp:483:49: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::g) * 8.0000000000000004e-1)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.r * .8, ~~~~~~~~~~~~~~~^~~~ Source/GameDraw.cpp:483:70: warning: narrowing conversion of '(((double)fog.Fog::fogcolor.Color::r) * 8.0000000000000004e-1)' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] { fog.fogcolor.r * .8, fog.fogcolor.g * .8, fog.fogcolor.r * .8, ~~~~~~~~~~~~~~~^~~~ Source/GameDraw.cpp:505:35: warning: narrowing conversion of '(1.0000000000000001e-1 + ((double)(sinefluct / (float)5)))' from 'double' to 'GLfloat' {aka 'float'} inside { } is ill-formed in C++11 [-Wnarrowing] GLfloat LightDiffuse[] = { .1 + sinefluct / 5, 0, 0, 1.0f }; ~~~^~~~~~~~~~~~~~~ c++ -c -o objs/GameInitDispose.o Source/GameInitDispose.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameInitDispose.cpp: In member function 'void Game::InitGame()': Source/GameInitDispose.cpp:379:49: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] text.LoadFontTexture(":Data:Textures:Font.tga"); ^ Source/GameInitDispose.cpp:1894:52: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] &personspritetextureptr); ^ Source/GameInitDispose.cpp:1897:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] &deadpersonspritetextureptr); ^ Source/GameInitDispose.cpp:1899:73: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] LoadPersonSpriteTexture(":Data:Textures:Scope.tga", &scopetextureptr); ^ Source/GameInitDispose.cpp:1900:73: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] LoadPersonSpriteTexture(":Data:Textures:Flare.tga", &flaretextureptr); ^ Source/GameInitDispose.cpp:1903:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadSmokeTexture(":Data:Textures:Smoke.tga"); ^ Source/GameInitDispose.cpp:1904:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadFlareTexture(":Data:Textures:HitFlash.tga"); ^ Source/GameInitDispose.cpp:1906:68: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadMuzzleFlareTexture(":Data:Textures:MuzzleFlash.tga"); ^ Source/GameInitDispose.cpp:1907:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadBloodTexture(":Data:Textures:Blood.tga"); ^ Source/GameInitDispose.cpp:1908:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadRainTexture(":Data:Textures:rain.tga"); ^ Source/GameInitDispose.cpp:1909:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] sprites.LoadSnowTexture(":Data:Textures:snow.tga"); ^ Source/GameInitDispose.cpp:1911:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBulletHoleTexture(":Data:Textures:BulletHole.tga"); ^ Source/GameInitDispose.cpp:1913:57: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadCraterTexture(":Data:Textures:Crater.tga"); ^ Source/GameInitDispose.cpp:1915:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood1.tga", 0); ^ Source/GameInitDispose.cpp:1916:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood2.tga", 1); ^ Source/GameInitDispose.cpp:1917:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood3.tga", 2); ^ Source/GameInitDispose.cpp:1918:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood4.tga", 3); ^ Source/GameInitDispose.cpp:1919:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood5.tga", 4); ^ Source/GameInitDispose.cpp:1920:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood6.tga", 5); ^ Source/GameInitDispose.cpp:1921:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood7.tga", 6); ^ Source/GameInitDispose.cpp:1922:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood8.tga", 7); ^ Source/GameInitDispose.cpp:1923:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood9.tga", 8); ^ Source/GameInitDispose.cpp:1924:66: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood10.tga", 9); ^ Source/GameInitDispose.cpp:1925:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood11.tga", 10); ^ Source/GameInitDispose.cpp: In member function 'void Game::InitGUI()': Source/GameInitDispose.cpp:1981:49: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] font.LoadFontTexture(":Data:Textures:Font.tga"); ^ c++ -c -o objs/GameLoop.o Source/GameLoop.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameTick.o Source/GameTick.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameTick.cpp: In member function 'void Game::Fire()': Source/GameTick.cpp:1358:63: warning: suggest parentheses around comparison in operand of '&' [-Wparentheses] && person[whichhit].currentanimation != Source/GameTick.cpp:1755:30: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] if(!dot_ta <= 0 && !dot_tb <= 0) { ^~ Source/GameTick.cpp:1755:22: note: add parentheses around left hand side expression to silence this warning if(!dot_ta <= 0 && !dot_tb <= 0) { ^~~~~~~ ( ) Source/GameTick.cpp:1755:46: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] if(!dot_ta <= 0 && !dot_tb <= 0) { ^~ Source/GameTick.cpp:1755:38: note: add parentheses around left hand side expression to silence this warning if(!dot_ta <= 0 && !dot_tb <= 0) { ^~~~~~~ ( ) Source/GameTick.cpp:1769:40: warning: comparison of constant '2' with boolean expression is always false [-Wbool-compare] && (thirdperson == 2 || j != 0)) { ~~~~~~~~~~~~^~~~ c++ -c -o objs/Globals.o Source/Globals.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Image.o Source/Image.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Label.o Source/Label.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/MacInput.o Source/MacInput.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Main.o Source/Main.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Maths.o Source/Maths.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Models.o Source/Models.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Models.cpp: In member function 'bool Model::load(Str255)': Source/Models.cpp:103:8: warning: variable 'err' set but not used [-Wunused-but-set-variable] long err; ^~~ c++ -c -o objs/Person.o Source/Person.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Quaternions.o Source/Quaternions.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/SDL_funcs.o Source/SDL_funcs.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Serialize.o Source/Serialize.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Skeleton.o Source/Skeleton.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Skeleton.cpp: In member function 'void Skeleton::AddMuscle(int, int, float, float, int)': Source/Skeleton.cpp:497:17: warning: suggest parentheses around comparison in operand of '&' [-Wparentheses] && attach1 >= 0 & attach2 < num_joints && attach2 >= 0 ~~~~~~~~^~~~ c++ -c -o objs/Sprites.o Source/Sprites.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Support.o Source/Support.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h In file included from Source/Support.cpp:295: /usr/local/include/vorbis/vorbisfile.h:95:21: warning: 'OV_CALLBACKS_STREAMONLY_NOCLOSE' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_STREAMONLY_NOCLOSE = { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /usr/local/include/vorbis/vorbisfile.h:88:21: warning: 'OV_CALLBACKS_STREAMONLY' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_STREAMONLY = { ^~~~~~~~~~~~~~~~~~~~~~~ /usr/local/include/vorbis/vorbisfile.h:81:21: warning: 'OV_CALLBACKS_NOCLOSE' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_NOCLOSE = { ^~~~~~~~~~~~~~~~~~~~ /usr/local/include/vorbis/vorbisfile.h:74:21: warning: 'OV_CALLBACKS_DEFAULT' defined but not used [-Wunused-variable] static ov_callbacks OV_CALLBACKS_DEFAULT = { ^~~~~~~~~~~~~~~~~~~~ c++ -c -o objs/TGALoader.o Source/TGALoader.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Text.o Source/Text.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Weapon.o Source/Weapon.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Window.o Source/Window.cpp -pipe -O2 -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/Client.o Source/Net/Client.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/NetCommon.o Source/Net/NetCommon.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/NetCommon.cpp: In constructor 'NetCommon::NetCommon()': Source/Net/NetCommon.cpp:14:20: warning: ISO C++ forbids converting a string constant to 'char*' [-Wwrite-strings] nerror("socket"); ^ Source/Net/NetCommon.cpp: In member function 'int NetCommon::send(char*)': Source/Net/NetCommon.cpp:28:22: warning: ISO C++ forbids converting a string constant to 'char*' [-Wwrite-strings] nerror("sendto()"); ^ c++ -c -o objs/Net/Server.o Source/Net/Server.cpp -pipe -O2 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/Server.cpp: In constructor 'Server::Server()': Source/Net/Server.cpp:10:18: warning: ISO C++ forbids converting a string constant to 'char*' [-Wwrite-strings] nerror("bind"); ^ c++ -o ./objs/blackshades ./objs/Button.o ./objs/Camera.o ./objs/Config.o ./objs/Decals.o ./objs/Fog.o ./objs/Font.o ./objs/Frustum.o ./objs/Game.o ./objs/GameDraw.o ./objs/GameInitDispose.o ./objs/GameLoop.o ./objs/GameTick.o ./objs/Globals.o ./objs/Image.o ./objs/Label.o ./objs/MacInput.o ./objs/Main.o ./objs/Maths.o ./objs/Models.o ./objs/Person.o ./objs/Quaternions.o ./objs/SDL_funcs.o ./objs/Serialize.o ./objs/Skeleton.o ./objs/Sprites.o ./objs/Support.o ./objs/TGALoader.o ./objs/Text.o ./objs/Weapon.o ./objs/Window.o ./objs/Net/Client.o ./objs/Net/NetCommon.o ./objs/Net/Server.o `/usr/local/bin/sdl-config --libs` -lGL -lGLU -lopenal -lalut -lvorbisfile -lvorbis gmake[1]: Leaving directory '/construction/games/blackshadeselite/blackshadeselite' SUCCEEDED 00:00:49 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for blackshadeselite-0.0.1_10 ===> Generating temporary packing list install -s -m 555 /construction/games/blackshadeselite/blackshadeselite/objs/blackshades /construction/games/blackshadeselite/stage/usr/local/bin/ install -m 0644 /construction/games/blackshadeselite/blackshadeselite/Readme /construction/games/blackshadeselite/stage/usr/local/share/doc/blackshadeselite install -m 0644 /construction/games/blackshadeselite/blackshadeselite/Readme.elite /construction/games/blackshadeselite/stage/usr/local/share/doc/blackshadeselite ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for blackshadeselite-0.0.1_10 file sizes/checksums [166]: 0% file sizes/checksums [166]: 60% file sizes/checksums [166]: 100% packing files [166]: 0% packing files [166]: 60% packing files [166]: 100% packing directories [0]: 0% packing directories [0]: 100% SUCCEEDED 00:00:03 TOTAL TIME 00:01:05