------------------------------------------------------------------------------- -- Phase: Environment ------------------------------------------------------------------------------- NO_DEPENDS=1 UNAME_r=6.5 UNAME_m=x86_64 UNAME_p=x86_64 UNAME_v=unknown UNAME_s=DragonFly PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin SSL_NO_VERIFY_PEER=1 LANG=C HOME=/root USER=root TERM=dumb SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: showconfig ------------------------------------------------------------------------------- ===> The following configuration options are available for liblcf-0.8: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ENV ------------------------------------------------------------------------------- PKG_CONFIG=pkgconf XDG_DATA_HOME=/construction/games/liblcf XDG_CONFIG_HOME=/construction/games/liblcf XDG_CACHE_HOME=/construction/games/liblcf/.cache HOME=/construction/games/liblcf TMPDIR="/tmp" PATH=/construction/games/liblcf/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/liblcf/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCVER=gcc80 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: CONFIGURE_ARGS ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ENV ------------------------------------------------------------------------------- XDG_DATA_HOME=/construction/games/liblcf XDG_CONFIG_HOME=/construction/games/liblcf XDG_CACHE_HOME=/construction/games/liblcf/.cache HOME=/construction/games/liblcf TMPDIR="/tmp" PATH=/construction/games/liblcf/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin PKG_CONFIG_LIBDIR=/construction/games/liblcf/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES CCVER=gcc80 PREFIX=/usr/local LOCALBASE=/usr/local NOPROFILE=1 CC="cc" CFLAGS="-pipe -O2 -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS=" -pipe -O2 -fno-strict-aliasing " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: MAKE_ARGS ------------------------------------------------------------------------------- DESTDIR=/construction/games/liblcf/stage SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: PLIST_SUB ------------------------------------------------------------------------------- PORTDOCS="" CMAKE_BUILD_TYPE="release" OSREL=6.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PROFILE="@comment " DOCSDIR="share/doc/liblcf" EXAMPLESDIR="share/examples/liblcf" DATADIR="share/liblcf" WWWDIR="www/liblcf" ETCDIR="etc/liblcf" SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: SUB_LIST ------------------------------------------------------------------------------- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/liblcf DOCSDIR=/usr/local/share/doc/liblcf EXAMPLESDIR=/usr/local/share/examples/liblcf WWWDIR=/usr/local/www/liblcf ETCDIR=/usr/local/etc/liblcf SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: /etc/make.conf ------------------------------------------------------------------------------- DPORTS_BUILDER=yes DISABLE_LICENSES=yes DEFAULT_VERSIONS=ssl=openssl FORCE_PACKAGE=yes DEVELOPER=yes DFLY_STING_XFAIL=yes USE_PACKAGE_DEPENDS_ONLY=yes PORTSDIR=/xports PORT_DBDIR=/options PKG_DBDIR=/var/db/pkg PKG_CACHEDIR=/var/cache/pkg PKG_COMPRESSION_FORMAT=.tgz DEVELOPER=1 WITH_CCACHE_BUILD=yes CCACHE_DIR=/ccache UID=0 ARCH=x86_64 OPSYS=DragonFly DFLYVERSION=600503 OSVERSION=9999999 OSREL=6.5 _OSRELEASE=6.5-SYNTH DISTDIR=/distfiles WRKDIRPREFIX=/construction BATCH=yes PACKAGE_BUILDING=yes PKG_CREATE_VERBOSE=yes MAKE_JOBS_NUMBER=13 SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: setup ------------------------------------------------------------------------------- Installing /packages/All/expat-2.5.0.pkg Installing /packages/All/libuv-1.46.0.pkg Installing /packages/All/indexinfo-0.3.1.pkg Installing /packages/All/gettext-runtime-0.21.1.pkg Installing /packages/All/openssl-1.1.1u,1.pkg Installing /packages/All/rhash-1.4.3.pkg Installing /packages/All/pkg-1.19.2.pkg Installing /packages/All/liblz4-1.9.4,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/zstd-1.5.5.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libarchive-3.6.2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/ncurses-6.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from ncurses-6.4: -- To get the terminfo database please install the terminfo-db package: pkg install terminfo-db Installing /packages/All/cmake-core-3.26.1_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/pkgconf-1.8.1,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libffi-3.4.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/pcre2-10.42.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/readline-8.2.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libxml2-2.10.4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/libiconv-1.17.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/mpdecimal-2.5.1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Installing /packages/All/python39-3.9.17.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required ===== Message from python39-3.9.17: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py39-gdbm databases/py-gdbm@py39 py39-sqlite3 databases/py-sqlite3@py39 py39-tkinter x11-toolkits/py-tkinter@py39 Installing /packages/All/glib-2.76.4,2.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Generating GIO modules cache Compiling glib schemas No schema files found: doing nothing. Installing /packages/All/shared-mime-info-2.2_1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Building the Shared MIME-Info database cache Installing /packages/All/ccache-3.7.12_4.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for gcc create symlink for gcc (world) create symlink for g++ create symlink for g++ (world) ===== Message from ccache-3.7.12_4: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. Installing /packages/All/icu-73.2,1.pkg pkg: Repository Avalon cannot be opened. 'pkg update' required SUCCEEDED 00:00:20 ------------------------------------------------------------------------------- -- Phase: check-sanity ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: pkg-depends ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on file: /usr/local/sbin/pkg - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: fetch ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on file: /usr/local/sbin/pkg - found => EasyRPG-liblcf-0.8_GH0.tar.gz doesn't seem to exist in /distfiles/. => Attempting to fetch https://codeload.github.com/EasyRPG/liblcf/tar.gz/0.8?dummy=/EasyRPG-liblcf-0.8_GH0.tar.gz fetch: https://codeload.github.com/EasyRPG/liblcf/tar.gz/0.8?dummy=/EasyRPG-liblcf-0.8_GH0.tar.gz: size unknown fetch: https://codeload.github.com/EasyRPG/liblcf/tar.gz/0.8?dummy=/EasyRPG-liblcf-0.8_GH0.tar.gz: size of remote file is not known EasyRPG-liblcf-0.8_GH0.tar.gz 0 B 0 Bps EasyRPG-liblcf-0.8_GH0.tar.gz 96 kB 536 kBps EasyRPG-liblcf-0.8_GH0.tar.gz 298 kB 830 kBps 01s ===> Fetching all distfiles required by liblcf-0.8 for building SUCCEEDED 00:00:02 ------------------------------------------------------------------------------- -- Phase: checksum ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by liblcf-0.8 for building => SHA256 Checksum OK for EasyRPG-liblcf-0.8_GH0.tar.gz. SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: extract ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by liblcf-0.8 for building ===> Extracting for liblcf-0.8 => SHA256 Checksum OK for EasyRPG-liblcf-0.8_GH0.tar.gz. Extracted Memory Use: 2.34M SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch-depends ------------------------------------------------------------------------------- SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: patch ------------------------------------------------------------------------------- ===> Patching for liblcf-0.8 ===> Applying ports patches for liblcf-0.8 from /xports/games/liblcf/files SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: build-depends ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on file: /usr/local/bin/cmake - found ===> liblcf-0.8 depends on package: pkgconf>=1.3.0_1 - found ===> liblcf-0.8 depends on executable: update-mime-database - found ===> liblcf-0.8 depends on file: /usr/local/bin/ccache - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: lib-depends ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on shared library: libicui18n.so - found (/usr/local/lib/libicui18n.so) ===> liblcf-0.8 depends on shared library: libexpat.so - found (/usr/local/lib/libexpat.so) SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: configure ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on file: /usr/local/bin/cmake - found ===> liblcf-0.8 depends on package: pkgconf>=1.3.0_1 - found ===> liblcf-0.8 depends on executable: update-mime-database - found ===> liblcf-0.8 depends on file: /usr/local/bin/ccache - found ===> liblcf-0.8 depends on shared library: libicui18n.so - found (/usr/local/lib/libicui18n.so) ===> liblcf-0.8 depends on shared library: libexpat.so - found (/usr/local/lib/libexpat.so) ===> Configuring for liblcf-0.8 ===> Performing out-of-source build /bin/mkdir -p /construction/games/liblcf/.build -- The CXX compiler identification is GNU 8.3.0 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/local/libexec/ccache/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Found the following ICU libraries: -- i18n (required): /usr/local/lib/libicui18n.so -- uc (required): /usr/local/lib/libicuuc.so -- data (required): /usr/local/lib/libicudata.so -- Found ICU: /usr/local/include (found version "73.2") -- Could NOT find Doxygen (missing: DOXYGEN_EXECUTABLE) -- This means no API documentation is generated. -- Configuring done (0.8s) -- Generating done (0.1s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_C_COMPILER CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS FETCHCONTENT_FULLY_DISCONNECTED THREADS_HAVE_PTHREAD_ARG -- Build files have been written to: /construction/games/liblcf/.build SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: build ------------------------------------------------------------------------------- ===> Building for liblcf-0.8 /usr/local/bin/cmake -S/construction/games/liblcf/liblcf-0.8 -B/construction/games/liblcf/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles /construction/games/liblcf/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all --- CMakeFiles/lcf.dir/all --- /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/depend --- CMakeFiles/lcf.dir/depend --- cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcf.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/build --- CMakeFiles/lcf.dir/src/dbarray.cpp.o --- --- CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o --- --- CMakeFiles/lcf.dir/src/encoder.cpp.o --- --- CMakeFiles/lcf.dir/src/ini.cpp.o --- --- CMakeFiles/lcf.dir/src/inireader.cpp.o --- --- CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o --- --- CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o --- --- CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o --- --- CMakeFiles/lcf.dir/src/ldb_reader.cpp.o --- --- CMakeFiles/lcf.dir/src/lmt_reader.cpp.o --- --- CMakeFiles/lcf.dir/src/lmt_rect.cpp.o --- --- CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o --- --- CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o --- --- CMakeFiles/lcf.dir/src/inireader.cpp.o --- [ 0%] Building CXX object CMakeFiles/lcf.dir/src/inireader.cpp.o --- CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o --- [ 1%] Building CXX object CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o --- CMakeFiles/lcf.dir/src/dbarray.cpp.o --- [ 1%] Building CXX object CMakeFiles/lcf.dir/src/dbarray.cpp.o --- CMakeFiles/lcf.dir/src/lmt_reader.cpp.o --- [ 1%] Building CXX object CMakeFiles/lcf.dir/src/lmt_reader.cpp.o --- CMakeFiles/lcf.dir/src/inireader.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/inireader.cpp.o -MF CMakeFiles/lcf.dir/src/inireader.cpp.o.d -o CMakeFiles/lcf.dir/src/inireader.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/inireader.cpp --- CMakeFiles/lcf.dir/src/dbarray.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/dbarray.cpp.o -MF CMakeFiles/lcf.dir/src/dbarray.cpp.o.d -o CMakeFiles/lcf.dir/src/dbarray.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/dbarray.cpp --- CMakeFiles/lcf.dir/src/lmt_reader.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/lmt_reader.cpp.o -MF CMakeFiles/lcf.dir/src/lmt_reader.cpp.o.d -o CMakeFiles/lcf.dir/src/lmt_reader.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/lmt_reader.cpp --- CMakeFiles/lcf.dir/src/ldb_reader.cpp.o --- [ 2%] Building CXX object CMakeFiles/lcf.dir/src/ldb_reader.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/ldb_reader.cpp.o -MF CMakeFiles/lcf.dir/src/ldb_reader.cpp.o.d -o CMakeFiles/lcf.dir/src/ldb_reader.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/ldb_reader.cpp --- CMakeFiles/lcf.dir/src/encoder.cpp.o --- [ 2%] Building CXX object CMakeFiles/lcf.dir/src/encoder.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/encoder.cpp.o -MF CMakeFiles/lcf.dir/src/encoder.cpp.o.d -o CMakeFiles/lcf.dir/src/encoder.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/encoder.cpp --- CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o --- [ 2%] Building CXX object CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o --- CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o --- [ 2%] Building CXX object CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o --- CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o -MF CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o.d -o CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/ldb_parameters.cpp --- CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o -MF CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o.d -o CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/lmt_treemap.cpp --- CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o -MF CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o.d -o CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/ldb_eventcommand.cpp --- CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o --- [ 3%] Building CXX object CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o -MF CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o.d -o CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/dbstring_struct.cpp --- CMakeFiles/lcf.dir/src/ini.cpp.o --- [ 4%] Building CXX object CMakeFiles/lcf.dir/src/ini.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/ini.cpp.o -MF CMakeFiles/lcf.dir/src/ini.cpp.o.d -o CMakeFiles/lcf.dir/src/ini.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/ini.cpp --- CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o --- [ 5%] Building CXX object CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o --- CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o --- [ 6%] Building CXX object CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o --- CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o -MF CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o.d -o CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/lmu_movecommand.cpp --- CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o --- /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o -MF CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o.d -o CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/ldb_equipment.cpp --- CMakeFiles/lcf.dir/src/lmt_rect.cpp.o --- [ 7%] Building CXX object CMakeFiles/lcf.dir/src/lmt_rect.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/lmt_rect.cpp.o -MF CMakeFiles/lcf.dir/src/lmt_rect.cpp.o.d -o CMakeFiles/lcf.dir/src/lmt_rect.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/lmt_rect.cpp --- CMakeFiles/lcf.dir/src/lmu_reader.cpp.o --- [ 8%] Building CXX object CMakeFiles/lcf.dir/src/lmu_reader.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/lmu_reader.cpp.o -MF CMakeFiles/lcf.dir/src/lmu_reader.cpp.o.d -o CMakeFiles/lcf.dir/src/lmu_reader.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/lmu_reader.cpp --- CMakeFiles/lcf.dir/src/lsd_reader.cpp.o --- [ 8%] Building CXX object CMakeFiles/lcf.dir/src/lsd_reader.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/lsd_reader.cpp.o -MF CMakeFiles/lcf.dir/src/lsd_reader.cpp.o.d -o CMakeFiles/lcf.dir/src/lsd_reader.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/lsd_reader.cpp --- CMakeFiles/lcf.dir/src/reader_flags.cpp.o --- [ 9%] Building CXX object CMakeFiles/lcf.dir/src/reader_flags.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/reader_flags.cpp.o -MF CMakeFiles/lcf.dir/src/reader_flags.cpp.o.d -o CMakeFiles/lcf.dir/src/reader_flags.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/reader_flags.cpp --- CMakeFiles/lcf.dir/src/reader_lcf.cpp.o --- [ 9%] Building CXX object CMakeFiles/lcf.dir/src/reader_lcf.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/reader_lcf.cpp.o -MF CMakeFiles/lcf.dir/src/reader_lcf.cpp.o.d -o CMakeFiles/lcf.dir/src/reader_lcf.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/reader_lcf.cpp --- CMakeFiles/lcf.dir/src/reader_util.cpp.o --- [ 10%] Building CXX object CMakeFiles/lcf.dir/src/reader_util.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/reader_util.cpp.o -MF CMakeFiles/lcf.dir/src/reader_util.cpp.o.d -o CMakeFiles/lcf.dir/src/reader_util.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/reader_util.cpp --- CMakeFiles/lcf.dir/src/reader_xml.cpp.o --- [ 11%] Building CXX object CMakeFiles/lcf.dir/src/reader_xml.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/reader_xml.cpp.o -MF CMakeFiles/lcf.dir/src/reader_xml.cpp.o.d -o CMakeFiles/lcf.dir/src/reader_xml.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/reader_xml.cpp --- CMakeFiles/lcf.dir/src/rpg_setup.cpp.o --- [ 11%] Building CXX object CMakeFiles/lcf.dir/src/rpg_setup.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/rpg_setup.cpp.o -MF CMakeFiles/lcf.dir/src/rpg_setup.cpp.o.d -o CMakeFiles/lcf.dir/src/rpg_setup.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/rpg_setup.cpp --- CMakeFiles/lcf.dir/src/rpg_terms.cpp.o --- [ 12%] Building CXX object CMakeFiles/lcf.dir/src/rpg_terms.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/rpg_terms.cpp.o -MF CMakeFiles/lcf.dir/src/rpg_terms.cpp.o.d -o CMakeFiles/lcf.dir/src/rpg_terms.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/rpg_terms.cpp --- CMakeFiles/lcf.dir/src/saveopt.cpp.o --- [ 12%] Building CXX object CMakeFiles/lcf.dir/src/saveopt.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/saveopt.cpp.o -MF CMakeFiles/lcf.dir/src/saveopt.cpp.o.d -o CMakeFiles/lcf.dir/src/saveopt.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/saveopt.cpp --- CMakeFiles/lcf.dir/src/writer_lcf.cpp.o --- [ 13%] Building CXX object CMakeFiles/lcf.dir/src/writer_lcf.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/writer_lcf.cpp.o -MF CMakeFiles/lcf.dir/src/writer_lcf.cpp.o.d -o CMakeFiles/lcf.dir/src/writer_lcf.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/writer_lcf.cpp --- CMakeFiles/lcf.dir/src/writer_xml.cpp.o --- [ 13%] Building CXX object CMakeFiles/lcf.dir/src/writer_xml.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/writer_xml.cpp.o -MF CMakeFiles/lcf.dir/src/writer_xml.cpp.o.d -o CMakeFiles/lcf.dir/src/writer_xml.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/writer_xml.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o --- [ 14%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_actor.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o --- [ 15%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_animation.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o --- [ 15%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_animationcelldata.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o --- [ 17%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_animationframe.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o --- [ 17%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_animationtiming.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o --- [ 18%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_attribute.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o --- [ 19%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_battlecommand.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o --- [ 19%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_battlecommands.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o --- [ 20%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_battleranimation.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battleranimationitemskill.cpp.o --- [ 20%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battleranimationitemskill.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_battleranimationitemskill.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_battleranimationitemskill.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationitemskill.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_battleranimationitemskill.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battleranimationpose.cpp.o --- [ 21%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battleranimationpose.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_battleranimationpose.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_battleranimationpose.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationpose.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_battleranimationpose.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_battleranimationweapon.cpp.o --- [ 21%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_battleranimationweapon.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_battleranimationweapon.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_battleranimationweapon.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationweapon.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_battleranimationweapon.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o --- [ 22%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_chipset.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o --- [ 23%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_class.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o --- [ 23%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_commonevent.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o --- [ 24%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_database.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o --- [ 24%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_enemy.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o --- [ 25%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_enemyaction.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o --- [ 26%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_item.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o --- [ 26%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_learning.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o --- [ 27%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_music.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o --- [ 27%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_skill.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o --- [ 28%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_sound.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o --- [ 28%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_state.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o --- [ 29%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_switch.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o --- [ 30%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_system.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o --- [ 30%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_terms.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o --- [ 31%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_terrain.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o --- --- CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o --- --- CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o --- [ 31%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_testbattler.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o --- [ 32%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_troop.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o --- [ 32%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_troopmember.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o --- [ 34%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_trooppage.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o --- [ 35%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_trooppagecondition.cpp --- CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o --- [ 35%] Building CXX object CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o -MF CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/ldb_variable.cpp --- CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o --- [ 36%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmt_encounter.cpp --- CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o --- [ 36%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmt_mapinfo.cpp --- CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o --- [ 37%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmt_start.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o --- [ 38%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmu_event.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o --- [ 38%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmu_eventpage.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o --- [ 39%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmu_eventpagecondition.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o --- [ 39%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmu_map.cpp --- CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o --- [ 40%] Building CXX object CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lmu_moveroute.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o --- [ 40%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_save.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o --- [ 41%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_saveactor.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o --- [ 42%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savecommonevent.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgdata.cpp.o --- [ 42%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgdata.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgdata.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgdata.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgdata.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_saveeasyrpgdata.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgtext.cpp.o --- [ 43%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgtext.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgtext.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgtext.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgtext.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_saveeasyrpgtext.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgwindow.cpp.o --- [ 43%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgwindow.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgwindow.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgwindow.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgwindow.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_saveeasyrpgwindow.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecframe.cpp.o --- [ 44%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecframe.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecframe.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecframe.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecframe.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_saveeventexecframe.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecstate.cpp.o --- [ 45%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecstate.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecstate.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecstate.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecstate.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_saveeventexecstate.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o --- [ 45%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_saveinventory.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o --- [ 46%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savemapevent.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savemapeventbase.cpp.o --- [ 46%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savemapeventbase.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savemapeventbase.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savemapeventbase.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savemapeventbase.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savemapeventbase.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o --- [ 47%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savemapinfo.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savepanorama.cpp.o --- [ 47%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savepanorama.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savepanorama.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savepanorama.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savepanorama.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savepanorama.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o --- [ 48%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savepartylocation.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o --- [ 50%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savepicture.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o --- [ 50%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savescreen.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o --- [ 51%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savesystem.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o --- [ 51%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savetarget.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o --- [ 52%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savetitle.cpp --- CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o --- [ 53%] Building CXX object CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/lsd_savevehiclelocation.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_actor.cpp.o --- [ 53%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_actor.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_actor.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_actor.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_actor.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_actor.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_animation.cpp.o --- [ 54%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_animation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_animation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_animation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_animation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_animation.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_animationcelldata.cpp.o --- [ 54%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_animationcelldata.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_animationcelldata.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_animationcelldata.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_animationcelldata.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_animationcelldata.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_animationframe.cpp.o --- [ 55%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_animationframe.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_animationframe.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_animationframe.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_animationframe.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_animationframe.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_animationtiming.cpp.o --- [ 55%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_animationtiming.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_animationtiming.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_animationtiming.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_animationtiming.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_animationtiming.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_attribute.cpp.o --- [ 56%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_attribute.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_attribute.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_attribute.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_attribute.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_attribute.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_battlecommand.cpp.o --- [ 57%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_battlecommand.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_battlecommand.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_battlecommand.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_battlecommand.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_battlecommand.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_battlecommands.cpp.o --- [ 57%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_battlecommands.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_battlecommands.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_battlecommands.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_battlecommands.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_battlecommands.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_battleranimation.cpp.o --- [ 58%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_battleranimation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_battleranimation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_battleranimation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_battleranimation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_battleranimation.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_battleranimationitemskill.cpp.o --- [ 58%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_battleranimationitemskill.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_battleranimationitemskill.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_battleranimationitemskill.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationitemskill.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_battleranimationitemskill.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_battleranimationpose.cpp.o --- [ 59%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_battleranimationpose.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_battleranimationpose.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_battleranimationpose.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationpose.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_battleranimationpose.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o --- --- CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o --- --- CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o --- [ 59%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_battleranimationweapon.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o --- [ 60%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_chipset.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_class.cpp.o --- [ 61%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_class.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_class.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_class.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_class.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_class.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_commonevent.cpp.o --- [ 61%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_commonevent.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_commonevent.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_commonevent.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_commonevent.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_commonevent.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_database.cpp.o --- [ 62%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_database.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_database.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_database.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_database.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_database.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_encounter.cpp.o --- [ 62%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_encounter.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_encounter.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_encounter.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_encounter.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_encounter.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_enemy.cpp.o --- [ 63%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_enemy.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_enemy.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_enemy.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_enemy.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_enemy.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_enemyaction.cpp.o --- [ 64%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_enemyaction.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_enemyaction.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_enemyaction.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_enemyaction.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_enemyaction.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o --- [ 64%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_enums.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_equipment.cpp.o --- [ 65%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_equipment.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_equipment.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_equipment.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_equipment.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_equipment.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_event.cpp.o --- [ 65%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_event.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_event.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_event.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_event.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_event.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_eventcommand.cpp.o --- [ 67%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_eventcommand.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_eventcommand.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_eventcommand.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_eventcommand.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_eventcommand.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_eventpage.cpp.o --- [ 67%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_eventpage.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_eventpage.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_eventpage.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_eventpage.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_eventpage.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_eventpagecondition.cpp.o --- [ 68%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_eventpagecondition.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_eventpagecondition.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_eventpagecondition.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_eventpagecondition.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_eventpagecondition.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_item.cpp.o --- [ 69%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_item.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_item.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_item.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_item.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_item.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_learning.cpp.o --- [ 69%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_learning.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_learning.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_learning.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_learning.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_learning.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o --- --- CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o --- [ 69%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_mapinfo.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o --- [ 70%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_map.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_movecommand.cpp.o --- [ 71%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_movecommand.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_movecommand.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_movecommand.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_movecommand.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_movecommand.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_moveroute.cpp.o --- [ 72%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_moveroute.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_moveroute.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_moveroute.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_moveroute.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_moveroute.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_music.cpp.o --- [ 72%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_music.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_music.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_music.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_music.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_music.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_parameters.cpp.o --- [ 73%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_parameters.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_parameters.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_parameters.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_parameters.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_parameters.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_rect.cpp.o --- [ 73%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_rect.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_rect.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_rect.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_rect.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_rect.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_save.cpp.o --- [ 74%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_save.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_save.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_save.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_save.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_save.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_saveactor.cpp.o --- [ 74%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_saveactor.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_saveactor.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_saveactor.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_saveactor.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_saveactor.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savecommonevent.cpp.o --- [ 75%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savecommonevent.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savecommonevent.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savecommonevent.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savecommonevent.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savecommonevent.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgdata.cpp.o --- [ 76%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgdata.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgdata.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgdata.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgdata.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_saveeasyrpgdata.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgtext.cpp.o --- [ 76%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgtext.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgtext.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgtext.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgtext.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_saveeasyrpgtext.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgwindow.cpp.o --- [ 77%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgwindow.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgwindow.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgwindow.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgwindow.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_saveeasyrpgwindow.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecframe.cpp.o --- [ 77%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecframe.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecframe.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecframe.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecframe.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_saveeventexecframe.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecstate.cpp.o --- [ 78%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecstate.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecstate.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecstate.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecstate.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_saveeventexecstate.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_saveinventory.cpp.o --- [ 79%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_saveinventory.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_saveinventory.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_saveinventory.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_saveinventory.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_saveinventory.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savemapevent.cpp.o --- [ 79%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savemapevent.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savemapevent.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savemapevent.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savemapevent.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savemapevent.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savemapeventbase.cpp.o --- [ 80%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savemapeventbase.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savemapeventbase.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savemapeventbase.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savemapeventbase.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savemapeventbase.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savemapinfo.cpp.o --- [ 80%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savemapinfo.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savemapinfo.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savemapinfo.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savemapinfo.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savemapinfo.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savepanorama.cpp.o --- [ 81%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savepanorama.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savepanorama.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savepanorama.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savepanorama.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savepanorama.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savepartylocation.cpp.o --- [ 81%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savepartylocation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savepartylocation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savepartylocation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savepartylocation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savepartylocation.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savepicture.cpp.o --- [ 82%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savepicture.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savepicture.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savepicture.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savepicture.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savepicture.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savescreen.cpp.o --- [ 84%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savescreen.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savescreen.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savescreen.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savescreen.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savescreen.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savesystem.cpp.o --- [ 84%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savesystem.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savesystem.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savesystem.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savesystem.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savesystem.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savetarget.cpp.o --- [ 85%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savetarget.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savetarget.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savetarget.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savetarget.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savetarget.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savetitle.cpp.o --- [ 85%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savetitle.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savetitle.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savetitle.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savetitle.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savetitle.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_savevehiclelocation.cpp.o --- [ 86%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_savevehiclelocation.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_savevehiclelocation.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_savevehiclelocation.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_savevehiclelocation.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_savevehiclelocation.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_skill.cpp.o --- [ 86%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_skill.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_skill.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_skill.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_skill.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_skill.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_sound.cpp.o --- [ 87%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_sound.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_sound.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_sound.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_sound.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_sound.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_start.cpp.o --- [ 88%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_start.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_start.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_start.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_start.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_start.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_state.cpp.o --- [ 88%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_state.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_state.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_state.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_state.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_state.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_switch.cpp.o --- [ 89%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_switch.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_switch.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_switch.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_switch.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_switch.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_system.cpp.o --- [ 89%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_system.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_system.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_system.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_system.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_system.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_terms.cpp.o --- [ 90%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_terms.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_terms.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_terms.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_terms.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_terms.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_terrain.cpp.o --- [ 91%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_terrain.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_terrain.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_terrain.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_terrain.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_terrain.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_testbattler.cpp.o --- [ 91%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_testbattler.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_testbattler.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_testbattler.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_testbattler.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_testbattler.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_treemap.cpp.o --- [ 92%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_treemap.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_treemap.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_treemap.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_treemap.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_treemap.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_troop.cpp.o --- [ 92%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_troop.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_troop.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_troop.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_troop.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_troop.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o --- --- CMakeFiles/lcf.dir/src/generated/rpg_trooppage.cpp.o --- [ 92%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_trooppage.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_trooppage.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_trooppage.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_trooppage.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_trooppage.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o --- [ 93%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_troopmember.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_trooppagecondition.cpp.o --- [ 94%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_trooppagecondition.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_trooppagecondition.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_trooppagecondition.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_trooppagecondition.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_trooppagecondition.cpp --- CMakeFiles/lcf.dir/src/generated/rpg_variable.cpp.o --- [ 95%] Building CXX object CMakeFiles/lcf.dir/src/generated/rpg_variable.cpp.o /usr/local/libexec/ccache/c++ -Dlcf_EXPORTS -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -fPIC -fno-math-errno -MD -MT CMakeFiles/lcf.dir/src/generated/rpg_variable.cpp.o -MF CMakeFiles/lcf.dir/src/generated/rpg_variable.cpp.o.d -o CMakeFiles/lcf.dir/src/generated/rpg_variable.cpp.o -c /construction/games/liblcf/liblcf-0.8/src/generated/rpg_variable.cpp --- liblcf.so.0 --- [ 95%] Linking CXX shared library liblcf.so /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcf.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -shared -Wl,-soname,liblcf.so.0 -o liblcf.so.0 CMakeFiles/lcf.dir/src/dbarray.cpp.o CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o CMakeFiles/lcf.dir/src/encoder.cpp.o CMakeFiles/lcf.dir/src/ini.cpp.o CMakeFiles/lcf.dir/src/inireader.cpp.o CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o CMakeFiles/lcf.dir/src/ldb_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_rect.cpp.o CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o CMakeFiles/lcf.dir/src/lmu_reader.cpp.o CMakeFiles/lcf.dir/src/lsd_reader.cpp.o CMakeFiles/lcf.dir/src/reader_flags.cpp.o CMakeFiles/lcf.dir/src/reader_lcf.cpp.o CMakeFiles/lcf.dir/src/reader_util.cpp.o CMakeFiles/lcf.dir/src/reader_xml.cpp.o CMakeFiles/lcf.dir/src/rpg_setup.cpp.o CMakeFiles/lcf.dir/src/rpg_terms.cpp.o CMakeFiles/lcf.dir/src/saveopt.cpp.o CMakeFiles/lcf.dir/src/writer_lcf.cpp.o CMakeFiles/lcf.dir/src/writer_xml.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationitemskill.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationpose.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationweapon.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgdata.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgtext.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgwindow.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecframe.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecstate.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapeventbase.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepanorama.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_actor.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animationcelldata.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animationframe.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animationtiming.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_attribute.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battlecommand.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battlecommands.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationitemskill.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationpose.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_class.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_commonevent.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_database.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_encounter.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enemy.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enemyaction.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_equipment.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_event.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_eventcommand.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_eventpage.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_eventpagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_item.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_learning.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_movecommand.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_moveroute.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_music.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_parameters.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_rect.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_save.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveactor.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savecommonevent.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgdata.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgtext.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgwindow.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecframe.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecstate.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveinventory.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savemapevent.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savemapeventbase.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savemapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savepanorama.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savepartylocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savepicture.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savescreen.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savesystem.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savetarget.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savetitle.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savevehiclelocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_skill.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_sound.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_start.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_state.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_switch.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_system.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_terms.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_terrain.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_testbattler.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_treemap.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_troop.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_trooppage.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_trooppagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_variable.cpp.o -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so.1.8.10 -lm /usr/local/bin/cmake -E cmake_symlink_library liblcf.so.0 liblcf.so.0 liblcf.so [ 96%] Built target lcf --- CMakeFiles/lcfstrings.dir/all --- --- CMakeFiles/lcf2xml.dir/all --- --- CMakeFiles/lcfstrings.dir/all --- /usr/bin/make -f CMakeFiles/lcfstrings.dir/build.make CMakeFiles/lcfstrings.dir/depend --- CMakeFiles/lcf2xml.dir/all --- /usr/bin/make -f CMakeFiles/lcf2xml.dir/build.make CMakeFiles/lcf2xml.dir/depend --- CMakeFiles/lcfstrings.dir/all --- --- CMakeFiles/lcfstrings.dir/depend --- --- CMakeFiles/lcf2xml.dir/all --- --- CMakeFiles/lcf2xml.dir/depend --- --- CMakeFiles/lcfstrings.dir/all --- cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcfstrings.dir/DependInfo.cmake --- CMakeFiles/lcf2xml.dir/all --- cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcf2xml.dir/DependInfo.cmake --- CMakeFiles/lcfstrings.dir/all --- /usr/bin/make -f CMakeFiles/lcfstrings.dir/build.make CMakeFiles/lcfstrings.dir/build --- CMakeFiles/lcf2xml.dir/all --- /usr/bin/make -f CMakeFiles/lcf2xml.dir/build.make CMakeFiles/lcf2xml.dir/build --- CMakeFiles/lcfstrings.dir/all --- --- CMakeFiles/lcfstrings.dir/tools/lcfstrings.cpp.o --- --- CMakeFiles/lcf2xml.dir/all --- --- CMakeFiles/lcf2xml.dir/tools/lcf2xml.cpp.o --- [ 96%] Building CXX object CMakeFiles/lcf2xml.dir/tools/lcf2xml.cpp.o --- CMakeFiles/lcfstrings.dir/all --- [ 96%] Building CXX object CMakeFiles/lcfstrings.dir/tools/lcfstrings.cpp.o /usr/local/libexec/ccache/c++ -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -MD -MT CMakeFiles/lcfstrings.dir/tools/lcfstrings.cpp.o -MF CMakeFiles/lcfstrings.dir/tools/lcfstrings.cpp.o.d -o CMakeFiles/lcfstrings.dir/tools/lcfstrings.cpp.o -c /construction/games/liblcf/liblcf-0.8/tools/lcfstrings.cpp --- CMakeFiles/lcf2xml.dir/all --- /usr/local/libexec/ccache/c++ -I/construction/games/liblcf/.build/src -I/construction/games/liblcf/liblcf-0.8/src -I/construction/games/liblcf/liblcf-0.8/src/generated -isystem /usr/local/include -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -std=gnu++14 -MD -MT CMakeFiles/lcf2xml.dir/tools/lcf2xml.cpp.o -MF CMakeFiles/lcf2xml.dir/tools/lcf2xml.cpp.o.d -o CMakeFiles/lcf2xml.dir/tools/lcf2xml.cpp.o -c /construction/games/liblcf/liblcf-0.8/tools/lcf2xml.cpp --- lcf2xml --- [ 97%] Linking CXX executable lcf2xml /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcf2xml.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG CMakeFiles/lcf2xml.dir/tools/lcf2xml.cpp.o -o lcf2xml -Wl,-z,origin,-rpath,/construction/games/liblcf/.build:/usr/local/lib liblcf.so.0 /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so.1.8.10 -lm [ 98%] Built target lcf2xml --- CMakeFiles/lcfstrings.dir/all --- --- lcfstrings --- [100%] Linking CXX executable lcfstrings /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcfstrings.dir/link.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG CMakeFiles/lcfstrings.dir/tools/lcfstrings.cpp.o -o lcfstrings -Wl,-z,origin,-rpath,/construction/games/liblcf/.build:/usr/local/lib liblcf.so.0 /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so.1.8.10 -lm [100%] Built target lcfstrings /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles 0 SUCCEEDED 00:02:26 ------------------------------------------------------------------------------- -- Phase: run-depends ------------------------------------------------------------------------------- ===> liblcf-0.8 depends on executable: update-mime-database - found SUCCEEDED 00:00:00 ------------------------------------------------------------------------------- -- Phase: stage ------------------------------------------------------------------------------- ===> Staging for liblcf-0.8 ===> liblcf-0.8 depends on executable: update-mime-database - found ===> Generating temporary packing list /usr/local/bin/cmake -S/construction/games/liblcf/liblcf-0.8 -B/construction/games/liblcf/.build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles /construction/games/liblcf/.build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/depend cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcf.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/build [ 96%] Built target lcf /usr/bin/make -f CMakeFiles/lcfstrings.dir/build.make CMakeFiles/lcfstrings.dir/depend cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcfstrings.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/lcfstrings.dir/build.make CMakeFiles/lcfstrings.dir/build [ 97%] Built target lcfstrings /usr/bin/make -f CMakeFiles/lcf2xml.dir/build.make CMakeFiles/lcf2xml.dir/depend cd /construction/games/liblcf/.build && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/liblcf-0.8 /construction/games/liblcf/.build /construction/games/liblcf/.build /construction/games/liblcf/.build/CMakeFiles/lcf2xml.dir/DependInfo.cmake /usr/bin/make -f CMakeFiles/lcf2xml.dir/build.make CMakeFiles/lcf2xml.dir/build [100%] Built target lcf2xml /usr/local/bin/cmake -E cmake_progress_start /construction/games/liblcf/.build/CMakeFiles 0 /usr/bin/make -f CMakeFiles/Makefile2 preinstall /usr/bin/make -f CMakeFiles/lcf.dir/build.make CMakeFiles/lcf.dir/preinstall Linking CXX shared library CMakeFiles/CMakeRelink.dir/liblcf.so /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcf.dir/relink.txt --verbose=1 /usr/local/libexec/ccache/c++ -fPIC -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG -shared -Wl,-soname,liblcf.so.0 -o CMakeFiles/CMakeRelink.dir/liblcf.so.0 CMakeFiles/lcf.dir/src/dbarray.cpp.o CMakeFiles/lcf.dir/src/dbstring_struct.cpp.o CMakeFiles/lcf.dir/src/encoder.cpp.o CMakeFiles/lcf.dir/src/ini.cpp.o CMakeFiles/lcf.dir/src/inireader.cpp.o CMakeFiles/lcf.dir/src/ldb_equipment.cpp.o CMakeFiles/lcf.dir/src/ldb_eventcommand.cpp.o CMakeFiles/lcf.dir/src/ldb_parameters.cpp.o CMakeFiles/lcf.dir/src/ldb_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_reader.cpp.o CMakeFiles/lcf.dir/src/lmt_rect.cpp.o CMakeFiles/lcf.dir/src/lmt_treemap.cpp.o CMakeFiles/lcf.dir/src/lmu_movecommand.cpp.o CMakeFiles/lcf.dir/src/lmu_reader.cpp.o CMakeFiles/lcf.dir/src/lsd_reader.cpp.o CMakeFiles/lcf.dir/src/reader_flags.cpp.o CMakeFiles/lcf.dir/src/reader_lcf.cpp.o CMakeFiles/lcf.dir/src/reader_util.cpp.o CMakeFiles/lcf.dir/src/reader_xml.cpp.o CMakeFiles/lcf.dir/src/rpg_setup.cpp.o CMakeFiles/lcf.dir/src/rpg_terms.cpp.o CMakeFiles/lcf.dir/src/saveopt.cpp.o CMakeFiles/lcf.dir/src/writer_lcf.cpp.o CMakeFiles/lcf.dir/src/writer_xml.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_actor.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationcelldata.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationframe.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_animationtiming.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_attribute.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommand.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battlecommands.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimation.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationitemskill.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationpose.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_battleranimationweapon.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_class.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_commonevent.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_database.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemy.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_enemyaction.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_item.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_learning.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_music.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_skill.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_sound.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_state.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_switch.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_system.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terms.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_terrain.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_testbattler.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troop.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_troopmember.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppage.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_trooppagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/ldb_variable.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_encounter.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lmt_start.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_event.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpage.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_eventpagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_map.cpp.o CMakeFiles/lcf.dir/src/generated/lmu_moveroute.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_save.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveactor.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savecommonevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgdata.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgtext.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeasyrpgwindow.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecframe.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveeventexecstate.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_saveinventory.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapevent.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapeventbase.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savemapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepanorama.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepartylocation.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savepicture.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savescreen.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savesystem.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetarget.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savetitle.cpp.o CMakeFiles/lcf.dir/src/generated/lsd_savevehiclelocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_actor.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animationcelldata.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animationframe.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_animationtiming.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_attribute.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battlecommand.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battlecommands.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationitemskill.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationpose.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_battleranimationweapon.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_chipset.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_class.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_commonevent.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_database.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_encounter.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enemy.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enemyaction.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_enums.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_equipment.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_event.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_eventcommand.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_eventpage.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_eventpagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_item.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_learning.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_map.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_mapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_movecommand.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_moveroute.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_music.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_parameters.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_rect.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_save.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveactor.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savecommonevent.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgdata.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgtext.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeasyrpgwindow.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecframe.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveeventexecstate.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_saveinventory.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savemapevent.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savemapeventbase.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savemapinfo.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savepanorama.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savepartylocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savepicture.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savescreen.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savesystem.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savetarget.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savetitle.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_savevehiclelocation.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_skill.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_sound.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_start.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_state.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_switch.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_system.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_terms.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_terrain.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_testbattler.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_treemap.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_troop.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_troopmember.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_trooppage.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_trooppagecondition.cpp.o CMakeFiles/lcf.dir/src/generated/rpg_variable.cpp.o -Wl,-z,origin,-rpath,/usr/local/lib /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so.1.8.10 -lm /usr/local/bin/cmake -E cmake_symlink_library CMakeFiles/CMakeRelink.dir/liblcf.so.0 CMakeFiles/CMakeRelink.dir/liblcf.so.0 CMakeFiles/CMakeRelink.dir/liblcf.so /usr/bin/make -f CMakeFiles/lcfstrings.dir/build.make CMakeFiles/lcfstrings.dir/preinstall Linking CXX executable CMakeFiles/CMakeRelink.dir/lcfstrings /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcfstrings.dir/relink.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG CMakeFiles/lcfstrings.dir/tools/lcfstrings.cpp.o -o CMakeFiles/CMakeRelink.dir/lcfstrings -Wl,-z,origin,-rpath,/usr/local/lib liblcf.so.0 /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so.1.8.10 -lm /usr/bin/make -f CMakeFiles/lcf2xml.dir/build.make CMakeFiles/lcf2xml.dir/preinstall Linking CXX executable CMakeFiles/CMakeRelink.dir/lcf2xml /usr/local/bin/cmake -E cmake_link_script CMakeFiles/lcf2xml.dir/relink.txt --verbose=1 /usr/local/libexec/ccache/c++ -pipe -O2 -fno-strict-aliasing -pipe -O2 -fno-strict-aliasing -DNDEBUG CMakeFiles/lcf2xml.dir/tools/lcf2xml.cpp.o -o CMakeFiles/CMakeRelink.dir/lcf2xml -Wl,-z,origin,-rpath,/usr/local/lib liblcf.so.0 /usr/local/lib/libicui18n.so /usr/local/lib/libicuuc.so /usr/local/lib/libicudata.so /usr/local/lib/libexpat.so.1.8.10 -lm Installing the project stripped... /usr/local/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake -- Install configuration: "Release" -- Installing: /construction/games/liblcf/stage/usr/local/lib/liblcf.so.0 -- Installing: /construction/games/liblcf/stage/usr/local/lib/liblcf.so -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/ldb/reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/ldb/chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/lmt/reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/lmt/chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/lmu/reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/lmu/chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/lsd/reader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/lsd/chunks.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/actor.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/animation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/animationcelldata.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/animationframe.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/animationtiming.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/attribute.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/battlecommand.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/battlecommands.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/battleranimation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/battleranimationitemskill.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/battleranimationpose.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/battleranimationweapon.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/chipset.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/class.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/commonevent.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/database.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/encounter.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/enemy.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/enemyaction.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/equipment.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/event.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/eventcommand.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/eventpage.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/eventpagecondition.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/fwd.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/item.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/learning.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/map.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/mapinfo.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/movecommand.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/moveroute.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/music.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/parameters.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/rect.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/save.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/saveactor.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savecommonevent.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/saveeasyrpgdata.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/saveeasyrpgtext.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/saveeasyrpgwindow.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/saveeventexecframe.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/saveeventexecstate.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/saveinventory.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savemapevent.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savemapeventbase.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savemapinfo.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savepanorama.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savepartylocation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savepicture.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savescreen.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savesystem.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savetarget.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savetitle.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/savevehiclelocation.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/skill.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/sound.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/start.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/state.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/switch.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/system.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/terms.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/terrain.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/testbattler.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/treemap.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/troop.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/troopmember.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/trooppage.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/trooppagecondition.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/rpg/variable.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/third_party/span.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/third_party/string_view.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/context.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/dbarray.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/dbarrayalloc.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/dbbitarray.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/dbstring.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/encoder.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/enum_tags.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/flag_set.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/ini.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/inireader.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/reader_lcf.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/reader_util.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/reader_xml.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/saveopt.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/scope_guard.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/span.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/string_view.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/writer_lcf.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/writer_xml.h -- Installing: /construction/games/liblcf/stage/usr/local/include/lcf/config.h -- Installing: /construction/games/liblcf/stage/usr/local/lib/pkgconfig/liblcf.pc -- Installing: /construction/games/liblcf/stage/usr/local/lib/cmake/liblcf/liblcf-targets.cmake -- Installing: /construction/games/liblcf/stage/usr/local/lib/cmake/liblcf/liblcf-targets-release.cmake -- Installing: /construction/games/liblcf/stage/usr/local/lib/cmake/liblcf/liblcf-config.cmake -- Installing: /construction/games/liblcf/stage/usr/local/lib/cmake/liblcf/liblcf-config-version.cmake -- Installing: /construction/games/liblcf/stage/usr/local/share/mime/packages/liblcf.xml -- Installing: /construction/games/liblcf/stage/usr/local/bin/lcfstrings -- Installing: /construction/games/liblcf/stage/usr/local/bin/lcf2xml ===> File(s) found in lib/pkgconfig while correct path is libdata/pkgconfig Applying fix but consider using USES= pathfix or adjust install path install -m 0644 /construction/games/liblcf/liblcf-0.8/AUTHORS.md /construction/games/liblcf/stage/usr/local/share/doc/liblcf/ install -m 0644 /construction/games/liblcf/liblcf-0.8/README.md /construction/games/liblcf/stage/usr/local/share/doc/liblcf/ ====> Compressing man pages (compress-man) ====> Running Q/A tests (stage-qa) Warning: You have disabled the licenses framework with DISABLE_LICENSES, unable to run checks SUCCEEDED 00:00:03 ------------------------------------------------------------------------------- -- Phase: check-plist ------------------------------------------------------------------------------- ====> Checking for pkg-plist issues (check-plist) ===> Parsing plist ===> Checking for items in STAGEDIR missing from pkg-plist ===> Checking for items in pkg-plist which are not in STAGEDIR ===> No pkg-plist issues found (check-plist) SUCCEEDED 00:00:01 ------------------------------------------------------------------------------- -- Phase: package ------------------------------------------------------------------------------- ===> Building package for liblcf-0.8 file sizes/checksums [111]: 0% file sizes/checksums [111]: 90% file sizes/checksums [111]: 100% Service unavailablepacking files [111]: 0% packing files [111]: 90% packing files [111]: 100% packing directories [0]: 0% packing directories [0]: 100% SUCCEEDED 00:00:00 TOTAL TIME 00:02:54