------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/pkgconf-1.6.3,1.txz pkg: Cannot runscript POST-INSTALL:Bad file descriptor Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/gettext-runtime-0.20.1.txz pkg: Cannot runscript POST-INSTALL:Bad file descriptor Installing /packages/All/gmake-4.2.1_3.txz pkg: Cannot runscript POST-INSTALL:Bad file descriptor Installing /packages/All/quake3-data-1.32.b.3_2.txz ===== Message from quake3-data-1.32.b.3_2: -- To complete the installation of this port you need to copy the file "baseq3/pak0.pk3" from the original Quake III Arena distribution to /usr/local/share/quake3/baseq3. If you have the expansion pack then you have to copy the file "missionpack/pak0.pk3" from the original Quake III Team Arena distribution to /usr/local/share/quake3/missionpack. -- ===> NOTICE: The quake3-data port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port SUCCEEDED 00:00:03 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- ===> NOTICE: The ioquake3 port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> ioquake3-server-1.36_16 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> NOTICE: The ioquake3 port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> ioquake3-server-1.36_16 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by ioquake3-server-1.36_16 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> NOTICE: The ioquake3 port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> ioquake3-server-1.36_16 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by ioquake3-server-1.36_16 for building => SHA256 Checksum OK for ioquake3-1.36.zip. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> NOTICE: The ioquake3 port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> ioquake3-server-1.36_16 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by ioquake3-server-1.36_16 for building ===> Extracting for ioquake3-server-1.36_16 ===> NOTICE: The ioquake3 port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> ioquake3-server-1.36_16 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by ioquake3-server-1.36_16 for building => SHA256 Checksum OK for ioquake3-1.36.zip. Extracted Memory Use: 17.20M SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for ioquake3-server-1.36_16 ===> Applying ports patches for ioquake3-server-1.36_16 ===> Applying dragonfly patches for ioquake3-server-1.36_16 /usr/bin/env WRKSRC=/construction/games/ioquake3-server/ioquake3-1.36 REWARNFILE=/construction/games/ioquake3-server/reinplace_warnings.txt /xports/Tools/scripts/sed_checked.sh -e 's@#ifndef MACOS_X@#if \!defined(MACOS_X) || \!defined(__DragonFly__)@g' /construction/games/ioquake3-server/ioquake3-1.36/code/tools/lcc/cpp/unix.c /usr/bin/env WRKSRC=/construction/games/ioquake3-server/ioquake3-1.36 REWARNFILE=/construction/games/ioquake3-server/reinplace_warnings.txt /xports/Tools/scripts/sed_checked.sh -e 's/-DMAP_ANONYMOUS=MAP_ANON//g' -e 's/-O2/-O1/g' /construction/games/ioquake3-server/ioquake3-1.36/Makefile SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> ioquake3-server-1.36_16 depends on package: pkgconf>=1.3.0_1 - found ===> ioquake3-server-1.36_16 depends on executable: gmake - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> ioquake3-server-1.36_16 depends on package: pkgconf>=1.3.0_1 - found ===> ioquake3-server-1.36_16 depends on executable: gmake - found ===> Configuring for ioquake3-server-1.36_16 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for ioquake3-server-1.36_16 gmake[2]: Entering directory '/construction/games/ioquake3-server/ioquake3-1.36' gmake[3]: Entering directory '/construction/games/ioquake3-server/ioquake3-1.36' make[3]: illegal argument to -j -- must be positive integer! Building ioquake3 in build/release-freebsd-x86_64: PLATFORM: freebsd ARCH: x86_64 VERSION: 1.36 COMPILE_PLATFORM: freebsd COMPILE_ARCH: x86_64 CC: cc CFLAGS: -pipe -O2 -fno-strict-aliasing -MMD -Icode/libspeex/include -DFLOATING_POINT -DUSE_ALLOCA -pipe -O2 -fno-strict-aliasing -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -DHOMEPATH="/.ioquake3" -DDEFAULT_LIBDIR="/usr/local/lib/ioquake3-server" -DUSE_ICON -DUSE_MUMBLE -DUSE_VOIP -DDEFAULT_BASEDIR="/usr/local/share/quake3" -DPRODUCT_VERSION="1.36" LDFLAGS: LIBS: -lm Output: build/release-freebsd-x86_64/ioq3ded.x86_64 build/release-freebsd-x86_64/baseq3/cgamex86_64.so build/release-freebsd-x86_64/baseq3/qagamex86_64.so build/release-freebsd-x86_64/baseq3/uix86_64.so build/release-freebsd-x86_64/missionpack/cgamex86_64.so build/release-freebsd-x86_64/missionpack/qagamex86_64.so build/release-freebsd-x86_64/missionpack/uix86_64.so build/release-freebsd-x86_64/baseq3/vm/cgame.qvm build/release-freebsd-x86_64/baseq3/vm/qagame.qvm build/release-freebsd-x86_64/baseq3/vm/ui.qvm build/release-freebsd-x86_64/missionpack/vm/qagame.qvm build/release-freebsd-x86_64/missionpack/vm/cgame.qvm build/release-freebsd-x86_64/missionpack/vm/ui.qvm gmake[4]: Entering directory '/construction/games/ioquake3-server/ioquake3-1.36' make[4]: illegal argument to -j -- must be positive integer! DED_CC code/server/sv_bot.c DED_CC code/server/sv_client.c DED_CC code/server/sv_game.c DED_CC code/server/sv_init.c DED_CC code/server/sv_main.c DED_CC code/server/sv_ccmds.c DED_CC code/server/sv_snapshot.c DED_CC code/server/sv_world.c code/server/sv_init.c: In function 'SV_SetConfigstring': code/server/sv_init.c:107:7: warning: variable 'len' set but not used [-Wunused-but-set-variable] int len, i; ^~~ DED_CC code/qcommon/cm_load.c code/server/sv_game.c: In function 'SV_inPVSIgnorePortals': code/server/sv_game.c:188:14: warning: variable 'area2' set but not used [-Wunused-but-set-variable] int area1, area2; ^~~~~ code/server/sv_game.c:188:7: warning: variable 'area1' set but not used [-Wunused-but-set-variable] int area1, area2; ^~~~~ code/server/sv_snapshot.c: In function 'SV_AddEntitiesVisibleFromPoint': code/server/sv_snapshot.c:301:7: warning: variable 'c_fullsend' set but not used [-Wunused-but-set-variable] int c_fullsend; ^~~~~~~~~~ DED_CC code/server/sv_net_chan.c code/server/sv_world.c: In function 'SV_AreaEntities_r': code/server/sv_world.c:385:8: warning: variable 'count' set but not used [-Wunused-but-set-variable] int count; ^~~~~ code/server/sv_world.c: In function 'SV_PointContents': code/server/sv_world.c:663:10: warning: variable 'angles' set but not used [-Wunused-but-set-variable] float *angles; ^~~~~~ code/server/sv_net_chan.c: In function 'SV_Netchan_Encode': code/server/sv_net_chan.c:37:7: warning: variable 'reliableAcknowledge' set but not used [-Wunused-but-set-variable] long reliableAcknowledge, i, index; ^~~~~~~~~~~~~~~~~~~ DED_CC code/qcommon/cm_patch.c DED_CC code/qcommon/cm_polylib.c DED_CC code/qcommon/cm_test.c code/server/sv_client.c: In function 'SV_IsBanned': code/server/sv_client.c:237:13: warning: variable 'addrlen' set but not used [-Wunused-but-set-variable] int index, addrlen, curbyte, netmask, cmpmask; ^~~~~~~ DED_CC code/qcommon/cm_trace.c DED_CC code/qcommon/cmd.c code/qcommon/cm_trace.c: In function 'CM_TraceThroughSphere': code/qcommon/cm_trace.c:735:8: warning: variable 'a' set but not used [-Wunused-but-set-variable] float a, b, c, d, sqrtd; ^ code/qcommon/cm_trace.c: In function 'CM_TraceThroughVerticalCylinder': code/qcommon/cm_trace.c:823:8: warning: variable 'a' set but not used [-Wunused-but-set-variable] float a, b, c, d, sqrtd; ^ code/qcommon/cmd.c: In function 'Cmd_Exec_f': code/qcommon/cmd.c:246:7: warning: variable 'len' set but not used [-Wunused-but-set-variable] int len; ^~~ DED_CC code/qcommon/common.c DED_CC code/qcommon/cvar.c DED_CC code/qcommon/files.c code/qcommon/common.c: In function 'Z_TagMalloc': code/qcommon/common.c:925:14: warning: variable 'allocSize' set but not used [-Wunused-but-set-variable] int extra, allocSize; ^~~~~~~~~ code/qcommon/common.c: In function 'Com_Frame': code/qcommon/common.c:2820:6: warning: variable 'key' set but not used [-Wunused-but-set-variable] int key; ^~~ code/qcommon/cvar.c: In function 'Cvar_Restart_f': code/qcommon/cvar.c:925:30: warning: argument to 'sizeof' in 'memset' call is the same expression as the destination; did you mean to dereference it? [-Wsizeof-pointer-memaccess] Com_Memset( var, 0, sizeof( var ) ); ^ code/qcommon/files.c: In function 'FS_ComparePaks': code/qcommon/files.c:2563:20: warning: variable 'badchecksum' set but not used [-Wunused-but-set-variable] qboolean havepak, badchecksum; ^~~~~~~~~~~ DED_CC code/qcommon/md4.c DED_CC code/qcommon/msg.c DED_CC code/qcommon/net_chan.c DED_CC code/qcommon/net_ip.c DED_CC code/qcommon/huffman.c code/qcommon/net_chan.c: In function 'Netchan_Process': code/qcommon/net_chan.c:306:8: warning: variable 'qport' set but not used [-Wunused-but-set-variable] int qport; ^~~~~ code/qcommon/net_ip.c: In function 'NET_OpenSocks': code/qcommon/net_ip.c:1045:10: warning: variable 'err' set but not used [-Wunused-but-set-variable] int err; ^~~ DED_CC code/qcommon/q_math.c DED_CC code/qcommon/q_shared.c code/qcommon/q_shared.c: In function 'Q_isanumber': code/qcommon/q_shared.c:713:9: warning: variable 'd' set but not used [-Wunused-but-set-variable] double d; ^ DED_CC code/qcommon/unzip.c code/qcommon/unzip.c: In function 'unzlocal_getShort': code/qcommon/unzip.c:1112:9: warning: variable 'size' set but not used [-Wunused-but-set-variable] size_t size; ^~~~ code/qcommon/unzip.c: In function 'unzlocal_getLong': code/qcommon/unzip.c:1142:9: warning: variable 'size' set but not used [-Wunused-but-set-variable] size_t size; ^~~~ DED_CC code/qcommon/vm.c DED_CC code/qcommon/vm_interpreted.c BOT_CC code/botlib/be_aas_bspq3.c code/qcommon/unzip.c: In function 'unzClose': code/qcommon/unzip.c:1418:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (s->pfile_in_zip_read!=NULL) ^~ code/qcommon/unzip.c:1421:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' fclose(s->file); ^~~~~~ code/qcommon/vm.c: In function 'VM_LoadSymbols': code/qcommon/vm.c:220:7: warning: variable 'len' set but not used [-Wunused-but-set-variable] int len; ^~~ code/qcommon/vm.c: In function 'VM_LoadQVM': code/qcommon/vm.c:367:10: warning: variable 'length' set but not used [-Wunused-but-set-variable] int length; ^~~~~~ code/qcommon/unzip.c: In function 'unzLocateFile': code/qcommon/unzip.c:1743:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (strlen(szFileName)>=UNZ_MAXFILENAMEINZIP) ^~ code/qcommon/unzip.c:1746:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' s=(unz_s*)file; ^ code/qcommon/unzip.c: In function 'unzlocal_CheckCurrentFileCoherencyHeader': code/qcommon/unzip.c:1818:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if ((err==UNZ_OK) && (s->cur_file_info.compression_method!=0) && ^~ code/qcommon/unzip.c:1822:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (unzlocal_getLong(s->file,&uData) != UNZ_OK) /* date/time */ ^~ code/qcommon/unzip.c: In function 'unzOpenCurrentFile': code/qcommon/unzip.c:1882:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] if (s->pfile_in_zip_read != NULL) ^~ code/qcommon/unzip.c:1885:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' if (unzlocal_CheckCurrentFileCoherencyHeader(s,&iSizeVar, ^~ code/qcommon/unzip.c: In function 'unzReadCurrentFile': code/qcommon/unzip.c:2048:16: warning: variable 'bufBefore' set but not used [-Wunused-but-set-variable] const Byte *bufBefore; ^~~~~~~~~ BOT_CC code/botlib/be_aas_cluster.c BOT_CC code/botlib/be_aas_debug.c BOT_CC code/botlib/be_aas_entity.c BOT_CC code/botlib/be_aas_file.c BOT_CC code/botlib/be_aas_main.c BOT_CC code/botlib/be_aas_move.c code/botlib/be_aas_move.c: In function 'AAS_AirControl': code/botlib/be_aas_move.c:392:9: warning: variable 'dir' set but not used [-Wunused-but-set-variable] vec3_t dir; ^~~ code/botlib/be_aas_move.c: In function 'AAS_ClientMovementPrediction': code/botlib/be_aas_move.c:521:35: warning: variable 'ax' set but not used [-Wunused-but-set-variable] int n, i, j, pc, step, swimming, ax, crouch, event, jump_frame, areanum; ^~ BOT_CC code/botlib/be_aas_optimize.c BOT_CC code/botlib/be_aas_reach.c BOT_CC code/botlib/be_aas_route.c code/botlib/be_aas_reach.c: In function 'AAS_BestReachableFromJumpPadArea': code/botlib/be_aas_reach.c:292:6: warning: variable 'area2num' set but not used [-Wunused-but-set-variable] int area2num, ent, bot_visualizejumppads, bestareanum; ^~~~~~~~ code/botlib/be_aas_reach.c: In function 'AAS_Reachability_Swim': code/botlib/be_aas_reach.c:840:22: warning: variable 'areasettings' set but not used [-Wunused-but-set-variable] aas_areasettings_t *areasettings; ^~~~~~~~~~~~ code/botlib/be_aas_reach.c: In function 'AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge': code/botlib/be_aas_reach.c:1076:61: warning: variable 'water_bestface1' set but not used [-Wunused-but-set-variable] aas_face_t *groundface1, *groundface2, *ground_bestface1, *water_bestface1; ^~~~~~~~~~~~~~~ code/botlib/be_aas_reach.c:1076:42: warning: variable 'ground_bestface1' set but not used [-Wunused-but-set-variable] aas_face_t *groundface1, *groundface2, *ground_bestface1, *water_bestface1; ^~~~~~~~~~~~~~~~ code/botlib/be_aas_reach.c:1065:34: warning: variable 'invgravitydot' set but not used [-Wunused-but-set-variable] float dist, dist1, dist2, diff, invgravitydot, ortdot; ^~~~~~~~~~~~~ BOT_CC code/botlib/be_aas_routealt.c code/botlib/be_aas_route.c: In function 'AAS_CalculateAreaTravelTimes': code/botlib/be_aas_route.c:509:6: warning: variable 'starttime' set but not used [-Wunused-but-set-variable] int starttime; ^~~~~~~~~ code/botlib/be_aas_route.c: In function 'AAS_CreateAllRoutingCache': code/botlib/be_aas_route.c:890:12: warning: variable 't' set but not used [-Wunused-but-set-variable] int i, j, t; ^ BOT_CC code/botlib/be_aas_sample.c code/botlib/be_aas_reach.c: In function 'AAS_Reachability_JumpPad': code/botlib/be_aas_reach.c:3495:21: warning: variable 'hordist' set but not used [-Wunused-but-set-variable] float speed, zvel, hordist; ^~~~~~~ BOT_CC code/botlib/be_ai_char.c code/botlib/be_aas_reach.c: In function 'AAS_Reachability_WeaponJump': code/botlib/be_aas_reach.c:4000:21: warning: variable 'hordist' set but not used [-Wunused-but-set-variable] float speed, zvel, hordist; ^~~~~~~ BOT_CC code/botlib/be_ai_chat.c BOT_CC code/botlib/be_ai_gen.c BOT_CC code/botlib/be_ai_goal.c code/botlib/be_ai_chat.c: In function 'BotFreeChatState': code/botlib/be_ai_chat.c:2942:19: warning: variable 'cs' set but not used [-Wunused-but-set-variable] bot_chatstate_t *cs; ^~ code/botlib/be_ai_gen.c: In function 'GeneticSelection': code/botlib/be_ai_gen.c:54:13: warning: variable 'select' set but not used [-Wunused-but-set-variable] float sum, select; ^~~~~~ code/botlib/be_ai_goal.c: In function 'BotSaveGoalFuzzyLogic': code/botlib/be_ai_goal.c:241:19: warning: variable 'gs' set but not used [-Wunused-but-set-variable] bot_goalstate_t *gs; ^~ BOT_CC code/botlib/be_ai_move.c BOT_CC code/botlib/be_ai_weap.c code/botlib/be_ai_goal.c: In function 'LoadItemConfig': code/botlib/be_ai_goal.c:284:2: warning: 'strncpy' specified bound 64 equals destination size [-Wstringop-truncation] strncpy( path, filename, MAX_PATH ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/botlib/be_ai_goal.c:317:4: warning: 'strncpy' output may be truncated copying 31 bytes from a string of length 1023 [-Wstringop-truncation] strncpy(ii->classname, token.string, sizeof(ii->classname)-1); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/botlib/be_ai_move.c: In function 'BotFinishTravel_BarrierJump': code/botlib/be_ai_move.c:1483:8: warning: variable 'dist' set but not used [-Wunused-but-set-variable] float dist; ^~~~ code/botlib/be_ai_move.c: In function 'BotFinishTravel_WaterJump': code/botlib/be_ai_move.c:1570:8: warning: variable 'dist' set but not used [-Wunused-but-set-variable] float dist; ^~~~ code/botlib/be_ai_chat.c: In function 'BotQueueConsoleMessage': code/botlib/be_ai_chat.c:345:2: warning: 'strncpy' specified bound 256 equals destination size [-Wstringop-truncation] strncpy(m->message, message, MAX_MESSAGE_SIZE); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/botlib/be_ai_move.c: In function 'BotTravel_JumpPad': code/botlib/be_ai_move.c:2870:8: warning: variable 'dist' set but not used [-Wunused-but-set-variable] float dist, speed; ^~~~ code/botlib/be_ai_weap.c: In function 'LoadWeaponConfig': code/botlib/be_ai_weap.c:222:2: warning: 'strncpy' specified bound 64 equals destination size [-Wstringop-truncation] strncpy(path, filename, MAX_PATH); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOT_CC code/botlib/be_ai_weight.c BOT_CC code/botlib/be_ea.c BOT_CC code/botlib/be_interface.c BOT_CC code/botlib/l_crc.c BOT_CC code/botlib/l_libvar.c BOT_CC code/botlib/l_log.c BOT_CC code/botlib/l_memory.c code/botlib/be_ai_chat.c: In function 'BotFindMatch': code/botlib/be_ai_chat.c:1461:2: warning: 'strncpy' specified bound 256 equals destination size [-Wstringop-truncation] strncpy(match->string, str, MAX_MESSAGE_SIZE); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/botlib/l_log.c: In function 'Log_Open': code/botlib/l_log.c:77:2: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] strncpy(logfile.filename, filename, MAX_LOGFILENAMESIZE); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BOT_CC code/botlib/l_precomp.c code/botlib/l_precomp.c: In function 'PC_EvaluateTokens': code/botlib/l_precomp.c:1701:6: warning: variable 'lastoperatortype' set but not used [-Wunused-but-set-variable] int lastoperatortype = 0; ^~~~~~~~~~~~~~~~ BOT_CC code/botlib/l_script.c BOT_CC code/botlib/l_struct.c DED_CC code/null/null_client.c DED_CC code/null/null_input.c code/botlib/be_ai_chat.c: In function 'BotLoadInitialChat': code/botlib/be_ai_chat.c:2120:8: warning: 'strncpy' output may be truncated copying 32 bytes from a string of length 1023 [-Wstringop-truncation] strncpy(chattype->name, token.string, MAX_CHATTYPE_NAME); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DED_CC code/null/null_snddma.c code/botlib/l_struct.c: In function 'ReadString': code/botlib/l_struct.c:224:2: warning: 'strncpy' output may be truncated copying 80 bytes from a string of length 1023 [-Wstringop-truncation] strncpy((char *) p, token.string, MAX_STRINGFIELD); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DED_CC code/sys/con_log.c DED_CC code/sys/sys_main.c DED_CC code/qcommon/vm_x86_64.c DED_CC code/qcommon/vm_x86_64_assembler.c DED_CC code/sys/sys_unix.c code/qcommon/vm_x86_64_assembler.c: In function 'emit_mov': code/qcommon/vm_x86_64_assembler.c:596:11: warning: suggest parentheses around operand of '!' or change '&' to '&&' or '!' to '~' [-Wparentheses] else if(!arg2.v.reg & R_64) ^~~~~~~~~~~ code/qcommon/vm_x86_64.c: In function 'VM_CallCompiled': code/qcommon/vm_x86_64.c:1062:7: warning: variable 'programCounter' set but not used [-Wunused-but-set-variable] int programCounter; ^~~~~~~~~~~~~~ code/botlib/l_precomp.c: In function 'PC_StringizeTokens': code/botlib/l_precomp.c:472:3: warning: 'strncat' output may be truncated copying between 0 and 1023 bytes from a string of length 1023 [-Wstringop-truncation] strncat(token->string, t->string, MAX_TOKEN - strlen(token->string) - 1); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DED_CC code/sys/con_tty.c code/sys/sys_unix.c: In function 'Sys_ListFiles': code/sys/sys_unix.c:329:16: warning: variable 'extLen' set but not used [-Wunused-but-set-variable] int extLen; ^~~~~~ code/sys/con_tty.c: In function 'CON_Back': code/sys/con_tty.c:89:9: warning: variable 'size' set but not used [-Wunused-but-set-variable] size_t size; ^~~~ code/sys/con_tty.c: In function 'CON_Show': code/sys/con_tty.c:147:11: warning: variable 'size' set but not used [-Wunused-but-set-variable] size_t size; ^~~~ code/sys/con_tty.c: In function 'CON_Input': code/sys/con_tty.c:313:9: warning: variable 'size' set but not used [-Wunused-but-set-variable] size_t size; ^~~~ CGAME_CC code/cgame/cg_main.c code/botlib/l_precomp.c: In function 'PC_Directive_include.part.3': code/botlib/l_precomp.c:1015:4: warning: 'strncat' output may be truncated copying 63 bytes from a string of length 1023 [-Wstringop-truncation] strncat(path, token.string, MAX_PATH - 1); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CGAME_CC code/game/bg_misc.c CGAME_CC code/game/bg_pmove.c CGAME_CC code/game/bg_slidemove.c CGAME_CC code/game/bg_lib.c CGAME_CC code/cgame/cg_consolecmds.c code/game/bg_slidemove.c: In function 'PM_StepSlideMove': code/game/bg_slidemove.c:235:18: warning: variable 'down_v' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ code/game/bg_slidemove.c:235:10: warning: variable 'down_o' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ CGAME_CC code/cgame/cg_draw.c code/cgame/cg_draw.c: In function 'CG_DrawWarmup': code/cgame/cg_draw.c:2364:8: warning: variable 'scale' set but not used [-Wunused-but-set-variable] float scale; ^~~~~ CGAME_CC code/cgame/cg_drawtools.c CGAME_CC code/cgame/cg_effects.c CGAME_CC code/cgame/cg_ents.c CGAME_CC code/cgame/cg_event.c code/cgame/cg_ents.c: In function 'CG_AdjustPositionForMover': code/cgame/cg_ents.c:668:28: warning: variable 'deltaAngles' set but not used [-Wunused-but-set-variable] vec3_t oldAngles, angles, deltaAngles; ^~~~~~~~~~~ code/cgame/cg_event.c: In function 'CG_EntityEvent': code/cgame/cg_event.c:602:19: warning: variable 'smoke' set but not used [-Wunused-but-set-variable] localEntity_t *smoke; ^~~~~ CGAME_CC code/cgame/cg_info.c CGAME_CC code/cgame/cg_localents.c CGAME_CC code/cgame/cg_marks.c CGAME_CC code/cgame/cg_players.c CGAME_CC code/cgame/cg_playerstate.c code/cgame/cg_marks.c: In function 'CG_AddParticles': code/cgame/cg_marks.c:1093:9: warning: variable 'type' set but not used [-Wunused-but-set-variable] int type; ^~~~ code/cgame/cg_marks.c:1091:9: warning: variable 'color' set but not used [-Wunused-but-set-variable] int color; ^~~~~ CGAME_CC code/cgame/cg_predict.c code/cgame/cg_playerstate.c: In function 'CG_CheckLocalSounds': code/cgame/cg_playerstate.c:298:27: warning: variable 'armor' set but not used [-Wunused-but-set-variable] int highScore, health, armor, reward; ^~~~~ code/cgame/cg_playerstate.c:298:19: warning: variable 'health' set but not used [-Wunused-but-set-variable] int highScore, health, armor, reward; ^~~~~~ code/botlib/be_ai_move.c: In function 'BotResetLastAvoidReach': code/botlib/be_ai_move.c:3512:26: warning: array subscript 1 is above array bounds of 'int[1]' [-Warray-bounds] if (ms->avoidreachtries[i] > 0) ms->avoidreachtries[latest]--; ~~~~~~~~~~~~~~~~~~~^~~ CGAME_CC code/cgame/cg_scoreboard.c CGAME_CC code/cgame/cg_servercmds.c CGAME_CC code/cgame/cg_snapshot.c code/cgame/cg_servercmds.c:47:18: warning: 'numValidOrders' defined but not used [-Wunused-const-variable=] static const int numValidOrders = sizeof(validOrders) / sizeof(orderTask_t); ^~~~~~~~~~~~~~ CGAME_CC code/cgame/cg_view.c CGAME_CC code/cgame/cg_weapons.c SHLIB_CC code/qcommon/q_math.c code/cgame/cg_weapons.c: In function 'CG_RailTrail': code/cgame/cg_weapons.c:216:32: warning: variable 'next_move' set but not used [-Wunused-but-set-variable] vec3_t axis[36], move, move2, next_move, vec, temp; ^~~~~~~~~ code/cgame/cg_weapons.c: In function 'CG_PlasmaTrail': code/cgame/cg_weapons.c:468:9: warning: variable 't' set but not used [-Wunused-but-set-variable] int t, startTime, step; ^ SHLIB_CC code/qcommon/q_shared.c CGAME_CC code/cgame/cg_syscalls.c code/qcommon/q_shared.c: In function 'Q_isanumber': code/qcommon/q_shared.c:713:9: warning: variable 'd' set but not used [-Wunused-but-set-variable] double d; ^ GAME_CC code/game/g_main.c code/game/g_main.c: In function 'G_RunFrame': code/game/g_main.c:1730:12: warning: variable 'end' set but not used [-Wunused-but-set-variable] int start, end; ^~~ code/game/g_main.c:1730:5: warning: variable 'start' set but not used [-Wunused-but-set-variable] int start, end; ^~~~~ code/game/g_main.c:1729:8: warning: variable 'msec' set but not used [-Wunused-but-set-variable] int msec; ^~~~ GAME_CC code/game/ai_chat.c code/game/g_main.c: In function 'CalculateRanks': code/game/g_main.c:769:33: warning: iteration 2 invokes undefined behavior [-Waggressive-loop-optimizations] level.numteamVotingClients[i] = 0; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~ code/game/g_main.c:768:2: note: within this loop for ( i = 0; i < TEAM_NUM_TEAMS; i++ ) { ^~~ code/game/ai_chat.c: In function 'BotChatTime': code/game/ai_chat.c:962:6: warning: variable 'cpm' set but not used [-Wunused-but-set-variable] int cpm; ^~~ GAME_CC code/game/ai_cmd.c GAME_CC code/game/ai_dmnet.c GAME_CC code/game/ai_dmq3.c GAME_CC code/game/ai_main.c code/game/ai_dmq3.c: In function 'BotAIBlocked': code/game/ai_dmq3.c:4431:35: warning: variable 'maxs' set but not used [-Wunused-but-set-variable] vec3_t hordir, start, end, mins, maxs, sideward, angles, up = {0, 0, 1}; ^~~~ code/game/ai_dmq3.c:4431:29: warning: variable 'mins' set but not used [-Wunused-but-set-variable] vec3_t hordir, start, end, mins, maxs, sideward, angles, up = {0, 0, 1}; ^~~~ code/game/ai_dmq3.c:4431:24: warning: variable 'end' set but not used [-Wunused-but-set-variable] vec3_t hordir, start, end, mins, maxs, sideward, angles, up = {0, 0, 1}; ^~~ code/game/g_main.c:769:29: warning: array subscript 2 is above array bounds of 'int[2]' [-Warray-bounds] level.numteamVotingClients[i] = 0; ~~~~~~~~~~~~~~~~~~~~~~~~~~^~~ code/game/g_main.c:769:29: warning: array subscript 3 is above array bounds of 'int[2]' [-Warray-bounds] GAME_CC code/game/ai_team.c GAME_CC code/game/ai_vcmd.c code/game/ai_vcmd.c: In function 'BotVoiceChatCommand': code/game/ai_vcmd.c:516:31: warning: variable 'color' set but not used [-Wunused-but-set-variable] int i, voiceOnly, clientNum, color; ^~~~~ code/game/ai_vcmd.c:516:9: warning: variable 'voiceOnly' set but not used [-Wunused-but-set-variable] int i, voiceOnly, clientNum, color; ^~~~~~~~~ GAME_CC code/game/bg_misc.c GAME_CC code/game/bg_pmove.c GAME_CC code/game/bg_slidemove.c code/game/bg_slidemove.c: In function 'PM_StepSlideMove': code/game/bg_slidemove.c:235:18: warning: variable 'down_v' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ code/game/bg_slidemove.c:235:10: warning: variable 'down_o' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ GAME_CC code/game/bg_lib.c GAME_CC code/game/g_active.c code/game/g_active.c: In function 'ClientEvents': code/game/g_active.c:542:9: warning: variable 'dir' set but not used [-Wunused-but-set-variable] vec3_t dir; ^~~ code/game/g_active.c: In function 'ClientEndFrame': code/game/g_active.c:1109:22: warning: variable 'pers' set but not used [-Wunused-but-set-variable] clientPersistant_t *pers; ^~~~ GAME_CC code/game/g_arenas.c GAME_CC code/game/g_bot.c GAME_CC code/game/g_client.c GAME_CC code/game/g_cmds.c GAME_CC code/game/g_combat.c GAME_CC code/game/g_items.c code/game/g_combat.c: In function 'LookAtKiller': code/game/g_combat.c:219:10: warning: variable 'angles' set but not used [-Wunused-but-set-variable] vec3_t angles; ^~~~~~ code/game/g_combat.c: In function 'G_Damage': code/game/g_combat.c:825:8: warning: variable 'save' set but not used [-Wunused-but-set-variable] int save; ^~~~ GAME_CC code/game/g_mem.c GAME_CC code/game/g_misc.c GAME_CC code/game/g_missile.c GAME_CC code/game/g_mover.c GAME_CC code/game/g_session.c GAME_CC code/game/g_spawn.c GAME_CC code/game/g_svcmds.c GAME_CC code/game/g_target.c GAME_CC code/game/g_team.c GAME_CC code/game/g_trigger.c GAME_CC code/game/g_utils.c GAME_CC code/game/g_weapon.c GAME_CC code/game/g_syscalls.c code/game/g_weapon.c: In function 'ShotgunPattern': code/game/g_weapon.c:327:8: warning: variable 'oldScore' set but not used [-Wunused-but-set-variable] int oldScore; ^~~~~~~~ UI_CC code/q3_ui/ui_main.c UI_CC code/game/bg_misc.c UI_CC code/game/bg_lib.c UI_CC code/q3_ui/ui_addbots.c UI_CC code/q3_ui/ui_atoms.c UI_CC code/q3_ui/ui_cdkey.c UI_CC code/q3_ui/ui_cinematics.c UI_CC code/q3_ui/ui_confirm.c UI_CC code/q3_ui/ui_connect.c UI_CC code/q3_ui/ui_controls2.c UI_CC code/q3_ui/ui_credits.c UI_CC code/q3_ui/ui_demo2.c UI_CC code/q3_ui/ui_display.c code/q3_ui/ui_demo2.c: In function 'UI_DemosMenu_Key': code/q3_ui/ui_demo2.c:119:16: warning: variable 'item' set but not used [-Wunused-but-set-variable] menucommon_s *item; ^~~~ UI_CC code/q3_ui/ui_gameinfo.c UI_CC code/q3_ui/ui_ingame.c UI_CC code/q3_ui/ui_loadconfig.c UI_CC code/q3_ui/ui_menu.c UI_CC code/q3_ui/ui_mfield.c UI_CC code/q3_ui/ui_mods.c code/q3_ui/ui_mfield.c: In function 'MenuField_Draw': code/q3_ui/ui_mfield.c:337:7: warning: variable 'h' set but not used [-Wunused-but-set-variable] int h; ^ UI_CC code/q3_ui/ui_network.c UI_CC code/q3_ui/ui_options.c UI_CC code/q3_ui/ui_playermodel.c UI_CC code/q3_ui/ui_players.c UI_CC code/q3_ui/ui_playersettings.c UI_CC code/q3_ui/ui_preferences.c UI_CC code/q3_ui/ui_qmenu.c UI_CC code/q3_ui/ui_removebots.c UI_CC code/q3_ui/ui_saveconfig.c UI_CC code/q3_ui/ui_serverinfo.c UI_CC code/q3_ui/ui_servers2.c code/q3_ui/ui_servers2.c: In function 'ArenaServers_LoadFavorites': code/q3_ui/ui_servers2.c:739:9: warning: variable 'emptyinfo' set but not used [-Wunused-but-set-variable] char emptyinfo[MAX_INFO_STRING]; ^~~~~~~~~ UI_CC code/q3_ui/ui_setup.c UI_CC code/q3_ui/ui_sound.c UI_CC code/q3_ui/ui_sparena.c UI_CC code/q3_ui/ui_specifyserver.c UI_CC code/q3_ui/ui_splevel.c UI_CC code/q3_ui/ui_sppostgame.c UI_CC code/q3_ui/ui_spskill.c UI_CC code/q3_ui/ui_startserver.c UI_CC code/q3_ui/ui_team.c UI_CC code/q3_ui/ui_teamorders.c UI_CC code/q3_ui/ui_video.c UI_CC_MISSIONPACK code/ui/ui_syscalls.c CGAME_CC_MISSIONPACK code/cgame/cg_main.c CGAME_CC_MISSIONPACK code/game/bg_misc.c CGAME_CC_MISSIONPACK code/game/bg_pmove.c CGAME_CC_MISSIONPACK code/game/bg_slidemove.c CGAME_CC_MISSIONPACK code/game/bg_lib.c code/game/bg_slidemove.c: In function 'PM_StepSlideMove': code/game/bg_slidemove.c:235:18: warning: variable 'down_v' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ code/game/bg_slidemove.c:235:10: warning: variable 'down_o' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1699:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/game/bg_pmove.c:1705:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' pm->ps->weaponTime += addTime; ^~ CGAME_CC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_CC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_CC_MISSIONPACK code/cgame/cg_draw.c CGAME_CC_MISSIONPACK code/cgame/cg_drawtools.c code/cgame/cg_draw.c: In function 'CG_DrawScoreboard': code/cgame/cg_draw.c:2167:8: warning: variable 'fade' set but not used [-Wunused-but-set-variable] float fade, *fadeColor; ^~~~ code/cgame/cg_draw.c: In function 'CG_DrawWarmup': code/cgame/cg_draw.c:2366:8: warning: variable 'cw' set but not used [-Wunused-but-set-variable] int cw; ^~ CGAME_CC_MISSIONPACK code/cgame/cg_effects.c CGAME_CC_MISSIONPACK code/cgame/cg_ents.c code/cgame/cg_newdraw.c: In function 'CG_DrawPlayerArmorIcon': code/cgame/cg_newdraw.c:164:17: warning: variable 'ps' set but not used [-Wunused-but-set-variable] playerState_t *ps; ^~ code/cgame/cg_newdraw.c:163:13: warning: variable 'cent' set but not used [-Wunused-but-set-variable] centity_t *cent; ^~~~ code/cgame/cg_newdraw.c: In function 'CG_DrawPlayerArmorValue': code/cgame/cg_newdraw.c:192:13: warning: variable 'cent' set but not used [-Wunused-but-set-variable] centity_t *cent; ^~~~ code/cgame/cg_newdraw.c: In function 'CG_DrawPlayerAmmoIcon': code/cgame/cg_newdraw.c:223:17: warning: variable 'ps' set but not used [-Wunused-but-set-variable] playerState_t *ps; ^~ CGAME_CC_MISSIONPACK code/cgame/cg_event.c code/cgame/cg_ents.c: In function 'CG_AdjustPositionForMover': code/cgame/cg_ents.c:668:28: warning: variable 'deltaAngles' set but not used [-Wunused-but-set-variable] vec3_t oldAngles, angles, deltaAngles; ^~~~~~~~~~~ code/cgame/cg_event.c: In function 'CG_EntityEvent': code/cgame/cg_event.c:602:19: warning: variable 'smoke' set but not used [-Wunused-but-set-variable] localEntity_t *smoke; ^~~~~ CGAME_CC_MISSIONPACK code/cgame/cg_info.c CGAME_CC_MISSIONPACK code/cgame/cg_localents.c CGAME_CC_MISSIONPACK code/cgame/cg_marks.c CGAME_CC_MISSIONPACK code/cgame/cg_players.c code/cgame/cg_marks.c: In function 'CG_AddParticles': code/cgame/cg_marks.c:1093:9: warning: variable 'type' set but not used [-Wunused-but-set-variable] int type; ^~~~ code/cgame/cg_marks.c:1091:9: warning: variable 'color' set but not used [-Wunused-but-set-variable] int color; ^~~~~ code/cgame/cg_players.c: In function 'CG_DustTrail': code/cgame/cg_players.c:1568:17: warning: variable 'dust' set but not used [-Wunused-but-set-variable] localEntity_t *dust; ^~~~ CGAME_CC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_CC_MISSIONPACK code/cgame/cg_predict.c CGAME_CC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_CC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_CC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_CC_MISSIONPACK code/cgame/cg_view.c CGAME_CC_MISSIONPACK code/cgame/cg_weapons.c UI_CC_MISSIONPACK code/ui/ui_shared.c code/cgame/cg_weapons.c: In function 'CG_RailTrail': code/cgame/cg_weapons.c:216:32: warning: variable 'next_move' set but not used [-Wunused-but-set-variable] vec3_t axis[36], move, move2, next_move, vec, temp; ^~~~~~~~~ code/cgame/cg_weapons.c: In function 'CG_PlasmaTrail': code/cgame/cg_weapons.c:468:9: warning: variable 't' set but not used [-Wunused-but-set-variable] int t, startTime, step; ^ SHLIB_CC_MISSIONPACK code/qcommon/q_math.c code/ui/ui_shared.c: In function 'Item_ListBox_OverLB': code/ui/ui_shared.c:1533:6: warning: variable 'count' set but not used [-Wunused-but-set-variable] int count; ^~~~~ code/ui/ui_shared.c:1531:16: warning: variable 'listPtr' set but not used [-Wunused-but-set-variable] listBoxDef_t *listPtr; ^~~~~~~ code/ui/ui_shared.c: In function 'Item_Slider_Paint': code/ui/ui_shared.c:3381:14: warning: variable 'value' set but not used [-Wunused-but-set-variable] float x, y, value; ^~~~~ SHLIB_CC_MISSIONPACK code/qcommon/q_shared.c code/ui/ui_shared.c: In function 'Item_OwnerDraw_Paint': code/ui/ui_shared.c:3803:14: warning: variable 'parent' set but not used [-Wunused-but-set-variable] menuDef_t *parent; ^~~~~~ CGAME_CC_MISSIONPACK code/cgame/cg_syscalls.c code/qcommon/q_shared.c: In function 'Q_isanumber': code/qcommon/q_shared.c:713:9: warning: variable 'd' set but not used [-Wunused-but-set-variable] double d; ^ GAME_CC_MISSIONPACK code/game/g_main.c code/game/g_main.c: In function 'G_RunFrame': code/game/g_main.c:1730:12: warning: variable 'end' set but not used [-Wunused-but-set-variable] int start, end; ^~~ code/game/g_main.c:1730:5: warning: variable 'start' set but not used [-Wunused-but-set-variable] int start, end; ^~~~~ code/game/g_main.c:1729:8: warning: variable 'msec' set but not used [-Wunused-but-set-variable] int msec; ^~~~ code/game/g_main.c: In function 'CalculateRanks': code/game/g_main.c:769:33: warning: iteration 2 invokes undefined behavior [-Waggressive-loop-optimizations] level.numteamVotingClients[i] = 0; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~ code/game/g_main.c:768:2: note: within this loop for ( i = 0; i < TEAM_NUM_TEAMS; i++ ) { ^~~ GAME_CC_MISSIONPACK code/game/ai_chat.c GAME_CC_MISSIONPACK code/game/ai_cmd.c code/game/ai_chat.c: In function 'BotChatTime': code/game/ai_chat.c:962:6: warning: variable 'cpm' set but not used [-Wunused-but-set-variable] int cpm; ^~~ GAME_CC_MISSIONPACK code/game/ai_dmnet.c GAME_CC_MISSIONPACK code/game/ai_dmq3.c code/game/g_main.c:769:29: warning: array subscript 2 is above array bounds of 'int[2]' [-Warray-bounds] level.numteamVotingClients[i] = 0; ~~~~~~~~~~~~~~~~~~~~~~~~~~^~~ code/game/g_main.c:769:29: warning: array subscript 3 is above array bounds of 'int[2]' [-Warray-bounds] GAME_CC_MISSIONPACK code/game/ai_main.c code/game/ai_dmq3.c: In function 'BotAIBlocked': code/game/ai_dmq3.c:4431:35: warning: variable 'maxs' set but not used [-Wunused-but-set-variable] vec3_t hordir, start, end, mins, maxs, sideward, angles, up = {0, 0, 1}; ^~~~ code/game/ai_dmq3.c:4431:29: warning: variable 'mins' set but not used [-Wunused-but-set-variable] vec3_t hordir, start, end, mins, maxs, sideward, angles, up = {0, 0, 1}; ^~~~ code/game/ai_dmq3.c:4431:24: warning: variable 'end' set but not used [-Wunused-but-set-variable] vec3_t hordir, start, end, mins, maxs, sideward, angles, up = {0, 0, 1}; ^~~ GAME_CC_MISSIONPACK code/game/ai_team.c GAME_CC_MISSIONPACK code/game/ai_vcmd.c code/game/ai_vcmd.c: In function 'BotVoiceChatCommand': code/game/ai_vcmd.c:516:31: warning: variable 'color' set but not used [-Wunused-but-set-variable] int i, voiceOnly, clientNum, color; ^~~~~ code/game/ai_vcmd.c:516:9: warning: variable 'voiceOnly' set but not used [-Wunused-but-set-variable] int i, voiceOnly, clientNum, color; ^~~~~~~~~ GAME_CC_MISSIONPACK code/game/bg_misc.c GAME_CC_MISSIONPACK code/game/bg_pmove.c GAME_CC_MISSIONPACK code/game/bg_slidemove.c code/game/bg_pmove.c: In function 'PM_Weapon': code/game/bg_pmove.c:1699:3: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/game/bg_pmove.c:1705:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' pm->ps->weaponTime += addTime; ^~ GAME_CC_MISSIONPACK code/game/bg_lib.c code/game/bg_slidemove.c: In function 'PM_StepSlideMove': code/game/bg_slidemove.c:235:18: warning: variable 'down_v' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ code/game/bg_slidemove.c:235:10: warning: variable 'down_o' set but not used [-Wunused-but-set-variable] vec3_t down_o, down_v; ^~~~~~ GAME_CC_MISSIONPACK code/game/g_active.c GAME_CC_MISSIONPACK code/game/g_arenas.c GAME_CC_MISSIONPACK code/game/g_bot.c code/game/g_active.c: In function 'ClientEvents': code/game/g_active.c:542:9: warning: variable 'dir' set but not used [-Wunused-but-set-variable] vec3_t dir; ^~~ code/game/g_active.c: In function 'ClientEndFrame': code/game/g_active.c:1109:22: warning: variable 'pers' set but not used [-Wunused-but-set-variable] clientPersistant_t *pers; ^~~~ GAME_CC_MISSIONPACK code/game/g_client.c GAME_CC_MISSIONPACK code/game/g_cmds.c GAME_CC_MISSIONPACK code/game/g_combat.c code/game/g_combat.c: In function 'LookAtKiller': code/game/g_combat.c:219:10: warning: variable 'angles' set but not used [-Wunused-but-set-variable] vec3_t angles; ^~~~~~ code/game/g_combat.c: In function 'G_Damage': code/game/g_combat.c:825:8: warning: variable 'save' set but not used [-Wunused-but-set-variable] int save; ^~~~ GAME_CC_MISSIONPACK code/game/g_items.c GAME_CC_MISSIONPACK code/game/g_mem.c GAME_CC_MISSIONPACK code/game/g_misc.c GAME_CC_MISSIONPACK code/game/g_missile.c GAME_CC_MISSIONPACK code/game/g_mover.c GAME_CC_MISSIONPACK code/game/g_session.c GAME_CC_MISSIONPACK code/game/g_spawn.c GAME_CC_MISSIONPACK code/game/g_svcmds.c GAME_CC_MISSIONPACK code/game/g_target.c GAME_CC_MISSIONPACK code/game/g_team.c GAME_CC_MISSIONPACK code/game/g_trigger.c GAME_CC_MISSIONPACK code/game/g_utils.c GAME_CC_MISSIONPACK code/game/g_weapon.c GAME_CC_MISSIONPACK code/game/g_syscalls.c UI_CC_MISSIONPACK code/ui/ui_main.c code/game/g_weapon.c: In function 'ShotgunPattern': code/game/g_weapon.c:327:8: warning: variable 'oldScore' set but not used [-Wunused-but-set-variable] int oldScore; ^~~~~~~~ UI_CC_MISSIONPACK code/ui/ui_atoms.c UI_CC_MISSIONPACK code/ui/ui_gameinfo.c code/ui/ui_main.c: In function '_UI_Init': code/ui/ui_main.c:5021:6: warning: variable 'start' set but not used [-Wunused-but-set-variable] int start; ^~~~~ UI_CC_MISSIONPACK code/ui/ui_players.c At top level: code/ui/ui_main.c:114:18: warning: 'numSortKeys' defined but not used [-Wunused-const-variable=] static const int numSortKeys = sizeof(sortKeys) / sizeof(const char*); ^~~~~~~~~~~ code/ui/ui_main.c:102:18: warning: 'numTeamArenaGameNames' defined but not used [-Wunused-const-variable=] static int const numTeamArenaGameNames = sizeof(teamArenaGameNames) / sizeof(const char*); ^~~~~~~~~~~~~~~~~~~~~ UI_CC_MISSIONPACK code/game/bg_misc.c UI_CC_MISSIONPACK code/game/bg_lib.c TOOLS_CC code/tools/lcc/etc/lcc.c TOOLS_CC code/tools/lcc/etc/bytecode.c TOOLS_CC code/tools/lcc/src/alloc.c code/tools/lcc/etc/lcc.c: In function 'stringf': code/tools/lcc/etc/lcc.c:760:6: warning: variable 'n' set but not used [-Wunused-but-set-variable] int n; ^ TOOLS_CC code/tools/lcc/src/bind.c TOOLS_CC code/tools/lcc/src/bytecode.c TOOLS_CC code/tools/lcc/src/dag.c TOOLS_CC code/tools/lcc/lburg/lburg.c code/tools/lcc/src/bytecode.c: In function 'LoadSourceFile': code/tools/lcc/src/bytecode.c:264:10: warning: variable 'size' set but not used [-Wunused-but-set-variable] size_t size; ^~~~ code/tools/lcc/src/dag.c: In function 'emitcode': code/tools/lcc/src/dag.c:521:18: warning: this 'if' clause does not guard... [-Wmisleading-indentation] case Label: if (cp->u.forest) ^~ code/tools/lcc/src/dag.c:522:39: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' (*IR->emit)(cp->u.forest); break; ^~~~~ TOOLS_CC code/tools/lcc/lburg/gram.c TOOLS_CC code/tools/lcc/src/decl.c code/tools/lcc/lburg/gram.c:15:21: warning: 'yysccsid' defined but not used [-Wunused-const-variable=] YYCONST static char yysccsid[] = "@(#)yaccpar 1.8 (Berkeley +Cygnus.28) 01/20/91"; ^~~~~~~~ TOOLS_CC code/tools/lcc/src/enode.c TOOLS_CC code/tools/lcc/src/error.c TOOLS_CC code/tools/lcc/src/event.c TOOLS_CC code/tools/lcc/src/expr.c TOOLS_CC code/tools/lcc/src/gen.c TOOLS_CC code/tools/lcc/src/init.c code/tools/lcc/src/expr.c: In function 'unary': code/tools/lcc/src/expr.c:161:9: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/tools/lcc/src/expr.c:162:36: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(ADD, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c:172:11: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:173:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(SUB, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c:178:11: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:179:37: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(BCOM, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c:183:9: warning: this 'else' clause does not guard... [-Wmisleading-indentation] else ^~~~ code/tools/lcc/src/expr.c:184:35: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' typeerror(NOT, p, NULL); break; ^~~~~ code/tools/lcc/src/expr.c: In function 'postfix': code/tools/lcc/src/expr.c:320:10: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:321:41: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' error("field name expected\n"); break; ^~~~~ code/tools/lcc/src/expr.c:333:10: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/expr.c:334:41: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' error("field name expected\n"); break; ^~~~~ TOOLS_CC code/tools/lcc/src/inits.c TOOLS_CC code/tools/lcc/src/input.c TOOLS_CC code/tools/lcc/src/lex.c TOOLS_CC code/tools/lcc/src/list.c TOOLS_CC code/tools/lcc/src/main.c TOOLS_CC code/tools/lcc/src/null.c TOOLS_CC code/tools/lcc/src/output.c TOOLS_CC code/tools/lcc/src/prof.c TOOLS_CC code/tools/lcc/src/profio.c TOOLS_CC code/tools/lcc/src/simp.c TOOLS_CC code/tools/lcc/src/stmt.c code/tools/lcc/src/stmt.c: In function 'statement': code/tools/lcc/src/stmt.c:186:12: warning: this 'else' clause does not guard... [-Wmisleading-indentation] } else ^~~~ code/tools/lcc/src/stmt.c:187:45: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else' error("missing label in goto\n"); expect(';'); ^~~~~~ TOOLS_CC code/tools/lcc/src/string.c TOOLS_CC code/tools/lcc/src/sym.c TOOLS_CC code/tools/lcc/src/symbolic.c TOOLS_CC code/tools/lcc/src/trace.c TOOLS_CC code/tools/lcc/src/tree.c TOOLS_CC code/tools/lcc/src/types.c TOOLS_CC code/tools/lcc/cpp/cpp.c TOOLS_CC code/tools/lcc/cpp/lex.c TOOLS_CC code/tools/lcc/cpp/nlist.c TOOLS_CC code/tools/lcc/cpp/tokens.c code/tools/lcc/cpp/tokens.c: In function 'peektokens': code/tools/lcc/cpp/tokens.c:270:32: warning: format '%d' expects argument of type 'int', but argument 3 has type 'long int' [-Wformat=] fprintf(stderr, "(tp offset %d) ", tp-trp->bp); ~^ ~~~~~~~~~~ %ld TOOLS_CC code/tools/lcc/cpp/macro.c TOOLS_CC code/tools/lcc/cpp/eval.c TOOLS_CC code/tools/lcc/cpp/include.c TOOLS_CC code/tools/lcc/cpp/hideset.c TOOLS_CC code/tools/lcc/cpp/getopt.c TOOLS_CC code/tools/lcc/cpp/unix.c TOOLS_CC code/tools/asm/q3asm.c TOOLS_CC code/tools/asm/cmdlib.c LD build/release-freebsd-x86_64/ioq3ded.x86_64 LD build/release-freebsd-x86_64/baseq3/cgamex86_64.so LD build/release-freebsd-x86_64/baseq3/qagamex86_64.so LD build/release-freebsd-x86_64/baseq3/uix86_64.so code/tools/asm/q3asm.c: In function 'TryAssembleENDPROC': code/tools/asm/q3asm.c:949:10: warning: variable 'v2' set but not used [-Wunused-but-set-variable] int v, v2; ^~ code/tools/asm/q3asm.c:949:7: warning: variable 'v' set but not used [-Wunused-but-set-variable] int v, v2; ^ LD build/release-freebsd-x86_64/missionpack/cgamex86_64.so LD build/release-freebsd-x86_64/missionpack/qagamex86_64.so LD build/release-freebsd-x86_64/tools/lburg/lburg LBURG code/tools/lcc/src/dagcheck.md TOOLS_CC_DAGCHECK build/release-freebsd-x86_64/tools/rcc/dagcheck.c LD build/release-freebsd-x86_64/tools/q3cpp code/tools/asm/q3asm.c: In function 'ParseExpression': code/tools/asm/q3asm.c:603:26: warning: '%i' directive writing between 1 and 11 bytes into a region of size between 0 and 1023 [-Wformat-overflow=] sprintf( expanded, "%s_%i", sym, currentFileIndex ); ^~ code/tools/asm/q3asm.c:603:3: note: 'sprintf' output between 3 and 1036 bytes into a destination of size 1024 sprintf( expanded, "%s_%i", sym, currentFileIndex ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/tools/asm/cmdlib.c: In function 'ExpandPathAndArchive': code/tools/asm/cmdlib.c:347:31: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=] sprintf (archivename, "%s/%s", archivedir, path); ^ code/tools/asm/cmdlib.c:347:3: note: 'sprintf' output 2 or more bytes (assuming 1025) into a destination of size 1024 sprintf (archivename, "%s/%s", archivedir, path); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LD build/release-freebsd-x86_64/tools/q3asm LD build/release-freebsd-x86_64/tools/q3rcc LD build/release-freebsd-x86_64/tools/q3lcc CGAME_Q3LCC code/game/bg_misc.c CGAME_Q3LCC code/cgame/cg_main.c CGAME_Q3LCC code/game/bg_pmove.c CGAME_Q3LCC code/game/bg_lib.c CGAME_Q3LCC code/cgame/cg_consolecmds.c CGAME_Q3LCC code/cgame/cg_draw.c CGAME_Q3LCC code/cgame/cg_effects.c CGAME_Q3LCC code/cgame/cg_drawtools.c CGAME_Q3LCC code/cgame/cg_ents.c CGAME_Q3LCC code/cgame/cg_event.c CGAME_Q3LCC code/game/bg_slidemove.c CGAME_Q3LCC code/cgame/cg_info.c CGAME_Q3LCC code/cgame/cg_localents.c CGAME_Q3LCC code/cgame/cg_marks.c CGAME_Q3LCC code/cgame/cg_players.c CGAME_Q3LCC code/cgame/cg_playerstate.c CGAME_Q3LCC code/cgame/cg_predict.c CGAME_Q3LCC code/cgame/cg_scoreboard.c CGAME_Q3LCC code/cgame/cg_servercmds.c CGAME_Q3LCC code/cgame/cg_snapshot.c CGAME_Q3LCC code/cgame/cg_view.c CGAME_Q3LCC code/cgame/cg_weapons.c Q3LCC code/qcommon/q_math.c GAME_Q3LCC code/game/g_main.c Q3LCC code/qcommon/q_shared.c GAME_Q3LCC code/game/ai_chat.c GAME_Q3LCC code/game/ai_cmd.c GAME_Q3LCC code/game/ai_dmnet.c GAME_Q3LCC code/game/ai_dmq3.c GAME_Q3LCC code/game/ai_main.c GAME_Q3LCC code/game/ai_team.c GAME_Q3LCC code/game/bg_misc.c GAME_Q3LCC code/game/ai_vcmd.c GAME_Q3LCC code/game/bg_pmove.c GAME_Q3LCC code/game/bg_slidemove.c GAME_Q3LCC code/game/bg_lib.c GAME_Q3LCC code/game/g_active.c GAME_Q3LCC code/game/g_arenas.c GAME_Q3LCC code/game/g_bot.c GAME_Q3LCC code/game/g_client.c GAME_Q3LCC code/game/g_cmds.c GAME_Q3LCC code/game/g_combat.c GAME_Q3LCC code/game/g_items.c GAME_Q3LCC code/game/g_mem.c GAME_Q3LCC code/game/g_missile.c GAME_Q3LCC code/game/g_mover.c GAME_Q3LCC code/game/g_session.c GAME_Q3LCC code/game/g_svcmds.c GAME_Q3LCC code/game/g_spawn.c GAME_Q3LCC code/game/g_target.c GAME_Q3LCC code/game/g_misc.c GAME_Q3LCC code/game/g_team.c GAME_Q3LCC code/game/g_trigger.c GAME_Q3LCC code/game/g_utils.c GAME_Q3LCC code/game/g_weapon.c UI_Q3LCC code/game/bg_misc.c UI_Q3LCC code/q3_ui/ui_main.c UI_Q3LCC code/game/bg_lib.c UI_Q3LCC code/q3_ui/ui_addbots.c UI_Q3LCC code/q3_ui/ui_cinematics.c UI_Q3LCC code/q3_ui/ui_confirm.c UI_Q3LCC code/q3_ui/ui_connect.c UI_Q3LCC code/q3_ui/ui_cdkey.c UI_Q3LCC code/q3_ui/ui_controls2.c UI_Q3LCC code/q3_ui/ui_credits.c UI_Q3LCC code/q3_ui/ui_demo2.c UI_Q3LCC code/q3_ui/ui_display.c UI_Q3LCC code/q3_ui/ui_gameinfo.c UI_Q3LCC code/q3_ui/ui_ingame.c UI_Q3LCC code/q3_ui/ui_atoms.c code/q3_ui/ui_controls2.c:573: warning: overflow in convertingUI_Q3LCC code/q3_ui/ui_loadconfig.c constant expression from `int' to `unsigned int' code/q3_ui/ui_controls2.c:594: warniUI_Q3LCC code/q3_ui/ui_menu.c ng: UI_Q3LCC code/q3_ui/ui_mfield.c overflow in converting constant expression fcode/q3_ui/ui_atoms.c:914: warrUI_Q3LCC code/q3_ui/ui_mods.c nUI_Q3LCC code/q3_ui/ui_network.c iong: ovem rflo`w initn' t o `counnvseirgtniendg icnotn's tant expressiocode/q3_ui/ui_controls2.cn: 597f:r owma `intUI_Q3LCC code/q3_ui/ui_playermodel.c ' tron i`ng: overflow in convertiung UI_Q3LCC code/q3_ui/ui_options.c consinsgtnaendt int' expressiocode/q3_ui/ui_atoms.cUI_Q3LCC code/q3_ui/ui_players.c UI_Q3LCC code/q3_ui/ui_playersettings.c :927: warning: overflow n inf rcoomn v`einrtt'i ntgo c`ounnssigtnaendt iexpnrcode/q3_ui/ui_playermodel.c:124eUI_Q3LCC code/q3_ui/ui_preferences.c UI_Q3LCC code/q3_ui/ui_qmenu.c ts' UI_Q3LCC code/q3_ui/ui_removebots.c sion: f code/q3_ui/ui_controls2.c:604wra:r nwianrgn:i oomvnegr:UI_Q3LCC code/q3_ui/ui_saveconfig.c fUI_Q3LCC code/q3_ui/ui_serverinfo.c olv`eorifnlto'w tion con`vuenrstiignnge dc oinnsttwa'nt exipnr ecsosnivoertnin gfr ocmo n`stiantn' tt oe `xupnrseisgsnieodn ifnrto'm `int' to `unscode/q3_ui/ui_controls2.ci:g608UI_Q3LCC code/q3_ui/ui_servers2.c : warning: ocode/q3_ui/ui_qmenu.cv:e1275rnfeldo wi nit:' wanr ncionngv:e rotvienrgf lcoown staicode/q3_ui/ui_playermodel.cnn tc :oUI_Q3LCC code/q3_ui/ui_setup.c n133v:e rwtairenxgp rnceosnssiitnona nftr oemxUI_Q3LCC code/q3_ui/ui_sound.c `pirnets' to `ungsUI_Q3LCC code/q3_ui/ui_sparena.c : iogvneedr insti'code/q3_ui/ui_servers2.co :400n: fwraormn i`nign:t 'o vteor fcode/q3_ui/ui_controls2.c`:u609l:onws wiarnn icnogn:v eorvteirnfgl ocwo nisnit gcnoendv eirntti'n g constanatn te xepxrpersessisoino nf rformo m` i`nitn't 't ot o` u`nusnisgingende di nitn't ' code/q3_ui/ui_controls2.c:code/q3_ui/ui_servers2.c610::401 :w awranrinnign:g :o voevrefrlfolwo wi ni nc ocnovnevretritnign gc ocnosntsatnatn te xepxrpersessisoino nf rformo m` i`nitn't t'o ` utnos i`gunnesdi ginnetd' int' code/q3_ui/ui_servers2.c:402:code/q3_ui/ui_controls2.c :w611a:r nwianrgn:i nogv:e rofvleorwf lionw cionn vceorntvienrgt icnogn sctoannstt aenxtp reexspsrieosns iforno mf r`oimn t`'i ntto' `tuon s`iugnnseidg niendt 'i nt' code/q3_ui/ui_servers2.c:403: warning: overflow in converting code/q3_ui/ui_controls2.cc:o621n:s twaanrtn ienxgp:r eosvseirofnl ofwr oimn `cionntv'e rttoi n`gu ncsoingsnteadn ti netx'p ressiocode/q3_ui/ui_servers2.cn: 404f:r owma r`niinntg': toov e`rufnlsoiwg niend cionntv'e rting constant expressiocode/q3_ui/ui_controls2.cn: 626f:r owma r`niinntg': toov e`rufnlsoiwg niend cionntv'e rtingcode/q3_ui/ui_servers2.c :c405o:n swtaarnnti negx:p roevsesrifolno wf rionm c`oinnvte'r ttion g` ucnosnisgtnaenUI_Q3LCC code/q3_ui/ui_specifyserver.c d int' code/q3_ui/ui_controls2.ctUI_Q3LCC code/q3_ui/ui_splevel.c :631: fwarning: overflow in converting constant expression from `int' to `unsiUI_Q3LCC code/q3_ui/ui_sppostgame.c gned int' code/q3_ui/ui_controls2.c:636: warlnoiwng :e ionvxperrefslsoiw cionon vceornnv efrrotmi n`gi consttinant'n tto code/q3_ui/ui_splevel.c :ex243pgr:e scsoinoscode/q3_ui/ui_sppostgame.ctn:a370n:t weax`prrneisnsgi:o no vferrofml o`wi n witn aUI_Q3LCC code/q3_ui/ui_spskill.c fro'm ru`itnnnoisnigg: ct`'u ntsoignendonve UI_Q3LCC code/q3_ui/ui_team.c rtinUI_Q3LCC code/q3_ui/ui_startserver.c eti' ng constant expression from `int' to `du nsiignnte'd icode/q3_ui/ui_servers2.cn:t406': warning: overflow icode/q3_ui/ui_sppostgame.cn :c371o:n vwearrtniinngg :c onstant expression from `int' to `unsigned int' code/q3_ui/ui_servers2.c:407: warning: overflow in converting constant expression from `int' to `unsigned int' code/q3_ui/ui_servers2.c:408: warning: overflow in converting consovtearnftl oewx pinr coensvseirotn UI_Q3LCC code/q3_ui/ui_teamorders.c i ng constant exprefsrsoion fromm `int 'ove rtfolow in conUI_Q3LCC code/q3_ui/ui_video.c GAME_Q3LCC_MISSIONPACK code/game/g_main.c v`e`rutniinngts 'i gctoon s`tuannsti gnneedd eixipnrte's sionn tf'r om `int' tcode/q3_ui/ui_sppostgame.co: 372`:u nwsairgnnied incode/q3_ui/ui_servers2.ct:'454 : warnincode/q3_ui/ui_startserver.c:g180: :o vwearrnfnlgi:nogw: icode/q3_ui/ui_splevel.cno:v246e:r f owv ecroanrvneirntgi:n go vcelrf`ulnoswofn sltoawn ti ne xcporneosvwe siritoinn gf rcoomn s`tann tc ieoxnii cngtn'e dt oinnnov v`eeurnrstiignngedtp riensts'it oinn gf rcoomcode/q3_ui/ui_servers2.c :` i455n:tc ownasrt'a ntn 'sttoa n`t u nesxipgrneesds iionnt 'f rom `code/q3_ui/ui_splevel.cint'code/q3_ui/ui_playermodel.c :t144oe:x p333r:e: swwaarrnniinngg:: oovveerrfflloosiw in ocno nn`iufnnsgi:g noevde rifnlto'wvr eormt i`nign tc'o ntsot a`nutn seixgpnreeds siinotncode/q3_ui/ui_startserver.c ifnr ocmo n`vient' to `uns' igned int'r ting constant:code/q3_ui/ui_splevel.c: 340e186x:p rwe:s swiaornn ifnrgo:m o`vienrtf'l otwo i`nu ncsoingvneerdt iinngt 'c oanrsntianngt: eoxvpercode/q3_ui/ui_servers2.ce:sr456f:lo ww airnn icngo:n voevretrfilnogw cionn sctoannvte retxipnsrgieosns iforno mf r`oin m tc'o ntsot a`nutn seixgpnreeds siinotn' from `in`ti'n tt'o to ``uunnssiiggnneedd iinntt'' code/q3_ui/ui_servers2.c:457code/q3_ui/ui_startserver.c:191:: wwaarrnniinngg:: oovveerrffllooww iinn ccoonnwvveer tritnign gc oncstoannstt ant expresexpsreiosns iforno mf r`oimn t`'i ntto' `tuon i`unnssii gcnogendn int'e verting codcode/q3_ui/ui_startserver.cn:s196t:an t ewxa irnnti'n g: povreersfslioown ifnr ocmo n`veirntti'n gt oc o`ncode/q3_ui/ui_servers2.cus:n458s: tawnatr neixnpirggensesdi oinn:t 'forom `vienrt ' to `uncode/q3_ui/ui_playermodel.csfi:gl150o:w nedw ianirnn tic'no ngv:e rovcode/q3_ui/ui_startserver.cer:f210l:o ww airnn icnotngvienr:t giongv ecrof lcoown sitna ntncosn veexrptrteasnsti ioenxnp rgefs rscioomon `fnisrnotm' `tion t`'u ntsio `utngannetd eixnptr'e ssion sfirgonme d` iinntt'' to `unsigncode/q3_ui/ui_servers2.ce:d460 :i nwt'a rning: ocode/q3_ui/ui_playermodel.c:155: warning:code/q3_ui/ui_startserver.c o:v215v:e rwfalrerfnlionwg :i no vceornfvleorwt iinng ccoonnvsetraotnitn ge xcpornesstsainotn efxrporme s`sion from `initwn't 't oin t`ou n`signued int' ns convertiignneg dc oinnsttant expresscode/q3_ui/ui_startserver.cio'n from: 896`:i nwta'r ntion g`:u nosviegrnfeldo wi nitn' code/q3_ui/ui_playermodel.cc on:v323e:r twincode/q3_ui/ui_servers2.cg :c462aonrs:ta nwta renxpirnge:s soivoen from `innrftl'oiwn gi:t on o vce`orunfnvseirgtneidn gi ncto' nstant expreslcode/q3_ui/ui_startserver.csow i:906: warninnio gn:c o nfvoevrrteirnfgl ocwo oimnn sct a`nto nevxeprrteisnsgi ocno nfsrtoamn t` ienxtp' itno t`ru'en sstsiioo n` gfunnesdi rignnted i'n t' ocode/q3_ui/ui_playermodel.c:m330 :` warniinngt:' otverflowcode/q3_ui/ui_servers2.co: `i1142un: n scwoanrvneiritnign:g coovnesrtfaglnnedo it expresnsti'ow n fr oim n `ciont'code/q3_ui/ui_startserver.c t:o922 :` uwnasrinnigvnnegd: ionvt' erfloewr tini convertnign cogn sctoannstt aenxtp reexspsrieossion from `int' n ftroo m` `int' tou `unsigned insingt' ned int' GAME_Q3LCC_MISSIONPACK code/game/ai_cmd.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmnet.c GAME_Q3LCC_MISSIONPACK code/game/ai_dmq3.c GAME_Q3LCC_MISSIONPACK code/game/ai_main.c code/q3_ui/ui_startserver.c:1651: warning: overflow in converting constaGAME_Q3LCC_MISSIONPACK code/game/ai_team.c nt expression from `int' to `unsigned inGAME_Q3LCC_MISSIONPACK code/game/ai_chat.c t' code/q3_ui/ui_startserver.c:1660: warning: overflow in converting constant expression frcode/q3_ui/ui_video.com :`463i:n tw'a rtnoi n`gu:n soivgenrefdl oiwn t' code/q3_ui/ui_startserver.c:1668:in wcaornnvienrting consgt:a nGAME_Q3LCC_MISSIONPACK code/game/ai_vcmd.c t expression fromo `vienrt' to `uflnoswi ginne d icnt'o nvcode/q3_ui/ui_video.ce:r473: warntinign gc:o ovnesrflGAME_Q3LCC_MISSIONPACK code/game/bg_misc.c ow in tcoannvte retxipnrge scsoinosnt afnrto me x`pirnt' toe s`suion fnrsoimg n`eid nitn'GAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c to `tu'n signed GAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c int' code/q3_ui/ui_startserver.c:1672: warning: overflow incode/q3_ui/ui_video.cGAME_Q3LCC_MISSIONPACK code/game/bg_lib.c : 488c:o nwvaerrntiinngg: coovnesrtfalnotw exinp rceosnsvierting consGAME_Q3LCC_MISSIONPACK code/game/g_active.c tant expressiono nf rformo m` i`nitn't 't ot o` u`nusnisgingende di nitn't ' code/q3_ui/ui_video.ccode/q3_ui/ui_startserver.c::4921679:: wwaarrnniinngg:: oovveerrffllooww iinn ccoonnvveerrttiinngg ccoonnssttaanntt eexxpprreesssions iforno mf r`oimn t`'i ntto' `tuo `unnssiiggnned int' ed code/q3_ui/ui_startserver.c:1777:i nwta' rning: overflow in code/q3_ui/ui_video.cc:o496n:v ewratrning: overflowGAME_Q3LCC_MISSIONPACK code/game/g_bot.c GAME_Q3LCC_MISSIONPACK code/game/g_arenas.c ing constant expression from `int' to `unsigned int' code/q3_ui/ui_startserver.c:1784: warning: overflow in convert iinng cons tcGAME_Q3LCC_MISSIONPACK code/game/g_client.c onverting coannstt aenxtp reexspsrieosns iforno mf r`oimn t`'i ntto' `tuon s`iugnnseidg niendt 'i nt' code/q3_ui/ui_video.c:500: warning: overflow in converting constant expression from `int' to `unsigned int' code/q3_ui/ui_video.c:504: warning: overflow in converting constant expression from `int' to `unsigned int' code/q3_ui/ui_video.c:508: warning: overflow in converting constant expression from `int' to `unsigned int' GAME_Q3LCC_MISSIONPACK code/game/g_cmds.c code/q3_ui/ui_video.c:512: warning: overflow in converting constant expression from `int' to `unsigned int' code/q3_ui/ui_video.c:516: warning: overflow in converting constant expression from `int' to `unsigned int' code/q3_ui/ui_video.c:520: warning: overflow in converting constant expression from `int' to `unsigned int' code/q3_ui/ui_video.c:524: warning: overflow in converting constant expression from `int' to `unsigned int' GAME_Q3LCC_MISSIONPACK code/game/g_combat.c GAME_Q3LCC_MISSIONPACK code/game/g_items.c GAME_Q3LCC_MISSIONPACK code/game/g_mem.c GAME_Q3LCC_MISSIONPACK code/game/g_misc.c GAME_Q3LCC_MISSIONPACK code/game/g_missile.c GAME_Q3LCC_MISSIONPACK code/game/g_mover.c GAME_Q3LCC_MISSIONPACK code/game/g_session.c GAME_Q3LCC_MISSIONPACK code/game/g_spawn.c GAME_Q3LCC_MISSIONPACK code/game/g_svcmds.c GAME_Q3LCC_MISSIONPACK code/game/g_target.c GAME_Q3LCC_MISSIONPACK code/game/g_team.c GAME_Q3LCC_MISSIONPACK code/game/g_trigger.c GAME_Q3LCC_MISSIONPACK code/game/g_utils.c GAME_Q3LCC_MISSIONPACK code/game/g_weapon.c Q3LCC_MISSIONPACK code/qcommon/q_shared.c Q3LCC_MISSIONPACK code/qcommon/q_math.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_main.c CGAME_Q3LCC_MISSIONPACK code/game/bg_misc.c CGAME_Q3LCC_MISSIONPACK code/game/bg_pmove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_slidemove.c CGAME_Q3LCC_MISSIONPACK code/game/bg_lib.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_draw.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_effects.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_ents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_event.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_info.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_localents.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_marks.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_players.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_predict.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_view.c CGAME_Q3LCC_MISSIONPACK code/cgame/cg_weapons.c UI_Q3LCC_MISSIONPACK code/ui/ui_shared.c UI_Q3LCC_MISSIONPACK code/ui/ui_main.c UI_Q3LCC_MISSIONPACK code/ui/ui_atoms.c UI_Q3LCC_MISSIONPACK code/ui/ui_gameinfo.c UI_Q3LCC_MISSIONPACK code/ui/ui_players.c UI_Q3LCC_MISSIONPACK code/game/bg_misc.c UI_Q3LCC_MISSIONPACK code/game/bg_lib.c Q3ASM build/release-freebsd-x86_64/baseq3/vm/cgame.qvm Q3ASM build/release-freebsd-x86_64/baseq3/vm/qagame.qvm Q3ASM build/release-freebsd-x86_64/baseq3/vm/ui.qvm Q3ASM build/release-freebsd-x86_64/missionpack/vm/qagame.qvm Q3ASM build/release-freebsd-x86_64/missionpack/vm/cgame.qvm Q3ASM build/release-freebsd-x86_64/missionpack/vm/ui.qvm LD build/release-freebsd-x86_64/missionpack/uix86_64.so gmake[4]: Leaving directory '/construction/games/ioquake3-server/ioquake3-1.36' gmake[3]: Leaving directory '/construction/games/ioquake3-server/ioquake3-1.36' gmake[2]: Leaving directory '/construction/games/ioquake3-server/ioquake3-1.36' SUCCEEDED 00:00:17 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- ===> ioquake3-server-1.36_16 depends on file: /usr/local/share/quake3/baseq3/pak1.pk3 - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for ioquake3-server-1.36_16 ===> ioquake3-server-1.36_16 depends on file: /usr/local/share/quake3/baseq3/pak1.pk3 - found ===> Generating temporary packing list /bin/mkdir -p /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/baseq3 /bin/mkdir -p /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/missionpack /bin/mkdir -p /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server /bin/mkdir -p /construction/games/ioquake3-server/stage/usr/local/share/doc/ioquake3-server install -s -m 555 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/ioq3ded.x86_64 /construction/games/ioquake3-server/stage/usr/local/bin/ioq3ded install -s -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/baseq3/cgamex86_64.so /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/baseq3/cgamex86_64.so install -s -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/baseq3/qagamex86_64.so /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/baseq3/qagamex86_64.so install -s -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/baseq3/uix86_64.so /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/baseq3/uix86_64.so install -s -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/missionpack/cgamex86_64.so /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/missionpack/cgamex86_64.so install -s -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/missionpack/qagamex86_64.so /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/missionpack/qagamex86_64.so install -s -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/missionpack/uix86_64.so /construction/games/ioquake3-server/stage/usr/local/lib/ioquake3-server/missionpack/uix86_64.so install -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/../../README /construction/games/ioquake3-server/stage/usr/local/share/doc/ioquake3-server/README install -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/../../id-readme.txt /construction/games/ioquake3-server/stage/usr/local/share/doc/ioquake3-server/id-readme.txt install -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/../../md4-readme.txt /construction/games/ioquake3-server/stage/usr/local/share/doc/ioquake3-server/md4-readme.txt install -m 0644 /construction/games/ioquake3-server/ioquake3-1.36/build/release-freebsd-x86_64/../../voip-readme.txt /construction/games/ioquake3-server/stage/usr/local/share/doc/ioquake3-server/voip-readme.txt /bin/mkdir -p /construction/games/ioquake3-server/stage/usr/local/share/quake3 install -m 0644 /xports/games/ioquake3-server/../ioquake3/files/server.cfg /construction/games/ioquake3-server/stage/usr/local/share/quake3/server.cfg ====> Compressing man pages (compress-man) ===> Staging rc.d startup script(s) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for ioquake3-server-1.36_16 file sizes/checksums [13]: 0% file sizes/checksums [13]: 100% packing files [13]: 0% packing files [13]: 100% packing directories [4]: 0% packing directories [4]: 100% SUCCEEDED 00:00:03 TOTAL TIME 00:00:26