------------------------------------------------------------------------------- -- Phase: Environment ------------------------------------------------------------------------------- NO_DEPENDS=1 UNAME_r=5.9 UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=unknown UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 LANG=C HOME=/root USER=root TERM=dumb SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: showconfig ------------------------------------------------------------------------------- ===> The following configuration options are available for violetland-0.5_16: DOCS=on: Build and/or install documentation NLS=on: Native Language Support ===> Use 'make config' to modify these settings SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ENV ------------------------------------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/violetland XDG_CONFIG_HOME=/construction/games/violetland HOME=/construction/games/violetland TMPDIR="/tmp" PATH=/construction/games/violetland/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ARGS ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ENV ------------------------------------------------------------------------------- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/construction/games/violetland XDG_CONFIG_HOME=/construction/games/violetland HOME=/construction/games/violetland TMPDIR="/tmp" PATH=/construction/games/violetland/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing -std=c++98 " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ARGS ------------------------------------------------------------------------------- DESTDIR=/construction/games/violetland/stage SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: PLIST_SUB ------------------------------------------------------------------------------- PORTDOCS="" DOCS="" NO_DOCS="@comment " NLS="" NO_NLS="@comment " CMAKE_BUILD_TYPE="release" OSREL=5.9 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/violetland" EXAMPLESDIR="share/examples/violetland" DATADIR="share/violetland" WWWDIR="www/violetland" ETCDIR="etc/violetland" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: SUB_LIST ------------------------------------------------------------------------------- DOCS="" NO_DOCS="@comment " NLS="" NO_NLS="@comment " PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/violetland DOCSDIR=/usr/local/share/doc/violetland EXAMPLESDIR=/usr/local/share/examples/violetland WWWDIR=/usr/local/www/violetland ETCDIR=/usr/local/etc/violetland SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: /etc/make.conf ------------------------------------------------------------------------------- DPORTS_BUILDER=yes DISABLE_LICENSES=yes DEFAULT_VERSIONS=ssl=openssl FORCE_PACKAGE=yes DEVELOPER=yes USE_PACKAGE_DEPENDS_ONLY=yes PORTSDIR=/xports PORT_DBDIR=/options PKG_DBDIR=/var/db/pkg PKG_CACHEDIR=/var/cache/pkg PKG_SUFX=.txz DEVELOPER=1 UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=500906 OSVERSION=9999999 OSREL=5.9 _OSRELEASE=5.9-SYNTH DISTDIR=/distfiles WRKDIRPREFIX=/construction BATCH=yes PACKAGE_BUILDING=yes PKG_CREATE_VERBOSE=yes MAKE_JOBS_NUMBER=10 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/libnghttp2-1.42.0.txz Installing /packages/All/ca_root_nss-3.58.txz ===== Message from ca_root_nss-3.58: -- FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem Installing /packages/All/openssl-1.1.1i,1.txz Installing /packages/All/curl-7.74.0.txz Installing /packages/All/expat-2.2.10.txz Installing /packages/All/libuv-1.40.0.txz Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/gettext-runtime-0.21.txz Installing /packages/All/rhash-1.4.1.txz Installing /packages/All/liblz4-1.9.3,1.txz Installing /packages/All/libarchive-3.4.3_1,1.txz Installing /packages/All/ncurses-6.2.20210116.txz Installing /packages/All/cmake-3.19.2.txz Installing /packages/All/libtextstyle-0.21.txz Installing /packages/All/gettext-tools-0.21.txz Installing /packages/All/aalib-1.4.r5_13.txz ===== Message from aalib-1.4.r5_13: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Installing /packages/All/libffi-3.3_1.txz Installing /packages/All/libxml2-2.9.10_2.txz Installing /packages/All/wayland-1.18.0.txz Installing /packages/All/zstd-1.4.5_1.txz Installing /packages/All/pciids-20201127.txz Installing /packages/All/libpciaccess-0.16.txz Installing /packages/All/libdrm-2.4.101.txz Installing /packages/All/libunwind-20200331_1.txz Installing /packages/All/libpthread-stubs-0.4.txz Installing /packages/All/libXau-1.0.9.txz Installing /packages/All/xorgproto-2020.1.txz Installing /packages/All/libXdmcp-1.1.3.txz Installing /packages/All/libxcb-1.14_1.txz Installing /packages/All/libX11-1.6.12,1.txz Installing /packages/All/libXfixes-5.0.3_2.txz Installing /packages/All/libXdamage-1.1.5.txz Installing /packages/All/libXext-1.3.4,1.txz Installing /packages/All/libxshmfence-1.3.txz Installing /packages/All/libXxf86vm-1.1.4_3.txz Installing /packages/All/libXrender-0.9.10_2.txz Installing /packages/All/libXrandr-1.5.2.txz Installing /packages/All/mesa-libs-20.2.3.txz Installing /packages/All/libGLU-9.0.1.txz Installing /packages/All/sdl-1.2.15_15,2.txz ===== Message from sdl-1.2.15_15,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". Installing /packages/All/icu-68.2,1.txz Installing /packages/All/boost-libs-1.72.0_3.txz ===== Message from boost-libs-1.72.0_3: -- You have built the Boost library with thread support. Don't forget to add -pthread to your linker options when linking your code. Installing /packages/All/png-1.6.37.txz Installing /packages/All/jbigkit-2.1_1.txz Installing /packages/All/jpeg-turbo-2.0.6.txz Installing /packages/All/tiff-4.2.0.txz Installing /packages/All/giflib-5.2.1.txz Installing /packages/All/webp-1.1.0.txz Installing /packages/All/sdl_image-1.2.12_12.txz Installing /packages/All/libogg-1.3.4,4.txz Installing /packages/All/flac-1.3.3.txz Installing /packages/All/libmikmod-3.3.11.1_1.txz Installing /packages/All/smpeg-0.4.4_15.txz Installing /packages/All/libvorbis-1.3.7_2,3.txz Installing /packages/All/timidity-0.2i_1.txz ===== Message from timidity-0.2i_1: -- ===> NOTICE: The timidity port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port Installing /packages/All/sdl_mixer-1.2.12_12.txz Installing /packages/All/freetype2-2.10.4.txz ===== Message from freetype2-2.10.4: -- The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. If LONG_PCF_NAMES port's option was enabled, the PCF family names may include the foundry and information whether they contain wide characters. For example, "Sony Fixed" or "Misc Fixed Wide", instead of "Fixed". This can be disabled at run time with using pcf:no-long-family-names property, if needed. Example: FREETYPE_PROPERTIES=pcf:no-long-family-names=1 How to recreate fontconfig cache with using such environment variable, if needed: # env FREETYPE_PROPERTIES=pcf:no-long-family-names=1 fc-cache -fsv The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/site/index.html, if documentation was installed). Installing /packages/All/sdl_ttf-2.0.11_7.txz SUCCEEDED 00:00:23 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> violetland-0.5_16 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> violetland-0.5_16 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by violetland-0.5_16 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> violetland-0.5_16 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by violetland-0.5_16 for building => SHA256 Checksum OK for ooxi-violetland-0.5_GH0.tar.gz. => SHA256 Checksum OK for jarro2783-CMake-Gettext-6ee6405_GH0.tar.gz. SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> violetland-0.5_16 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by violetland-0.5_16 for building ===> Extracting for violetland-0.5_16 => SHA256 Checksum OK for ooxi-violetland-0.5_GH0.tar.gz. => SHA256 Checksum OK for jarro2783-CMake-Gettext-6ee6405_GH0.tar.gz. Extracted Memory Use: 10.48M SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for violetland-0.5_16 ===> Applying ports patches for violetland-0.5_16 from /xports/games/violetland/files SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> violetland-0.5_16 depends on file: /usr/local/bin/cmake - found ===> violetland-0.5_16 depends on executable: msgfmt - found ===> violetland-0.5_16 depends on file: /usr/local/bin/sdl-config - found ===> violetland-0.5_16 depends on package: xorgproto>=0 - found ===> violetland-0.5_16 depends on package: xorgproto>=0 - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> violetland-0.5_16 depends on shared library: libboost_filesystem.so - found (/usr/local/lib/libboost_filesystem.so) ===> violetland-0.5_16 depends on shared library: libintl.so - found (/usr/local/lib/libintl.so) ===> violetland-0.5_16 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> violetland-0.5_16 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> violetland-0.5_16 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> violetland-0.5_16 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> violetland-0.5_16 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> violetland-0.5_16 depends on shared library: libSDL_ttf.so - found (/usr/local/lib/libSDL_ttf.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> violetland-0.5_16 depends on file: /usr/local/bin/cmake - found ===> violetland-0.5_16 depends on executable: msgfmt - found ===> violetland-0.5_16 depends on file: /usr/local/bin/sdl-config - found ===> violetland-0.5_16 depends on package: xorgproto>=0 - found ===> violetland-0.5_16 depends on package: xorgproto>=0 - found ===> violetland-0.5_16 depends on shared library: libboost_filesystem.so - found (/usr/local/lib/libboost_filesystem.so) ===> violetland-0.5_16 depends on shared library: libintl.so - found (/usr/local/lib/libintl.so) ===> violetland-0.5_16 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> violetland-0.5_16 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> violetland-0.5_16 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image.so) ===> violetland-0.5_16 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer.so) ===> violetland-0.5_16 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) ===> violetland-0.5_16 depends on shared library: libSDL_ttf.so - found (/usr/local/lib/libSDL_ttf.so) ===> Configuring for violetland-0.5_16 ===> Performing out-of-source build /bin/mkdir -p /construction/games/violetland/.build -- The C compiler identification is GNU 8.3.0 -- The CXX compiler identification is GNU 8.3.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done CMake Deprecation Warning at CMakeLists.txt:3 (CMAKE_MINIMUM_REQUIRED): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. -- Looking for pthread.h -- Looking for pthread.h - found -- Found Threads: TRUE -- Found SDL: /usr/local/lib/libSDLmain.a;/usr/local/lib/libSDL.so;-pthread -- Found SDL_image: /usr/local/lib/libSDL_image.so (found version "1.2.12") -- Found SDL_ttf: /usr/local/lib/libSDL_ttf.so (found version "2.0.11") -- Found SDL_mixer: /usr/local/lib/libSDL_mixer.so (found version "1.2.12") -- Found OpenGL: /usr/local/lib/libGL.so -- Found Gettext: /usr/local/bin/msgmerge (found version "0.21") -- Found Boost: /usr/local/include (found version "1.72.0") found components: filesystem system -- Found Intl: /usr/local/include CMake Deprecation Warning at po/CMakeLists.txt:2 (CMAKE_MINIMUM_REQUIRED): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_CXX_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS CMAKE_SHARED_LINKER_FLAGS -- Build files have been written to: /construction/games/violetland/.build SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for violetland-0.5_16 /usr/local/bin/cmake -S/construction/games/violetland/violetland-0.5 -B/construction/games/violetland/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles /construction/games/violetland/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/violetland.dir/all --- --- po/CMakeFiles/violetland.pot-update.dir/all --- --- CMakeFiles/violetland.dir/all --- /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/depend --- po/CMakeFiles/violetland.pot-update.dir/all --- /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/depend --- CMakeFiles/violetland.dir/all --- --- CMakeFiles/violetland.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5 /construction/games/violetland/.build /construction/games/violetland/.build /construction/games/violetland/.build/CMakeFiles/violetland.dir/DependInfo.cmake --- po/CMakeFiles/violetland.pot-update.dir/all --- --- po/CMakeFiles/violetland.pot-update.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/violetland.pot-update.dir/DependInfo.cmake Scanning dependencies of target violetland.pot-update /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/build --- po/CMakeFiles/violetland.pot-update --- cd /construction/games/violetland/violetland-0.5/po && /usr/local/bin/xgettext --keyword=_ --from-code=UTF-8 --foreign-user -o /construction/games/violetland/violetland-0.5/po/violetland.pot --default-domain=violetland --add-comments=TRANSLATORS: --copyright-holder= --msgid-bugs-address="https://violetland.github.com/" --directory=.. --files-from=/construction/games/violetland/.build/po/POTFILES --package-version= --package-name=violetland [ 0%] Built target violetland.pot-update --- po/CMakeFiles/generate-violetland-es-po.dir/all --- --- po/CMakeFiles/generate-violetland-ru-po.dir/all --- --- po/CMakeFiles/generate-violetland-fr-po.dir/all --- --- po/CMakeFiles/generate-violetland-gl-po.dir/all --- --- po/CMakeFiles/generate-violetland-es-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/depend --- po/CMakeFiles/generate-violetland-ru-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/depend --- po/CMakeFiles/generate-violetland-fr-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/depend --- po/CMakeFiles/generate-violetland-gl-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/depend --- po/CMakeFiles/generate-violetland-ru-po.dir/all --- --- po/CMakeFiles/generate-violetland-ru-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-po.dir/DependInfo.cmake --- po/CMakeFiles/generate-violetland-es-po.dir/all --- --- po/CMakeFiles/generate-violetland-es-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-po.dir/DependInfo.cmake --- po/CMakeFiles/generate-violetland-gl-po.dir/all --- --- po/CMakeFiles/generate-violetland-gl-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-po.dir/DependInfo.cmake --- po/CMakeFiles/generate-violetland-ru-po.dir/all --- Scanning dependencies of target generate-violetland-ru-po --- po/CMakeFiles/generate-violetland-fr-po.dir/all --- --- po/CMakeFiles/generate-violetland-fr-po.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-po.dir/DependInfo.cmake --- po/CMakeFiles/generate-violetland-ru-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/build --- po/CMakeFiles/generate-violetland-gl-po.dir/all --- Scanning dependencies of target generate-violetland-gl-po --- po/CMakeFiles/generate-violetland-es-po.dir/all --- Scanning dependencies of target generate-violetland-es-po --- po/CMakeFiles/generate-violetland-gl-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/build --- po/CMakeFiles/generate-violetland-es-po.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/build --- po/CMakeFiles/generate-violetland-ru-po.dir/all --- [ 1%] Built target generate-violetland-ru-po --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/depend --- po/CMakeFiles/generate-violetland-fr-po.dir/all --- Scanning dependencies of target generate-violetland-fr-po /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/build --- po/CMakeFiles/generate-violetland-gl-po.dir/all --- [ 3%] Built target generate-violetland-gl-po --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- --- po/CMakeFiles/generate-violetland-ru-gmo.dir/depend --- --- po/CMakeFiles/generate-violetland-gl-gmo.dir/all --- --- po/CMakeFiles/generate-violetland-fr-po.dir/all --- [ 5%] Built target generate-violetland-fr-po --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-gmo.dir/DependInfo.cmake Scanning dependencies of target generate-violetland-ru-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/build --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/depend --- po/CMakeFiles/generate-violetland-gl-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/depend --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- --- po/ru.gmo --- --- po/CMakeFiles/generate-violetland-es-po.dir/all --- [ 7%] Built target generate-violetland-es-po --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/depend --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- --- po/CMakeFiles/generate-violetland-fr-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-gmo.dir/DependInfo.cmake --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- [ 9%] Generating ru.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/ru.gmo /construction/games/violetland/violetland-0.5/po/ru.po --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- --- po/CMakeFiles/generate-violetland-es-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-gmo.dir/DependInfo.cmake --- po/CMakeFiles/generate-violetland-gl-gmo.dir/all --- --- po/CMakeFiles/generate-violetland-gl-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-gmo.dir/DependInfo.cmake --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- Scanning dependencies of target generate-violetland-fr-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/build --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- /construction/games/violetland/violetland-0.5/po/ru.po: 114 translated messages. --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- Scanning dependencies of target generate-violetland-es-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/build --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- --- po/fr.gmo --- --- po/CMakeFiles/generate-violetland-gl-gmo.dir/all --- Scanning dependencies of target generate-violetland-gl-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/build --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- --- po/es.gmo --- --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- [ 10%] Generating fr.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/fr.gmo /construction/games/violetland/violetland-0.5/po/fr.po --- po/CMakeFiles/generate-violetland-gl-gmo.dir/all --- --- po/gl.gmo --- --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- /construction/games/violetland/violetland-0.5/po/fr.po: 88 translated messages, 2 fuzzy translations, 24 untranslated messages. --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- [ 12%] Generating es.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/es.gmo /construction/games/violetland/violetland-0.5/po/es.po --- po/CMakeFiles/generate-violetland-fr-gmo.dir/all --- [ 12%] Built target generate-violetland-fr-gmo --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- /construction/games/violetland/violetland-0.5/po/es.po: 114 translated messages. --- po/CMakeFiles/generate-violetland-ru-gmo.dir/all --- [ 12%] Built target generate-violetland-ru-gmo --- po/CMakeFiles/generate-violetland-es-gmo.dir/all --- [ 12%] Built target generate-violetland-es-gmo --- po/CMakeFiles/generate-violetland-gl-gmo.dir/all --- [ 14%] Generating gl.gmo cd /construction/games/violetland/.build/po && /usr/local/bin/msgfmt -c --statistics --verbose -o /construction/games/violetland/.build/po/gl.gmo /construction/games/violetland/violetland-0.5/po/gl.po /construction/games/violetland/violetland-0.5/po/gl.po: 114 translated messages. [ 14%] Built target generate-violetland-gl-gmo --- po/CMakeFiles/update-gmo.dir/all --- /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/depend --- po/CMakeFiles/update-gmo.dir/depend --- cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/update-gmo.dir/DependInfo.cmake Scanning dependencies of target update-gmo /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/build [ 14%] Built target update-gmo --- CMakeFiles/violetland.dir/all --- Scanning dependencies of target violetland /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/build --- CMakeFiles/violetland.dir/src/program.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- --- CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- --- CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- --- CMakeFiles/violetland.dir/src/game/Resources.cpp.o --- --- CMakeFiles/violetland.dir/src/game/GameState.cpp.o --- --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- --- CMakeFiles/violetland.dir/src/program.cpp.o --- [ 16%] Building CXX object CMakeFiles/violetland.dir/src/program.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/program.cpp.o -c /construction/games/violetland/violetland-0.5/src/program.cpp --- CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- [ 20%] Building CXX object CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- [ 20%] Building CXX object CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/Powerup.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Powerup.cpp --- CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/Terrain.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Terrain.cpp --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- [ 21%] Building CXX object CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- [ 23%] Building CXX object CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/HUD.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/HUD.cpp --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/Highscores.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp --- CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o --- [ 25%] Building CXX object CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/MusicManager.cpp --- CMakeFiles/violetland.dir/src/game/Resources.cpp.o --- [ 27%] Building CXX object CMakeFiles/violetland.dir/src/game/Resources.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/Resources.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Resources.cpp --- CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- [ 29%] Building CXX object CMakeFiles/violetland.dir/src/game/Weapon.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/Weapon.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/Weapon.cpp --- CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o --- [ 30%] Building CXX object CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/WeaponManager.cpp --- CMakeFiles/violetland.dir/src/game/GameState.cpp.o --- [ 32%] Building CXX object CMakeFiles/violetland.dir/src/game/GameState.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/GameState.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/GameState.cpp --- CMakeFiles/violetland.dir/src/game/Weapon.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Weapon.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Weapon.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/program.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/program.cpp:28: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/program.cpp:28: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/Powerup.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Powerup.h:9, from /construction/games/violetland/violetland-0.5/src/game/Powerup.cpp:5: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/Powerup.h:9, from /construction/games/violetland/violetland-0.5/src/game/Powerup.cpp:5: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/MusicManager.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/Resources.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/Resources.h:8, from /construction/games/violetland/violetland-0.5/src/game/Resources.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/Resources.h:8, from /construction/games/violetland/violetland-0.5/src/game/Resources.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/Highscores.h:11, from /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/Highscores.h:11, from /construction/games/violetland/violetland-0.5/src/game/Highscores.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.h:7, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.cpp:3: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/Weapon.h:5, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.h:7, from /construction/games/violetland/violetland-0.5/src/game/WeaponManager.cpp:3: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/HUD.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/HUD.h:9, from /construction/games/violetland/violetland-0.5/src/game/HUD.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/game/HUD.h:9, from /construction/games/violetland/violetland-0.5/src/game/HUD.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/Terrain.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.cpp:5: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.cpp:5: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/GameState.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/GameState.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/Terrain.h:5, from /construction/games/violetland/violetland-0.5/src/game/GameState.h:9, from /construction/games/violetland/violetland-0.5/src/game/GameState.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o --- [ 34%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.cpp In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.cpp:3: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.cpp:3: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o --- [ 36%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o --- [ 38%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.cpp:4: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Player.cpp:4: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o --- [ 40%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o --- [ 41%] Building CXX object CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.cpp --- CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.cpp:4: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.cpp:4: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterTemplate.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.h:9, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/Monster.h:4, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.h:9, from /construction/games/violetland/violetland-0.5/src/game/lifeforms/MonsterFactory.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o --- [ 43%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/Bullet.cpp --- CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o --- [ 45%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.cpp In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/StandardBullet.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o --- [ 47%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.cpp In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/LaserBullet.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o --- --- CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o --- --- CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o --- [ 49%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.cpp --- CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o --- [ 50%] Building CXX object CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o -c /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.cpp --- CMakeFiles/violetland.dir/src/system/Object.cpp.o --- [ 52%] Building CXX object CMakeFiles/violetland.dir/src/system/Object.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/Object.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/Object.cpp --- CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o --- [ 54%] Building CXX object CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/InputHandler.cpp --- CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o --- --- CMakeFiles/violetland.dir/src/system/Configuration.cpp.o --- --- CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o --- [ 56%] Building CXX object CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o --- CMakeFiles/violetland.dir/src/system/Configuration.cpp.o --- [ 58%] Building CXX object CMakeFiles/violetland.dir/src/system/Configuration.cpp.o --- CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o --- /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/ConfigFile.cpp --- CMakeFiles/violetland.dir/src/system/Configuration.cpp.o --- /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/Configuration.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/Configuration.cpp --- CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o --- [ 60%] Building CXX object CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/ControlStyle.cpp --- CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/Flame.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.h:7, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/game/bullets/../../system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.h:7, from /construction/games/violetland/violetland-0.5/src/game/bullets/GrenadeBullet.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o --- [ 61%] Building CXX object CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/utility/FileUtility.cpp --- CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o --- [ 63%] Building CXX object CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.cpp --- CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o --- [ 65%] Building CXX object CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/utility/UidGenerator.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o --- [ 67%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.cpp --- CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/utility/ImageUtility.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o --- [ 69%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.cpp --- CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o --- [ 70%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o --- [ 72%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.cpp --- CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Sprite.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/DynamicObject.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o --- [ 74%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o --- [ 76%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o --- [ 78%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Window.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o --- [ 80%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o --- [ 81%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o --- [ 83%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.cpp --- CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/Window.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Aim.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Explosion.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/StaticObject.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/Particle.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/ParticleSystem.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o --- [ 85%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.cpp --- CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o --- [ 87%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.cpp --- CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o --- [ 89%] Building CXX object CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.cpp --- CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/Camera.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.h:5, from /construction/games/violetland/violetland-0.5/src/system/graphic/VideoManager.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o --- [ 90%] Building CXX object CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/sound/Sound.cpp --- CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o --- [ 92%] Building CXX object CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o -c /construction/games/violetland/violetland-0.5/src/system/sound/SoundManager.cpp --- CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o --- [ 94%] Building CXX object CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o -c /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.cpp --- CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.h:6, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextManager.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/system/graphic/text/TextObject.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o --- In file included from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.cpp:1: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/MainMenuWindow.cpp:1: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o --- [ 96%] Building CXX object CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o /usr/bin/c++ -DBOOST_FILESYSTEM_VERSION=3 -DDATA_INSTALL_DIR=\"/usr/local/share/violetland/\" -DINSTALL_PREFIX=\"/usr/local\" -DLOCALE_DIR=\"/usr/local/share/locale\" -DVIOLETLAND_VERSION=\"0.5\" -I/usr/local/include/SDL -I/usr/local/include -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 -o CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o -c /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.cpp In file included from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.cpp:5: /usr/local/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /usr/local/include/GL/gl.h:2050, from /usr/local/include/SDL/SDL_opengl.h:46, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../../../system/utility/ImageUtility.h:8, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/../Texture.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/text/TextObject.h:4, from /construction/games/violetland/violetland-0.5/src/windows/../system/graphic/Window.h:6, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.h:4, from /construction/games/violetland/violetland-0.5/src/windows/CharStatsWindow.cpp:5: /usr/local/include/GL/glext.h:54: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20190911 --- violetland --- [ 98%] Linking CXX executable violetland /usr/local/bin/cmake -E cmake_link_script CMakeFiles/violetland.dir/link.txt --verbose=1 /usr/bin/c++ -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 CMakeFiles/violetland.dir/src/program.cpp.o CMakeFiles/violetland.dir/src/game/Weapon.cpp.o CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o CMakeFiles/violetland.dir/src/game/Powerup.cpp.o CMakeFiles/violetland.dir/src/game/Terrain.cpp.o CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o CMakeFiles/violetland.dir/src/game/Highscores.cpp.o CMakeFiles/violetland.dir/src/game/Resources.cpp.o CMakeFiles/violetland.dir/src/game/GameState.cpp.o CMakeFiles/violetland.dir/src/game/HUD.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o CMakeFiles/violetland.dir/src/system/Object.cpp.o CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o CMakeFiles/violetland.dir/src/system/Configuration.cpp.o CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o -o violetland -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_image.so /usr/local/lib/libSDL_ttf.so /usr/local/lib/libSDL_mixer.so /usr/local/lib/libGL.so /usr/local/lib/libGLU.so /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_system.so /usr/local/lib/libintl.so [100%] Built target violetland /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles 0 SUCCEEDED 00:00:18 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for violetland-0.5_16 ===> Generating temporary packing list /usr/local/bin/cmake -S/construction/games/violetland/violetland-0.5 -B/construction/games/violetland/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles /construction/games/violetland/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5 /construction/games/violetland/.build /construction/games/violetland/.build /construction/games/violetland/.build/CMakeFiles/violetland.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/build [ 85%] Built target violetland /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/violetland.pot-update.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/violetland.pot-update.dir/build.make po/CMakeFiles/violetland.pot-update.dir/build cd /construction/games/violetland/violetland-0.5/po && /usr/local/bin/xgettext --keyword=_ --from-code=UTF-8 --foreign-user -o /construction/games/violetland/violetland-0.5/po/violetland.pot --default-domain=violetland --add-comments=TRANSLATORS: --copyright-holder= --msgid-bugs-address="https://violetland.github.com/" --directory=.. --files-from=/construction/games/violetland/.build/po/POTFILES --package-version= --package-name=violetland [ 85%] Built target violetland.pot-update /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-es-po.dir/build.make po/CMakeFiles/generate-violetland-es-po.dir/build [ 87%] Built target generate-violetland-es-po /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-es-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-es-gmo.dir/build.make po/CMakeFiles/generate-violetland-es-gmo.dir/build [ 89%] Built target generate-violetland-es-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-po.dir/build.make po/CMakeFiles/generate-violetland-gl-po.dir/build [ 90%] Built target generate-violetland-gl-po /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-gl-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-gl-gmo.dir/build.make po/CMakeFiles/generate-violetland-gl-gmo.dir/build [ 92%] Built target generate-violetland-gl-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-po.dir/build.make po/CMakeFiles/generate-violetland-ru-po.dir/build [ 94%] Built target generate-violetland-ru-po /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-ru-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-ru-gmo.dir/build.make po/CMakeFiles/generate-violetland-ru-gmo.dir/build [ 96%] Built target generate-violetland-ru-gmo /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-po.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-po.dir/build.make po/CMakeFiles/generate-violetland-fr-po.dir/build [ 98%] Built target generate-violetland-fr-po /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/generate-violetland-fr-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/generate-violetland-fr-gmo.dir/build.make po/CMakeFiles/generate-violetland-fr-gmo.dir/build [100%] Built target generate-violetland-fr-gmo /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/depend cd /construction/games/violetland/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/violetland/violetland-0.5 /construction/games/violetland/violetland-0.5/po /construction/games/violetland/.build /construction/games/violetland/.build/po /construction/games/violetland/.build/po/CMakeFiles/update-gmo.dir/DependInfo.cmake /usr/bin/make -f po/CMakeFiles/update-gmo.dir/build.make po/CMakeFiles/update-gmo.dir/build [100%] Built target update-gmo /usr/local/bin/cmake -E cmake_progress_start /construction/games/violetland/.build/CMakeFiles 0 /usr/bin/make -f CMakeFiles/Makefile2 preinstall /usr/bin/make -f CMakeFiles/violetland.dir/build.make CMakeFiles/violetland.dir/preinstall Linking CXX executable CMakeFiles/CMakeRelink.dir/violetland /usr/local/bin/cmake -E cmake_link_script CMakeFiles/violetland.dir/relink.txt --verbose=1 /usr/bin/c++ -pipe -O2 -fno-strict-aliasing -std=c++98 -pipe -O2 -fno-strict-aliasing -std=c++98 CMakeFiles/violetland.dir/src/program.cpp.o CMakeFiles/violetland.dir/src/game/Weapon.cpp.o CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o CMakeFiles/violetland.dir/src/game/Powerup.cpp.o CMakeFiles/violetland.dir/src/game/Terrain.cpp.o CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o CMakeFiles/violetland.dir/src/game/Highscores.cpp.o CMakeFiles/violetland.dir/src/game/Resources.cpp.o CMakeFiles/violetland.dir/src/game/GameState.cpp.o CMakeFiles/violetland.dir/src/game/HUD.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/LifeForm.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Player.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/Monster.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterFactory.cpp.o CMakeFiles/violetland.dir/src/game/lifeforms/MonsterTemplate.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Bullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/StandardBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/LaserBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/GrenadeBullet.cpp.o CMakeFiles/violetland.dir/src/game/bullets/Flame.cpp.o CMakeFiles/violetland.dir/src/system/Object.cpp.o CMakeFiles/violetland.dir/src/system/InputHandler.cpp.o CMakeFiles/violetland.dir/src/system/ConfigFile.cpp.o CMakeFiles/violetland.dir/src/system/Configuration.cpp.o CMakeFiles/violetland.dir/src/system/ControlStyle.cpp.o CMakeFiles/violetland.dir/src/system/utility/FileUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/ImageUtility.cpp.o CMakeFiles/violetland.dir/src/system/utility/UidGenerator.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Texture.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Sprite.cpp.o CMakeFiles/violetland.dir/src/system/graphic/StaticObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/DynamicObject.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Aim.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Camera.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Window.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Particle.cpp.o CMakeFiles/violetland.dir/src/system/graphic/ParticleSystem.cpp.o CMakeFiles/violetland.dir/src/system/graphic/Explosion.cpp.o CMakeFiles/violetland.dir/src/system/graphic/VideoManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextManager.cpp.o CMakeFiles/violetland.dir/src/system/graphic/text/TextObject.cpp.o CMakeFiles/violetland.dir/src/system/sound/Sound.cpp.o CMakeFiles/violetland.dir/src/system/sound/SoundManager.cpp.o CMakeFiles/violetland.dir/src/windows/MainMenuWindow.cpp.o CMakeFiles/violetland.dir/src/windows/CharStatsWindow.cpp.o -o CMakeFiles/CMakeRelink.dir/violetland -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_image.so /usr/local/lib/libSDL_ttf.so /usr/local/lib/libSDL_mixer.so /usr/local/lib/libGL.so /usr/local/lib/libGLU.so /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_system.so /usr/local/lib/libintl.so Installing the project stripped... /usr/local/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake -- Install configuration: "Release" -- Installing: /construction/games/violetland/stage/usr/local/bin/violetland -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/README.md -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/README_RU.TXT -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/icon-light.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/fonts -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/fonts/archangelsk.ttf -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/fonts/harabara.ttf -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_killed.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_hit_2.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_hit_1.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/explode-1.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/explode-0.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/sounds/player_hit_0.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/bon_nuke.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/crystal.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/freeze.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/3 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/3/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/3/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/1 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/1/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/1/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/2/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/0 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/0/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/0/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/terrain/base_2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/health.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/penbullets.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/blood_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/splash_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/expl_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/blood_2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/splash_1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/teleport.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/expl_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/grenade.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/shells/9mm/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/grenade/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/28.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/32.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/35.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/37.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/25.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/30.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/34.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/33.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/41.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/26.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/40.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/27.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/36.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/31.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/39.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/38.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/29.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/1/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/30.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/25.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/43.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/55.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/32.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/50.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/49.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/46.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/39.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/53.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/28.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/41.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/34.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/44.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/42.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/51.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/33.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/35.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/52.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/45.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/31.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/38.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/29.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/54.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/40.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/26.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/37.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/47.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/36.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/48.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/27.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/death/0/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/24.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/anima/player/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/pill.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/blood_0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/medikit.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/images/levelup.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/walk/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/death/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/sounds/hit -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/zombie/sounds/hit/hit.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/death/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/sounds/hit -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/runner/sounds/hit/hit.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit/hit_2.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit/hit_3.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/sounds/hit/hit_1.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/walk/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/14.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/2.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/6.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/3.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/8.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/7.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/5.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/4.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/9.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/15.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/12.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/17.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/11.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/21.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/22.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/18.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/1.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/23.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/0.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/20.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/10.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/13.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/16.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/monsters/spider/death/19.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/UZI/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Remington-870/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/SawedOff-Shotgun/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/AK-47/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/bullet.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Flamethrower/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/Laser/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32 -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/M-32/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/shot.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/image.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/player.png -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/reload.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/weapon/PM/stats -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/02.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/03.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/05.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/01.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/violetland/music/04.ogg -- Installing: /construction/games/violetland/stage/usr/local/share/locale/es/LC_MESSAGES/violetland.mo -- Installing: /construction/games/violetland/stage/usr/local/share/locale/fr/LC_MESSAGES/violetland.mo -- Installing: /construction/games/violetland/stage/usr/local/share/locale/gl/LC_MESSAGES/violetland.mo -- Installing: /construction/games/violetland/stage/usr/local/share/locale/ru/LC_MESSAGES/violetland.mo install -m 0644 /construction/games/violetland/violetland-0.5/violetland.desktop /construction/games/violetland/stage/usr/local/share/applications install -m 0644 /construction/games/violetland/violetland-0.5/icon-light.png /construction/games/violetland/stage/usr/local/share/pixmaps/violetland.png cd /construction/games/violetland/violetland-0.5 && install -m 0644 CHANGELOG.md README.md README_RU.TXT /construction/games/violetland/stage/usr/local/share/doc/violetland ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: check-plist ------------------------------------------------------------------------------- ====> Checking for pkg-plist issues (check-plist) ===> Parsing plist ===> Checking for items in STAGEDIR missing from pkg-plist ===> Checking for items in pkg-plist which are not in STAGEDIR ===> No pkg-plist issues found (check-plist) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for violetland-0.5_16 file sizes/checksums [386]: 0% file sizes/checksums [386]: 25% file sizes/checksums [386]: 51% file sizes/checksums [386]: 77% file sizes/checksums [386]: 100% packing files [386]: 0% packing files [386]: 25% packing files [386]: 51% packing files [386]: 77% packing files [386]: 100% packing directories [0]: 0% packing directories [0]: 100% SUCCEEDED 00:00:15 TOTAL TIME 00:01:05