------------------------------------------------------------------------------- -- Phase: Environment ------------------------------------------------------------------------------- NO_DEPENDS=1 UNAME_r=5.9 UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=unknown UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 LANG=C HOME=/root USER=root TERM=dumb SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: showconfig ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ENV ------------------------------------------------------------------------------- SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/construction/games/devilutionX XDG_CONFIG_HOME=/construction/games/devilutionX HOME=/construction/games/devilutionX TMPDIR="/tmp" PATH=/construction/games/devilutionX/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ARGS ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ENV ------------------------------------------------------------------------------- SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/construction/games/devilutionX XDG_CONFIG_HOME=/construction/games/devilutionX HOME=/construction/games/devilutionX TMPDIR="/tmp" PATH=/construction/games/devilutionX/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\\\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\\\" " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ARGS ------------------------------------------------------------------------------- DESTDIR=/construction/games/devilutionX/stage SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: PLIST_SUB ------------------------------------------------------------------------------- CMAKE_BUILD_TYPE="release" OSREL=5.9 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/devilutionX" EXAMPLESDIR="share/examples/devilutionX" DATADIR="share/devilutionX" WWWDIR="www/devilutionX" ETCDIR="etc/devilutionX" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: SUB_LIST ------------------------------------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/devilutionX DOCSDIR=/usr/local/share/doc/devilutionX EXAMPLESDIR=/usr/local/share/examples/devilutionX WWWDIR=/usr/local/www/devilutionX ETCDIR=/usr/local/etc/devilutionX SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: /etc/make.conf ------------------------------------------------------------------------------- DPORTS_BUILDER=yes DISABLE_LICENSES=yes DEFAULT_VERSIONS=ssl=openssl FORCE_PACKAGE=yes DEVELOPER=yes USE_PACKAGE_DEPENDS_ONLY=yes PORTSDIR=/xports PORT_DBDIR=/options PKG_DBDIR=/var/db/pkg PKG_CACHEDIR=/var/cache/pkg PKG_SUFX=.txz DEVELOPER=1 UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=500906 OSVERSION=9999999 OSREL=5.9 _OSRELEASE=5.9-SYNTH DISTDIR=/distfiles WRKDIRPREFIX=/construction BATCH=yes PACKAGE_BUILDING=yes PKG_CREATE_VERBOSE=yes MAKE_JOBS_NUMBER=10 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/png-1.6.37.txz Installing /packages/All/freetype2-2.10.4.txz ===== Message from freetype2-2.10.4: -- The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. If LONG_PCF_NAMES port's option was enabled, the PCF family names may include the foundry and information whether they contain wide characters. For example, "Sony Fixed" or "Misc Fixed Wide", instead of "Fixed". This can be disabled at run time with using pcf:no-long-family-names property, if needed. Example: FREETYPE_PROPERTIES=pcf:no-long-family-names=1 How to recreate fontconfig cache with using such environment variable, if needed: # env FREETYPE_PROPERTIES=pcf:no-long-family-names=1 fc-cache -fsv The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/site/index.html, if documentation was installed). Installing /packages/All/expat-2.2.10.txz Installing /packages/All/indexinfo-0.3.1.txz Installing /packages/All/gettext-runtime-0.21.txz Installing /packages/All/fontconfig-2.13.92_2,1.txz Running fc-cache to build fontconfig cache... Font directories: /usr/local/share/fonts /usr/local/lib/X11/fonts /usr/local/share/fonts: skipping, no such directory /usr/local/lib/X11/fonts: skipping, no such directory /var/db/fontconfig: cleaning cache directory fc-cache: succeeded Installing /packages/All/libfontenc-1.1.4.txz Installing /packages/All/mkfontscale-1.2.1.txz Installing /packages/All/CharisSIL-5.000.txz ===== Message from CharisSIL-5.000: -- To use these fonts, add the following line to the "Files" section of xorg.conf: FontPath "/usr/local/share/fonts/CharisSIL/" Users of older versions of X may additionally have to make sure that the freetype module is loaded. Check /var/log/Xorg.0.log for error messages. If freetype is required, add the following line to the "Modules" section of xorg.conf: Load "freetype" Installing /packages/All/libnghttp2-1.42.0.txz Installing /packages/All/ca_root_nss-3.58.txz ===== Message from ca_root_nss-3.58: -- FreeBSD does not, and can not warrant that the certification authorities whose certificates are included in this package have in any way been audited for trustworthiness or RFC 3647 compliance. Assessment and verification of trust is the complete responsibility of the system administrator. This package installs symlinks to support root certificates discovery by default for software that uses OpenSSL. This enables SSL Certificate Verification by client software without manual intervention. If you prefer to do this manually, replace the following symlinks with either an empty file or your site-local certificate bundle. * /etc/ssl/cert.pem * /usr/local/etc/ssl/cert.pem * /usr/local/openssl/cert.pem Installing /packages/All/openssl-1.1.1i,1.txz Installing /packages/All/curl-7.74.0.txz Installing /packages/All/libuv-1.40.0.txz Installing /packages/All/rhash-1.4.1.txz Installing /packages/All/liblz4-1.9.3,1.txz Installing /packages/All/libarchive-3.4.3_1,1.txz Installing /packages/All/ncurses-6.2.20210116.txz Installing /packages/All/cmake-3.19.2.txz Installing /packages/All/libffi-3.3_1.txz Installing /packages/All/libxml2-2.9.10_2.txz Installing /packages/All/wayland-1.18.0.txz Installing /packages/All/xkeyboard-config-2.31.txz Installing /packages/All/libpthread-stubs-0.4.txz Installing /packages/All/libXau-1.0.9.txz Installing /packages/All/xorgproto-2020.1.txz Installing /packages/All/libXdmcp-1.1.3.txz Installing /packages/All/libxcb-1.14_1.txz Installing /packages/All/libxkbcommon-1.0.3.txz ===== Message from libxkbcommon-1.0.3: -- If arrow keys don't work under X11 switch to legacy rules e.g., For sh/bash/ksh/zsh run and (optionally) add into ~/.profile: export XKB_DEFAULT_RULES=xorg For csh/tcsh run and (optionally) add into ~/.login: setenv XKB_DEFAULT_RULES xorg Installing /packages/All/zstd-1.4.5_1.txz Installing /packages/All/pciids-20201127.txz Installing /packages/All/libpciaccess-0.16.txz Installing /packages/All/libdrm-2.4.101.txz Installing /packages/All/libunwind-20200331_1.txz Installing /packages/All/libX11-1.6.12,1.txz Installing /packages/All/libXfixes-5.0.3_2.txz Installing /packages/All/libXdamage-1.1.5.txz Installing /packages/All/libXext-1.3.4,1.txz Installing /packages/All/libxshmfence-1.3.txz Installing /packages/All/libXxf86vm-1.1.4_3.txz Installing /packages/All/libXrender-0.9.10_2.txz Installing /packages/All/libXrandr-1.5.2.txz Installing /packages/All/mesa-libs-20.2.3.txz Installing /packages/All/libXinerama-1.1.4_2,1.txz Installing /packages/All/libXcursor-1.2.0.txz Installing /packages/All/libXi-1.7.10,1.txz Installing /packages/All/libXScrnSaver-1.2.3_2.txz Installing /packages/All/sdl2-2.0.12_3.txz Installing /packages/All/libsodium-1.0.18.txz Installing /packages/All/libogg-1.3.4,4.txz Installing /packages/All/flac-1.3.3.txz Installing /packages/All/opus-1.3.1.txz Installing /packages/All/libvorbis-1.3.7_2,3.txz Installing /packages/All/libsndfile-1.0.30.txz Installing /packages/All/libsamplerate-0.1.9_1.txz Installing /packages/All/celt-0.11.3_3.txz Installing /packages/All/db5-5.3.28_7.txz Installing /packages/All/readline-8.0.4_1.txz Installing /packages/All/jackit-0.125.0_12.txz ===== Message from jackit-0.125.0_12: -- ====================================================================== It is recommended to run Jack with real-time priority (-R). The recommended way to start Jack is to add the following lines to /etc/rc.conf: jackd_enable="YES" jackd_user="{your-jack-user}" jackd_rtprio="YES" jackd_args="-R -doss -r{sample-rate} -p1024 -n3 -w16 \ --capture /dev/dsp{N} --playback /dev/dsp{N}" Where: - your-jack-user: is the user who is going to use jack; currently only one user is supported - sample-rate: can be 44100, 48000, etc. - /dev/dsp{N}: your OSS devices, usually /dev/dsp0 Please note that the port option COOKEDMODE is "on" by default, which makes your system to automatically scale the sample-rate between Jack and audio hardware. One reason COOKEDMODE=on is because Jack's OSS driver doesn't support some sample-rate and hardware combinations when COOKEDMODE=off. To achieve the best sound quality please make sure your hardware natively supports the sample-rate set in jackd_args, and set COOKEDMODE=off. ====================================================================== Installing /packages/All/pcre-8.44.txz Installing /packages/All/libiconv-1.16.txz Installing /packages/All/python37-3.7.9_1.txz ===== Message from python37-3.7.9_1: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py37-gdbm databases/py-gdbm@py37 py37-sqlite3 databases/py-sqlite3@py37 py37-tkinter x11-toolkits/py-tkinter@py37 Installing /packages/All/glib-2.66.4_1,1.txz No schema files found: doing nothing. Installing /packages/All/fluidsynth-2.1.6.txz Installing /packages/All/libmodplug-0.8.9.0.txz Installing /packages/All/mpg123-1.26.4.txz Installing /packages/All/opusfile-0.12.txz Installing /packages/All/sdl2_mixer-2.0.4_2.txz Installing /packages/All/sdl2_ttf-2.0.15.txz SUCCEEDED 00:00:33 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> devilutionX-1.1.0_1 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> devilutionX-1.1.0_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.1.0_1 for building SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> devilutionX-1.1.0_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.1.0_1 for building => SHA256 Checksum OK for diasurgical-devilutionX-1.1.0_GH0.tar.gz. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> devilutionX-1.1.0_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.1.0_1 for building ===> Extracting for devilutionX-1.1.0_1 ===> devilutionX-1.1.0_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by devilutionX-1.1.0_1 for building => SHA256 Checksum OK for diasurgical-devilutionX-1.1.0_GH0.tar.gz. Extracted Memory Use: 11.53M SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for devilutionX-1.1.0_1 ===> Converting DOS text files to UNIX text files ===> Applying ports patches for devilutionX-1.1.0_1 from /xports/games/devilutionX/files /usr/bin/env WRKSRC=/construction/games/devilutionX/devilutionX-1.1.0 REWARNFILE=/construction/games/devilutionX/reinplace_warnings.txt /xports/Mk/Scripts/sed_checked.sh -e 's@D_POSIX_C_SOURCE@&___@g' -e 's@STREQUAL FreeBSD@MATCHES "FreeBSD|DragonFly"@g' /construction/games/devilutionX/devilutionX-1.1.0/CMakeLists.txt SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> devilutionX-1.1.0_1 depends on file: /usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf - found ===> devilutionX-1.1.0_1 depends on file: /usr/local/bin/cmake - found ===> devilutionX-1.1.0_1 depends on file: /usr/local/bin/sdl2-config - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> devilutionX-1.1.0_1 depends on shared library: libsodium.so - found (/usr/local/lib/libsodium.so) ===> devilutionX-1.1.0_1 depends on shared library: libSDL2_mixer.so - found (/usr/local/lib/libSDL2_mixer.so) ===> devilutionX-1.1.0_1 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) ===> devilutionX-1.1.0_1 depends on shared library: libSDL2_ttf.so - found (/usr/local/lib/libSDL2_ttf.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> devilutionX-1.1.0_1 depends on file: /usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf - found ===> devilutionX-1.1.0_1 depends on file: /usr/local/bin/cmake - found ===> devilutionX-1.1.0_1 depends on file: /usr/local/bin/sdl2-config - found ===> devilutionX-1.1.0_1 depends on shared library: libsodium.so - found (/usr/local/lib/libsodium.so) ===> devilutionX-1.1.0_1 depends on shared library: libSDL2_mixer.so - found (/usr/local/lib/libSDL2_mixer.so) ===> devilutionX-1.1.0_1 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) ===> devilutionX-1.1.0_1 depends on shared library: libSDL2_ttf.so - found (/usr/local/lib/libSDL2_ttf.so) ===> Configuring for devilutionX-1.1.0_1 ===> Performing out-of-source build /bin/mkdir -p /construction/games/devilutionX/.build CMake Warning at CMakeLists.txt:53 (project): VERSION keyword not followed by a value or was followed by a value that expanded to nothing. -- The C compiler identification is GNU 8.3.0 -- The CXX compiler identification is GNU 8.3.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Looking for pthread.h -- Looking for pthread.h - found -- Found Threads: TRUE -- Found sodium: /usr/local/lib/libsodium.a (found version "1.0.18") -- Found SDL2_ttf: /usr/local/lib/libSDL2_ttf.so -- Found SDL2: /usr/local/lib/libSDL2.so -- Found SDL2_mixer: /usr/local/lib/libSDL2_mixer.so -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_MODULE_LINKER_FLAGS CMAKE_SHARED_LINKER_FLAGS -- Build files have been written to: /construction/games/devilutionX/.build SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for devilutionX-1.1.0_1 /usr/local/bin/cmake -S/construction/games/devilutionX/devilutionX-1.1.0 -B/construction/games/devilutionX/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/devilutionX/.build/CMakeFiles /construction/games/devilutionX/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/devilution.dir/all --- --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/StormLib.dir/all --- --- CMakeFiles/PKWare.dir/all --- --- CMakeFiles/Radon.dir/all --- /usr/bin/make -f CMakeFiles/Radon.dir/build.make CMakeFiles/Radon.dir/depend --- CMakeFiles/StormLib.dir/all --- /usr/bin/make -f CMakeFiles/StormLib.dir/build.make CMakeFiles/StormLib.dir/depend --- CMakeFiles/PKWare.dir/all --- /usr/bin/make -f CMakeFiles/PKWare.dir/build.make CMakeFiles/PKWare.dir/depend --- CMakeFiles/devilution.dir/all --- /usr/bin/make -f CMakeFiles/devilution.dir/build.make CMakeFiles/devilution.dir/depend --- CMakeFiles/smacker.dir/all --- /usr/bin/make -f CMakeFiles/smacker.dir/build.make CMakeFiles/smacker.dir/depend --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/Radon.dir/depend --- --- CMakeFiles/PKWare.dir/all --- --- CMakeFiles/PKWare.dir/depend --- --- CMakeFiles/Radon.dir/all --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/Radon.dir/DependInfo.cmake --- CMakeFiles/StormLib.dir/all --- --- CMakeFiles/StormLib.dir/depend --- --- CMakeFiles/PKWare.dir/all --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/PKWare.dir/DependInfo.cmake --- CMakeFiles/StormLib.dir/all --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/StormLib.dir/DependInfo.cmake --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/smacker.dir/depend --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/smacker.dir/DependInfo.cmake --- CMakeFiles/devilution.dir/all --- --- CMakeFiles/devilution.dir/depend --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/devilution.dir/DependInfo.cmake --- CMakeFiles/Radon.dir/all --- Scanning dependencies of target Radon --- CMakeFiles/PKWare.dir/all --- Scanning dependencies of target PKWare --- CMakeFiles/Radon.dir/all --- /usr/bin/make -f CMakeFiles/Radon.dir/build.make CMakeFiles/Radon.dir/build --- CMakeFiles/PKWare.dir/all --- /usr/bin/make -f CMakeFiles/PKWare.dir/build.make CMakeFiles/PKWare.dir/build --- CMakeFiles/smacker.dir/all --- Scanning dependencies of target smacker /usr/bin/make -f CMakeFiles/smacker.dir/build.make CMakeFiles/smacker.dir/build --- CMakeFiles/PKWare.dir/all --- --- CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o --- --- CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o --- --- CMakeFiles/StormLib.dir/all --- Scanning dependencies of target StormLib --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Section.cpp.o --- --- CMakeFiles/StormLib.dir/all --- /usr/bin/make -f CMakeFiles/StormLib.dir/build.make CMakeFiles/StormLib.dir/build --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_bitstream.c.o --- --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o --- --- CMakeFiles/PKWare.dir/all --- --- CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o --- [ 2%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o --- CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o --- [ 2%] Building CXX object CMakeFiles/PKWare.dir/3rdParty/PKWare/implode.cpp.o --- CMakeFiles/Radon.dir/all --- --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o --- [ 2%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o --- [ 2%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/File.cpp.o --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o --- [ 3%] Building CXX object CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Named.cpp.o --- CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o --- /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/Radon.dir/3rdParty/Radon/Radon/source/Key.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/source/Key.cpp --- CMakeFiles/PKWare.dir/all --- --- CMakeFiles/PKWare.dir/3rdParty/PKWare/explode.cpp.o --- /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing 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object CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o /usr/bin/c++ -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -std=c++11 -o CMakeFiles/StormLib.dir/3rdParty/StormLib/src/FileStream.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/3rdParty/StormLib/src/FileStream.cpp --- CMakeFiles/smacker.dir/all --- --- CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o --- /usr/bin/cc -D_BSD_SOURCE -pipe -O2 -fno-strict-aliasing -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -o CMakeFiles/smacker.dir/3rdParty/libsmacker/smk_hufftree.c.o -c /construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker/smk_hufftree.c --- 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-pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/engine.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/engine.cpp --- CMakeFiles/devilution.dir/Source/error.cpp.o --- [ 30%] Building CXX object CMakeFiles/devilution.dir/Source/error.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/error.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/error.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/error.cpp --- CMakeFiles/devilution.dir/Source/gamemenu.cpp.o --- [ 30%] Building CXX object CMakeFiles/devilution.dir/Source/gamemenu.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/gamemenu.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/gamemenu.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/gamemenu.cpp --- CMakeFiles/devilution.dir/Source/gendung.cpp.o --- [ 31%] Building CXX object CMakeFiles/devilution.dir/Source/gendung.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/gendung.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/gendung.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/gendung.cpp --- CMakeFiles/devilution.dir/Source/gmenu.cpp.o --- [ 32%] Building CXX object CMakeFiles/devilution.dir/Source/gmenu.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/gmenu.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/gmenu.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/gmenu.cpp --- CMakeFiles/devilution.dir/Source/help.cpp.o --- [ 32%] Building CXX object CMakeFiles/devilution.dir/Source/help.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/help.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/help.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/help.cpp --- CMakeFiles/devilution.dir/Source/init.cpp.o --- --- CMakeFiles/devilution.dir/Source/interfac.cpp.o --- --- CMakeFiles/devilution.dir/Source/init.cpp.o --- [ 33%] Building CXX object CMakeFiles/devilution.dir/Source/init.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/init.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/init.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/init.cpp --- CMakeFiles/devilution.dir/Source/interfac.cpp.o --- [ 34%] Building CXX object CMakeFiles/devilution.dir/Source/interfac.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/interfac.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/interfac.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/interfac.cpp --- CMakeFiles/devilution.dir/Source/inv.cpp.o --- [ 34%] Building CXX object CMakeFiles/devilution.dir/Source/inv.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/inv.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/inv.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/inv.cpp --- CMakeFiles/devilution.dir/Source/itemdat.cpp.o --- [ 35%] Building CXX object CMakeFiles/devilution.dir/Source/itemdat.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/itemdat.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing 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-Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/items.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/items.cpp --- CMakeFiles/devilution.dir/Source/lighting.cpp.o --- [ 37%] Building CXX object CMakeFiles/devilution.dir/Source/lighting.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/lighting.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate 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/construction/games/devilutionX/devilutionX-1.1.0/Source/minitext.cpp --- CMakeFiles/devilution.dir/Source/misdat.cpp.o --- --- CMakeFiles/devilution.dir/Source/missiles.cpp.o --- --- CMakeFiles/devilution.dir/Source/misdat.cpp.o --- [ 39%] Building CXX object CMakeFiles/devilution.dir/Source/misdat.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/misdat.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/misdat.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/misdat.cpp --- CMakeFiles/devilution.dir/Source/missiles.cpp.o --- [ 40%] Building CXX object CMakeFiles/devilution.dir/Source/missiles.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/missiles.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/missiles.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/missiles.cpp --- CMakeFiles/devilution.dir/Source/monstdat.cpp.o --- [ 41%] Building CXX object CMakeFiles/devilution.dir/Source/monstdat.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/monstdat.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/monstdat.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/monstdat.cpp --- CMakeFiles/devilution.dir/Source/monster.cpp.o --- [ 41%] Building CXX object CMakeFiles/devilution.dir/Source/monster.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/monster.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/monster.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/monster.cpp --- CMakeFiles/devilution.dir/Source/movie.cpp.o --- [ 42%] Building CXX object CMakeFiles/devilution.dir/Source/movie.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/movie.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/movie.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/movie.cpp --- CMakeFiles/devilution.dir/Source/mpqapi.cpp.o --- [ 43%] Building CXX object CMakeFiles/devilution.dir/Source/mpqapi.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/mpqapi.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/mpqapi.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/mpqapi.cpp --- CMakeFiles/devilution.dir/Source/msg.cpp.o --- [ 43%] Building CXX object CMakeFiles/devilution.dir/Source/msg.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/msg.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/msg.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/msg.cpp --- CMakeFiles/devilution.dir/Source/multi.cpp.o --- [ 44%] Building CXX object CMakeFiles/devilution.dir/Source/multi.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/multi.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/multi.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/multi.cpp --- CMakeFiles/devilution.dir/Source/nthread.cpp.o --- [ 45%] Building CXX object CMakeFiles/devilution.dir/Source/nthread.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/nthread.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing 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-pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/palette.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/palette.cpp --- CMakeFiles/devilution.dir/Source/path.cpp.o --- [ 48%] Building CXX object CMakeFiles/devilution.dir/Source/path.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/path.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/path.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/path.cpp --- CMakeFiles/devilution.dir/Source/pfile.cpp.o --- [ 49%] Building CXX object CMakeFiles/devilution.dir/Source/pfile.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/pfile.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/pfile.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/pfile.cpp --- CMakeFiles/devilution.dir/Source/player.cpp.o --- --- CMakeFiles/devilution.dir/Source/plrmsg.cpp.o --- --- CMakeFiles/devilution.dir/Source/player.cpp.o --- [ 50%] Building CXX object CMakeFiles/devilution.dir/Source/player.cpp.o --- CMakeFiles/devilution.dir/Source/portal.cpp.o --- --- CMakeFiles/devilution.dir/Source/player.cpp.o --- /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/player.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/player.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/player.cpp --- CMakeFiles/devilution.dir/Source/plrmsg.cpp.o --- [ 50%] Building CXX object CMakeFiles/devilution.dir/Source/plrmsg.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/plrmsg.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/plrmsg.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/plrmsg.cpp --- CMakeFiles/devilution.dir/Source/portal.cpp.o --- [ 51%] Building CXX object CMakeFiles/devilution.dir/Source/portal.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/portal.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/portal.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/portal.cpp --- CMakeFiles/devilution.dir/Source/quests.cpp.o --- [ 52%] Building CXX object CMakeFiles/devilution.dir/Source/quests.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/quests.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/quests.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/quests.cpp --- CMakeFiles/devilution.dir/Source/render.cpp.o --- [ 53%] Building CXX object CMakeFiles/devilution.dir/Source/render.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/render.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/render.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/render.cpp --- CMakeFiles/devilution.dir/Source/restrict.cpp.o --- [ 53%] Building CXX object CMakeFiles/devilution.dir/Source/restrict.cpp.o /usr/bin/c++ -D_BSD_SOURCE 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-I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/scrollrt.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/scrollrt.cpp --- CMakeFiles/devilution.dir/Source/setmaps.cpp.o --- [ 55%] Building CXX object CMakeFiles/devilution.dir/Source/setmaps.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/setmaps.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -fpermissive -w -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilution.dir/Source/setmaps.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/Source/setmaps.cpp --- CMakeFiles/devilution.dir/Source/sha.cpp.o --- [ 55%] Building CXX object CMakeFiles/devilution.dir/Source/sha.cpp.o /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/sha.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing 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Built target devilution --- CMakeFiles/devilutionx.dir/all --- /usr/bin/make -f CMakeFiles/devilutionx.dir/build.make CMakeFiles/devilutionx.dir/depend --- CMakeFiles/devilutionx.dir/depend --- cd /construction/games/devilutionX/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/devilutionX-1.1.0 /construction/games/devilutionX/.build /construction/games/devilutionX/.build /construction/games/devilutionX/.build/CMakeFiles/devilutionx.dir/DependInfo.cmake Scanning dependencies of target devilutionx /usr/bin/make -f CMakeFiles/devilutionx.dir/build.make CMakeFiles/devilutionx.dir/build --- CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o --- [ 66%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o --- [ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o --- [ 65%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o --- [ 65%] Building CXX 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-I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-param--- CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o --- tializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dx.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o --- rameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/devices/game_controller.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o --- -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/devices/joystick.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o --- eter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/devices/kbcontroller.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o --- [ 67%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o --- CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o --- [ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o --- CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o --- [ 69%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o --- CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o --- /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/controls/game_controls.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing 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-Wno-missi--- CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o --- ssing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o --- ng-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/touch.cpp --- CMakeFiles/devilutionx.dir/SourceX/display.cpp.o --- [ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/display.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/display.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/display.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/display.cpp --- CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o --- [ 73%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/miniwin/misc_msg.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/miniwin/misc_msg.cpp --- CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o --- [ 74%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/thread.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/thread.cpp --- CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o --- [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/sound.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/sound.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o --- /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp: In function 'void dvl::{anonymous}::FindMeleeTarget()': /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:275:39: warning: 'canTalk' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmonst != -1 && canTalk == newCanTalk && rotations < newRotations) ~~~~~~~~^~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:275:66: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmonst != -1 && canTalk == newCanTalk && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o --- [ 75%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/soundsample.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/soundsample.cpp --- CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o --- /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp: In function 'void dvl::plrctrls_after_check_curs_move()': /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:384:68: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmissile != -1 && distance == newDdistance && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:368:16: note: 'rotations' was declared here int distance, rotations; ^~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:384:39: warning: 'distance' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmissile != -1 && distance == newDdistance && rotations < newRotations) ~~~~~~~~~^~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:368:6: note: 'distance' was declared here int distance, rotations; ^~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:342:63: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursplr != -1 && distance == newDdistance && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:312:30: note: 'rotations' was declared here int distance, newDdistance, rotations; ^~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:339:22: warning: 'distance' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursplr != -1 && distance < newDdistance) ~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:312:6: note: 'distance' was declared here int distance, newDdistance, rotations; ^~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:219:46: warning: 'rotations' may be used uninitialized in this function [-Wmaybe-uninitialized] if (distance == newDdistance && rotations < newRotations) ~~~~~~~~~~^~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:200:16: note: 'rotations' was declared here int distance, rotations; ^~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:219:17: warning: 'distance' may be used uninitialized in this function [-Wmaybe-uninitialized] if (distance == newDdistance && rotations < newRotations) ~~~~~~~~~^~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:200:6: note: 'distance' was declared here int distance, rotations; ^~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:216:24: warning: 'canTalk' may be used uninitialized in this function [-Wmaybe-uninitialized] if (pcursmonst != -1 && canTalk == newCanTalk) { ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/controls/plrctrls.cpp:201:7: note: 'canTalk' was declared here bool canTalk; ^~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o --- [ 76%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/storm/storm.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX 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/construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm.cpp --- CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o --- [ 77%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/storm/storm_net.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm_net.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o --- [ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dvlnet/abstract_net.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dvlnet/abstract_net.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o --- [ 78%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dvlnet/loopback.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dvlnet/loopback.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o --- [ 79%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dvlnet/packet.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dvlnet/packet.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o --- [ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dvlnet/base.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dvlnet/base.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o --- [ 80%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dvlnet/frame_queue.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dvlnet/frame_queue.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o --- [ 81%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dvlnet/cdwrap.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dvlnet/cdwrap.cpp --- CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o --- /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm.cpp: In function 'dvl::BOOL dvl::SFileOpenFile(const char*, void**)': /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm.cpp:203:34: warning: '%s' directive output may be truncated writing up to 259 bytes into a region of size between 1 and 260 [-Wformat-truncation=] snprintf(directPath, MAX_PATH, "%s%s", SBasePath, tmpPath); ^~~~~~ ~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm.cpp:203:11: note: 'snprintf' output between 1 and 519 bytes into a destination of size 260 snprintf(directPath, MAX_PATH, "%s%s", SBasePath, tmpPath); ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm.cpp: In function 'dvl::BOOL dvl::SFileSetBasePath(char*)': /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm.cpp:871:9: warning: 'char* strncpy(char*, const char*, size_t)' specified bound 260 equals destination size [-Wstringop-truncation] strncpy(SBasePath, path, MAX_PATH); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o --- [ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/art_draw.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/art_draw.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o --- [ 82%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/errorart.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/errorart.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o --- [ 83%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/art.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/art.cpp --- CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o --- /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm_net.cpp: In function 'dvl::BOOL dvl::SNetCreateGame(const char*, const char*, const char*, dvl::DWORD, char*, int, int, char*, char*, int*)': /construction/games/devilutionX/devilutionX-1.1.0/SourceX/storm/storm_net.cpp:121:9: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 127 bytes from a string of length 128 [-Wstringop-truncation] strncpy(gpszGameName, addrstr, sizeof(gpszGameName) - 1); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o --- [ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/button.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/button.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o --- [ 84%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/credits.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/credits.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o --- [ 85%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/credits_lines.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/credits_lines.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o --- [ 86%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/diabloui.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/diabloui.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o --- [ 87%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/dialogs.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/dialogs.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o --- [ 87%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/fonts.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/fonts.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o --- [ 88%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o --- --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o --- /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/mainmenu.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/mainmenu.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o --- [ 89%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/progress.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/progress.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o --- [ 89%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/scrollbar.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/scrollbar.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o --- [ 90%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/selconn.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selconn.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o --- [ 91%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/selgame.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selgame.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o --- [ 91%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/selhero.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o --- [ 92%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/selyesno.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selyesno.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o --- [ 93%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/selok.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selok.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o --- [ 93%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/text_draw.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/text_draw.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o --- [ 94%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/text.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/text.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o --- [ 95%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/title.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/title.cpp --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o --- /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp: In function 'void dvl::selhero_SetStats()': /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:95:47: warning: '%d' directive output may be truncated writing between 1 and 5 bytes into a region of size 4 [-Wformat-truncation=] snprintf(textStats[0], sizeof(textStats[0]), "%d", selhero_heroInfo.level); ^~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:95:47: note: directive argument in the range [0, 65535] /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:95:10: note: 'snprintf' output between 2 and 6 bytes into a destination of size 4 snprintf(textStats[0], sizeof(textStats[0]), "%d", selhero_heroInfo.level); ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:96:47: warning: '%d' directive output may be truncated writing between 1 and 5 bytes into a region of size 4 [-Wformat-truncation=] snprintf(textStats[1], sizeof(textStats[1]), "%d", selhero_heroInfo.strength); ^~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:96:47: note: directive argument in the range [0, 65535] /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:96:10: note: 'snprintf' output between 2 and 6 bytes into a destination of size 4 snprintf(textStats[1], sizeof(textStats[1]), "%d", selhero_heroInfo.strength); ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:97:47: warning: '%d' directive output may be truncated writing between 1 and 5 bytes into a region of size 4 [-Wformat-truncation=] snprintf(textStats[2], sizeof(textStats[2]), "%d", selhero_heroInfo.magic); ^~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:97:47: note: directive argument in the range [0, 65535] /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:97:10: note: 'snprintf' output between 2 and 6 bytes into a destination of size 4 snprintf(textStats[2], sizeof(textStats[2]), "%d", selhero_heroInfo.magic); ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:98:47: warning: '%d' directive output may be truncated writing between 1 and 5 bytes into a region of size 4 [-Wformat-truncation=] snprintf(textStats[3], sizeof(textStats[3]), "%d", selhero_heroInfo.dexterity); ^~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:98:47: note: directive argument in the range [0, 65535] /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:98:10: note: 'snprintf' output between 2 and 6 bytes into a destination of size 4 snprintf(textStats[3], sizeof(textStats[3]), "%d", selhero_heroInfo.dexterity); ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:99:47: warning: '%d' directive output may be truncated writing between 1 and 5 bytes into a region of size 4 [-Wformat-truncation=] snprintf(textStats[4], sizeof(textStats[4]), "%d", selhero_heroInfo.vitality); ^~~~ /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:99:47: note: directive argument in the range [0, 65535] /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/selhero.cpp:99:10: note: 'snprintf' output between 2 and 6 bytes into a destination of size 4 snprintf(textStats[4], sizeof(textStats[4]), "%d", selhero_heroInfo.vitality); ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o --- [ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/DiabloUI/ttf_render_wrapped.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/DiabloUI/ttf_render_wrapped.cpp --- CMakeFiles/devilutionx.dir/SourceX/main.cpp.o --- [ 96%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/main.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/main.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers 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-DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o -c /construction/games/devilutionX/devilutionX-1.1.0/SourceX/dvlnet/tcp_client.cpp --- CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o --- [ 98%] Building CXX object CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dvlnet/tcp_server.cpp\" -I/construction/games/devilutionX/devilutionX-1.1.0/SourceX -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/asio/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/Radon/Radon/include -I/construction/games/devilutionX/devilutionX-1.1.0/3rdParty/libsmacker -I/construction/games/devilutionX/devilutionX-1.1.0/Source -I/construction/games/devilutionX/devilutionX-1.1.0/SourceS -I/construction/games/devilutionX/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -pipe -O2 -fno-strict-aliasing -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-B.ttf\" -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security -fsigned-char -pthread -std=c++11 -o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o -c 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/construction/games/devilutionX/stage/usr/local/share/icons/hicolor/512x512/apps/devilutionx_solid.png ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: check-plist ------------------------------------------------------------------------------- ====> Checking for pkg-plist issues (check-plist) ===> Parsing plist ===> Checking for items in STAGEDIR missing from pkg-plist ===> Checking for items in pkg-plist which are not in STAGEDIR ===> No pkg-plist issues found (check-plist) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for devilutionX-1.1.0_1 file sizes/checksums [4]: 0% file 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