------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/gettext-runtime-0.20.1.txz Installing /packages/All/gmake-4.2.1_3.txz Installing /packages/All/pkgconf-1.6.3,1.txz Installing /packages/All/expat-2.2.8.txz Installing /packages/All/libffi-3.2.1_3.txz Installing /packages/All/libxml2-2.9.10.txz Installing /packages/All/wayland-1.16.0.txz Installing /packages/All/xkeyboard-config-2.27.txz Installing /packages/All/libpthread-stubs-0.4.txz Installing /packages/All/libXau-1.0.9.txz Installing /packages/All/xorgproto-2019.2.txz Installing /packages/All/libXdmcp-1.1.3.txz Installing /packages/All/libxcb-1.13.1.txz Installing /packages/All/libxkbcommon-0.10.0.txz Installing /packages/All/pciids-20200222.txz Installing /packages/All/libpciaccess-0.16.txz Installing /packages/All/libdrm-2.4.100.txz Installing /packages/All/libelf-0.8.13_3.txz Installing /packages/All/libX11-1.6.9,1.txz Installing /packages/All/libXfixes-5.0.3_2.txz Installing /packages/All/libXdamage-1.1.5.txz Installing /packages/All/libXext-1.3.4,1.txz Installing /packages/All/libXrender-0.9.10_2.txz Installing /packages/All/libXrandr-1.5.2.txz Installing /packages/All/libxshmfence-1.3.txz Installing /packages/All/libXxf86vm-1.1.4_3.txz Installing /packages/All/mesa-libs-18.3.2_4.txz Installing /packages/All/libXinerama-1.1.4_2,1.txz Installing /packages/All/libXcursor-1.2.0.txz Installing /packages/All/libXi-1.7.10,1.txz Installing /packages/All/libXScrnSaver-1.2.3_2.txz Installing /packages/All/sdl2-2.0.10_1.txz Installing /packages/All/enet-1.3.14,1.txz ===== Message from enet-1.3.14,1: -- ===> NOTICE: The enet port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Installing /packages/All/png-1.6.37.txz Installing /packages/All/jbigkit-2.1_1.txz Installing /packages/All/jpeg-turbo-2.0.4.txz Installing /packages/All/tiff-4.1.0.txz Installing /packages/All/giflib-5.2.1.txz Installing /packages/All/webp-1.1.0.txz Installing /packages/All/sdl2_image-2.0.5.txz Installing /packages/All/libogg-1.3.4,4.txz Installing /packages/All/flac-1.3.3.txz Installing /packages/All/libvorbis-1.3.6,3.txz Installing /packages/All/libsndfile-1.0.28_2.txz Installing /packages/All/libsamplerate-0.1.9.txz Installing /packages/All/celt-0.11.3_3.txz Installing /packages/All/db5-5.3.28_7.txz Installing /packages/All/ncurses-6.1.20190525.txz Installing /packages/All/readline-8.0.4.txz Installing /packages/All/jackit-0.125.0_9.txz ===== Message from jackit-0.125.0_9: -- ====================================================================== It is recommended to run Jack with real-time priority (-R). The recommended way to start Jack is to add the following lines to /etc/rc.conf: jackd_enable="YES" jackd_user="{your-jack-user}" jackd_rtprio="YES" jackd_args="-R -doss -r{sample-rate} -p1024 -n3 -w16 \ --capture /dev/dsp{N} --playback /dev/dsp{N}" Where: - your-jack-user: is the user who is going to use jack; currently only one user is supported - sample-rate: can be 44100, 48000, etc. - /dev/dsp{N}: your OSS devices, usually /dev/dsp0 Please note that the port option COOKEDMODE is "on" by default, which makes your system to automatically scale the sample-rate between Jack and audio hardware. One reason COOKEDMODE=on is because Jack's OSS driver doesn't support some sample-rate and hardware combinations when COOKEDMODE=off. To achieve the best sound quality please make sure your hardware natively supports the sample-rate set in jackd_args, and set COOKEDMODE=off. ====================================================================== Installing /packages/All/pcre-8.43_2.txz Installing /packages/All/libiconv-1.14_11.txz Installing /packages/All/openssl-1.1.1d,1.txz Installing /packages/All/python37-3.7.6.txz ===== Message from python37-3.7.6: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py37-gdbm databases/py-gdbm@py37 py37-sqlite3 databases/py-sqlite3@py37 py37-tkinter x11-toolkits/py-tkinter@py37 Installing /packages/All/glib-2.56.3_7,1.txz No schema files found: doing nothing. Installing /packages/All/fluidsynth-2.1.1.txz Installing /packages/All/libmodplug-0.8.9.0.txz Installing /packages/All/mpg123-1.25.13.txz Installing /packages/All/opus-1.3.1.txz Installing /packages/All/opusfile-0.10.txz Installing /packages/All/sdl2_mixer-2.0.4_2.txz Installing /packages/All/tesseract-game-data-2014.05.12.txz SUCCEEDED 00:01:19 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by tesseract-game-2014.05.12_1 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by tesseract-game-2014.05.12_1 for building => SHA256 Checksum OK for tesseract_2014_05_12_first_edition_linux.tar.xz. SUCCEEDED 00:00:09 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by tesseract-game-2014.05.12_1 for building ===> Extracting for tesseract-game-2014.05.12_1 ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by tesseract-game-2014.05.12_1 for building => SHA256 Checksum OK for tesseract_2014_05_12_first_edition_linux.tar.xz. Extracted Memory Use: 5.20M SUCCEEDED 00:00:36 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for tesseract-game-2014.05.12_1 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on executable: gmake - found ===> tesseract-game-2014.05.12_1 depends on package: pkgconf>=1.3.0_1 - found ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/bin/sdl2-config - found ===> tesseract-game-2014.05.12_1 depends on package: xorgproto>=0 - found ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on shared library: libenet.so - found (/usr/local/lib/libenet.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libSDL2_image.so - found (/usr/local/lib/libSDL2_image.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libSDL2_mixer.so - found (/usr/local/lib/libSDL2_mixer.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on executable: gmake - found ===> tesseract-game-2014.05.12_1 depends on package: pkgconf>=1.3.0_1 - found ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/bin/sdl2-config - found ===> tesseract-game-2014.05.12_1 depends on package: xorgproto>=0 - found ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> tesseract-game-2014.05.12_1 depends on shared library: libenet.so - found (/usr/local/lib/libenet.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libSDL2_image.so - found (/usr/local/lib/libSDL2_image.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libSDL2_mixer.so - found (/usr/local/lib/libSDL2_mixer.so) ===> tesseract-game-2014.05.12_1 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) ===> Configuring for tesseract-game-2014.05.12_1 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for tesseract-game-2014.05.12_1 gmake[2]: Entering directory '/construction/games/tesseract/tesseract/src' c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/crypto.o shared/crypto.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/geom.o shared/geom.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/glemu.o shared/glemu.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/stream.o shared/stream.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/tools.o shared/tools.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/zip.o shared/zip.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/aa.o engine/aa.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/bih.o engine/bih.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/blend.o engine/blend.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/client.o engine/client.cpp In file included from engine/engine.h:11, from engine/aa.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/command.o engine/command.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/console.o engine/console.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/dynlight.o engine/dynlight.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/grass.o engine/grass.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/light.o engine/light.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/main.o engine/main.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/material.o engine/material.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/menus.o engine/menus.cpp In file included from shared/cube.h:64, from engine/engine.h:4, from engine/main.cpp:3: engine/main.cpp:511:7: warning: built-in function 'gamma' declared as non-function [-Wbuiltin-declaration-mismatch] VARFP(gamma, 30, 100, 300, ^~~~~ shared/command.h:321:92: note: in definition of macro '_VARF' #define _VARF(name, global, min, cur, max, body, persist) void var_##name(ident *id); int global = variable(#name, min, cur, max, &global, var_##name, persist); void var_##name(ident *id) { body; } ^~~~~~ engine/main.cpp:511:1: note: in expansion of macro 'VARFP' VARFP(gamma, 30, 100, 300, ^~~~~ In file included from engine/engine.h:11, from engine/main.cpp:3: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ In file included from engine/engine.h:11, from engine/grass.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::setvariant(int, int)': engine/texture.h:230:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/movie.o engine/movie.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/normal.o engine/normal.cpp In file included from engine/engine.h:11, from engine/material.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/octa.o engine/octa.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/octaedit.o engine/octaedit.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/octarender.o engine/octarender.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/ovr.o engine/ovr.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/physics.o engine/physics.cpp In file included from engine/engine.h:11, from engine/movie.cpp:10: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/pvs.o engine/pvs.cpp In file included from engine/engine.h:11, from engine/octaedit.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendergl.o engine/rendergl.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/renderlights.o engine/renderlights.cpp engine/pvs.cpp: In member function 'void pvsworker::cullpvs(pvsnode&, const ivec&, int)': engine/pvs.cpp:447:13: warning: this 'for' clause does not guard... [-Wmisleading-indentation] for(j = 4; j > 0 && dxy.dist < order[j-1].dist; --j) order[j] = order[j-1]; order[j] = dxy; ^~~ engine/pvs.cpp:447:89: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'for' for(j = 4; j > 0 && dxy.dist < order[j-1].dist; --j) order[j] = order[j-1]; order[j] = dxy; ^~~~~ engine/pvs.cpp:448:13: warning: this 'for' clause does not guard... [-Wmisleading-indentation] for(j = 5; j > 0 && dxz.dist < order[j-1].dist; --j) order[j] = order[j-1]; order[j] = dxz; ^~~ engine/pvs.cpp:448:89: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'for' for(j = 5; j > 0 && dxz.dist < order[j-1].dist; --j) order[j] = order[j-1]; order[j] = dxz; ^~~~~ engine/pvs.cpp:449:13: warning: this 'for' clause does not guard... [-Wmisleading-indentation] for(j = 6; j > 0 && dyz.dist < order[j-1].dist; --j) order[j] = order[j-1]; order[j] = dyz; ^~~ engine/pvs.cpp:449:89: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'for' for(j = 6; j > 0 && dyz.dist < order[j-1].dist; --j) order[j] = order[j-1]; order[j] = dyz; ^~~~~ In file included from engine/engine.h:11, from engine/rendergl.cpp:3: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendermodel.o engine/rendermodel.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/renderparticles.o engine/renderparticles.cpp In file included from shared/cube.h:61, from engine/engine.h:4, from engine/rendergl.cpp:3: shared/tools.h: In function 'void parseglexts()': shared/tools.h:482:19: warning: '' may be used uninitialized in this function [-Wmaybe-uninitialized] return !strcmp(x, y); ~~~~~~^~~~~~ shared/tools.h:930:33: note: '' was declared here const K &key = H::getkey(elem); ~~~~~~~~~^~~~~~ shared/tools.h:482:19: warning: '' may be used uninitialized in this function [-Wmaybe-uninitialized] return !strcmp(x, y); ~~~~~~^~~~~~ shared/tools.h:930:33: note: '' was declared here const K &key = H::getkey(elem); ~~~~~~~~~^~~~~~ In file included from engine/engine.h:11, from engine/renderlights.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::setvariant(int, int)': engine/texture.h:230:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendersky.o engine/rendersky.cpp In file included from engine/rendermodel.cpp:9: engine/animmodel.h: In instantiation of 'void animmodel::mesh::calctangents(V*, TC*, int, T*, int, bool) [with V = skelmodel::vert; TC = skelmodel::vert; T = skelmodel::tri]': engine/skelmodel.h:207:81: required from here engine/animmodel.h:434:19: warning: 'void* memset(void*, int, size_t)' clearing an object of non-trivial type 'struct vec'; use assignment or value-initialization instead [-Wclass-memaccess] memset(tangent, 0, 2*numverts*sizeof(vec)); ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from shared/cube.h:62, from engine/engine.h:4, from engine/rendermodel.cpp:1: shared/geom.h:78:8: note: 'struct vec' declared here struct vec ^~~ In file included from engine/rendermodel.cpp:9: engine/animmodel.h: In instantiation of 'void animmodel::mesh::calctangents(V*, TC*, int, T*, int, bool) [with V = vertmodel::vert; TC = vertmodel::tcvert; T = vertmodel::tri]': engine/animmodel.h:486:30: required from 'void animmodel::mesh::calctangents(V*, TC*, int, T*, int, bool, int) [with V = vertmodel::vert; TC = vertmodel::tcvert; T = vertmodel::tri]' engine/vertmodel.h:52:120: required from here engine/animmodel.h:434:19: warning: 'void* memset(void*, int, size_t)' clearing an object of non-trivial type 'struct vec'; use assignment or value-initialization instead [-Wclass-memaccess] memset(tangent, 0, 2*numverts*sizeof(vec)); ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from shared/cube.h:62, from engine/engine.h:4, from engine/rendermodel.cpp:1: shared/geom.h:78:8: note: 'struct vec' declared here struct vec ^~~ In file included from engine/engine.h:11, from engine/renderparticles.cpp:3: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::setvariant(int, int)': engine/texture.h:230:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ In file included from engine/engine.h:11, from engine/rendersky.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::setvariant(int, int)': engine/texture.h:230:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ In file included from engine/engine.h:11, from engine/rendermodel.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::setvariant(int, int)': engine/texture.h:230:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendertext.o engine/rendertext.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/renderva.o engine/renderva.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/server.o engine/server.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/serverbrowser.o engine/serverbrowser.cpp In file included from engine/engine.h:11, from engine/rendertext.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/shader.o engine/shader.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/sound.o engine/sound.cpp In file included from engine/engine.h:11, from engine/renderva.cpp:3: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::set(Slot&, VSlot&)': engine/texture.h:273:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::set(Slot&)': engine/texture.h:265:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::setvariant(int, int, Slot&, VSlot&)': engine/texture.h:245:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ engine/texture.h: In member function 'void Shader::setvariant(int, int, Slot&)': engine/texture.h:237:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/stain.o engine/stain.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/texture.o engine/texture.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/ui.o engine/ui.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/water.o engine/water.cpp In file included from engine/engine.h:11, from engine/shader.cpp:3: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/world.o engine/world.cpp In file included from engine/engine.h:11, from engine/stain.cpp:1: engine/texture.h: In member function 'void Shader::setvariant(int, int)': engine/texture.h:230:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ In file included from engine/engine.h:11, from engine/texture.cpp:3: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/worldio.o engine/worldio.cpp In file included from engine/engine.h:11, from engine/ui.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ In file included from engine/engine.h:11, from engine/water.cpp:1: engine/texture.h: In member function 'void Shader::set()': engine/texture.h:258:18: warning: nonnull argument 'this' compared to NULL [-Wnonnull-compare] if(!this || !loaded()) return; ~~~~~~^~~~~~~~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/ai.o game/ai.cpp In file included from shared/cube.h:61, from engine/engine.h:4, from engine/shader.cpp:3: shared/tools.h: In function 'const char* getshaderparamname(const char*)': shared/tools.h:482:19: warning: '' may be used uninitialized in this function [-Wmaybe-uninitialized] return !strcmp(x, y); ~~~~~~^~~~~~ shared/tools.h:930:33: note: '' was declared here const K &key = H::getkey(elem); ~~~~~~~~~^~~~~~ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/client.o game/client.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/entities.o game/entities.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/game.o game/game.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/render.o game/render.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/scoreboard.o game/scoreboard.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/server.o game/server.cpp In file included from shared/cube.h:62, from game/game.h:4, from game/client.cpp:1: shared/geom.h: In member function 'virtual void game::ctfclientmode::aifind(gameent*, ai::aistate&, vector&)': shared/geom.h:126:39: warning: '.vec::.vec::::.vec::::::x' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h:126:49: warning: '.vec::.vec::::.vec::::::y' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h:126:59: warning: '.vec::.vec::::.vec::::::z' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h: In member function 'virtual bool game::ctfclientmode::aidefend(gameent*, ai::aistate&)': shared/geom.h:126:39: warning: '.vec::.vec::::.vec::::::x' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h:126:49: warning: '.vec::.vec::::.vec::::::y' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h:126:59: warning: '.vec::.vec::::.vec::::::z' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h:126:39: warning: '.vec::.vec::::.vec::::::x' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h:126:49: warning: '.vec::.vec::::.vec::::::y' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ shared/geom.h:126:59: warning: '.vec::.vec::::.vec::::::z' may be used uninitialized in this function [-Wmaybe-uninitialized] vec &sub(const vec &o) { x -= o.x; y -= o.y; z -= o.z; return *this; } ~~^ c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/waypoint.o game/waypoint.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/weapon.o game/weapon.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/shared/crypto.o shared/crypto.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/shared/stream.o shared/stream.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/shared/tools.o shared/tools.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/engine/command.o engine/command.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/engine/server.o engine/server.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/engine/worldio.o engine/worldio.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/game/entities.o game/entities.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/game/server.o game/server.cpp c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -o tess_server standalone/shared/crypto.o standalone/shared/stream.o standalone/shared/tools.o standalone/engine/command.o standalone/engine/server.o standalone/engine/worldio.o standalone/game/entities.o standalone/game/server.o `pkg-config --libs libenet` -lz c++ -pipe -O2 -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -o tess_client shared/crypto.o shared/geom.o shared/glemu.o shared/stream.o shared/tools.o shared/zip.o engine/aa.o engine/bih.o engine/blend.o engine/client.o engine/command.o engine/console.o engine/dynlight.o engine/grass.o engine/light.o engine/main.o engine/material.o engine/menus.o engine/movie.o engine/normal.o engine/octa.o engine/octaedit.o engine/octarender.o engine/ovr.o engine/physics.o engine/pvs.o engine/rendergl.o engine/renderlights.o engine/rendermodel.o engine/renderparticles.o engine/rendersky.o engine/rendertext.o engine/renderva.o engine/server.o engine/serverbrowser.o engine/shader.o engine/sound.o engine/stain.o engine/texture.o engine/ui.o engine/water.o engine/world.o engine/worldio.o game/ai.o game/client.o game/entities.o game/game.o game/render.o game/scoreboard.o game/server.o game/waypoint.o game/weapon.o `pkg-config --libs libenet` -lX11 `sdl2-config --libs` -lSDL2_image -lSDL2_mixer -lz -lGL gmake[2]: Leaving directory '/construction/games/tesseract/tesseract/src' SUCCEEDED 00:01:19 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- ===> tesseract-game-2014.05.12_1 depends on package: tesseract-game-data>=2014.05.12 - found ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for tesseract-game-2014.05.12_1 ===> tesseract-game-2014.05.12_1 depends on package: tesseract-game-data>=2014.05.12 - found ===> tesseract-game-2014.05.12_1 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> Generating temporary packing list for f in bin/tess_client bin/tess_server; do install -m 555 /construction/games/tesseract/tess_wrapper /construction/games/tesseract/stage/usr/local/$f; done for f in libexec/tess_client libexec/tess_server; do install -s -m 555 /construction/games/tesseract/tesseract/src/${f##*/} /construction/games/tesseract/stage/usr/local/${f%/*}; done (cd /construction/games/tesseract/tesseract/doc && /bin/sh -c '(/usr/bin/find -Ed $1 $3 | /usr/bin/cpio -dumpl $2 >/dev/null 2>&1) && /usr/bin/find -Ed $1 $3 \( -type d -exec /bin/sh -c '\''cd '\''$2'\'' && chmod 755 "$@"'\'' . {} + -o -type f -exec /bin/sh -c '\''cd '\''$2'\'' && chmod 0644 "$@"'\'' . {} + \)' COPYTREE_SHARE . /construction/games/tesseract/stage/usr/local/share/doc/tesseract) ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for tesseract-game-2014.05.12_1 file sizes/checksums [12]: 0% file sizes/checksums [12]: 100% packing files [12]: 0% packing files [12]: 100% packing directories [0]: 0% packing directories [0]: 100% SUCCEEDED 00:00:06 TOTAL TIME 00:03:32