------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/freetype2-2.10.1.txz ===== Message from freetype2-2.10.1: -- The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. If LONG_PCF_NAMES port's option was enabled, the PCF family names may include the foundry and information whether they contain wide characters. For example, "Sony Fixed" or "Misc Fixed Wide", instead of "Fixed". This can be disabled at run time with using pcf:no-long-family-names property, if needed. Example: FREETYPE_PROPERTIES=pcf:no-long-family-names=1 How to recreate fontconfig cache with using such environment variable, if needed: # env FREETYPE_PROPERTIES=pcf:no-long-family-names=1 fc-cache -fsv The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/site/index.html, if documentation was installed). Installing /packages/All/expat-2.2.8.txz Installing /packages/All/fontconfig-2.12.6,1.txz Running fc-cache to build fontconfig cache... /usr/local/share/fonts: skipping, no such directory /usr/local/lib/X11/fonts: skipping, no such directory /var/db/fontconfig: cleaning cache directory fc-cache: succeeded Installing /packages/All/libfontenc-1.1.4.txz Installing /packages/All/mkfontscale-1.2.1.txz Installing /packages/All/CharisSIL-5.000.txz ===== Message from CharisSIL-5.000: -- To use these fonts, add the following line to the "Files" section of xorg.conf: FontPath "/usr/local/share/fonts/CharisSIL/" Users of older versions of X may additionally have to make sure that the freetype module is loaded. Check /var/log/Xorg.0.log for error messages. If freetype is required, add the following line to the "Modules" section of xorg.conf: Load "freetype" Installing /packages/All/libnghttp2-1.40.0.txz Installing /packages/All/ca_root_nss-3.51.txz ===== Message from ca_root_nss-3.51: -- FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem Installing /packages/All/openssl-1.1.1d,1.txz Installing /packages/All/curl-7.68.0.txz Installing /packages/All/jsoncpp-1.9.2.txz Installing /packages/All/libuv-1.35.0.txz Installing /packages/All/rhash-1.3.5.txz Installing /packages/All/liblz4-1.9.2_1,1.txz Installing /packages/All/lzo2-2.10_1.txz Installing /packages/All/libarchive-3.4.2,1.txz Installing /packages/All/ncurses-6.1.20190525.txz Installing /packages/All/cmake-3.16.5.txz Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/libffi-3.2.1_3.txz Installing /packages/All/libxml2-2.9.10.txz Installing /packages/All/wayland-1.16.0.txz Installing /packages/All/xkeyboard-config-2.27.txz Installing /packages/All/libpthread-stubs-0.4.txz Installing /packages/All/libXau-1.0.9.txz Installing /packages/All/xorgproto-2019.2.txz Installing /packages/All/libXdmcp-1.1.3.txz Installing /packages/All/libxcb-1.13.1.txz Installing /packages/All/libxkbcommon-0.10.0.txz Installing /packages/All/pciids-20200222.txz Installing /packages/All/libpciaccess-0.16.txz Installing /packages/All/libdrm-2.4.100.txz Installing /packages/All/gettext-runtime-0.20.1.txz Installing /packages/All/libelf-0.8.13_3.txz Installing /packages/All/libX11-1.6.9,1.txz Installing /packages/All/libXfixes-5.0.3_2.txz Installing /packages/All/libXdamage-1.1.5.txz Installing /packages/All/libXext-1.3.4,1.txz Installing /packages/All/libXrender-0.9.10_2.txz Installing /packages/All/libXrandr-1.5.2.txz Installing /packages/All/libxshmfence-1.3.txz Installing /packages/All/libXxf86vm-1.1.4_3.txz Installing /packages/All/mesa-libs-18.3.2_4.txz Installing /packages/All/libXinerama-1.1.4_2,1.txz Installing /packages/All/libXcursor-1.2.0.txz Installing /packages/All/libXi-1.7.10,1.txz Installing /packages/All/libXScrnSaver-1.2.3_2.txz Installing /packages/All/sdl2-2.0.10_1.txz Installing /packages/All/libsodium-1.0.18.txz Installing /packages/All/libogg-1.3.4,4.txz Installing /packages/All/flac-1.3.3.txz Installing /packages/All/libvorbis-1.3.6,3.txz Installing /packages/All/libsndfile-1.0.28_2.txz Installing /packages/All/libsamplerate-0.1.9.txz Installing /packages/All/celt-0.11.3_3.txz Installing /packages/All/db5-5.3.28_7.txz Installing /packages/All/readline-8.0.4.txz Installing /packages/All/jackit-0.125.0_9.txz ===== Message from jackit-0.125.0_9: -- ====================================================================== It is recommended to run Jack with real-time priority (-R). The recommended way to start Jack is to add the following lines to /etc/rc.conf: jackd_enable="YES" jackd_user="{your-jack-user}" jackd_rtprio="YES" jackd_args="-R -doss -r{sample-rate} -p1024 -n3 -w16 \ --capture /dev/dsp{N} --playback /dev/dsp{N}" Where: - your-jack-user: is the user who is going to use jack; currently only one user is supported - sample-rate: can be 44100, 48000, etc. - /dev/dsp{N}: your OSS devices, usually /dev/dsp0 Please note that the port option COOKEDMODE is "on" by default, which makes your system to automatically scale the sample-rate between Jack and audio hardware. One reason COOKEDMODE=on is because Jack's OSS driver doesn't support some sample-rate and hardware combinations when COOKEDMODE=off. To achieve the best sound quality please make sure your hardware natively supports the sample-rate set in jackd_args, and set COOKEDMODE=off. ====================================================================== Installing /packages/All/pcre-8.43_2.txz Installing /packages/All/libiconv-1.14_11.txz Installing /packages/All/python37-3.7.6.txz ===== Message from python37-3.7.6: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py37-gdbm databases/py-gdbm@py37 py37-sqlite3 databases/py-sqlite3@py37 py37-tkinter x11-toolkits/py-tkinter@py37 Installing /packages/All/glib-2.56.3_7,1.txz No schema files found: doing nothing. Installing /packages/All/fluidsynth-2.1.1.txz Installing /packages/All/libmodplug-0.8.9.0.txz Installing /packages/All/mpg123-1.25.13.txz Installing /packages/All/opus-1.3.1.txz Installing /packages/All/opusfile-0.10.txz Installing /packages/All/sdl2_mixer-2.0.4_2.txz Installing /packages/All/sdl2_ttf-2.0.15.txz SUCCEEDED 00:00:29 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> devilutionX-1.0.0 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> devilutionX-1.0.0 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.0.0 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> devilutionX-1.0.0 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.0.0 for building => SHA256 Checksum OK for diasurgical-devilutionX-1.0.0_GH0.tar.gz. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> devilutionX-1.0.0 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.0.0 for building ===> Extracting for devilutionX-1.0.0 ===> devilutionX-1.0.0 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.0.0 for building => SHA256 Checksum OK for diasurgical-devilutionX-1.0.0_GH0.tar.gz. Extracted Memory Use: 10.74M SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for devilutionX-1.0.0 ===> Converting DOS text files to UNIX text files ===> Applying ports patches for devilutionX-1.0.0 /usr/bin/env WRKSRC=/construction/games/devilutionX/devilutionX-1.0.0 REWARNFILE=/construction/games/devilutionX/reinplace_warnings.txt /xports/Tools/scripts/sed_checked.sh -e 's@D_POSIX_C_SOURCE@&___@g' -e 's@STREQUAL FreeBSD@MATCHES "FreeBSD|DragonFly"@g' /construction/games/devilutionX/devilutionX-1.0.0/CMakeLists.txt SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> devilutionX-1.0.0 depends on file: /usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf - found ===> devilutionX-1.0.0 depends on file: /usr/local/bin/cmake - found ===> devilutionX-1.0.0 depends on file: /usr/local/bin/sdl2-config - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> devilutionX-1.0.0 depends on shared library: libsodium.so - found (/usr/local/lib/libsodium.so) ===> devilutionX-1.0.0 depends on shared library: libSDL2_mixer.so - found (/usr/local/lib/libSDL2_mixer.so) ===> devilutionX-1.0.0 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) ===> devilutionX-1.0.0 depends on shared library: libSDL2_ttf.so - found (/usr/local/lib/libSDL2_ttf.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> devilutionX-1.0.0 depends on file: /usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf - found ===> devilutionX-1.0.0 depends on file: /usr/local/bin/cmake - found ===> devilutionX-1.0.0 depends on file: /usr/local/bin/sdl2-config - found ===> devilutionX-1.0.0 depends on shared library: libsodium.so - found (/usr/local/lib/libsodium.so) ===> devilutionX-1.0.0 depends on shared library: libSDL2_mixer.so - found (/usr/local/lib/libSDL2_mixer.so) ===> devilutionX-1.0.0 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) ===> devilutionX-1.0.0 depends on shared library: libSDL2_ttf.so - found (/usr/local/lib/libSDL2_ttf.so) ===> Configuring for devilutionX-1.0.0 ===> Performing out-of-source build /bin/mkdir -p /construction/games/devilutionX/.build -- The C compiler identification is GNU 8.3.0 -- The CXX compiler identification is GNU 8.3.0 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done CMake Warning at CMakeLists.txt:59 (message): LTO not supported by this compiler and/or CMake version: CMake Warning at CMakeLists.txt:60 (message): Change Dir: /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin Run Build Command(s):/usr/bin/make && /usr/local/bin/cmake -S/construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/src -B/construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin/CMakeFiles /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin/CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f CMakeFiles/foo.dir/build.make CMakeFiles/foo.dir/depend cd /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/src /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/src /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin/CMakeFiles/foo.dir/DependInfo.cmake Scanning dependencies of target foo /usr/bin/make -f CMakeFiles/foo.dir/build.make CMakeFiles/foo.dir/build [ 25%] Building CXX object CMakeFiles/foo.dir/foo.cpp.o /usr/bin/c++ -flto -fno-fat-lto-objects -o CMakeFiles/foo.dir/foo.cpp.o -c /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/src/foo.cpp [ 50%] Linking CXX static library libfoo.a /usr/local/bin/cmake -P CMakeFiles/foo.dir/cmake_clean_target.cmake /usr/local/bin/cmake -E cmake_link_script CMakeFiles/foo.dir/link.txt --verbose=1 "CMAKE_CXX_COMPILER_AR-NOTFOUND" cr libfoo.a CMakeFiles/foo.dir/foo.cpp.o Error running link command: No such file or directory *** Error code 2 Stop. make[4]: stopped in /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin *** Error code 1 Stop. make[3]: stopped in /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin *** Error code 1 Stop. make[2]: stopped in /construction/games/devilutionX/.build/CMakeFiles/_CMakeLTOTest-CXX/bin -- Looking for pthread.h -- Looking for pthread.h - found -- Found Threads: TRUE -- Found sodium: /usr/local/lib/libsodium.a (found version "1.0.18") -- Found SDL2_ttf: /usr/local/lib/libSDL2_ttf.so -- Found SDL2: /usr/local/lib/libSDL2.so -- Found SDL2_mixer: /usr/local/lib/libSDL2_mixer.so -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_MODULE_LINKER_FLAGS CMAKE_SHARED_LINKER_FLAGS -- Build files have been written to: /construction/games/devilutionX/.build SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for devilutionX-1.0.0 /usr/local/bin/cmake -S/construction/games/devilutionX/devilutionX-1.0.0 -B/construction/games/devilutionX/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/devilutionX/.build/CMakeFiles /construction/games/devilutionX/.build/CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/devilution.dir/all --- --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/StormLib.dir/all --- --- CMakeFiles/PKWare.dir/all --- --- CMakeFiles/devilution.dir/all --- /usr/bin/make -f CMakeFiles/devilution.dir/build.make CMakeFiles/devilution.dir/depend --- CMakeFiles/smacker.dir/all --- /usr/bin/make -f CMakeFiles/smacker.dir/build.make CMakeFiles/smacker.dir/depend --- CMakeFiles/Radon.dir/all --- /usr/bin/make -f CMakeFiles/Radon.dir/build.make CMakeFiles/Radon.dir/depend --- CMakeFiles/PKWare.dir/all --- /usr/bin/make -f CMakeFiles/PKWare.dir/build.make CMakeFiles/PKWare.dir/depend --- CMakeFiles/StormLib.dir/all --- /usr/bin/make -f CMakeFiles/StormLib.dir/build.make CMakeFiles/StormLib.dir/depend --- CMakeFiles/devilution.dir/all --- --- CMakeFiles/devilution.dir/depend --- --- CMakeFiles/PKWare.dir/all --- --- CMakeFiles/PKWare.dir/depend --- --- CMakeFiles/StormLib.dir/all --- --- CMakeFiles/StormLib.dir/depend --- --- CMakeFiles/PKWare.dir/all --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/PKWare.dir/DependInfo.cmake --- CMakeFiles/devilution.dir/all --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/devilution.dir/DependInfo.cmake --- CMakeFiles/StormLib.dir/all --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/StormLib.dir/DependInfo.cmake --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/smacker.dir/depend --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/smacker.dir/DependInfo.cmake --- CMakeFiles/PKWare.dir/all --- Scanning dependencies of target PKWare /usr/bin/make -f CMakeFiles/PKWare.dir/build.make CMakeFiles/PKWare.dir/build --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/Radon.dir/depend --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/devilutionX-1.0.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/Radon.dir/DependInfo.cmake --- CMakeFiles/smacker.dir/all --- Scanning dependencies of target smacker /usr/bin/make -f CMakeFiles/smacker.dir/build.make CMakeFiles/smacker.dir/build --- CMakeFiles/Radon.dir/all --- Scanning dependencies of target Radon --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o --- --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o --- --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o --- --- CMakeFiles/Radon.dir/all --- /usr/bin/make -f CMakeFiles/Radon.dir/build.make CMakeFiles/Radon.dir/build --- CMakeFiles/StormLib.dir/all --- Scanning dependencies of target StormLib /usr/bin/make -f CMakeFiles/StormLib.dir/build.make CMakeFiles/StormLib.dir/build --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o --- --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o --- [ 0%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o --- [ 1%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o --- /usr/bin/cc -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker/smk_bitstream.c --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o --- [ 2%] Building C object CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o --- /usr/bin/cc -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smacker.c.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker/smacker.c --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o --- /usr/bin/cc -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker/smk_hufftree.c --- CMakeFiles/StormLib.dir/all --- --- CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o --- --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o --- [ 3%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o --- [ 3%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o --- /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/source/File.cpp --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o --- /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/source/Named.cpp --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o --- [ 4%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing 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CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o --- --- CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o --- [ 0%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/PKWare/explode.cpp --- CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o --- [ 6%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/PKWare/implode.cpp --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o --- [ 6%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/source/Section.cpp --- CMakeFiles/StormLib.dir/all --- --- CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o --- [ 6%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseCommon.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/StormLib/src/SBaseCommon.cpp --- CMakeFiles/devilution.dir/all --- Scanning dependencies of target devilution /usr/bin/make -f CMakeFiles/devilution.dir/build.make CMakeFiles/devilution.dir/build --- CMakeFiles/devilution.dir/Source/appfat.cpp.o --- --- CMakeFiles/devilution.dir/Source/automap.cpp.o --- --- CMakeFiles/devilution.dir/Source/appfat.cpp.o --- [ 7%] Building CXX object CMakeFiles/devilution.dir/Source/appfat.cpp.o /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/appfat.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/appfat.cpp --- CMakeFiles/devilution.dir/Source/automap.cpp.o --- [ 7%] Building CXX object CMakeFiles/devilution.dir/Source/automap.cpp.o /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/automap.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/automap.cpp --- CMakeFiles/devilution.dir/Source/capture.cpp.o --- --- CMakeFiles/PKWare.dir/all --- --- libPKWare.a --- --- CMakeFiles/devilution.dir/all --- [ 9%] Building CXX object CMakeFiles/devilution.dir/Source/capture.cpp.o --- CMakeFiles/PKWare.dir/all --- [ 9%] Linking CXX static library libPKWare.a /usr/local/bin/cmake -P CMakeFiles/PKWare.dir/cmake_clean_target.cmake --- CMakeFiles/devilution.dir/all --- /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" 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-Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/control.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/control.cpp --- CMakeFiles/StormLib.dir/all --- --- CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o --- [ 12%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseFileTable.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/StormLib/src/SBaseFileTable.cpp --- CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o --- [ 13%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SBaseSubTypes.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/StormLib/src/SBaseSubTypes.cpp --- CMakeFiles/devilution.dir/all --- --- CMakeFiles/devilution.dir/Source/cursor.cpp.o --- [ 13%] Building CXX object CMakeFiles/devilution.dir/Source/cursor.cpp.o /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/cursor.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/cursor.cpp --- CMakeFiles/smacker.dir/all --- --- libsmacker.a --- [ 14%] Linking C static library libsmacker.a /usr/local/bin/cmake -P CMakeFiles/smacker.dir/cmake_clean_target.cmake /usr/local/bin/cmake -E 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CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o --- [ 17%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileFindFile.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/StormLib/src/SFileFindFile.cpp --- CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o --- [ 17%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileGetFileInfo.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing 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CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileOpenFileEx.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/StormLib/src/SFileOpenFileEx.cpp --- CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o --- [ 19%] Building CXX object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/SFileReadFile.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/3rdParty/StormLib/src/SFileReadFile.cpp --- CMakeFiles/devilution.dir/all --- --- CMakeFiles/devilution.dir/Source/debug.cpp.o --- [ 20%] Building CXX object 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CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/drlg_l4.cpp --- CMakeFiles/devilution.dir/Source/dthread.cpp.o --- [ 26%] Building CXX object CMakeFiles/devilution.dir/Source/dthread.cpp.o /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/dthread.cpp.o -c 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-I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/gamemenu.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/gamemenu.cpp --- CMakeFiles/devilution.dir/Source/gendung.cpp.o --- [ 30%] Building CXX object CMakeFiles/devilution.dir/Source/gendung.cpp.o /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem 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/construction/games/devilutionX/devilutionX-1.0.0/Source/mpqapi.cpp --- CMakeFiles/devilution.dir/Source/msg.cpp.o --- [ 43%] Building CXX object CMakeFiles/devilution.dir/Source/msg.cpp.o /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/msg.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/msg.cpp --- CMakeFiles/devilution.dir/Source/multi.cpp.o --- [ 43%] 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/construction/games/devilutionX/devilutionX-1.0.0/Source/player.cpp --- CMakeFiles/devilution.dir/Source/plrmsg.cpp.o --- [ 49%] Building CXX object CMakeFiles/devilution.dir/Source/plrmsg.cpp.o /usr/bin/c++ -DDEVILUTION_ENGINE -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/plrmsg.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/Source/plrmsg.cpp --- 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-I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/miniwin/thread.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/miniwin/thread.cpp --- CMakeFiles/devilutionx.dir/SourceX/miniwin/dsound.cpp.o --- [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/miniwin/dsound.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/miniwin/dsound.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/miniwin/dsound.cpp --- CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o --- [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/sound.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o --- /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp: In function 'void dvl::{anonymous}::FindMeleeTarget()': /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:272:39: warning: 'canTalk' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmonst != -1 && canTalk == newCanTalk && rotations < newRotations) ~~~~~~~~^~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:272:66: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmonst != -1 && canTalk == newCanTalk && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o --- [ 76%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm.cpp --- CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o --- [ 77%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm_net.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o --- /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp: In function 'void dvl::plrctrls_after_check_curs_move()': /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:381:68: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmissile != -1 && distance == newDdistance && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:365:16: note: 'rotations' was declared here int distance, rotations; ^~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:381:39: warning: 'distance' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmissile != -1 && distance == newDdistance && rotations < newRotations) ~~~~~~~~~^~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:365:6: note: 'distance' was declared here int distance, rotations; ^~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:339:63: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursplr != -1 && distance == newDdistance && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:309:30: note: 'rotations' was declared here int distance, newDdistance, rotations; ^~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:336:22: warning: 'distance' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursplr != -1 && distance < newDdistance) ~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:309:6: note: 'distance' was declared here int distance, newDdistance, rotations; ^~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:216:46: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (distance == newDdistance && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:197:16: note: 'rotations' was declared here int distance, rotations; ^~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:216:17: warning: 'distance' may be used uninitialized in this function [-Wmaybe-uninitialized] if (distance == newDdistance && rotations < newRotations) ~~~~~~~~~^~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:197:6: note: 'distance' was declared here int distance, rotations; ^~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:213:24: warning: 'canTalk' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmonst != -1 && canTalk == newCanTalk) { ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/controls/plrctrls.cpp:198:7: note: 'canTalk' was declared here bool canTalk; ^~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/storm/storm_dx.cpp.o --- [ 77%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm_dx.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/storm/storm_dx.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm_dx.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o --- [ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/dvlnet/abstract_net.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o --- [ 79%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/dvlnet/loopback.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o --- [ 79%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/dvlnet/packet.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o --- [ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/dvlnet/base.cpp --- CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o --- /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm_net.cpp: In function 'dvl::BOOL dvl::SNetCreateGame(const char*, const char*, const char*, dvl::DWORD, char*, int, int, char*, char*, int*)': /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm_net.cpp:119:9: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 127 bytes from a string of length 128 [-Wstringop-truncation] strncpy(gpszGameName, addrstr, sizeof(gpszGameName) - 1); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o --- [ 81%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat 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/usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_PATH=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o -c /construction/games/devilutionX/devilutionX-1.0.0/SourceX/DiabloUI/art_draw.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o --- [ 83%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing 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--- CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o --- /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm.cpp: In function 'dvl::BOOL dvl::SFileOpenFile(const char*, void**)': /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm.cpp:175:38: warning: '%s' directive output may be truncated writing up to 259 bytes into a region of size between 1 and 260 [-Wformat-truncation=] snprintf(directPath, DVL_MAX_PATH, "%s%s", SBasePath, tmpPath); ^~~~~~ ~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm.cpp:175:11: note: 'snprintf' output between 1 and 519 bytes into a destination of size 260 snprintf(directPath, DVL_MAX_PATH, "%s%s", SBasePath, tmpPath); ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm.cpp: In function 'dvl::BOOL dvl::SFileSetBasePath(char*)': /construction/games/devilutionX/devilutionX-1.0.0/SourceX/storm/storm.cpp:795:9: warning: 'char* strncpy(char*, const char*, size_t)' specified bound 260 equals destination size [-Wstringop-truncation] strncpy(SBasePath, path, DVL_MAX_PATH); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o --- [ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -I/construction/games/devilutionX/devilutionX-1.0.0/SourceX -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.0.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.0.0/Source -I/construction/games/devilutionX/devilutionX-1.0.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing 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